teeworlds_network/README.md
ChillerDragon 6c005497d4 Layout server control msg structure
Thus closed #5
By deciding to support server as well.

This is rebranding from teeworlds-client to teeworlds_network
And thus also including a bunch of file renames
2022-11-09 08:56:18 +01:00

1.1 KiB

teeworlds_network

A teeworlds 0.7 client & server library written in ruby

Sample

Here a simple sample usage of the library. Connecting a client to localhost on port 8303. Acting as a simple chat bot. Also properly disconnect when the program is killed gracefully.

For more sample usages checkout the examples/ folder.

require_relative 'lib/teeworlds_client'

client = TeeworldsClient.new(verbose: false)

client.on_chat do |msg|
  # note use `next` instead of `return` in the block
  next unless msg.message[0] == '!'

  case msg.message[1..]
  when 'ping' then client.send_chat('pong')
  when 'whoami' then client.send_chat("You are: #{msg.author.name}")
  when 'list' then client.send_chat(client.game_client.players.values.map(&:name).join(', '))
  else client.send_chat('Unkown command! Commands: !ping, !whoami, !list')
  end
end

# properly disconnect on ctrl+c
Signal.trap('INT') do
  client.disconnect
end

# connect to localhost and block the current thread
client.connect('localhost', 8303, detach: false)

Documentation

Checkout docs/v0.0.1.md for a full library documentation.