package messages7 // this message is shared between client and server // but this implementation is assuming we are sending from a client import ( "slices" "github.com/teeworlds-go/go-teeworlds-protocol/chunk7" "github.com/teeworlds-go/go-teeworlds-protocol/network7" "github.com/teeworlds-go/go-teeworlds-protocol/packer" ) type CtrlToken struct { Token [4]byte } func (msg *CtrlToken) MsgId() int { return network7.MsgCtrlToken } func (msg *CtrlToken) MsgType() network7.MsgType { return network7.TypeControl } func (msg *CtrlToken) System() bool { return false } func (msg *CtrlToken) Vital() bool { return false } func (msg *CtrlToken) Pack() []byte { return slices.Concat( []byte{network7.MsgCtrlToken}, msg.Token[:], []byte{512: 0}, ) } func (msg *CtrlToken) Unpack(u *packer.Unpacker) error { msg.Token = [4]byte(u.Rest()) return nil } func (msg *CtrlToken) Header() *chunk7.ChunkHeader { return nil } func (msg *CtrlToken) SetHeader(header *chunk7.ChunkHeader) { }