mirror of
https://github.com/ddnet/ddnet.git
synced 2024-11-13 11:38:19 +00:00
169 lines
5 KiB
C++
169 lines
5 KiB
C++
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#include "autoupdate.h"
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#include <base/system.h>
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#include <engine/fetcher.h>
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#include <engine/storage.h>
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#include <engine/client.h>
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#include <engine/external/json-parser/json.h>
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#include <game/version.h>
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using std::string;
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using std::vector;
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#if defined(CONF_FAMILY_WINDOWS)
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#define PLAT_EXEC_NAME "DDNet.exe"
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#elif defined(CONF_FAMILY_UNIX)
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#define PLAT_EXEC_NAME "DDNet"
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#endif
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CAutoUpdate::CAutoUpdate()
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{
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m_pClient = NULL;
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m_pStorage = NULL;
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m_pFetcher = NULL;
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m_State = CLEAN;
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m_Percent = 0;
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}
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void CAutoUpdate::Init()
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{
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m_pClient = Kernel()->RequestInterface<IClient>();
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m_pStorage = Kernel()->RequestInterface<IStorage>();
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m_pFetcher = Kernel()->RequestInterface<IFetcher>();
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}
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void CAutoUpdate::ProgressCallback(const char *pDest, void *pUser, double DlTotal, double DlCurr, double UlTotal, double UlCurr)
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{
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CAutoUpdate *pUpdate = (CAutoUpdate *)pUser;
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str_copy(pUpdate->m_Status, pDest, sizeof(m_Status));
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pUpdate->m_Percent = (100*DlCurr)/(DlTotal ? DlTotal : 1);
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}
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void CAutoUpdate::CompletionCallback(const char *pDest, void *pUser)
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{
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CAutoUpdate *pUpdate = (CAutoUpdate *)pUser;
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if(!str_comp(pDest, "update.json")){
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pUpdate->m_State = GOT_MANIFEST;
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}
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else if(!str_comp(pDest, pUpdate->m_aLastFile)){
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if(pUpdate->m_ClientUpdate)
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pUpdate->ReplaceExecutable();
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pUpdate->m_State = NEED_RESTART;
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}
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}
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void CAutoUpdate::FetchFile(const char *pFile, const char *pDestPath)
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{
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char aBuf[256];
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str_format(aBuf, sizeof(aBuf), "https://learath2.info/%s", pFile);
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if(!pDestPath)
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pDestPath = pFile;
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m_pFetcher->QueueAdd(aBuf, pDestPath, &CAutoUpdate::CompletionCallback, &CAutoUpdate::ProgressCallback, this);
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}
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void CAutoUpdate::Update()
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{
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switch(m_State){
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case GOT_MANIFEST:
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PerformUpdate();
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default:
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return;
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}
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}
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void CAutoUpdate::AddNewFile(const char *pFile)
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{
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for(vector<string>::iterator it = m_AddedFiles.begin(); it < m_AddedFiles.end(); ++it)
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if(!str_comp(it->c_str(), pFile))
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return;
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m_AddedFiles.push_back(string(pFile));
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}
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void CAutoUpdate::AddRemovedFile(const char *pFile)
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{
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//First remove from to be downloaded list
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for(vector<string>::iterator it = m_AddedFiles.begin(); it < m_AddedFiles.end(); ++it){
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if(!str_comp(it->c_str(), pFile)){
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m_AddedFiles.erase(it);
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break;
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}
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}
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m_RemovedFiles.push_back(string(pFile));
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}
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void CAutoUpdate::ReplaceExecutable()
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{
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dbg_msg("autoupdate", "Replacing" PLAT_EXEC_NAME);
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m_pStorage->RenameFile(PLAT_EXEC_NAME, "DDNet.old", 2);
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m_pStorage->RenameFile("DDNet.tmp", PLAT_EXEC_NAME, 2);
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}
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void CAutoUpdate::ParseUpdate()
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{
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IOHANDLE File = m_pStorage->OpenFile("update.json", IOFLAG_READ, IStorage::TYPE_ALL);
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if(File){
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char aBuf[4096*4];
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mem_zero(aBuf, sizeof (aBuf));
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io_read(File, aBuf, sizeof(aBuf));
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io_close(File);
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json_value *pVersions = json_parse(aBuf);
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if(pVersions && pVersions->type == json_array){
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for(int i = 0; i < json_array_length(pVersions); i++){
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const json_value *pTemp;
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const json_value *pCurrent = json_array_get(pVersions, i);
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if(str_comp(json_string_get(json_object_get(pCurrent, "version")), GAME_RELEASE_VERSION)){
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if(json_boolean_get(json_object_get(pCurrent, "client")))
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m_ClientUpdate = true;
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if(json_boolean_get(json_object_get(pCurrent, "server")))
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m_ServerUpdate = true;
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if((pTemp = json_object_get(pCurrent, "download"))->type == json_array){
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for(int j = 0; j < json_array_length(pTemp); j++)
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AddNewFile(json_string_get(json_array_get(pTemp, j)));
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}
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if((pTemp = json_object_get(pCurrent, "remove"))->type == json_array){
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for(int j = 0; j < json_array_length(pTemp); j++)
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AddRemovedFile(json_string_get(json_array_get(pTemp, j)));
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}
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}
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else
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break;
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}
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}
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}
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}
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void CAutoUpdate::InitiateUpdate()
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{
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m_State = GETTING_MANIFEST;
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FetchFile("update.json");
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}
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void CAutoUpdate::IgnoreUpdate()
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{
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m_State = IGNORED;
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}
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void CAutoUpdate::PerformUpdate()
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{
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m_State = PARSING_UPDATE;
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dbg_msg("autoupdate", "Parsing update.json");
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ParseUpdate();
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m_State = DOWNLOADING;
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if(m_ClientUpdate)
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str_copy(m_aLastFile, "DDNet.tmp", sizeof(m_aLastFile));
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else
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str_copy(m_aLastFile, m_AddedFiles.front().c_str(), sizeof(m_aLastFile));
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while(!m_AddedFiles.empty()){
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FetchFile(m_AddedFiles.back().c_str());
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m_AddedFiles.pop_back();
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}
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while(!m_RemovedFiles.empty()){
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m_pStorage->RemoveFile(m_RemovedFiles.back().c_str(), IStorage::TYPE_SAVE);
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m_RemovedFiles.pop_back();
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}
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if(m_ClientUpdate)
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FetchFile(PLAT_EXEC_NAME, "DDNet.tmp");
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}
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