ddnet/datasrc/compile.py

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Python
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import sys
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from datatypes import EmitDefinition, EmitTypeDeclaration
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import content
import network
def create_enum_table(names, num):
lines = []
lines += ["enum", "{"]
for name in names:
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lines += ["\t%s,"%name]
lines += ["\t%s" % num, "};"]
return lines
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def create_flags_table(names):
lines = []
lines += ["enum", "{"]
i = 0
for name in names:
lines += ["\t%s = 1<<%d," % (name,i)]
i += 1
lines += ["};"]
return lines
def EmitEnum(names, num):
print("enum")
print("{")
print("\t%s=0," % names[0])
for name in names[1:]:
print("\t%s," % name)
print("\t%s" % num)
print("};")
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def EmitFlags(names):
print("enum")
print("{")
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i = 0
for name in names:
print("\t%s = 1<<%d," % (name,i))
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i += 1
print("};")
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def main():
gen_network_header = "network_header" in sys.argv
gen_network_source = "network_source" in sys.argv
gen_client_content_header = "client_content_header" in sys.argv
gen_client_content_source = "client_content_source" in sys.argv
gen_server_content_header = "server_content_header" in sys.argv
gen_server_content_source = "server_content_source" in sys.argv
if gen_client_content_header:
print("#ifndef CLIENT_CONTENT_HEADER")
print("#define CLIENT_CONTENT_HEADER")
if gen_server_content_header:
print("#ifndef SERVER_CONTENT_HEADER")
print("#define SERVER_CONTENT_HEADER")
if gen_client_content_header or gen_server_content_header:
# print some includes
print('#include <engine/graphics.h>')
# emit the type declarations
contentlines = open("datasrc/content.py", "rb").readlines()
order = []
for line in contentlines:
line = line.strip()
if line[:6] == "class ".encode() and "(Struct)".encode() in line:
order += [line.split()[1].split("(".encode())[0].decode("ascii")]
for name in order:
EmitTypeDeclaration(content.__dict__[name])
# the container pointer
print('extern CDataContainer *g_pData;')
# enums
EmitEnum(["IMAGE_%s"%i.name.value.upper() for i in content.container.images.items], "NUM_IMAGES")
EmitEnum(["ANIM_%s"%i.name.value.upper() for i in content.container.animations.items], "NUM_ANIMS")
EmitEnum(["SPRITE_%s"%i.name.value.upper() for i in content.container.sprites.items], "NUM_SPRITES")
if gen_client_content_source or gen_server_content_source:
if gen_client_content_source:
print('#include "client_data.h"')
if gen_server_content_source:
print('#include "server_data.h"')
EmitDefinition(content.container, "datacontainer")
print('CDataContainer *g_pData = &datacontainer;')
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# NETWORK
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if gen_network_header:
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print("#ifndef GAME_GENERATED_PROTOCOL_H")
print("#define GAME_GENERATED_PROTOCOL_H")
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print("class CUnpacker;")
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print("#include <engine/message.h>")
print(network.RawHeader)
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for e in network.Enums:
for l in create_enum_table(["%s_%s"%(e.name, v) for v in e.values], 'NUM_%sS'%e.name): # pylint: disable=E1101
print(l)
print("")
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for e in network.Flags:
for l in create_flags_table(["%s_%s" % (e.name, v) for v in e.values]):
print(l)
print("")
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non_extended = [o for o in network.Objects if o.ex is None]
extended = [o for o in network.Objects if o.ex is not None]
for l in create_enum_table(["NETOBJTYPE_EX"]+[o.enum_name for o in non_extended], "NUM_NETOBJTYPES"):
print(l)
for l in create_enum_table(["__NETOBJTYPE_UUID_HELPER=OFFSET_GAME_UUID-1"]+[o.enum_name for o in extended], "OFFSET_NETMSGTYPE_UUID"):
print(l)
print("")
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non_extended = [o for o in network.Messages if o.ex is None]
extended = [o for o in network.Messages if o.ex is not None]
for l in create_enum_table(["NETMSGTYPE_EX"]+[o.enum_name for o in non_extended], "NUM_NETMSGTYPES"):
print(l)
print("")
for l in create_enum_table(["__NETMSGTYPE_UUID_HELPER=OFFSET_NETMSGTYPE_UUID-1"]+[o.enum_name for o in extended], "OFFSET_MAPITEMTYPE_UUID"):
print(l)
print("")
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for item in network.Objects + network.Messages:
for line in item.emit_declaration():
print(line)
print("")
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EmitEnum(["SOUND_%s"%i.name.value.upper() for i in content.container.sounds.items], "NUM_SOUNDS")
EmitEnum(["WEAPON_%s"%i.name.value.upper() for i in content.container.weapons.id.items], "NUM_WEAPONS")
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print("""
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class CNetObjHandler
{
const char *m_pMsgFailedOn;
const char *m_pObjCorrectedOn;
char m_aMsgData[1024 * 2];
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int m_NumObjCorrections;
int ClampInt(const char *pErrorMsg, int Value, int Min, int Max);
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static const char *ms_apObjNames[];
static int ms_aObjSizes[];
static const char *ms_apMsgNames[];
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public:
CNetObjHandler();
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int ValidateObj(int Type, void *pData, int Size);
const char *GetObjName(int Type) const;
int GetObjSize(int Type) const;
int NumObjCorrections() const;
const char *CorrectedObjOn() const;
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const char *GetMsgName(int Type) const;
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void *SecureUnpackMsg(int Type, CUnpacker *pUnpacker);
bool TeeHistorianRecordMsg(int Type);
const char *FailedMsgOn() const;
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};
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""")
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print("#endif // GAME_GENERATED_PROTOCOL_H")
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if gen_network_source:
# create names
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lines = []
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lines += ['#include "protocol.h"']
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lines += ['#include <engine/shared/packer.h>']
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lines += ['#include <engine/shared/protocol.h>']
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lines += ['#include <engine/shared/uuid_manager.h>']
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lines += ['#include <game/mapitems_ex.h>']
lines += ['CNetObjHandler::CNetObjHandler()']
lines += ['{']
lines += ['\tm_pMsgFailedOn = "";']
lines += ['\tm_pObjCorrectedOn = "";']
lines += ['\tm_NumObjCorrections = 0;']
lines += ['}']
lines += ['']
lines += ['int CNetObjHandler::NumObjCorrections() const { return m_NumObjCorrections; }']
lines += ['const char *CNetObjHandler::CorrectedObjOn() const { return m_pObjCorrectedOn; }']
lines += ['const char *CNetObjHandler::FailedMsgOn() const { return m_pMsgFailedOn; }']
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lines += ['']
lines += ['']
lines += ['']
lines += ['']
lines += ['']
lines += ['static const int max_int = 0x7fffffff;']
lines += ['static const int min_int = 0x80000000;']
lines += ['int CNetObjHandler::ClampInt(const char *pErrorMsg, int Value, int Min, int Max)']
lines += ['{']
lines += ['\tif(Value < Min) { m_pObjCorrectedOn = pErrorMsg; m_NumObjCorrections++; return Min; }']
lines += ['\tif(Value > Max) { m_pObjCorrectedOn = pErrorMsg; m_NumObjCorrections++; return Max; }']
lines += ['\treturn Value;']
lines += ['}']
lines += ["const char *CNetObjHandler::ms_apObjNames[] = {"]
lines += ['\t"invalid",']
lines += ['\t"%s",' % o.name for o in network.Objects if o.ex is None]
lines += ['\t""', "};", ""]
lines += ["int CNetObjHandler::ms_aObjSizes[] = {"]
lines += ['\t0,']
lines += ['\tsizeof(%s),' % o.struct_name for o in network.Objects if o.ex is None]
lines += ['\t0', "};", ""]
lines += ['const char *CNetObjHandler::ms_apMsgNames[] = {']
lines += ['\t"invalid",']
for msg in network.Messages:
if msg.ex is None:
lines += ['\t"%s",' % msg.name]
lines += ['\t""']
lines += ['};']
lines += ['']
lines += ['const char *CNetObjHandler::GetObjName(int Type) const']
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lines += ['{']
lines += ['\tif(Type < 0 || Type >= NUM_NETOBJTYPES) return "(out of range)";']
lines += ['\treturn ms_apObjNames[Type];']
lines += ['}']
lines += ['']
lines += ['int CNetObjHandler::GetObjSize(int Type) const']
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lines += ['{']
lines += ['\tif(Type < 0 || Type >= NUM_NETOBJTYPES) return 0;']
lines += ['\treturn ms_aObjSizes[Type];']
lines += ['}']
lines += ['']
lines += ['const char *CNetObjHandler::GetMsgName(int Type) const']
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lines += ['{']
lines += ['\tif(Type < 0 || Type >= NUM_NETMSGTYPES) return "(out of range)";']
lines += ['\treturn ms_apMsgNames[Type];']
lines += ['}']
lines += ['']
for l in lines:
print(l)
# create validate tables
lines = []
lines += ['static int validate_invalid(void *data, int size) { return -1; }']
lines += ["typedef int(*VALIDATEFUNC)(void *data, int size);"]
lines += ["static VALIDATEFUNC validate_funcs[] = {"]
lines += ['\tvalidate_invalid,']
lines += ['\tvalidate_%s,' % o.name for o in network.Objects]
lines += ["\t0x0", "};", ""]
lines += ["int netobj_validate(int type, void *data, int size)"]
lines += ["{"]
lines += ["\tif(type < 0 || type >= NUM_NETOBJTYPES) return -1;"]
lines += ["\treturn validate_funcs[type](data, size);"]
lines += ["};", ""]
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lines = []
lines += ['int CNetObjHandler::ValidateObj(int Type, void *pData, int Size)']
lines += ['{']
lines += ['\tswitch(Type)']
lines += ['\t{']
lines += ['\tcase NETOBJTYPE_EX:']
lines += ['\t{']
lines += ['\t\treturn 0;']
lines += ['\t}']
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for item in network.Objects:
base_item = None
if item.base:
base_item = next(i for i in network.Objects if i.name == item.base)
for line in item.emit_validate(base_item):
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lines += ["\t" + line]
lines += ['\t']
lines += ['\t}']
lines += ['\treturn -1;']
lines += ['}']
lines += ['']
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lines += ['void *CNetObjHandler::SecureUnpackMsg(int Type, CUnpacker *pUnpacker)']
lines += ['{']
lines += ['\tm_pMsgFailedOn = 0;']
lines += ['\tswitch(Type)']
lines += ['\t{']
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for item in network.Messages:
for line in item.emit_unpack():
lines += ["\t" + line]
lines += ['\t']
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lines += ['\tdefault:']
lines += ['\t\tm_pMsgFailedOn = "(type out of range)";']
lines += ['\t\tbreak;']
lines += ['\t}']
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lines += ['\t']
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lines += ['\tif(pUnpacker->Error())']
lines += ['\t\tm_pMsgFailedOn = "(unpack error)";']
lines += ['\t']
lines += ['\tif(m_pMsgFailedOn)']
lines += ['\t\treturn 0;']
lines += ['\tm_pMsgFailedOn = "";']
lines += ['\treturn m_aMsgData;']
lines += ['}']
lines += ['']
lines += ['bool CNetObjHandler::TeeHistorianRecordMsg(int Type)']
lines += ['{']
lines += ['\tswitch(Type)']
lines += ['\t{']
empty = True
for msg in network.Messages:
if not msg.teehistorian:
lines += ['\tcase %s:' % msg.enum_name]
empty = False
if not empty:
lines += ['\t\treturn false;']
lines += ['\tdefault:']
lines += ['\t\treturn true;']
lines += ['\t}']
lines += ['}']
lines += ['']
lines += ['void RegisterGameUuids(CUuidManager *pManager)']
lines += ['{']
for item in network.Objects + network.Messages:
if item.ex is not None:
lines += ['\tpManager->RegisterName(%s, "%s");' % (item.enum_name, item.ex)]
lines += ['\tRegisterMapItemTypeUuids(pManager);']
lines += ['}']
for l in lines:
print(l)
if gen_client_content_header or gen_server_content_header:
print("#endif")
if __name__ == '__main__':
main()