#pragma once
#include
#include
class CMapSounds : public CComponent
{
int m_aSounds[64];
int m_Count;
array m_SourceQueue;
public:
CMapSounds();
virtual void OnMapLoad();
virtual void OnRender();
int Get(int Index) const { return m_aSounds[Index]; }
int Num() const { return m_Count; }
};