diff --git a/chunk/splitter_test.go b/chunk/splitter_test.go index 7676ec4..f8c4c89 100644 --- a/chunk/splitter_test.go +++ b/chunk/splitter_test.go @@ -6,6 +6,25 @@ import ( "testing" ) +func TestSplitterMotdSettingsReady(t *testing.T) { + // real map change packet from a vanilla teeworlds 0.7 server + // dumped with the go client + payload := []byte{ + 0x40, 0x02, 0x02, 0x02, 0x00, 0x40, 0x07, 0x03, 0x22, 0x01, 0x00, 0x01, 0x00, 0x01, 0x08, 0x40, 0x01, 0x04, 0x0b, + } + + chunks := UnpackChunks(payload) + + { + got := len(chunks) + want := 3 + + if want != got { + t.Errorf("got %v, wanted %v", got, want) + } + } +} + func TestSplitterMapChange(t *testing.T) { // real map change packet from a vanilla teeworlds 0.7 server // dumped with the go client @@ -15,10 +34,10 @@ func TestSplitterMapChange(t *testing.T) { // } payload := []byte { - 0x3a, 0x01, 0x05, 0x62, 0x72, 0x69, 0x64, 0x67, 0x65, 0x5f, 0x70, 0x69, 0x63, 0x6b, 0x75, 0x70, 0x73, - 0x00, 0x91, 0xa7, 0xf2, 0xa0, 0x05, 0x8b, 0x11, 0x08, 0xa8, 0x15, 0xa9, 0x19, 0x38, 0xaf, 0xfd, 0xb6, - 0xcb, 0xf1, 0xdb, 0x5a, 0xfc, 0x73, 0x34, 0xae, 0xa3, 0x68, 0xa7, 0xfa, 0x35, 0x54, 0x37, 0xf9, 0x39, - 0x96, 0xd6, 0x05, 0x25, 0xef, 0x7b, 0x22, 0x40, 0x9d, + 0x40, 0x3a, 0x01, 0x05, 0x62, 0x72, 0x69, 0x64, 0x67, 0x65, 0x5f, 0x70, 0x69, 0x63, 0x6b, 0x75, 0x70, + 0x73, 0x00, 0x91, 0xa7, 0xf2, 0xa0, 0x05, 0x8b, 0x11, 0x08, 0xa8, 0x15, 0xa9, 0x19, 0x38, 0xaf, 0xfd, + 0xb6, 0xcb, 0xf1, 0xdb, 0x5a, 0xfc, 0x73, 0x34, 0xae, 0xa3, 0x68, 0xa7, 0xfa, 0x35, 0x54, 0x37, 0xf9, + 0x39, 0x96, 0xd6, 0x05, 0x25, 0xef, 0x7b, 0x22, 0x40, 0x9d, } chunks := UnpackChunks(payload) diff --git a/teeworlds.go b/teeworlds.go index 52813a2..c533eb5 100644 --- a/teeworlds.go +++ b/teeworlds.go @@ -10,6 +10,7 @@ import ( "time" "github.com/teeworlds-go/huffman" + "github.com/teeworlds-go/teeworlds/chunk" "github.com/teeworlds-go/teeworlds/packet" ) @@ -21,8 +22,11 @@ const ( msgCtrlToken = 0x05 msgCtrlClose = 0x04 - msgSysMapChange = 0x05 - msgGameMotd = 0x02 + msgSysMapChange = 2 + msgSysConReady = 5 + + msgGameReadyToEnter = 8 + msgGameMotd = 1 ) func ctrlToken(myToken []byte) []byte { @@ -42,10 +46,12 @@ func getConnection() (net.Conn, error) { } func readNetwork(ch chan<- []byte, conn net.Conn) { - packet := make([]byte, maxPacksize) + buf := make([]byte, maxPacksize) for { - _, err := bufio.NewReader(conn).Read(packet) + len, err := bufio.NewReader(conn).Read(buf) + packet := make([]byte, len) + copy(packet[:], buf[:]) if err == nil { ch <- packet } else { @@ -162,15 +168,63 @@ func byteSliceToString(s []byte) string { return string(s) } -func (client *TeeworldsClient) onMessage(data []byte) { +func (client *TeeworldsClient) onSystemMsg(msg int, chunk chunk.Chunk) { + if msg == msgSysMapChange { + fmt.Println("got map change") + client.sendReady() + } else if msg == msgSysConReady { + fmt.Println("got ready") + client.sendStartInfo() + } else { + fmt.Printf("unknown system message id=%d data=%x\n", msg, chunk.Data) + } +} + +func (client *TeeworldsClient) onGameMsg(msg int, chunk chunk.Chunk) { + if msg == msgGameReadyToEnter { + fmt.Println("got ready to enter") + client.sendEnterGame() + } else { + fmt.Printf("unknown game message id=%d data=%x\n", msg, chunk.Data) + } +} + +func (client *TeeworldsClient) onMessage(chunk chunk.Chunk) { + fmt.Printf("got chunk size=%d data=%v\n", chunk.Header.Size, chunk.Data) + + // TODO: we need to int unpack this because it can be 2 bytes long + msg := int(chunk.Data[0]) + + sys := msg&1 != 0 + msg >>= 1 + + if sys { + client.onSystemMsg(msg, chunk) + } else { + client.onGameMsg(msg, chunk) + } +} + +func (client *TeeworldsClient) onPacketPayload(header []byte, data []byte) { + fmt.Printf("got payload: %x %x\n", header, data) + chunks := chunk.UnpackChunks(data) + + for _, c := range chunks { + client.onMessage(c) + } +} + +func (client *TeeworldsClient) onPacket(data []byte) { header := packet.PacketHeader{} - header.Unpack(data) + headerRaw := data[:7] + payload := data[7:] + header.Unpack(headerRaw) if header.Flags.Control { - ctrlMsg := data[7] + ctrlMsg := payload[0] fmt.Printf("got ctrl msg %d\n", ctrlMsg) if ctrlMsg == msgCtrlToken { - copy(client.serverToken[:], data[8:12]) + copy(client.serverToken[:], payload[1:5]) fmt.Printf("got server token %x\n", client.serverToken) client.sendCtrlMsg(slices.Concat([]byte{msgCtrlConnect}, client.clientToken[:])) } else if ctrlMsg == msgCtrlAccept { @@ -180,35 +234,29 @@ func (client *TeeworldsClient) onMessage(data []byte) { // TODO: get length from packet header to determine if a reason is set or not // len(data) -> is 1400 (maxPacketLen) - reason := byteSliceToString(data[8:]) + reason := byteSliceToString(payload) fmt.Printf("disconnected (%s)\n", reason) os.Exit(0) } else { fmt.Printf("unknown control message: %x\n", data) } - } else if header.Flags.Compression { - payload := data[8:] - fmt.Printf("got compressed data: %v\n", payload) + return + } + + if header.Flags.Compression { + fmt.Printf("got compressed data: %x\n", payload) huff := huffman.Huffman{} - decompressed, err := huff.Decompress(payload) + var err error + payload, err = huff.Decompress(payload) if err != nil { fmt.Printf("huffman error: %v\n", err) return } - fmt.Printf("got decompressed: %v\n", decompressed) - } else if isMapChange(data) { - fmt.Println("got map change") - client.sendReady() - } else if isConReady(data) { - fmt.Println("got ready") - client.sendStartInfo() - } else if isReadyToEnter(data) { - fmt.Println("got ready to enter") - client.sendEnterGame() - } else { - fmt.Printf("unknown message: %x\n", data) + fmt.Printf("got decompressed: %x\n", payload) } + + client.onPacketPayload(headerRaw, payload) } func main() { @@ -234,7 +282,7 @@ func main() { time.Sleep(10_000_000) select { case msg := <-ch: - client.onMessage(msg) + client.onPacket(msg) default: // do nothing }