#include "autoupdate.h" #include #include #include #include #include #include using std::string; using std::vector; #if defined(CONF_FAMILY_WINDOWS) #define PLAT_EXEC_NAME "DDNet.exe" #elif defined(CONF_FAMILY_UNIX) #define PLAT_EXEC_NAME "DDNet" #endif CAutoUpdate::CAutoUpdate() { m_pClient = NULL; m_pStorage = NULL; m_pFetcher = NULL; m_State = CLEAN; m_Percent = 0; } void CAutoUpdate::Init() { m_pClient = Kernel()->RequestInterface(); m_pStorage = Kernel()->RequestInterface(); m_pFetcher = Kernel()->RequestInterface(); } void CAutoUpdate::ProgressCallback(const char *pDest, void *pUser, double DlTotal, double DlCurr, double UlTotal, double UlCurr) { CAutoUpdate *pUpdate = (CAutoUpdate *)pUser; str_copy(pUpdate->m_Status, pDest, sizeof(m_Status)); pUpdate->m_Percent = (100*DlCurr)/(DlTotal ? DlTotal : 1); } void CAutoUpdate::CompletionCallback(const char *pDest, void *pUser) { CAutoUpdate *pUpdate = (CAutoUpdate *)pUser; if(!str_comp(pDest, "update.json")){ pUpdate->m_State = GOT_MANIFEST; } else if(!str_comp(pDest, pUpdate->m_aLastFile)){ if(pUpdate->m_ClientUpdate) pUpdate->ReplaceExecutable(); pUpdate->m_State = NEED_RESTART; } } void CAutoUpdate::FetchFile(const char *pFile, const char *pDestPath) { char aBuf[256]; str_format(aBuf, sizeof(aBuf), "https://learath2.info/%s", pFile); if(!pDestPath) pDestPath = pFile; m_pFetcher->QueueAdd(aBuf, pDestPath, &CAutoUpdate::CompletionCallback, &CAutoUpdate::ProgressCallback, this); } void CAutoUpdate::Update() { switch(m_State){ case GOT_MANIFEST: PerformUpdate(); default: return; } } void CAutoUpdate::AddNewFile(const char *pFile) { for(vector::iterator it = m_AddedFiles.begin(); it < m_AddedFiles.end(); ++it) if(!str_comp(it->c_str(), pFile)) return; m_AddedFiles.push_back(string(pFile)); } void CAutoUpdate::AddRemovedFile(const char *pFile) { //First remove from to be downloaded list for(vector::iterator it = m_AddedFiles.begin(); it < m_AddedFiles.end(); ++it){ if(!str_comp(it->c_str(), pFile)){ m_AddedFiles.erase(it); break; } } m_RemovedFiles.push_back(string(pFile)); } void CAutoUpdate::ReplaceExecutable() { dbg_msg("autoupdate", "Replacing" PLAT_EXEC_NAME); m_pStorage->RenameFile(PLAT_EXEC_NAME, "DDNet.old", 2); m_pStorage->RenameFile("DDNet.tmp", PLAT_EXEC_NAME, 2); } void CAutoUpdate::ParseUpdate() { IOHANDLE File = m_pStorage->OpenFile("update.json", IOFLAG_READ, IStorage::TYPE_ALL); if(File){ char aBuf[4096*4]; mem_zero(aBuf, sizeof (aBuf)); io_read(File, aBuf, sizeof(aBuf)); io_close(File); json_value *pVersions = json_parse(aBuf); if(pVersions && pVersions->type == json_array){ for(int i = 0; i < json_array_length(pVersions); i++){ const json_value *pTemp; const json_value *pCurrent = json_array_get(pVersions, i); if(str_comp(json_string_get(json_object_get(pCurrent, "version")), GAME_RELEASE_VERSION)){ if(json_boolean_get(json_object_get(pCurrent, "client"))) m_ClientUpdate = true; if(json_boolean_get(json_object_get(pCurrent, "server"))) m_ServerUpdate = true; if((pTemp = json_object_get(pCurrent, "download"))->type == json_array){ for(int j = 0; j < json_array_length(pTemp); j++) AddNewFile(json_string_get(json_array_get(pTemp, j))); } if((pTemp = json_object_get(pCurrent, "remove"))->type == json_array){ for(int j = 0; j < json_array_length(pTemp); j++) AddRemovedFile(json_string_get(json_array_get(pTemp, j))); } } else break; } } } } void CAutoUpdate::InitiateUpdate() { m_State = GETTING_MANIFEST; FetchFile("update.json"); } void CAutoUpdate::IgnoreUpdate() { m_State = IGNORED; } void CAutoUpdate::PerformUpdate() { m_State = PARSING_UPDATE; dbg_msg("autoupdate", "Parsing update.json"); ParseUpdate(); m_State = DOWNLOADING; if(m_ClientUpdate) str_copy(m_aLastFile, "DDNet.tmp", sizeof(m_aLastFile)); else str_copy(m_aLastFile, m_AddedFiles.front().c_str(), sizeof(m_aLastFile)); while(!m_AddedFiles.empty()){ FetchFile(m_AddedFiles.back().c_str()); m_AddedFiles.pop_back(); } while(!m_RemovedFiles.empty()){ m_pStorage->RemoveFile(m_RemovedFiles.back().c_str(), IStorage::TYPE_SAVE); m_RemovedFiles.pop_back(); } if(m_ClientUpdate) FetchFile(PLAT_EXEC_NAME, "DDNet.tmp"); }