64 lines
1.2 KiB
Go
64 lines
1.2 KiB
Go
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package object7
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import (
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"reflect"
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"slices"
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"github.com/teeworlds-go/go-teeworlds-protocol/network7"
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"github.com/teeworlds-go/go-teeworlds-protocol/packer"
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)
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type GameDataFlag struct {
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ItemId int
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// It is either the client id of the carrier so 0-64 or one of those values
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//
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// -3 - FLAG_MISSING
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// -2 - FLAG_ATSTAND
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// -1 - FLAG_TAKEN
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FlagCarrierRed int
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// It is either the client id of the carrier so 0-64 or one of those values
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//
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// -3 - FLAG_MISSING
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// -2 - FLAG_ATSTAND
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// -1 - FLAG_TAKEN
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FlagCarrierBlue int
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FlagDropTickRed int
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FlagDropTickBlue int
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}
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func (o *GameDataFlag) Id() int {
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return o.ItemId
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}
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func (o *GameDataFlag) Type() int {
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return network7.ObjGameDataFlag
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}
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func (o *GameDataFlag) Size() int {
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return reflect.TypeOf(GameDataFlag{}).NumField() - 1
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}
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func (o *GameDataFlag) Pack() []byte {
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return slices.Concat(
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packer.PackInt(o.Type()),
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packer.PackInt(o.Id()),
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packer.PackInt(o.FlagCarrierRed),
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packer.PackInt(o.FlagCarrierBlue),
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packer.PackInt(o.FlagDropTickRed),
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packer.PackInt(o.FlagDropTickBlue),
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)
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}
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func (o *GameDataFlag) Unpack(u *packer.Unpacker) error {
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o.FlagCarrierRed = u.GetInt()
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o.FlagCarrierBlue = u.GetInt()
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o.FlagDropTickRed = u.GetInt()
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o.FlagDropTickBlue = u.GetInt()
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return nil
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}
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