81 lines
1.7 KiB
Go
81 lines
1.7 KiB
Go
package messages7
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import (
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"slices"
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"github.com/teeworlds-go/go-teeworlds-protocol/chunk7"
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"github.com/teeworlds-go/go-teeworlds-protocol/network7"
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"github.com/teeworlds-go/go-teeworlds-protocol/packer"
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)
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type Input struct {
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ChunkHeader *chunk7.ChunkHeader
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AckGameTick int
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PredictionTick int
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Size int
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Direction int
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TargetX int
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TargetY int
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Jump int
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Fire int
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Hook int
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PlayerFlags int
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WantedWeapon network7.Weapon
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NextWeapon network7.Weapon
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PrevWeapon network7.Weapon
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}
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func (msg Input) MsgId() int {
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return network7.MsgSysInput
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}
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func (msg Input) MsgType() network7.MsgType {
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return network7.TypeNet
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}
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func (msg Input) System() bool {
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return true
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}
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func (msg Input) Vital() bool {
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return false
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}
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func (msg Input) Pack() []byte {
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return slices.Concat(
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packer.PackInt(msg.Direction),
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packer.PackInt(msg.TargetX),
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packer.PackInt(msg.TargetY),
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packer.PackInt(msg.Jump),
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packer.PackInt(msg.Fire),
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packer.PackInt(msg.Hook),
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packer.PackInt(msg.PlayerFlags),
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packer.PackInt(int(msg.WantedWeapon)),
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packer.PackInt(int(msg.NextWeapon)),
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packer.PackInt(int(msg.PrevWeapon)),
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)
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}
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func (msg *Input) Unpack(u *packer.Unpacker) {
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msg.Direction = u.GetInt()
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msg.TargetX = u.GetInt()
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msg.TargetY = u.GetInt()
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msg.Jump = u.GetInt()
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msg.Fire = u.GetInt()
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msg.Hook = u.GetInt()
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msg.PlayerFlags = u.GetInt()
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msg.WantedWeapon = network7.Weapon(u.GetInt())
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msg.NextWeapon = network7.Weapon(u.GetInt())
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msg.PrevWeapon = network7.Weapon(u.GetInt())
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}
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func (msg *Input) Header() *chunk7.ChunkHeader {
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return msg.ChunkHeader
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}
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func (msg *Input) SetHeader(header *chunk7.ChunkHeader) {
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msg.ChunkHeader = header
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}
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