use std::collections::{BTreeMap, HashMap, HashSet};
use edlang_span::Span;
use smallvec::SmallVec;
pub mod scalar_int;
#[derive(Debug, Clone, Default)]
pub struct SymbolTable {
pub symbols: BTreeMap<DefId, String>,
pub modules: BTreeMap<String, DefId>,
pub functions: BTreeMap<String, DefId>,
pub constants: BTreeMap<String, DefId>,
pub structs: BTreeMap<String, DefId>,
pub types: BTreeMap<String, DefId>,
}
#[derive(Debug, Clone, Default)]
pub struct ProgramBody {
pub top_level_module_names: BTreeMap<String, DefId>,
pub top_level_modules: Vec<DefId>,
pub modules: BTreeMap<DefId, ModuleBody>,
pub functions: BTreeMap<DefId, Body>,
pub structs: BTreeMap<DefId, AdtBody>,
pub function_signatures: BTreeMap<DefId, (Vec<TypeInfo>, TypeInfo)>,
}
#[derive(Debug, Clone)]
pub struct ModuleBody {
pub module_id: DefId,
pub parent_ids: Vec<DefId>,
pub name: String,
pub symbols: SymbolTable,
pub functions: HashSet<DefId>,
pub structs: HashSet<DefId>,
pub types: HashSet<DefId>,
pub constants: HashSet<DefId>,
pub modules: HashSet<DefId>,
pub imports: BTreeMap<String, DefId>,
pub span: Span,
}
#[derive(Debug, Clone, Copy, PartialEq, Eq, PartialOrd, Ord, Hash, Default)]
pub struct DefId {
pub program_id: usize,
pub id: usize,
}
#[derive(Debug, Clone)]
pub struct Body {
pub def_id: DefId,
pub is_pub: bool,
pub is_extern: bool,
pub name: String,
pub locals: SmallVec<[Local; 4]>,
pub blocks: SmallVec<[BasicBlock; 8]>,
pub fn_span: Span,
}
impl Body {
pub fn get_args(&self) -> SmallVec<[Local; 4]> {
let mut args = SmallVec::default();
for x in &self.locals {
if let LocalKind::Arg = x.kind {
args.push(x.clone());
}
}
args
}
pub fn get_return_local(&self) -> Local {
self.locals[0].clone()
}
}
#[derive(Debug, Clone)]
pub struct AdtBody {
pub def_id: DefId,
pub is_pub: bool,
pub name: String,
pub variants: Vec<AdtVariant>,
pub name_to_idx: HashMap<String, usize>,
pub span: Span,
}
#[derive(Debug, Clone)]
pub struct AdtVariant {
pub def_id: DefId,
pub name: String,
pub ty: TypeInfo,
}
#[derive(Debug, Clone)]
pub struct DebugInfo {
pub id: usize,
pub span: Span,
}
#[derive(Debug, Clone)]
pub struct BasicBlock {
pub statements: SmallVec<[Statement; 8]>,
pub terminator: Terminator,
pub terminator_span: Option<Span>,
}
#[derive(Debug, Clone)]
pub struct Local {
pub mutable: bool,
pub span: Option<Span>,
pub debug_name: Option<String>,
pub ty: TypeInfo,
pub kind: LocalKind,
}
impl Local {
pub fn new(
span: Option<Span>,
kind: LocalKind,
ty: TypeInfo,
debug_name: Option<String>,
mutable: bool,
) -> Self {
Self {
span,
kind,
ty,
debug_name,
mutable,
}
}
pub const fn temp(ty: TypeKind) -> Self {
Self {
span: None,
ty: TypeInfo {
span: None,
kind: ty,
},
kind: LocalKind::Temp,
debug_name: None,
mutable: false,
}
}
}
#[derive(Debug, Clone, Copy)]
pub enum LocalKind {
Temp,
Arg,
ReturnPointer,
}
#[derive(Debug, Clone)]
pub struct Statement {
pub span: Option<Span>,
pub kind: StatementKind,
}
#[derive(Debug, Clone)]
pub enum StatementKind {
Assign(Place, RValue),
StorageLive(usize),
StorageDead(usize),
}
#[derive(Debug, Clone)]
pub enum Terminator {
Target(usize),
Return,
SwitchInt {
discriminator: Operand,
targets: SwitchTarget,
},
Call {
func: DefId,
args: Vec<RValue>,
destination: Place,
target: Option<usize>,
},
Unreachable,
}
#[derive(Debug, Clone)]
pub struct SwitchTarget {
pub values: Vec<ValueTree>,
pub targets: Vec<usize>,
}
#[derive(Debug, Clone)]
pub struct TypeInfo {
pub span: Option<Span>,
pub kind: TypeKind,
}
#[derive(Debug, Clone)]
pub enum TypeKind {
Unit,
Bool,
Char,
Int(IntTy),
Uint(UintTy),
Float(FloatTy),
FnDef(DefId, Vec<TypeInfo>), Ptr(Box<TypeInfo>),
Ref(bool, Box<TypeInfo>),
Struct(DefId),
}
impl TypeKind {
pub const fn is_unit(&self) -> bool {
matches!(self, Self::Unit)
}
pub const fn is_integer(&self) -> bool {
matches!(self, Self::Int(_) | Self::Uint(_))
}
pub fn get_falsy_value(&self) -> ValueTree {
match self {
Self::Bool => ValueTree::Leaf(ConstValue::Bool(false)),
Self::Char => todo!(),
Self::Int(ty) => match ty {
IntTy::I8 => ValueTree::Leaf(ConstValue::I8(0)),
IntTy::I16 => ValueTree::Leaf(ConstValue::I16(0)),
IntTy::I32 => ValueTree::Leaf(ConstValue::I32(0)),
IntTy::I64 => ValueTree::Leaf(ConstValue::I64(0)),
IntTy::I128 => ValueTree::Leaf(ConstValue::I128(0)),
IntTy::Isize => todo!(),
},
Self::Uint(ty) => match ty {
UintTy::U8 => ValueTree::Leaf(ConstValue::U8(0)),
UintTy::U16 => ValueTree::Leaf(ConstValue::U16(0)),
UintTy::U32 => ValueTree::Leaf(ConstValue::U32(0)),
UintTy::U64 => ValueTree::Leaf(ConstValue::U64(0)),
UintTy::U128 => ValueTree::Leaf(ConstValue::U128(0)),
UintTy::Usize => todo!(),
},
Self::Float(_) => todo!(),
TypeKind::Unit => unreachable!(),
TypeKind::FnDef(_, _) => unreachable!(),
TypeKind::Ptr(_pointee) => todo!(),
TypeKind::Ref(_, inner) => inner.kind.get_falsy_value(),
TypeKind::Struct(_) => todo!(),
}
}
}
#[derive(Debug, Clone)]
pub enum IntTy {
I128,
I64,
I32,
I16,
I8,
Isize,
}
#[derive(Debug, Clone)]
pub enum UintTy {
U128,
U64,
U32,
U16,
U8,
Usize,
}
#[derive(Debug, Clone)]
pub enum FloatTy {
F32,
F64,
}
#[derive(Debug, Clone)]
pub struct ConstData {
pub span: Option<Span>,
pub type_info: TypeInfo,
pub kind: ConstKind,
}
#[derive(Debug, Clone)]
pub enum ConstKind {
Value(ValueTree),
ZeroSized,
}
#[derive(Debug, Clone)]
pub enum ValueTree {
Leaf(ConstValue),
Branch(Vec<Self>),
}
impl ValueTree {
pub fn get_type(&self) -> TypeKind {
match self {
ValueTree::Leaf(value) => match value {
ConstValue::Bool(_) => TypeKind::Bool,
ConstValue::I8(_) => TypeKind::Int(IntTy::I8),
ConstValue::I16(_) => TypeKind::Int(IntTy::I16),
ConstValue::I32(_) => TypeKind::Int(IntTy::I32),
ConstValue::I64(_) => TypeKind::Int(IntTy::I64),
ConstValue::I128(_) => TypeKind::Int(IntTy::I128),
ConstValue::U8(_) => TypeKind::Uint(UintTy::U8),
ConstValue::U16(_) => TypeKind::Uint(UintTy::U16),
ConstValue::U32(_) => TypeKind::Uint(UintTy::U32),
ConstValue::U64(_) => TypeKind::Uint(UintTy::U64),
ConstValue::U128(_) => TypeKind::Uint(UintTy::U8),
ConstValue::F32(_) => TypeKind::Float(FloatTy::F32),
ConstValue::F64(_) => TypeKind::Float(FloatTy::F64),
ConstValue::Char(_) => TypeKind::Char,
},
ValueTree::Branch(_) => todo!(),
}
}
}
#[derive(Debug, Clone)]
pub enum RValue {
Use(Operand),
Ref(bool, Operand),
BinOp(BinOp, Operand, Operand),
LogicOp(LogicalOp, Operand, Operand),
UnOp(UnOp, Operand),
}
#[derive(Debug, Clone)]
pub enum Operand {
Copy(Place),
Move(Place),
Constant(ConstData),
}
#[derive(Debug, Clone)]
pub struct Place {
pub local: usize,
pub projection: SmallVec<[PlaceElem; 1]>,
}
#[derive(Debug, Clone, Copy)]
pub enum PlaceElem {
Deref,
Field { field_idx: usize },
Index { local: usize },
}
impl TypeKind {
pub fn get_i128() -> Self {
Self::Int(IntTy::I128)
}
pub fn get_i64() -> Self {
Self::Int(IntTy::I64)
}
pub fn get_i32() -> Self {
Self::Int(IntTy::I32)
}
pub fn get_i16() -> Self {
Self::Int(IntTy::I16)
}
pub fn get_i8() -> Self {
Self::Int(IntTy::I8)
}
pub fn get_u128() -> Self {
Self::Uint(UintTy::U128)
}
pub fn get_u64() -> Self {
Self::Uint(UintTy::U64)
}
pub fn get_u32() -> Self {
Self::Uint(UintTy::U32)
}
pub fn get_u16() -> Self {
Self::Uint(UintTy::U16)
}
pub fn get_u8() -> Self {
Self::Uint(UintTy::U8)
}
pub fn get_f32() -> Self {
Self::Float(FloatTy::F32)
}
pub fn get_f64() -> Self {
Self::Float(FloatTy::F64)
}
pub fn get_bool() -> Self {
Self::Bool
}
pub fn get_char() -> Self {
Self::Char
}
}
#[derive(Debug, Clone, Copy)]
pub enum BinOp {
Add,
Sub,
Mul,
Div,
Rem,
BitXor,
BitAnd,
BitOr,
Shl,
Shr,
Eq,
Lt,
Le,
Ne,
Ge,
Gt,
Offset,
}
#[derive(Debug, Clone, Copy)]
pub enum LogicalOp {
And,
Or,
}
#[derive(Debug, Clone, Copy)]
pub enum UnOp {
Not,
Neg,
}
#[derive(Debug, Clone, Copy)]
pub enum ConstValue {
Bool(bool),
Char(char),
I8(i8),
I16(i16),
I32(i32),
I64(i64),
I128(i128),
U8(u8),
U16(u16),
U32(u32),
U64(u64),
U128(u128),
F32(f32),
F64(f64),
}