2023-03-29 11:26:34 +00:00
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from twnet_parser.packet import parse7
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2023-03-18 10:47:20 +00:00
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def test_parse_7_real_map_change():
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packet = parse7(b'\x00\x01\x01\x58\xeb\x9a\xf4' \
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b'\x40\x38\x01' \
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b'\x05BlmapChill\x00' \
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b'\xde\xcf\xaa\xee\x0b' \
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b'\x8b\xbe\x8a\x01' \
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b'\x08' \
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b'\xa8\x15' \
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b'\x81\x7d\xbf\x48\xc5\xf1\x94\x37\xc4\x58\x2c\x6f\x98\xc9\xc2\x04\xc1\xf1\x69\x76\x32\xf0\x44\x58\x74\x54\x55\x89\x84\x00\xfb\x28')
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assert packet.version == '0.7'
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assert packet.header.token == b'\x58\xeb\x9a\xf4'
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assert packet.header.num_chunks == 1
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assert packet.header.ack == 1
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2023-03-29 11:26:34 +00:00
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assert packet.header.flags.control is False
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assert packet.header.flags.compression is False
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2023-03-18 10:47:20 +00:00
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# TODO: uncomment
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2023-03-19 17:03:13 +00:00
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assert len(packet.messages) == 1
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2023-03-25 13:22:45 +00:00
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assert packet.messages[0].message_name == 'map_change'
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2023-03-18 10:47:20 +00:00
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2023-03-25 15:12:27 +00:00
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# Teeworlds 0.7 Protocol packet
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# Flags: none (..00 00..)
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# ..0. .... = Connection-oriented
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# ...0 .... = Not compressed
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# .... 0... = No resend requested
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# .... .0.. = Not a control message
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# Acknowledged sequence number: 1 (.... ..00 0000 0001)
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# Number of chunks: 1
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# Token: 58eb9af4
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# Payload (59 bytes)
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# Teeworlds 0.7 Protocol chunk: sys.map_change
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# Header (vital: 1)
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# Flags: vital (01.. ....)
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# Size: 56 bytes (..00 0000 ..11 1000)
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# Sequence number: 1 (00.. .... 0000 0001)
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# Message: sys.map_change
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# Name: "BlmapChill"
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# Crc: -1592087519
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# Size: 1134475
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# Num response chunks per request: 8
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# Chunk size: 1384
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# Sha256: 817dbf48c5f19437c4582c6f98c9c204c1f1697632f04458745455898400fb28
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def test_parse_7_real_multi_chunk_compressed():
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# 0.7 motd, srv settings, ready
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packet = parse7(b'\x10\x02\x03\x58\xeb\x9a\xf4\x4a\x42\x88\x4a\x6e\x16\xba\x31\x46\xa2\x84\x9e\xbf\xe2\x06')
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# ^ ^ ^ ^ ^ ^ ^
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# |ack=2 | \_____________/ \_________________________________________________________/
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# | | | |
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# | chunks=3 token huffman compressed
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# | 3 chunks:
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# compression=true game.sv_motd, game.sv_server_settings, sys.con_ready
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#
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# payload should decompress
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# from: b'\x4a\x42\x88\x4a\x6e\x16\xba\x31\x46\xa2\x84\x9e\xbf\xe2\x06'
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# to: b'\x40\x02\x02\x02\x00\x40\x07\x03\x22\x01\x00\x01\x00\x01\x08\x40\x01\x04\x0b'
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# ^ ^ ^ ^ ^ ^
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# \_________________/ \_____________________________________/ \_____________/
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# | | |
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# motd server_settings ready
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assert packet.payload_raw == b'\x4a\x42\x88\x4a\x6e\x16\xba\x31\x46\xa2\x84\x9e\xbf\xe2\x06'
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assert packet.payload_decompressed == b'\x40\x02\x02\x02\x00\x40\x07\x03\x22\x01\x00\x01\x00\x01\x08\x40\x01\x04\x0b'
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# Teeworlds 0.7 Protocol chunk: game.sv_motd
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# Header (vital: 2)
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# Flags: vital (01.. ....)
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# Size: 2 bytes (..00 0000 ..00 0010)
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# Sequence number: 2 (00.. .... 0000 0010)
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# Message: game.sv_motd
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# Message: ""
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# Teeworlds 0.7 Protocol chunk: game.sv_server_settings
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# Header (vital: 3)
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# Flags: vital (01.. ....)
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# Size: 7 bytes (..00 0000 ..00 0111)
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# Sequence number: 3 (00.. .... 0000 0011)
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# Message: game.sv_server_settings
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# Kick vote: true
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# Kick min: 0
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# Spec vote: true
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# Team lock: false
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# Team balance: true
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# Player slots: 8
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# Teeworlds 0.7 Protocol chunk: sys.con_ready
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# Header (vital: 4)
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# Flags: vital (01.. ....)
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# Size: 1 byte (..00 0000 ..00 0001)
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# Sequence number: 4 (00.. .... 0000 0100)
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# Message: sys.con_ready
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assert packet.version == '0.7'
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assert packet.header.token == b'\x58\xeb\x9a\xf4'
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assert packet.header.num_chunks == 3
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assert packet.header.ack == 2
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2023-03-29 11:26:34 +00:00
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assert packet.header.flags.compression is True
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assert packet.header.flags.control is False
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2023-03-25 15:12:27 +00:00
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assert len(packet.messages) == 3
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assert packet.messages[0].message_name == 'sv_motd'
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assert packet.messages[1].message_name == 'sv_server_settings'
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assert packet.messages[2].message_name == 'con_ready'
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2023-03-18 10:47:20 +00:00
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2023-03-29 11:26:34 +00:00
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def teste_parse_7_real_broadcast_input_snap() -> None:
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# 0.7 packet header
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data: bytes = b'\x00\x07\x03\x4d\xcb\x93\x60'
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# game.sv_broadcast
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data += b'\x40\x8d\x7b\x04\x68\x65\x6c\x6c\x6f\x20\x77\x6f\x72\x6c\x64\x00'
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# sys.input_timing
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data += b'\x00\x04\x15\xbd\x06\x13'
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# sys.snap_empty
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data += b'\x00\x04\x0f\xbe\x06\x04'
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# Teeworlds 0.7 Protocol packet
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# Flags: none (..00 00..)
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# Acknowledged sequence number: 7 (.... ..00 0000 0111)
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# Number of chunks: 3
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# Token: 4dcb9360
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# Payload (28 bytes)
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# Teeworlds 0.7 Protocol chunk: game.sv_broadcast
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# Header (vital: 635)
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# Message: game.sv_broadcast
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# Message: "hello world"
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# Teeworlds 0.7 Protocol chunk: sys.input_timing
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# Header (non-vital)
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# Message: sys.input_timing
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# Input pred tick: 445
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# Time left: 19
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# Teeworlds 0.7 Protocol chunk: sys.snap_empty
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# Header (non-vital)
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# Message: sys.snap_empty
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# Tick: 446
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# Delta tick: 4
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2023-03-31 08:26:04 +00:00
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packet = parse7(data)
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assert len(packet.messages) == 3
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assert packet.messages[0].message_name == 'sv_broadcast'
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assert packet.messages[0].system_message is False
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assert packet.messages[1].message_name == 'input_timing'
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assert packet.messages[1].system_message is True
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assert packet.messages[2].message_name == 'snap_empty'
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assert packet.messages[2].system_message is True
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