mod Main { fn add(a: i32, b: i32) -> i32 { return a + b; } fn check(a: i32) -> i32 { if a == 2 { return a; } else { return 0; } } pub fn main() -> i32 { let x: i32 = 2 + 3; let y: i32 = add(x, 4); return y; } }