35 lines
1.4 KiB
JSON
35 lines
1.4 KiB
JSON
{
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"game.sv_tune_params.ground_control_speed": 10,
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"game.sv_tune_params.ground_control_accel": 2,
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"game.sv_tune_params.ground_friction": 0.5,
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"game.sv_tune_params.ground_jump_impulse": 13.2,
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"game.sv_tune_params.air_jump_impulse": 12,
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"game.sv_tune_params.air_control_speed": 5,
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"game.sv_tune_params.air_control_accel": 1.5,
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"game.sv_tune_params.air_friction": 0.95,
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"game.sv_tune_params.hook_length": 380,
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"game.sv_tune_params.hook_fire_speed": 80,
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"game.sv_tune_params.hook_drag_accel": 3,
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"game.sv_tune_params.hook_drag_speed": 15,
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"game.sv_tune_params.gravity": 0.5,
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"game.sv_tune_params.velramp_start": 550,
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"game.sv_tune_params.velramp_range": 2000,
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"game.sv_tune_params.velramp_curvature": 1.4,
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"game.sv_tune_params.gun_curvature": 1.25,
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"game.sv_tune_params.gun_speed": 2200,
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"game.sv_tune_params.gun_lifetime": 2,
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"game.sv_tune_params.shotgun_curvature": 1.25,
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"game.sv_tune_params.shotgun_speed": 2750,
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"game.sv_tune_params.shotgun_speeddiff": 0.8,
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"game.sv_tune_params.shotgun_lifetime": 0.2,
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"game.sv_tune_params.grenade_curvature": 7,
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"game.sv_tune_params.grenade_speed": 1000,
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"game.sv_tune_params.grenade_lifetime": 2,
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"game.sv_tune_params.laser_reach": 800,
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"game.sv_tune_params.laser_bounce_delay": 150,
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"game.sv_tune_params.laser_bounce_num": 1,
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"game.sv_tune_params.laser_bounce_cost": 0,
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"game.sv_tune_params.player_collision": 1,
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"game.sv_tune_params.player_hooking": 1
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}
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