74 lines
1.5 KiB
Go
74 lines
1.5 KiB
Go
|
package object7
|
||
|
|
||
|
import (
|
||
|
"reflect"
|
||
|
"slices"
|
||
|
|
||
|
"github.com/teeworlds-go/go-teeworlds-protocol/network7"
|
||
|
"github.com/teeworlds-go/go-teeworlds-protocol/packer"
|
||
|
)
|
||
|
|
||
|
// this object is never included in the snap
|
||
|
// the same order of ints is sent in the system message input
|
||
|
//
|
||
|
// but technically this item is unused
|
||
|
type PlayerInput struct {
|
||
|
ItemId int
|
||
|
|
||
|
Direction int
|
||
|
TargetX int
|
||
|
TargetY int
|
||
|
Jump int
|
||
|
Fire int
|
||
|
Hook int
|
||
|
PlayerFlags int
|
||
|
WantedWeapon int
|
||
|
NextWeapon int
|
||
|
PrevWeapon int
|
||
|
}
|
||
|
|
||
|
func (o *PlayerInput) Id() int {
|
||
|
return o.ItemId
|
||
|
}
|
||
|
|
||
|
func (o *PlayerInput) TypeId() int {
|
||
|
return network7.ObjPlayerInput
|
||
|
}
|
||
|
|
||
|
func (o *PlayerInput) Size() int {
|
||
|
return reflect.TypeOf(PlayerInput{}).NumField() - 1
|
||
|
}
|
||
|
|
||
|
func (o *PlayerInput) Pack() []byte {
|
||
|
return slices.Concat(
|
||
|
packer.PackInt(o.TypeId()),
|
||
|
packer.PackInt(o.Id()),
|
||
|
|
||
|
packer.PackInt(o.Direction),
|
||
|
packer.PackInt(o.TargetX),
|
||
|
packer.PackInt(o.TargetY),
|
||
|
packer.PackInt(o.Jump),
|
||
|
packer.PackInt(o.Fire),
|
||
|
packer.PackInt(o.Hook),
|
||
|
packer.PackInt(o.PlayerFlags),
|
||
|
packer.PackInt(o.WantedWeapon),
|
||
|
packer.PackInt(o.NextWeapon),
|
||
|
packer.PackInt(o.PrevWeapon),
|
||
|
)
|
||
|
}
|
||
|
|
||
|
func (o *PlayerInput) Unpack(u *packer.Unpacker) error {
|
||
|
o.Direction = u.GetInt()
|
||
|
o.TargetX = u.GetInt()
|
||
|
o.TargetY = u.GetInt()
|
||
|
o.Jump = u.GetInt()
|
||
|
o.Fire = u.GetInt()
|
||
|
o.Hook = u.GetInt()
|
||
|
o.PlayerFlags = u.GetInt()
|
||
|
o.WantedWeapon = u.GetInt()
|
||
|
o.NextWeapon = u.GetInt()
|
||
|
o.PrevWeapon = u.GetInt()
|
||
|
|
||
|
return nil
|
||
|
}
|