Finish 0.7 system messages

This commit is contained in:
ChillerDragon 2024-06-23 12:19:27 +08:00
parent c1791fa3be
commit 0a88246a9a
26 changed files with 1291 additions and 22 deletions

View file

@ -0,0 +1,43 @@
package messages7
import (
"github.com/teeworlds-go/go-teeworlds-protocol/chunk7"
"github.com/teeworlds-go/go-teeworlds-protocol/network7"
"github.com/teeworlds-go/go-teeworlds-protocol/packer"
)
// this message is unused in the official 0.7.5 implementation
type AuthChallenge struct {
ChunkHeader *chunk7.ChunkHeader
}
func (msg AuthChallenge) MsgId() int {
return network7.MsgSysAuthChallenge
}
func (msg AuthChallenge) MsgType() network7.MsgType {
return network7.TypeNet
}
func (msg AuthChallenge) System() bool {
return true
}
func (msg AuthChallenge) Vital() bool {
return true
}
func (msg AuthChallenge) Pack() []byte {
return []byte{}
}
func (msg *AuthChallenge) Unpack(u *packer.Unpacker) {
}
func (msg *AuthChallenge) Header() *chunk7.ChunkHeader {
return msg.ChunkHeader
}
func (msg *AuthChallenge) SetHeader(header *chunk7.ChunkHeader) {
msg.ChunkHeader = header
}

View file

@ -0,0 +1,43 @@
package messages7
import (
"github.com/teeworlds-go/go-teeworlds-protocol/chunk7"
"github.com/teeworlds-go/go-teeworlds-protocol/network7"
"github.com/teeworlds-go/go-teeworlds-protocol/packer"
)
// this message is unused in the official 0.7.5 implementation
type AuthResponse struct {
ChunkHeader *chunk7.ChunkHeader
}
func (msg AuthResponse) MsgId() int {
return network7.MsgSysAuthResponse
}
func (msg AuthResponse) MsgType() network7.MsgType {
return network7.TypeNet
}
func (msg AuthResponse) System() bool {
return true
}
func (msg AuthResponse) Vital() bool {
return true
}
func (msg AuthResponse) Pack() []byte {
return []byte{}
}
func (msg *AuthResponse) Unpack(u *packer.Unpacker) {
}
func (msg *AuthResponse) Header() *chunk7.ChunkHeader {
return msg.ChunkHeader
}
func (msg *AuthResponse) SetHeader(header *chunk7.ChunkHeader) {
msg.ChunkHeader = header
}

43
messages7/auth_result.go Normal file
View file

@ -0,0 +1,43 @@
package messages7
import (
"github.com/teeworlds-go/go-teeworlds-protocol/chunk7"
"github.com/teeworlds-go/go-teeworlds-protocol/network7"
"github.com/teeworlds-go/go-teeworlds-protocol/packer"
)
// this message is unused in the official 0.7.5 implementation
type AuthResult struct {
ChunkHeader *chunk7.ChunkHeader
}
func (msg AuthResult) MsgId() int {
return network7.MsgSysAuthResult
}
func (msg AuthResult) MsgType() network7.MsgType {
return network7.TypeNet
}
func (msg AuthResult) System() bool {
return true
}
func (msg AuthResult) Vital() bool {
return true
}
func (msg AuthResult) Pack() []byte {
return []byte{}
}
func (msg *AuthResult) Unpack(u *packer.Unpacker) {
}
func (msg *AuthResult) Header() *chunk7.ChunkHeader {
return msg.ChunkHeader
}
func (msg *AuthResult) SetHeader(header *chunk7.ChunkHeader) {
msg.ChunkHeader = header
}

43
messages7/auth_start.go Normal file
View file

@ -0,0 +1,43 @@
package messages7
import (
"github.com/teeworlds-go/go-teeworlds-protocol/chunk7"
"github.com/teeworlds-go/go-teeworlds-protocol/network7"
"github.com/teeworlds-go/go-teeworlds-protocol/packer"
)
// this message is unused in the official 0.7.5 implementation
type AuthStart struct {
ChunkHeader *chunk7.ChunkHeader
}
func (msg AuthStart) MsgId() int {
return network7.MsgSysAuthStart
}
func (msg AuthStart) MsgType() network7.MsgType {
return network7.TypeNet
}
func (msg AuthStart) System() bool {
return true
}
func (msg AuthStart) Vital() bool {
return true
}
func (msg AuthStart) Pack() []byte {
return []byte{}
}
func (msg *AuthStart) Unpack(u *packer.Unpacker) {
}
func (msg *AuthStart) Header() *chunk7.ChunkHeader {
return msg.ChunkHeader
}
func (msg *AuthStart) SetHeader(header *chunk7.ChunkHeader) {
msg.ChunkHeader = header
}

43
messages7/error.go Normal file
View file

@ -0,0 +1,43 @@
package messages7
import (
"github.com/teeworlds-go/go-teeworlds-protocol/chunk7"
"github.com/teeworlds-go/go-teeworlds-protocol/network7"
"github.com/teeworlds-go/go-teeworlds-protocol/packer"
)
// this message is unused in the official 0.7.5 implementation
type Error struct {
ChunkHeader *chunk7.ChunkHeader
}
func (msg Error) MsgId() int {
return network7.MsgSysError
}
func (msg Error) MsgType() network7.MsgType {
return network7.TypeNet
}
func (msg Error) System() bool {
return true
}
func (msg Error) Vital() bool {
return true
}
func (msg Error) Pack() []byte {
return []byte{}
}
func (msg *Error) Unpack(u *packer.Unpacker) {
}
func (msg *Error) Header() *chunk7.ChunkHeader {
return msg.ChunkHeader
}
func (msg *Error) SetHeader(header *chunk7.ChunkHeader) {
msg.ChunkHeader = header
}

View file

@ -1,6 +1,8 @@
package messages7
import (
"slices"
"github.com/teeworlds-go/go-teeworlds-protocol/chunk7"
"github.com/teeworlds-go/go-teeworlds-protocol/network7"
"github.com/teeworlds-go/go-teeworlds-protocol/packer"
@ -8,6 +10,28 @@ import (
type Info struct {
ChunkHeader *chunk7.ChunkHeader
// The official name is "NetVersion" but a more fitting name in my opinion would be "Protocol Version".
// The variable C++ implementations GAME_NETVERSION always expands to "0.7 802f1be60a05665f"
// If the server gets another string it actually rejects the connection. This is what prohibits 0.6 clients to join 0.7 servers.
//
// Recommended value is network7.NetVersion
Version string
// Password to enter password protected servers
// If the server does not require a password it will ignore this string
//
// Recommended value is ""
Password string
// Another version field which does not have to match the servers version to establish a connection.
// The first version field makes sure that client and server use the same major protocol and are compatible.
// This "Client Version" field then informs the server about the clients minor version.
// The server can use it to activate some non protocol breaking features that were introduced in minor releases.
//
// The official teeworlds 0.7.5 client sends the value 0x0705
// So the recommended value is network7.ClientVersion
ClientVersion int
}
func (msg Info) MsgId() int {
@ -27,17 +51,17 @@ func (msg Info) Vital() bool {
}
func (msg Info) Pack() []byte {
return []byte{
0x30, 0x2E, 0x37, 0x20, 0x38, 0x30, 0x32, 0x66,
0x31, 0x62, 0x65, 0x36, 0x30, 0x61, 0x30, 0x35, 0x36, 0x36, 0x35, 0x66,
0x00, 0x6D, 0x79, 0x5F, 0x70, 0x61, 0x73, 0x73, 0x77, 0x6F, 0x72, 0x64,
0x5F, 0x31, 0x32, 0x33, 0x00, 0x85, 0x1C, 0x00,
}
return slices.Concat(
packer.PackStr(msg.Version),
packer.PackStr(msg.Password),
packer.PackInt(msg.ClientVersion),
)
}
func (msg *Info) Unpack(u *packer.Unpacker) {
// TODO: implement
panic("not implemented")
msg.Version = u.GetString()
msg.Password = u.GetString()
msg.ClientVersion = u.GetInt()
}
func (msg *Info) Header() *chunk7.ChunkHeader {

80
messages7/input.go Normal file
View file

@ -0,0 +1,80 @@
package messages7
import (
"slices"
"github.com/teeworlds-go/go-teeworlds-protocol/chunk7"
"github.com/teeworlds-go/go-teeworlds-protocol/network7"
"github.com/teeworlds-go/go-teeworlds-protocol/packer"
)
type Input struct {
ChunkHeader *chunk7.ChunkHeader
AckGameTick int
PredictionTick int
Size int
Direction int
TargetX int
TargetY int
Jump int
Fire int
Hook int
PlayerFlags int
WantedWeapon network7.Weapon
NextWeapon network7.Weapon
PrevWeapon network7.Weapon
}
func (msg Input) MsgId() int {
return network7.MsgSysInput
}
func (msg Input) MsgType() network7.MsgType {
return network7.TypeNet
}
func (msg Input) System() bool {
return true
}
func (msg Input) Vital() bool {
return false
}
func (msg Input) Pack() []byte {
return slices.Concat(
packer.PackInt(msg.Direction),
packer.PackInt(msg.TargetX),
packer.PackInt(msg.TargetY),
packer.PackInt(msg.Jump),
packer.PackInt(msg.Fire),
packer.PackInt(msg.Hook),
packer.PackInt(msg.PlayerFlags),
packer.PackInt(int(msg.WantedWeapon)),
packer.PackInt(int(msg.NextWeapon)),
packer.PackInt(int(msg.PrevWeapon)),
)
}
func (msg *Input) Unpack(u *packer.Unpacker) {
msg.Direction = u.GetInt()
msg.TargetX = u.GetInt()
msg.TargetY = u.GetInt()
msg.Jump = u.GetInt()
msg.Fire = u.GetInt()
msg.Hook = u.GetInt()
msg.PlayerFlags = u.GetInt()
msg.WantedWeapon = network7.Weapon(u.GetInt())
msg.NextWeapon = network7.Weapon(u.GetInt())
msg.PrevWeapon = network7.Weapon(u.GetInt())
}
func (msg *Input) Header() *chunk7.ChunkHeader {
return msg.ChunkHeader
}
func (msg *Input) SetHeader(header *chunk7.ChunkHeader) {
msg.ChunkHeader = header
}

45
messages7/map_data.go Normal file
View file

@ -0,0 +1,45 @@
package messages7
import (
"github.com/teeworlds-go/go-teeworlds-protocol/chunk7"
"github.com/teeworlds-go/go-teeworlds-protocol/network7"
"github.com/teeworlds-go/go-teeworlds-protocol/packer"
)
type MapData struct {
ChunkHeader *chunk7.ChunkHeader
Data []byte
}
func (msg MapData) MsgId() int {
return network7.MsgSysMapData
}
func (msg MapData) MsgType() network7.MsgType {
return network7.TypeNet
}
func (msg MapData) System() bool {
return true
}
func (msg MapData) Vital() bool {
return true
}
func (msg MapData) Pack() []byte {
return msg.Data
}
func (msg *MapData) Unpack(u *packer.Unpacker) {
msg.Data = u.Rest()
}
func (msg *MapData) Header() *chunk7.ChunkHeader {
return msg.ChunkHeader
}
func (msg *MapData) SetHeader(header *chunk7.ChunkHeader) {
msg.ChunkHeader = header
}

View file

@ -0,0 +1,49 @@
package messages7
import (
"slices"
"github.com/teeworlds-go/go-teeworlds-protocol/chunk7"
"github.com/teeworlds-go/go-teeworlds-protocol/network7"
"github.com/teeworlds-go/go-teeworlds-protocol/packer"
)
type MaplistEntryAdd struct {
ChunkHeader *chunk7.ChunkHeader
MapName string
}
func (msg MaplistEntryAdd) MsgId() int {
return network7.MsgSysMaplistEntryAdd
}
func (msg MaplistEntryAdd) MsgType() network7.MsgType {
return network7.TypeNet
}
func (msg MaplistEntryAdd) System() bool {
return true
}
func (msg MaplistEntryAdd) Vital() bool {
return true
}
func (msg MaplistEntryAdd) Pack() []byte {
return slices.Concat(
packer.PackStr(msg.MapName),
)
}
func (msg *MaplistEntryAdd) Unpack(u *packer.Unpacker) {
msg.MapName = u.GetString()
}
func (msg *MaplistEntryAdd) Header() *chunk7.ChunkHeader {
return msg.ChunkHeader
}
func (msg *MaplistEntryAdd) SetHeader(header *chunk7.ChunkHeader) {
msg.ChunkHeader = header
}

View file

@ -0,0 +1,49 @@
package messages7
import (
"slices"
"github.com/teeworlds-go/go-teeworlds-protocol/chunk7"
"github.com/teeworlds-go/go-teeworlds-protocol/network7"
"github.com/teeworlds-go/go-teeworlds-protocol/packer"
)
type MaplistEntryRem struct {
ChunkHeader *chunk7.ChunkHeader
MapName string
}
func (msg MaplistEntryRem) MsgId() int {
return network7.MsgSysMaplistEntryRem
}
func (msg MaplistEntryRem) MsgType() network7.MsgType {
return network7.TypeNet
}
func (msg MaplistEntryRem) System() bool {
return true
}
func (msg MaplistEntryRem) Vital() bool {
return true
}
func (msg MaplistEntryRem) Pack() []byte {
return slices.Concat(
packer.PackStr(msg.MapName),
)
}
func (msg *MaplistEntryRem) Unpack(u *packer.Unpacker) {
msg.MapName = u.GetString()
}
func (msg *MaplistEntryRem) Header() *chunk7.ChunkHeader {
return msg.ChunkHeader
}
func (msg *MaplistEntryRem) SetHeader(header *chunk7.ChunkHeader) {
msg.ChunkHeader = header
}

42
messages7/ping.go Normal file
View file

@ -0,0 +1,42 @@
package messages7
import (
"github.com/teeworlds-go/go-teeworlds-protocol/chunk7"
"github.com/teeworlds-go/go-teeworlds-protocol/network7"
"github.com/teeworlds-go/go-teeworlds-protocol/packer"
)
type Ping struct {
ChunkHeader *chunk7.ChunkHeader
}
func (msg Ping) MsgId() int {
return network7.MsgSysPing
}
func (msg Ping) MsgType() network7.MsgType {
return network7.TypeNet
}
func (msg Ping) System() bool {
return true
}
func (msg Ping) Vital() bool {
return true
}
func (msg Ping) Pack() []byte {
return []byte{}
}
func (msg *Ping) Unpack(u *packer.Unpacker) {
}
func (msg *Ping) Header() *chunk7.ChunkHeader {
return msg.ChunkHeader
}
func (msg *Ping) SetHeader(header *chunk7.ChunkHeader) {
msg.ChunkHeader = header
}

42
messages7/ping_reply.go Normal file
View file

@ -0,0 +1,42 @@
package messages7
import (
"github.com/teeworlds-go/go-teeworlds-protocol/chunk7"
"github.com/teeworlds-go/go-teeworlds-protocol/network7"
"github.com/teeworlds-go/go-teeworlds-protocol/packer"
)
type PingReply struct {
ChunkHeader *chunk7.ChunkHeader
}
func (msg PingReply) MsgId() int {
return network7.MsgSysPingReply
}
func (msg PingReply) MsgType() network7.MsgType {
return network7.TypeNet
}
func (msg PingReply) System() bool {
return true
}
func (msg PingReply) Vital() bool {
return true
}
func (msg PingReply) Pack() []byte {
return []byte{}
}
func (msg *PingReply) Unpack(u *packer.Unpacker) {
}
func (msg *PingReply) Header() *chunk7.ChunkHeader {
return msg.ChunkHeader
}
func (msg *PingReply) SetHeader(header *chunk7.ChunkHeader) {
msg.ChunkHeader = header
}

49
messages7/rcon_auth.go Normal file
View file

@ -0,0 +1,49 @@
package messages7
import (
"slices"
"github.com/teeworlds-go/go-teeworlds-protocol/chunk7"
"github.com/teeworlds-go/go-teeworlds-protocol/network7"
"github.com/teeworlds-go/go-teeworlds-protocol/packer"
)
type RconAuth struct {
ChunkHeader *chunk7.ChunkHeader
Password string
}
func (msg RconAuth) MsgId() int {
return network7.MsgSysRconAuth
}
func (msg RconAuth) MsgType() network7.MsgType {
return network7.TypeNet
}
func (msg RconAuth) System() bool {
return true
}
func (msg RconAuth) Vital() bool {
return true
}
func (msg RconAuth) Pack() []byte {
return slices.Concat(
packer.PackStr(msg.Password),
)
}
func (msg *RconAuth) Unpack(u *packer.Unpacker) {
msg.Password = u.GetString()
}
func (msg *RconAuth) Header() *chunk7.ChunkHeader {
return msg.ChunkHeader
}
func (msg *RconAuth) SetHeader(header *chunk7.ChunkHeader) {
msg.ChunkHeader = header
}

View file

@ -0,0 +1,42 @@
package messages7
import (
"github.com/teeworlds-go/go-teeworlds-protocol/chunk7"
"github.com/teeworlds-go/go-teeworlds-protocol/network7"
"github.com/teeworlds-go/go-teeworlds-protocol/packer"
)
type RconAuthOff struct {
ChunkHeader *chunk7.ChunkHeader
}
func (msg RconAuthOff) MsgId() int {
return network7.MsgSysRconAuthOff
}
func (msg RconAuthOff) MsgType() network7.MsgType {
return network7.TypeNet
}
func (msg RconAuthOff) System() bool {
return true
}
func (msg RconAuthOff) Vital() bool {
return true
}
func (msg RconAuthOff) Pack() []byte {
return []byte{}
}
func (msg *RconAuthOff) Unpack(u *packer.Unpacker) {
}
func (msg *RconAuthOff) Header() *chunk7.ChunkHeader {
return msg.ChunkHeader
}
func (msg *RconAuthOff) SetHeader(header *chunk7.ChunkHeader) {
msg.ChunkHeader = header
}

42
messages7/rcon_auth_on.go Normal file
View file

@ -0,0 +1,42 @@
package messages7
import (
"github.com/teeworlds-go/go-teeworlds-protocol/chunk7"
"github.com/teeworlds-go/go-teeworlds-protocol/network7"
"github.com/teeworlds-go/go-teeworlds-protocol/packer"
)
type RconAuthOn struct {
ChunkHeader *chunk7.ChunkHeader
}
func (msg RconAuthOn) MsgId() int {
return network7.MsgSysRconAuthOn
}
func (msg RconAuthOn) MsgType() network7.MsgType {
return network7.TypeNet
}
func (msg RconAuthOn) System() bool {
return true
}
func (msg RconAuthOn) Vital() bool {
return true
}
func (msg RconAuthOn) Pack() []byte {
return []byte{}
}
func (msg *RconAuthOn) Unpack(u *packer.Unpacker) {
}
func (msg *RconAuthOn) Header() *chunk7.ChunkHeader {
return msg.ChunkHeader
}
func (msg *RconAuthOn) SetHeader(header *chunk7.ChunkHeader) {
msg.ChunkHeader = header
}

49
messages7/rcon_cmd.go Normal file
View file

@ -0,0 +1,49 @@
package messages7
import (
"slices"
"github.com/teeworlds-go/go-teeworlds-protocol/chunk7"
"github.com/teeworlds-go/go-teeworlds-protocol/network7"
"github.com/teeworlds-go/go-teeworlds-protocol/packer"
)
type RconCmd struct {
ChunkHeader *chunk7.ChunkHeader
Command string
}
func (msg RconCmd) MsgId() int {
return network7.MsgSysRconCmd
}
func (msg RconCmd) MsgType() network7.MsgType {
return network7.TypeNet
}
func (msg RconCmd) System() bool {
return true
}
func (msg RconCmd) Vital() bool {
return true
}
func (msg RconCmd) Pack() []byte {
return slices.Concat(
packer.PackStr(msg.Command),
)
}
func (msg *RconCmd) Unpack(u *packer.Unpacker) {
msg.Command = u.GetString()
}
func (msg *RconCmd) Header() *chunk7.ChunkHeader {
return msg.ChunkHeader
}
func (msg *RconCmd) SetHeader(header *chunk7.ChunkHeader) {
msg.ChunkHeader = header
}

55
messages7/rcon_cmd_add.go Normal file
View file

@ -0,0 +1,55 @@
package messages7
import (
"slices"
"github.com/teeworlds-go/go-teeworlds-protocol/chunk7"
"github.com/teeworlds-go/go-teeworlds-protocol/network7"
"github.com/teeworlds-go/go-teeworlds-protocol/packer"
)
type RconCmdAdd struct {
ChunkHeader *chunk7.ChunkHeader
Name string
Help string
Params string
}
func (msg RconCmdAdd) MsgId() int {
return network7.MsgSysRconCmdAdd
}
func (msg RconCmdAdd) MsgType() network7.MsgType {
return network7.TypeNet
}
func (msg RconCmdAdd) System() bool {
return true
}
func (msg RconCmdAdd) Vital() bool {
return true
}
func (msg RconCmdAdd) Pack() []byte {
return slices.Concat(
packer.PackStr(msg.Name),
packer.PackStr(msg.Help),
packer.PackStr(msg.Params),
)
}
func (msg *RconCmdAdd) Unpack(u *packer.Unpacker) {
msg.Name = u.GetString()
msg.Help = u.GetString()
msg.Params = u.GetString()
}
func (msg *RconCmdAdd) Header() *chunk7.ChunkHeader {
return msg.ChunkHeader
}
func (msg *RconCmdAdd) SetHeader(header *chunk7.ChunkHeader) {
msg.ChunkHeader = header
}

49
messages7/rcon_cmd_rem.go Normal file
View file

@ -0,0 +1,49 @@
package messages7
import (
"slices"
"github.com/teeworlds-go/go-teeworlds-protocol/chunk7"
"github.com/teeworlds-go/go-teeworlds-protocol/network7"
"github.com/teeworlds-go/go-teeworlds-protocol/packer"
)
type RconCmdRem struct {
ChunkHeader *chunk7.ChunkHeader
Name string
}
func (msg RconCmdRem) MsgId() int {
return network7.MsgSysRconCmdRem
}
func (msg RconCmdRem) MsgType() network7.MsgType {
return network7.TypeNet
}
func (msg RconCmdRem) System() bool {
return true
}
func (msg RconCmdRem) Vital() bool {
return true
}
func (msg RconCmdRem) Pack() []byte {
return slices.Concat(
packer.PackStr(msg.Name),
)
}
func (msg *RconCmdRem) Unpack(u *packer.Unpacker) {
msg.Name = u.GetString()
}
func (msg *RconCmdRem) Header() *chunk7.ChunkHeader {
return msg.ChunkHeader
}
func (msg *RconCmdRem) SetHeader(header *chunk7.ChunkHeader) {
msg.ChunkHeader = header
}

49
messages7/rcon_line.go Normal file
View file

@ -0,0 +1,49 @@
package messages7
import (
"slices"
"github.com/teeworlds-go/go-teeworlds-protocol/chunk7"
"github.com/teeworlds-go/go-teeworlds-protocol/network7"
"github.com/teeworlds-go/go-teeworlds-protocol/packer"
)
type RconLine struct {
ChunkHeader *chunk7.ChunkHeader
Line string
}
func (msg RconLine) MsgId() int {
return network7.MsgSysRconLine
}
func (msg RconLine) MsgType() network7.MsgType {
return network7.TypeNet
}
func (msg RconLine) System() bool {
return true
}
func (msg RconLine) Vital() bool {
return true
}
func (msg RconLine) Pack() []byte {
return slices.Concat(
packer.PackStr(msg.Line),
)
}
func (msg *RconLine) Unpack(u *packer.Unpacker) {
msg.Line = u.GetString()
}
func (msg *RconLine) Header() *chunk7.ChunkHeader {
return msg.ChunkHeader
}
func (msg *RconLine) SetHeader(header *chunk7.ChunkHeader) {
msg.ChunkHeader = header
}

View file

@ -0,0 +1,42 @@
package messages7
import (
"github.com/teeworlds-go/go-teeworlds-protocol/chunk7"
"github.com/teeworlds-go/go-teeworlds-protocol/network7"
"github.com/teeworlds-go/go-teeworlds-protocol/packer"
)
type RequestMapData struct {
ChunkHeader *chunk7.ChunkHeader
}
func (msg RequestMapData) MsgId() int {
return network7.MsgSysRequestMapData
}
func (msg RequestMapData) MsgType() network7.MsgType {
return network7.TypeNet
}
func (msg RequestMapData) System() bool {
return true
}
func (msg RequestMapData) Vital() bool {
return true
}
func (msg RequestMapData) Pack() []byte {
return []byte{}
}
func (msg *RequestMapData) Unpack(u *packer.Unpacker) {
}
func (msg *RequestMapData) Header() *chunk7.ChunkHeader {
return msg.ChunkHeader
}
func (msg *RequestMapData) SetHeader(header *chunk7.ChunkHeader) {
msg.ChunkHeader = header
}

79
messages7/server_info.go Normal file
View file

@ -0,0 +1,79 @@
package messages7
import (
"slices"
"github.com/teeworlds-go/go-teeworlds-protocol/chunk7"
"github.com/teeworlds-go/go-teeworlds-protocol/network7"
"github.com/teeworlds-go/go-teeworlds-protocol/packer"
)
type ServerInfo struct {
ChunkHeader *chunk7.ChunkHeader
Version string
Name string
Hostname string
MapName string
GameType string
Flags int
SkillLevel int
PlayerCount int
PlayerSlots int
ClientCount int
MaxClients int
}
func (msg ServerInfo) MsgId() int {
return network7.MsgSysServerInfo
}
func (msg ServerInfo) MsgType() network7.MsgType {
return network7.TypeNet
}
func (msg ServerInfo) System() bool {
return true
}
func (msg ServerInfo) Vital() bool {
return true
}
func (msg ServerInfo) Pack() []byte {
return slices.Concat(
packer.PackStr(msg.Version),
packer.PackStr(msg.Name),
packer.PackStr(msg.Hostname),
packer.PackStr(msg.MapName),
packer.PackStr(msg.GameType),
packer.PackInt(msg.Flags),
packer.PackInt(msg.SkillLevel),
packer.PackInt(msg.PlayerCount),
packer.PackInt(msg.PlayerSlots),
packer.PackInt(msg.ClientCount),
packer.PackInt(msg.MaxClients),
)
}
func (msg *ServerInfo) Unpack(u *packer.Unpacker) {
msg.Version = u.GetString()
msg.Name = u.GetString()
msg.Hostname = u.GetString()
msg.MapName = u.GetString()
msg.GameType = u.GetString()
msg.Flags = u.GetInt()
msg.SkillLevel = u.GetInt()
msg.PlayerCount = u.GetInt()
msg.PlayerSlots = u.GetInt()
msg.ClientCount = u.GetInt()
msg.MaxClients = u.GetInt()
}
func (msg *ServerInfo) Header() *chunk7.ChunkHeader {
return msg.ChunkHeader
}
func (msg *ServerInfo) SetHeader(header *chunk7.ChunkHeader) {
msg.ChunkHeader = header
}

67
messages7/snap.go Normal file
View file

@ -0,0 +1,67 @@
package messages7
import (
"slices"
"github.com/teeworlds-go/go-teeworlds-protocol/chunk7"
"github.com/teeworlds-go/go-teeworlds-protocol/network7"
"github.com/teeworlds-go/go-teeworlds-protocol/packer"
)
type Snap struct {
ChunkHeader *chunk7.ChunkHeader
GameTick int
DeltaTick int
NumParts int
Part int
Crc int
PartSize int
Data []byte
}
func (msg Snap) MsgId() int {
return network7.MsgSysSnap
}
func (msg Snap) MsgType() network7.MsgType {
return network7.TypeNet
}
func (msg Snap) System() bool {
return true
}
func (msg Snap) Vital() bool {
return false
}
func (msg Snap) Pack() []byte {
return slices.Concat(
packer.PackInt(msg.GameTick),
packer.PackInt(msg.DeltaTick),
packer.PackInt(msg.NumParts),
packer.PackInt(msg.Part),
packer.PackInt(msg.Crc),
packer.PackInt(msg.PartSize),
msg.Data[:],
)
}
func (msg *Snap) Unpack(u *packer.Unpacker) {
msg.GameTick = u.GetInt()
msg.DeltaTick = u.GetInt()
msg.NumParts = u.GetInt()
msg.Part = u.GetInt()
msg.Crc = u.GetInt()
msg.PartSize = u.GetInt()
msg.Data = u.Rest()
}
func (msg *Snap) Header() *chunk7.ChunkHeader {
return msg.ChunkHeader
}
func (msg *Snap) SetHeader(header *chunk7.ChunkHeader) {
msg.ChunkHeader = header
}

43
messages7/snap_small.go Normal file
View file

@ -0,0 +1,43 @@
package messages7
import (
"github.com/teeworlds-go/go-teeworlds-protocol/chunk7"
"github.com/teeworlds-go/go-teeworlds-protocol/network7"
"github.com/teeworlds-go/go-teeworlds-protocol/packer"
)
// this message is unused in the official 0.7.5 implementation
type SnapSmall struct {
ChunkHeader *chunk7.ChunkHeader
}
func (msg SnapSmall) MsgId() int {
return network7.MsgSysSnapSmall
}
func (msg SnapSmall) MsgType() network7.MsgType {
return network7.TypeNet
}
func (msg SnapSmall) System() bool {
return true
}
func (msg SnapSmall) Vital() bool {
return false
}
func (msg SnapSmall) Pack() []byte {
return []byte{}
}
func (msg *SnapSmall) Unpack(u *packer.Unpacker) {
}
func (msg *SnapSmall) Header() *chunk7.ChunkHeader {
return msg.ChunkHeader
}
func (msg *SnapSmall) SetHeader(header *chunk7.ChunkHeader) {
msg.ChunkHeader = header
}

View file

@ -1,7 +1,9 @@
package network7
const (
MaxClients = 64
MaxClients = 64
NetVersion = "0.7 802f1be60a05665f"
ClientVersion = 0x0705
MsgCtrlKeepAlive = 0x00
MsgCtrlConnect = 0x01
@ -9,14 +11,36 @@ const (
MsgCtrlToken = 0x05
MsgCtrlClose = 0x04
MsgSysInfo = 1
MsgSysMapChange = 2
MsgSysConReady = 5
MsgSysSnapEmpty = 7
MsgSysSnapSingle = 8
MsgSysInputTiming = 10
MsgSysReady = 18
MsgSysEnterGame = 19
MsgSysInfo = 1
MsgSysMapChange = 2
MsgSysMapData = 3
MsgSysServerInfo = 4
MsgSysConReady = 5
MsgSysSnap = 6
MsgSysSnapEmpty = 7
MsgSysSnapSingle = 8
MsgSysSnapSmall = 9
MsgSysInputTiming = 10
MsgSysRconAuthOn = 11
MsgSysRconAuthOff = 12
MsgSysRconLine = 13
MsgSysRconCmdAdd = 14
MsgSysRconCmdRem = 15
MsgSysAuthChallenge = 16 // unused
MsgSysAuthResult = 17 // unused
MsgSysReady = 18
MsgSysEnterGame = 19
MsgSysInput = 20
MsgSysRconCmd = 21
MsgSysRconAuth = 22
MsgSysRequestMapData = 23
MsgSysAuthStart = 24 // unused
MsgSysAuthResponse = 25 // unused
MsgSysPing = 26
MsgSysPingReply = 27
MsgSysError = 28 // unused
MsgSysMaplistEntryAdd = 29
MsgSysMaplistEntryRem = 30
MsgGameSvMotd = 1
MsgGameSvChat = 3
@ -27,6 +51,15 @@ const (
TypeControl MsgType = 1
TypeNet MsgType = 2
TypeConnless MsgType = 3
WeaponHammer Weapon = 0
WeaponGun Weapon = 1
WeaponShotgun Weapon = 2
WeaponGrenade Weapon = 3
WeaponLaser Weapon = 4
WeaponNinja Weapon = 5
NumWeapons Weapon = 6
)
type MsgType int
type Weapon int

View file

@ -111,16 +111,34 @@ func (connection *Connection) OnSystemMsg(msg messages7.NetMessage, response *Pa
case *messages7.MapChange:
fmt.Println("got map change")
response.Messages = append(response.Messages, &messages7.Ready{})
case *messages7.MapData:
fmt.Printf("got map chunk %x\n", msg.Data)
case *messages7.ServerInfo:
fmt.Printf("connected to server with name '%s'\n", msg.Name)
case *messages7.ConReady:
fmt.Println("got ready")
response.Messages = append(response.Messages, connection.MsgStartInfo())
case *messages7.Snap:
// fmt.Printf("got snap tick=%d\n", msg.GameTick)
response.Messages = append(response.Messages, &messages7.CtrlKeepAlive{})
case *messages7.SnapSingle:
// fmt.Printf("got snap single tick=%d\n", msg.GameTick)
response.Messages = append(response.Messages, &messages7.CtrlKeepAlive{})
case *messages7.SnapEmpty:
// fmt.Printf("got snap empty tick=%d\n", msg.GameTick)
response.Messages = append(response.Messages, &messages7.CtrlKeepAlive{})
case *messages7.InputTiming:
// fmt.Printf("timing time left=%d\n", msg.TimeLeft)
case *messages7.RconAuthOn:
fmt.Println("you are now authenticated in rcon")
case *messages7.RconAuthOff:
fmt.Println("you are no longer authenticated in rcon")
case *messages7.RconLine:
fmt.Printf("[rcon] %s\n", msg.Line)
case *messages7.RconCmdAdd:
// fmt.Printf("got rcon cmd=%s %s %s\n", msg.Name, msg.Params, msg.Help)
case *messages7.RconCmdRem:
// fmt.Printf("removed cmd=%s\n", msg.Name)
case *messages7.Unknown:
// TODO: msg id of unknown messages should not be -1
fmt.Println("TODO: why is the msg id -1???")
@ -203,8 +221,14 @@ func (connection *Connection) OnPacket(packet *Packet) *Packet {
)
case *messages7.CtrlAccept:
fmt.Println("got accept")
// TODO: don't hardcode info
response.Messages = append(response.Messages, &messages7.Info{})
response.Messages = append(
response.Messages,
&messages7.Info{
Version: network7.NetVersion,
Password: "",
ClientVersion: network7.ClientVersion,
},
)
case *messages7.CtrlClose:
fmt.Printf("disconnected (%s)\n", msg.Reason)
os.Exit(0)

View file

@ -81,26 +81,126 @@ func PackChunk(msg messages7.NetMessage, connection *Connection) []byte {
}
func (packet *Packet) unpackSystem(msgId int, chunk chunk7.Chunk, u *packer.Unpacker) bool {
if msgId == network7.MsgSysMapChange {
if msgId == network7.MsgSysInfo {
msg := &messages7.Info{ChunkHeader: &chunk.Header}
msg.Unpack(u)
packet.Messages = append(packet.Messages, msg)
} else if msgId == network7.MsgSysMapChange {
msg := &messages7.MapChange{ChunkHeader: &chunk.Header}
msg.Unpack(u)
packet.Messages = append(packet.Messages, msg)
} else if msgId == network7.MsgSysMapData {
msg := &messages7.MapData{ChunkHeader: &chunk.Header}
msg.Unpack(u)
packet.Messages = append(packet.Messages, msg)
} else if msgId == network7.MsgSysServerInfo {
msg := &messages7.ServerInfo{ChunkHeader: &chunk.Header}
msg.Unpack(u)
packet.Messages = append(packet.Messages, msg)
} else if msgId == network7.MsgSysConReady {
msg := &messages7.ConReady{ChunkHeader: &chunk.Header}
msg.Unpack(u)
packet.Messages = append(packet.Messages, msg)
} else if msgId == network7.MsgSysSnapSingle {
msg := &messages7.SnapSingle{ChunkHeader: &chunk.Header}
} else if msgId == network7.MsgSysSnap {
msg := &messages7.Snap{ChunkHeader: &chunk.Header}
msg.Unpack(u)
packet.Messages = append(packet.Messages, msg)
} else if msgId == network7.MsgSysSnapEmpty {
msg := &messages7.SnapEmpty{ChunkHeader: &chunk.Header}
msg.Unpack(u)
packet.Messages = append(packet.Messages, msg)
} else if msgId == network7.MsgSysSnapSingle {
msg := &messages7.SnapSingle{ChunkHeader: &chunk.Header}
msg.Unpack(u)
packet.Messages = append(packet.Messages, msg)
} else if msgId == network7.MsgSysSnapSmall {
msg := &messages7.SnapSmall{ChunkHeader: &chunk.Header}
msg.Unpack(u)
packet.Messages = append(packet.Messages, msg)
} else if msgId == network7.MsgSysInputTiming {
msg := &messages7.InputTiming{ChunkHeader: &chunk.Header}
msg.Unpack(u)
packet.Messages = append(packet.Messages, msg)
} else if msgId == network7.MsgSysRconAuthOn {
msg := &messages7.RconAuthOn{ChunkHeader: &chunk.Header}
msg.Unpack(u)
packet.Messages = append(packet.Messages, msg)
} else if msgId == network7.MsgSysRconAuthOff {
msg := &messages7.RconAuthOff{ChunkHeader: &chunk.Header}
msg.Unpack(u)
packet.Messages = append(packet.Messages, msg)
} else if msgId == network7.MsgSysRconLine {
msg := &messages7.RconLine{ChunkHeader: &chunk.Header}
msg.Unpack(u)
packet.Messages = append(packet.Messages, msg)
} else if msgId == network7.MsgSysRconCmdAdd {
msg := &messages7.RconCmdAdd{ChunkHeader: &chunk.Header}
msg.Unpack(u)
packet.Messages = append(packet.Messages, msg)
} else if msgId == network7.MsgSysRconCmdRem {
msg := &messages7.RconCmdRem{ChunkHeader: &chunk.Header}
msg.Unpack(u)
packet.Messages = append(packet.Messages, msg)
} else if msgId == network7.MsgSysAuthChallenge {
msg := &messages7.AuthChallenge{ChunkHeader: &chunk.Header}
msg.Unpack(u)
packet.Messages = append(packet.Messages, msg)
} else if msgId == network7.MsgSysAuthResult {
msg := &messages7.AuthResult{ChunkHeader: &chunk.Header}
msg.Unpack(u)
packet.Messages = append(packet.Messages, msg)
} else if msgId == network7.MsgSysReady {
msg := &messages7.Ready{ChunkHeader: &chunk.Header}
msg.Unpack(u)
packet.Messages = append(packet.Messages, msg)
} else if msgId == network7.MsgSysEnterGame {
msg := &messages7.EnterGame{ChunkHeader: &chunk.Header}
msg.Unpack(u)
packet.Messages = append(packet.Messages, msg)
} else if msgId == network7.MsgSysInput {
msg := &messages7.Input{ChunkHeader: &chunk.Header}
msg.Unpack(u)
packet.Messages = append(packet.Messages, msg)
} else if msgId == network7.MsgSysRconCmd {
msg := &messages7.RconCmd{ChunkHeader: &chunk.Header}
msg.Unpack(u)
packet.Messages = append(packet.Messages, msg)
} else if msgId == network7.MsgSysRconAuth {
msg := &messages7.RconAuth{ChunkHeader: &chunk.Header}
msg.Unpack(u)
packet.Messages = append(packet.Messages, msg)
} else if msgId == network7.MsgSysRequestMapData {
msg := &messages7.RequestMapData{ChunkHeader: &chunk.Header}
msg.Unpack(u)
packet.Messages = append(packet.Messages, msg)
} else if msgId == network7.MsgSysAuthStart {
msg := &messages7.AuthStart{ChunkHeader: &chunk.Header}
msg.Unpack(u)
packet.Messages = append(packet.Messages, msg)
} else if msgId == network7.MsgSysAuthResponse {
msg := &messages7.AuthResponse{ChunkHeader: &chunk.Header}
msg.Unpack(u)
packet.Messages = append(packet.Messages, msg)
} else if msgId == network7.MsgSysPing {
msg := &messages7.Ping{ChunkHeader: &chunk.Header}
msg.Unpack(u)
packet.Messages = append(packet.Messages, msg)
} else if msgId == network7.MsgSysPingReply {
msg := &messages7.PingReply{ChunkHeader: &chunk.Header}
msg.Unpack(u)
packet.Messages = append(packet.Messages, msg)
} else if msgId == network7.MsgSysError {
msg := &messages7.Error{ChunkHeader: &chunk.Header}
msg.Unpack(u)
packet.Messages = append(packet.Messages, msg)
} else if msgId == network7.MsgSysMaplistEntryAdd {
msg := &messages7.MaplistEntryAdd{ChunkHeader: &chunk.Header}
msg.Unpack(u)
packet.Messages = append(packet.Messages, msg)
} else if msgId == network7.MsgSysMaplistEntryRem {
msg := &messages7.MaplistEntryRem{ChunkHeader: &chunk.Header}
msg.Unpack(u)
packet.Messages = append(packet.Messages, msg)
} else {
return false
}