mirror of
https://github.com/edg-l/teecity.git
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tile
This commit is contained in:
parent
d4498482f7
commit
2ea9bc7b80
36
Cargo.lock
generated
36
Cargo.lock
generated
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@ -544,6 +544,17 @@ dependencies = [
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"syn 1.0.109",
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]
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[[package]]
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name = "bevy_ecs_tilemap"
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version = "0.10.0"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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checksum = "ac3f6d777dfdc74d24d63ecafaf31628377d2f96bbeeb0012040001a9cb8d442"
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dependencies = [
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"bevy",
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"log",
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"regex",
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]
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[[package]]
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name = "bevy_egui"
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version = "0.20.3"
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@ -1811,9 +1822,9 @@ dependencies = [
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[[package]]
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name = "gpu-alloc"
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version = "0.5.3"
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version = "0.5.4"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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checksum = "7fc59e5f710e310e76e6707f86c561dd646f69a8876da9131703b2f717de818d"
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checksum = "22beaafc29b38204457ea030f6fb7a84c9e4dd1b86e311ba0542533453d87f62"
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dependencies = [
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"bitflags",
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"gpu-alloc-types",
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@ -2140,9 +2151,9 @@ dependencies = [
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[[package]]
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name = "libc"
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version = "0.2.142"
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version = "0.2.143"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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checksum = "6a987beff54b60ffa6d51982e1aa1146bc42f19bd26be28b0586f252fccf5317"
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checksum = "edc207893e85c5d6be840e969b496b53d94cec8be2d501b214f50daa97fa8024"
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[[package]]
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name = "libloading"
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@ -2890,18 +2901,18 @@ checksum = "d29ab0c6d3fc0ee92fe66e2d99f700eab17a8d57d1c1d3b748380fb20baa78cd"
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[[package]]
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name = "serde"
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version = "1.0.160"
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version = "1.0.162"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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checksum = "bb2f3770c8bce3bcda7e149193a069a0f4365bda1fa5cd88e03bca26afc1216c"
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checksum = "71b2f6e1ab5c2b98c05f0f35b236b22e8df7ead6ffbf51d7808da7f8817e7ab6"
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dependencies = [
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"serde_derive",
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]
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[[package]]
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name = "serde_derive"
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version = "1.0.160"
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version = "1.0.162"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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checksum = "291a097c63d8497e00160b166a967a4a79c64f3facdd01cbd7502231688d77df"
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checksum = "a2a0814352fd64b58489904a44ea8d90cb1a91dcb6b4f5ebabc32c8318e93cb6"
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dependencies = [
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"proc-macro2",
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"quote",
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@ -3048,6 +3059,7 @@ version = "0.1.0"
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dependencies = [
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"bevy",
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"bevy-inspector-egui",
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"bevy_ecs_tilemap",
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]
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[[package]]
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@ -3777,9 +3789,9 @@ checksum = "1a515f5799fe4961cb532f983ce2b23082366b898e52ffbce459c86f67c8378a"
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[[package]]
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name = "winit"
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version = "0.28.3"
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version = "0.28.5"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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checksum = "4f504e8c117b9015f618774f8d58cd4781f5a479bc41079c064f974cbb253874"
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checksum = "94c9651471cd576737671fbf7081edfea43de3e06846dd9bd4e49ea803c9f55f"
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dependencies = [
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"android-activity",
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"bitflags",
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@ -3855,6 +3867,6 @@ checksum = "a67300977d3dc3f8034dae89778f502b6ba20b269527b3223ba59c0cf393bb8a"
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[[package]]
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name = "xml-rs"
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version = "0.8.5"
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version = "0.8.7"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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checksum = "374b609fb36c36ce3501094dc0548f7df5d8d102224b65bc59812e4a5425d571"
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checksum = "699d0104bcdd7e7af6d093d6c6e2d0c479b8a129ee0d1023b31d2e0c71bfdda2"
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@ -8,6 +8,10 @@ edition = "2021"
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[profile.dev.package."*"]
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opt-level = 3
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[profile.release]
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lto = "thin"
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[dependencies]
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bevy = { version = "0.10.1", features = ["dynamic_linking"] }
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bevy-inspector-egui = "0.18.3"
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bevy_ecs_tilemap = "0.10.0"
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@ -1,2 +1,3 @@
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[toolchain]
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channel = "nightly"
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# change back to nightly when fix https://github.com/rust-lang/rust/issues/111320
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channel = "nightly-2023-05-06"
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47
src/main.rs
47
src/main.rs
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@ -1,4 +1,5 @@
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use bevy::prelude::*;
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use bevy_ecs_tilemap::prelude::*;
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use bevy_inspector_egui::quick::WorldInspectorPlugin;
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use misc::AimTarget;
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use physics::Velocity;
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@ -12,7 +13,14 @@ fn main() {
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App::new()
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.register_type::<Velocity>()
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.register_type::<AimTarget>()
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.add_plugins(DefaultPlugins)
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.add_plugins(DefaultPlugins.set(WindowPlugin {
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primary_window: Some(Window {
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title: String::from("Tee city"),
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..Default::default()
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}),
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..default()
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}))
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.add_plugin(TilemapPlugin)
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.add_plugin(WorldInspectorPlugin::new())
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.add_startup_system(general_setup)
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.add_startup_system(player::add_player)
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@ -27,4 +35,41 @@ pub struct MainCamera;
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fn general_setup(mut commands: Commands, server: Res<AssetServer>) {
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commands.spawn((Camera2dBundle::default(), MainCamera));
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let tilemap_handle: Handle<Image> = server.load("generic_clear.png");
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let map_size = TilemapSize { x: 2, y: 2 };
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let tilemap_entity = commands.spawn_empty().id();
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let mut tile_storage = TileStorage::empty(map_size);
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for x in 0..map_size.x {
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for y in 0..map_size.y {
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let tile_pos = TilePos { x, y };
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let tile_entity = commands
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.spawn(TileBundle {
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position: tile_pos,
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tilemap_id: TilemapId(tilemap_entity),
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texture_index: TileTextureIndex(1),
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..Default::default()
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})
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.id();
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tile_storage.set(&tile_pos, tile_entity);
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}
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}
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let tile_size = TilemapTileSize { x: 64.0, y: 64.0 };
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let grid_size = tile_size.into();
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let map_type = TilemapType::Square;
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commands.entity(tilemap_entity).insert(TilemapBundle {
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grid_size,
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map_type,
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size: map_size,
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storage: tile_storage,
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texture: TilemapTexture::Single(tilemap_handle.clone()),
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tile_size,
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transform: get_tilemap_center_transform(&map_size, &grid_size, &map_type, 0.0),
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..Default::default()
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});
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}
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@ -1,6 +1,7 @@
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use bevy::{math::Vec3Swizzles, prelude::*};
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#[derive(Debug, Component, Reflect, Default)]
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#[reflect(Component)]
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pub struct AimTarget(pub Option<Vec2>);
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pub fn aim_target_system(mut query: Query<(&mut Transform, &AimTarget)>) {
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@ -1,6 +1,7 @@
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use bevy::prelude::*;
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#[derive(Debug, Reflect, Component, Default, Clone)]
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#[reflect(Component)]
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pub struct Velocity {
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pub vel: Vec2,
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pub speed: f32,
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@ -14,9 +14,9 @@ pub fn add_player(mut commands: Commands, server: Res<AssetServer>) {
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let skin_handle: Handle<Image> = server.load("skins/default.png");
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let game_handle: Handle<Image> = server.load("game.png");
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let tee_bundle = TeeBundle::new("Player", Vec3::new(32.0, 32.0, 0.0));
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let tee_bundle = TeeBundle::new("Player", Vec3::new(32.0, 32.0, 1.0));
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let tee_bundle_children = TeeBundleChildren::new(skin_handle, game_handle);
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let tee_bundle_children = TeeBundleChildren::new(skin_handle, game_handle, 1.0);
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commands
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.spawn((
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20
src/tee.rs
20
src/tee.rs
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use std::{borrow::Cow, default};
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use std::borrow::Cow;
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use bevy::prelude::*;
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@ -59,7 +59,7 @@ impl TeeBundle {
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}
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impl TeeBundleChildren {
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pub fn new(skin_handle: Handle<Image>, game_handle: Handle<Image>) -> Self {
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pub fn new(skin_handle: Handle<Image>, game_handle: Handle<Image>, base_z: f32) -> Self {
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Self {
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weapon: TeePartBundle {
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sprite: SpriteBundle {
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@ -68,7 +68,7 @@ impl TeeBundleChildren {
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rect: Some(Weapon::default().get_texture_rect()),
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..Default::default()
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},
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transform: Weapon::default().get_transform(),
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transform: Weapon::default().get_transform(base_z),
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..default()
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},
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marker: Weapon::default(),
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@ -81,7 +81,7 @@ impl TeeBundleChildren {
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rect: Some(Rect::from_corners(Vec2::ZERO, Vec2::new(96.0, 96.0))),
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..Default::default()
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},
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transform: Transform::from_xyz(0.0, 0.0, 0.5),
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transform: Transform::from_xyz(0.0, 0.0, base_z + 0.5),
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..default()
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},
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marker: Body,
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@ -94,7 +94,7 @@ impl TeeBundleChildren {
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rect: Some(Rect::new(96.0 * 2.0, 32.0, 96.0 * 2.0 + 64.0, 32.0 + 32.0)),
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..Default::default()
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},
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transform: Transform::from_xyz(-28.0, -5.0, 0.0)
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transform: Transform::from_xyz(-28.0, -5.0, base_z + 0.0)
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.with_rotation(Quat::from_rotation_z(1.7)),
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..default()
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},
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rect: Some(Rect::new(96.0 * 2.0, 32.0, 96.0 * 2.0 + 64.0, 32.0 + 32.0)),
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..Default::default()
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},
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transform: Transform::from_xyz(28.0, -5.0, 0.0)
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transform: Transform::from_xyz(28.0, -5.0, base_z + 0.0)
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.with_scale(Vec3::new(-1.0, 1.0, 1.0))
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.with_rotation(Quat::from_rotation_z(-1.7)),
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..default()
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@ -151,13 +151,13 @@ impl Weapon {
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}
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}
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pub fn get_transform(&self) -> Transform {
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pub fn get_transform(&self, base_z: f32) -> Transform {
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match self {
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Weapon::Katana => Transform::from_xyz(11.5, 50.0, 0.25)
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Weapon::Katana => Transform::from_xyz(11.5, 50.0, base_z + 0.25)
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.with_scale(Vec3::splat(0.5))
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.with_rotation(Quat::from_rotation_z(1.8)),
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Weapon::Gun => Transform::from_xyz(2.0, 38.0, 0.25),
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_ => Transform::from_xyz(2.0, 60.0, 0.25)
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Weapon::Gun => Transform::from_xyz(2.0, 38.0, base_z + 0.25),
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_ => Transform::from_xyz(2.0, 60.0, base_z + 0.25)
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.with_scale(Vec3::splat(0.5))
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.with_rotation(Quat::from_rotation_z(std::f32::consts::FRAC_PI_2)),
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}
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