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23 lines
364 B
C
23 lines
364 B
C
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#pragma once
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#include <base/tl/array.h>
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#include <game/client/component.h>
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class CMapSounds : public CComponent
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{
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int m_aSounds[64];
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int m_Count;
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array<CSoundSource *> m_SourceQueue;
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public:
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CMapSounds();
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virtual void OnMapLoad();
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virtual void OnRender();
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int Get(int Index) const { return m_aSounds[Index]; }
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int Num() const { return m_Count; }
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};
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