package main import ( "bufio" "fmt" "net" "os" "strconv" "time" "github.com/teeworlds-go/teeworlds/messages7" "github.com/teeworlds-go/teeworlds/network7" "github.com/teeworlds-go/teeworlds/protocol7" ) const ( maxPacksize = 1400 ) func getConnection(serverIp string, serverPort int) (net.Conn, error) { conn, err := net.Dial("udp", fmt.Sprintf("%s:%d", serverIp, serverPort)) if err != nil { fmt.Printf("Some error %v", err) } return conn, err } func readNetwork(ch chan<- []byte, conn net.Conn) { buf := make([]byte, maxPacksize) for { len, err := bufio.NewReader(conn).Read(buf) packet := make([]byte, len) copy(packet[:], buf[:]) if err == nil { ch <- packet } else { fmt.Printf("Some error %v\n", err) break } } conn.Close() } func main() { ch := make(chan []byte, maxPacksize) serverIp := "127.0.0.1" serverPort := 8303 if len(os.Args) > 1 { if os.Args[1][0] == '-' { fmt.Println("usage: ./teeworlds [serverIp] [serverPort]") os.Exit(1) } serverIp = os.Args[1] } if len(os.Args) > 2 { var err error serverPort, err = strconv.Atoi(os.Args[2]) if err != nil { panic(err) } } conn, err := getConnection(serverIp, serverPort) if err != nil { fmt.Printf("error connecting %v\n", err) os.Exit(1) } client := &protocol7.Connection{ ClientToken: [4]byte{0x01, 0x02, 0x03, 0x04}, ServerToken: [4]byte{0xff, 0xff, 0xff, 0xff}, Ack: 0, Players: make([]protocol7.Player, network7.MaxClients), } go readNetwork(ch, conn) tokenPacket := client.CtrlToken() conn.Write(tokenPacket.Pack(client)) for { time.Sleep(10_000_000) select { case msg := <-ch: result, err := client.OnPacket(msg) if err != nil { panic(err) } if result != nil && result.Response != nil { // example of inspecting incoming trafic for i, msg := range result.Packet.Messages { if msg.MsgId() == network7.MsgGameSvChat { var chat *messages7.SvChat var ok bool if chat, ok = result.Packet.Messages[i].(*messages7.SvChat); ok { fmt.Printf("got chat msg: %s\n", chat.Message) // modify chat if this was a proxy result.Packet.Messages[i] = chat } } } // example of modifying outgoing traffic for i, msg := range result.Response.Messages { if msg.MsgId() == network7.MsgCtrlConnect { var connect *messages7.CtrlConnect var ok bool if connect, ok = result.Response.Messages[i].(*messages7.CtrlConnect); ok { connect.Token = [4]byte{0xaa, 0xaa, 0xaa, 0xaa} result.Response.Messages[i] = connect } } } conn.Write(result.Response.Pack(client)) } default: // do nothing } } }