package chunk7 const ( chunkFlagVital = 1 chunkFlagResend = 2 ) type ChunkFlags struct { Vital bool Resend bool } func (flags *ChunkFlags) ToInt() int { v := 0 if flags.Resend { v |= chunkFlagResend } if flags.Vital { v |= chunkFlagVital } return v } type ChunkHeader struct { Flags ChunkFlags Size int // sequence number // will be acknowledged in the packet header ack Seq int } type Chunk struct { Header ChunkHeader Data []byte } func (header *ChunkHeader) Pack() []byte { len := 2 if header.Flags.Vital { len = 3 } data := make([]byte, len) data[0] = (byte(header.Flags.ToInt()&0x03) << 6) | ((byte(header.Size) >> 6) & 0x3f) data[1] = (byte(header.Size) & 0x3f) if header.Flags.Vital { data[1] |= (byte(header.Seq) >> 2) & 0xc0 data[2] = byte(header.Seq) & 0xff } return data } func (header *ChunkHeader) Unpack(data []byte) { flagBits := (data[0] >> 6) & 0x03 header.Flags.Vital = (flagBits & chunkFlagVital) != 0 header.Flags.Resend = (flagBits & chunkFlagResend) != 0 header.Size = (int(data[0]&0x3F) << 6) | (int(data[1]) & 0x3F) if header.Flags.Vital { header.Seq = int((data[1]&0xC0)<<2) | int(data[2]) } }