twnet_parser/README.md

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A teeworlds network protocol library, designed according to sans I/O (http://sans-io.readthedocs.io/) principles
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# THIS LIBRARY IS IN EARLY DEVELOPMENT
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## Do not get bamboozled by the mature looking readme!
## This project is not in a very usable state yet. It is in very early development!
## APIs might change and many essential features are missing!
---
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## install
```bash
pip install twnet_parser
```
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## sample usage
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```python
import twnet_parser.packet
packet = twnet_parser.packet.parse7(b'\x04\x0a\x00\xcf\x2e\xde\x1d\04') # 0.7 close
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print(packet) # => <class: 'TwPacket'>: {'version': '0.7', 'header': <class: 'Header'>, 'messages': [<class: 'CtrlMessage'>]}
print(packet.header) # => <class: 'Header'>: {'flags': <class: 'PacketFlags7, 'size': 0, 'ack': 10, 'token': b'\xcf.\xde\x1d', 'num_chunks': 0}
print(packet.header.flags) # => <class: 'PacketFlags7'>: {'control': True, 'resend': False, 'compression': False, 'connless': False}
for msg in packet.messages:
print(msg.message_name) # => close
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```
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## Features
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| Feature | 0.7 | 0.6 |
| ---------------------------- | ------------------ | ------------------ |
| Deserialize packet headers | :heavy_check_mark: | :heavy_check_mark: |
| Deserialize chunk headers | :heavy_check_mark: | :heavy_check_mark: |
| Deserialize messages | 90% | 90% |
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| Deserialize snapshots | | |
| Deserialize connless packets | :heavy_check_mark: | :heavy_check_mark: |
| Serialize packet headers | :heavy_check_mark: | :heavy_check_mark: |
| Serialize chunk headers | :heavy_check_mark: | :heavy_check_mark: |
| Serialize messages | 90% | 90% |
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| Serialize snapshots | | |
| Serialize connless packets | :heavy_check_mark: | :heavy_check_mark: |
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## Non-Features (also not planned for this library)
| Feature | Status | Where to find it |
| ------------------------------ | ------- | ------------------------------------------- |
| Networking | :x: | TODO: link if someone implemented it on top |
| Protocol version detection | :x: | TODO: link if someone implemented it on top |
| Track sequence number state | :x: | TODO: link if someone implemented it on top |
| Track connection state | :x: | TODO: link if someone implemented it on top |
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Look elsewhere for these features. Or use this library to implement them on top.
This project is intentionally only covering parsing the protocol.
Not fully implemeting a state machine of the protocol.
Or a fully working client / server software.
If you want to build something with this library
you do have to understand how the protocol works
and when the client and server have to send what.
This [protocol documentation](https://chillerdragon.github.io/teeworlds-protocol/index.html)
should get you started to understand the basics.
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## Convenient defaults and fully customizable
```python
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from twnet_parser.packet import TwPacket
from twnet_parser.messages7.game.cl_call_vote import MsgClCallVote
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"""
The call to packet.pack() generates
a valid byte array that can be sent as an udp payload
It uses default values for things like:
security token, acknowledge number, packet flags,
chunk header (flags, size, seq),
vote type, vote value, vote reason, vote force
It computes a valid chunk header size field based
on the payload length.
It sets the correct num chunks field in the packet header
based on the amount of messages you added (1 in this case)
While this has all fields set that packet would be dropped by a vanilla
implementation because the security token and sequence number is wrong.
So you have to take care of those your self.
"""
packet = TwPacket()
msg = MsgClCallVote()
packet.messages.append(msg)
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packet.pack() # => b'\x00\x00\x01\xff\xff\xff\xff\x00\x00\x80\x01default\x00default\x00default\x00\x00'
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"""
Here we also send a Call vote message.
But this time we set a security token and a few other fields.
Note that we set num_chunks to 6 which is wrong because
we only send one message (MsgClCallVote).
But this library allows you to do so.
And it will not compute the correct amount.
But use your explicitly set wrong one instead.
This allows you to have full control and craft any kind of packet.
May it be correct or not.
"""
packet = TwPacket()
packet.header.token = b'\x48\x1f\x93\xd7'
packet.header.num_chunks = 6
packet.header.ack = 638
packet.header.flags.control = False
packet.header.flags.compression = False
msg = MsgClCallVote()
msg.header.seq = 10
msg.type = 'option'
msg.value = 'test'
msg.reason = ''
msg.force = False
packet.messages.append(msg)
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packet.pack() # => b'\x02~\x06H\x1f\x93\xd7\x00\x00\x80\x01option\x00test\x00\x00\x00'
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```
## development setup
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```bash
git clone https://gitlab.com/teeworlds-network/twnet_parser
cd twnet_parser
python -m venv venv
source venv/bin/activate
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pip install -r requirements/dev.txt
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pre-commit install --hook-type commit-msg
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```
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## tests and linting
```bash
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# dev dependencies
pip install -r requirements/dev.txt
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# run unit tests
pytest .
# run style linter
pylint src/
# run type checker
mypy src/
# or use the bundle script that runs all tests
./scripts/run_tests.sh
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```
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## package and release
```bash
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# manual
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pip install -r requirements/dev.txt
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version=0.0.2
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sed -i "s/^version =.*/version = $version/" setup.cfg
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python -m build
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git tag -a "v$version" -m "# version $version"
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python -m twine upload dist/*
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# or use the interactive convience script
./scripts/release.sh
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```