go-teeworlds-protocol/object7/projectile.go

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package object7
import (
"reflect"
"slices"
"github.com/teeworlds-go/go-teeworlds-protocol/network7"
"github.com/teeworlds-go/go-teeworlds-protocol/packer"
)
type Projectile struct {
ItemId int
X int
Y int
VelX int
VelY int
Type int
StartTick int
}
func (o *Projectile) Id() int {
return o.ItemId
}
func (o *Projectile) TypeId() int {
return network7.ObjProjectile
}
func (o *Projectile) Size() int {
return reflect.TypeOf(Projectile{}).NumField() - 1
}
func (o *Projectile) Pack() []byte {
return slices.Concat(
packer.PackInt(o.TypeId()),
packer.PackInt(o.Id()),
packer.PackInt(o.X),
packer.PackInt(o.Y),
packer.PackInt(o.VelX),
packer.PackInt(o.VelY),
packer.PackInt(o.Type),
packer.PackInt(o.StartTick),
)
}
func (o *Projectile) Unpack(u *packer.Unpacker) error {
o.X = u.GetInt()
o.Y = u.GetInt()
o.VelX = u.GetInt()
o.VelY = u.GetInt()
o.Type = u.GetInt()
o.StartTick = u.GetInt()
return nil
}