405 lines
9.2 KiB
Go
405 lines
9.2 KiB
Go
package protocol7
|
|
|
|
import (
|
|
"fmt"
|
|
"slices"
|
|
|
|
"github.com/teeworlds-go/go-teeworlds-protocol/chunk7"
|
|
"github.com/teeworlds-go/go-teeworlds-protocol/messages7"
|
|
"github.com/teeworlds-go/go-teeworlds-protocol/network7"
|
|
"github.com/teeworlds-go/go-teeworlds-protocol/packer"
|
|
"github.com/teeworlds-go/huffman"
|
|
)
|
|
|
|
const (
|
|
// TODO: these should preferrably be typed integers
|
|
packetFlagControl = 1
|
|
packetFlagResend = 2
|
|
packetFlagCompression = 4
|
|
packetFlagConnless = 8
|
|
)
|
|
|
|
type PacketFlags struct {
|
|
Connless bool
|
|
Compression bool
|
|
Resend bool
|
|
Control bool
|
|
}
|
|
|
|
type PacketHeader struct {
|
|
Flags PacketFlags
|
|
Ack int
|
|
NumChunks int
|
|
Token [4]byte
|
|
|
|
// connless
|
|
ResponseToken [4]byte
|
|
}
|
|
|
|
type Packet struct {
|
|
Header PacketHeader
|
|
Messages []messages7.NetMessage
|
|
}
|
|
|
|
func PackChunk(msg messages7.NetMessage, connection *Session) []byte {
|
|
if _, ok := msg.(*messages7.Unknown); ok {
|
|
return msg.Pack()
|
|
}
|
|
if msg.MsgType() == network7.TypeControl {
|
|
return msg.Pack()
|
|
}
|
|
|
|
msgId := msg.MsgId() << 1
|
|
if msg.System() {
|
|
msgId |= 1
|
|
}
|
|
|
|
if msg.Vital() {
|
|
connection.Sequence++
|
|
}
|
|
|
|
msgAndSys := packer.PackInt(msgId)
|
|
payload := msg.Pack()
|
|
|
|
if msg.Header() == nil {
|
|
header := &chunk7.ChunkHeader{
|
|
Flags: chunk7.ChunkFlags{
|
|
Vital: msg.Vital(),
|
|
},
|
|
Seq: connection.Sequence,
|
|
}
|
|
msg.SetHeader(header)
|
|
}
|
|
|
|
msg.Header().Size = len(msgAndSys) + len(payload)
|
|
|
|
data := slices.Concat(
|
|
msg.Header().Pack(),
|
|
msgAndSys,
|
|
payload,
|
|
)
|
|
|
|
return data
|
|
}
|
|
|
|
func (packet *Packet) unpackSystem(msgId int, chunk chunk7.Chunk, u *packer.Unpacker) (bool, error) {
|
|
|
|
var msg messages7.NetMessage
|
|
|
|
switch msgId {
|
|
case network7.MsgSysInfo:
|
|
msg = &messages7.Info{}
|
|
case network7.MsgSysMapChange:
|
|
msg = &messages7.MapChange{}
|
|
case network7.MsgSysMapData:
|
|
msg = &messages7.MapData{}
|
|
case network7.MsgSysServerInfo:
|
|
msg = &messages7.ServerInfo{}
|
|
case network7.MsgSysConReady:
|
|
msg = &messages7.ConReady{}
|
|
case network7.MsgSysSnap:
|
|
msg = &messages7.Snap{}
|
|
case network7.MsgSysSnapEmpty:
|
|
msg = &messages7.SnapEmpty{}
|
|
case network7.MsgSysSnapSingle:
|
|
msg = &messages7.SnapSingle{}
|
|
case network7.MsgSysSnapSmall:
|
|
msg = &messages7.SnapSmall{}
|
|
case network7.MsgSysInputTiming:
|
|
msg = &messages7.InputTiming{}
|
|
case network7.MsgSysRconAuthOn:
|
|
msg = &messages7.RconAuthOn{}
|
|
case network7.MsgSysRconAuthOff:
|
|
msg = &messages7.RconAuthOff{}
|
|
case network7.MsgSysRconLine:
|
|
msg = &messages7.RconLine{}
|
|
case network7.MsgSysRconCmdAdd:
|
|
msg = &messages7.RconCmdAdd{}
|
|
case network7.MsgSysRconCmdRem:
|
|
msg = &messages7.RconCmdRem{}
|
|
case network7.MsgSysAuthChallenge:
|
|
msg = &messages7.AuthChallenge{}
|
|
case network7.MsgSysAuthResult:
|
|
msg = &messages7.AuthResult{}
|
|
case network7.MsgSysReady:
|
|
msg = &messages7.Ready{}
|
|
case network7.MsgSysEnterGame:
|
|
msg = &messages7.EnterGame{}
|
|
case network7.MsgSysInput:
|
|
msg = &messages7.Input{}
|
|
case network7.MsgSysRconCmd:
|
|
msg = &messages7.RconCmd{}
|
|
case network7.MsgSysRconAuth:
|
|
msg = &messages7.RconAuth{}
|
|
case network7.MsgSysRequestMapData:
|
|
msg = &messages7.RequestMapData{}
|
|
case network7.MsgSysAuthStart:
|
|
msg = &messages7.AuthStart{}
|
|
case network7.MsgSysAuthResponse:
|
|
msg = &messages7.AuthResponse{}
|
|
case network7.MsgSysPing:
|
|
msg = &messages7.Ping{}
|
|
case network7.MsgSysPingReply:
|
|
msg = &messages7.PingReply{}
|
|
case network7.MsgSysError:
|
|
msg = &messages7.Error{}
|
|
case network7.MsgSysMaplistEntryAdd:
|
|
msg = &messages7.MaplistEntryAdd{}
|
|
case network7.MsgSysMaplistEntryRem:
|
|
msg = &messages7.MaplistEntryRem{}
|
|
default:
|
|
return false, nil
|
|
}
|
|
|
|
header := chunk.Header // decouple memory by copying only the needed value
|
|
msg.SetHeader(&header)
|
|
|
|
err := msg.Unpack(u)
|
|
if err != nil {
|
|
// in case of an error, the user is not supposed to continue
|
|
// working with the returned first value
|
|
return false, err
|
|
}
|
|
|
|
packet.Messages = append(packet.Messages, msg)
|
|
return true, nil
|
|
|
|
}
|
|
|
|
func (packet *Packet) unpackGame(msgId int, chunk chunk7.Chunk, u *packer.Unpacker) (bool, error) {
|
|
|
|
var msg messages7.NetMessage
|
|
|
|
switch msgId {
|
|
case network7.MsgGameReadyToEnter:
|
|
msg = &messages7.ReadyToEnter{}
|
|
case network7.MsgGameSvMotd:
|
|
msg = &messages7.SvMotd{}
|
|
case network7.MsgGameSvChat:
|
|
msg = &messages7.SvChat{}
|
|
case network7.MsgGameSvClientInfo:
|
|
msg = &messages7.SvClientInfo{}
|
|
default:
|
|
return false, nil
|
|
}
|
|
|
|
header := chunk.Header // decouple memory by copying only the needed value
|
|
msg.SetHeader(&header)
|
|
err := msg.Unpack(u)
|
|
if err != nil {
|
|
// in case of an error, the user is not supposed to continue
|
|
// working with the returned first value
|
|
return false, err
|
|
}
|
|
|
|
packet.Messages = append(packet.Messages, msg)
|
|
return true, nil
|
|
|
|
}
|
|
|
|
func (packet *Packet) unpackChunk(chunk chunk7.Chunk) (bool, error) {
|
|
u := packer.Unpacker{}
|
|
u.Reset(chunk.Data)
|
|
|
|
msg := u.GetInt()
|
|
|
|
sys := msg&1 != 0
|
|
msg >>= 1
|
|
|
|
if sys {
|
|
return packet.unpackSystem(msg, chunk, &u)
|
|
}
|
|
return packet.unpackGame(msg, chunk, &u)
|
|
}
|
|
|
|
func (packet *Packet) unpackPayload(payload []byte) {
|
|
chunks := chunk7.UnpackChunks(payload)
|
|
|
|
var (
|
|
// reuse variables to avoid reallocation
|
|
ok bool
|
|
err error
|
|
)
|
|
|
|
for _, c := range chunks {
|
|
ok, err = packet.unpackChunk(c)
|
|
if err != nil || !ok {
|
|
header := c.Header // decouple memory by copying only the needed value
|
|
unknown := &messages7.Unknown{
|
|
Type: network7.TypeNet,
|
|
ChunkHeader: &header,
|
|
Data: slices.Concat(c.Header.Pack(), c.Data),
|
|
}
|
|
packet.Messages = append(packet.Messages, unknown)
|
|
}
|
|
}
|
|
}
|
|
|
|
// Only returns an error if there is invalid huffman compression applied
|
|
// Unknown messages will be unpacked as messages7.Unknown
|
|
// There is no validation no messages will be dropped
|
|
func (packet *Packet) Unpack(data []byte) (err error) {
|
|
header, payload := data[:7], data[7:]
|
|
packet.Header.Unpack(header)
|
|
|
|
if packet.Header.Flags.Control {
|
|
unpacker := packer.Unpacker{}
|
|
unpacker.Reset(payload)
|
|
ctrlMsg := unpacker.GetInt()
|
|
|
|
var msg messages7.NetMessage
|
|
switch ctrlMsg {
|
|
case network7.MsgCtrlToken:
|
|
msg = &messages7.CtrlToken{}
|
|
case network7.MsgCtrlAccept:
|
|
msg = &messages7.CtrlAccept{}
|
|
case network7.MsgCtrlClose:
|
|
msg = &messages7.CtrlClose{}
|
|
default:
|
|
msg = &messages7.Unknown{
|
|
Type: network7.TypeControl,
|
|
}
|
|
}
|
|
|
|
err := msg.Unpack(&unpacker)
|
|
if err != nil {
|
|
return err
|
|
}
|
|
|
|
packet.Messages = append(packet.Messages, msg)
|
|
return nil
|
|
}
|
|
|
|
if packet.Header.Flags.Compression {
|
|
// TODO: try avoiding repeated initialization of the huffman tree structure
|
|
// move this into the Packet struct or even further up
|
|
huff := huffman.Huffman{}
|
|
payload, err = huff.Decompress(payload)
|
|
if err != nil {
|
|
return err
|
|
}
|
|
}
|
|
|
|
packet.unpackPayload(payload)
|
|
return nil
|
|
}
|
|
|
|
func (packet *Packet) Pack(connection *Session) []byte {
|
|
payload := []byte{}
|
|
control := false
|
|
|
|
for _, msg := range packet.Messages {
|
|
payload = append(payload, PackChunk(msg, connection)...)
|
|
if msg.MsgType() == network7.TypeControl {
|
|
control = true
|
|
}
|
|
}
|
|
|
|
packet.Header.NumChunks = len(packet.Messages)
|
|
|
|
if control {
|
|
packet.Header.Flags = PacketFlags{
|
|
Connless: false,
|
|
Compression: false,
|
|
Resend: false,
|
|
Control: true,
|
|
}
|
|
}
|
|
|
|
if packet.Header.Flags.Compression {
|
|
// TODO: store huffman object in connection to avoid reallocating memory
|
|
huff := huffman.Huffman{}
|
|
var err error
|
|
payload, err = huff.Compress(payload)
|
|
if err != nil {
|
|
panic(err)
|
|
}
|
|
}
|
|
|
|
return slices.Concat(
|
|
packet.Header.Pack(),
|
|
payload,
|
|
)
|
|
}
|
|
|
|
func (header *PacketHeader) Pack() []byte {
|
|
flags := 0
|
|
if header.Flags.Control {
|
|
flags |= packetFlagControl
|
|
}
|
|
if header.Flags.Resend {
|
|
flags |= packetFlagResend
|
|
}
|
|
if header.Flags.Compression {
|
|
flags |= packetFlagCompression
|
|
}
|
|
if header.Flags.Connless {
|
|
flags |= packetFlagConnless
|
|
}
|
|
|
|
if header.Flags.Connless {
|
|
version := 1
|
|
return slices.Concat(
|
|
[]byte{byte(((packetFlagConnless << 2) & 0x0fc) | (version & 0x03))},
|
|
header.Token[:],
|
|
header.ResponseToken[:],
|
|
)
|
|
}
|
|
|
|
return slices.Concat(
|
|
[]byte{
|
|
byte(((flags << 2) & 0xfc) | ((header.Ack >> 8) & 0x03)),
|
|
byte(header.Ack & 0x0ff),
|
|
byte(header.NumChunks),
|
|
},
|
|
header.Token[:],
|
|
)
|
|
}
|
|
|
|
func (header *PacketHeader) Unpack(packet []byte) (err error) {
|
|
if len(packet) < 7 {
|
|
return fmt.Errorf("failed to unpack packet header: packet too short: size %d", len(packet))
|
|
}
|
|
|
|
err = header.Flags.Unpack(packet)
|
|
if err != nil {
|
|
return fmt.Errorf("failed to unpack packet header: %w", err)
|
|
}
|
|
header.Ack = (int(packet[0]&0x3) << 8) | int(packet[1])
|
|
header.NumChunks = int(packet[2])
|
|
copy(header.Token[:], packet[3:7])
|
|
return nil
|
|
}
|
|
|
|
func (flags *PacketFlags) Unpack(packetHeaderRaw []byte) error {
|
|
if len(packetHeaderRaw) == 0 {
|
|
return fmt.Errorf("failed to unpack packet flags: packet header is empty")
|
|
}
|
|
|
|
flagBits := packetHeaderRaw[0] >> 2
|
|
flags.Control = (flagBits & packetFlagControl) != 0
|
|
flags.Resend = (flagBits & packetFlagResend) != 0
|
|
flags.Compression = (flagBits & packetFlagCompression) != 0
|
|
flags.Connless = (flagBits & packetFlagConnless) != 0
|
|
return nil
|
|
}
|
|
|
|
func (flags *PacketFlags) Pack() []byte {
|
|
var data byte = 0
|
|
|
|
if flags.Control {
|
|
data |= packetFlagControl
|
|
}
|
|
if flags.Resend {
|
|
data |= packetFlagResend
|
|
}
|
|
if flags.Compression {
|
|
data |= packetFlagCompression
|
|
}
|
|
if flags.Connless {
|
|
data |= packetFlagConnless
|
|
}
|
|
|
|
return []byte{data}
|
|
}
|