ddnet/src/game/g_tuning.h

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/* physics tuning */
MACRO_TUNING_PARAM(ground_control_speed, 350.0f / ticks_per_second)
MACRO_TUNING_PARAM(ground_control_accel, 100.0f / ticks_per_second)
MACRO_TUNING_PARAM(ground_friction, 0.5f)
MACRO_TUNING_PARAM(ground_jump_impulse, 12.6f)
MACRO_TUNING_PARAM(air_jump_impulse, 11.5f)
MACRO_TUNING_PARAM(air_control_speed, 250.0f / ticks_per_second)
MACRO_TUNING_PARAM(air_control_accel, 1.5f)
MACRO_TUNING_PARAM(air_friction, 0.95f)
MACRO_TUNING_PARAM(hook_length, 34*10.0f)
MACRO_TUNING_PARAM(hook_fire_speed, 45.0f)
MACRO_TUNING_PARAM(hook_drag_accel, 3.0f)
MACRO_TUNING_PARAM(hook_drag_speed, 15.0f)
MACRO_TUNING_PARAM(gravity, 0.5f)
MACRO_TUNING_PARAM(terminal_velocity, 1000.0f / ticks_per_second)
/* weapon tuning */