edlang/lib/edlang_ir/src/lib.rs

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// Based on a cfg
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use std::collections::{BTreeMap, HashMap, HashSet};
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use edlang_span::Span;
use smallvec::SmallVec;
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pub mod scalar_int;
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#[derive(Debug, Clone, Default)]
pub struct SymbolTable {
pub symbols: BTreeMap<DefId, String>,
pub modules: BTreeMap<String, DefId>,
pub functions: BTreeMap<String, DefId>,
pub constants: BTreeMap<String, DefId>,
pub structs: BTreeMap<String, DefId>,
pub types: BTreeMap<String, DefId>,
}
#[derive(Debug, Clone, Default)]
pub struct ProgramBody {
pub top_level_module_names: BTreeMap<String, DefId>,
/// The top level modules.
pub top_level_modules: Vec<DefId>,
/// All the modules in a flat map.
pub modules: BTreeMap<DefId, ModuleBody>,
/// This stores all the functions from all modules
pub functions: BTreeMap<DefId, Body>,
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pub structs: BTreeMap<DefId, AdtBody>,
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/// The function signatures.
pub function_signatures: BTreeMap<DefId, (Vec<TypeInfo>, TypeInfo)>,
}
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#[derive(Debug, Clone)]
pub struct ModuleBody {
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pub module_id: DefId,
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pub parent_ids: Vec<DefId>,
pub name: String,
pub symbols: SymbolTable,
/// Functions defined in this module.
pub functions: HashSet<DefId>,
/// Structs defined in this module.
pub structs: HashSet<DefId>,
/// Types defined in this module.
pub types: HashSet<DefId>,
/// Constants defined in this module.
pub constants: HashSet<DefId>,
/// Submodules defined in this module.
pub modules: HashSet<DefId>,
/// Imported items. symbol -> id
pub imports: BTreeMap<String, DefId>,
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pub span: Span,
}
/// Definition id.
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#[derive(Debug, Clone, Copy, PartialEq, Eq, PartialOrd, Ord, Hash, Default)]
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pub struct DefId {
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pub program_id: usize,
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pub id: usize,
}
#[derive(Debug, Clone)]
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pub struct Body {
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pub def_id: DefId,
pub is_pub: bool,
pub is_extern: bool,
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pub name: String,
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pub locals: SmallVec<[Local; 4]>,
pub blocks: SmallVec<[BasicBlock; 8]>,
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pub fn_span: Span,
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}
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impl Body {
pub fn get_args(&self) -> SmallVec<[Local; 4]> {
let mut args = SmallVec::default();
for x in &self.locals {
if let LocalKind::Arg = x.kind {
args.push(x.clone());
}
}
args
}
pub fn get_return_local(&self) -> Local {
self.locals[0].clone()
}
}
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#[derive(Debug, Clone)]
pub struct AdtBody {
pub def_id: DefId,
pub is_pub: bool,
pub name: String,
pub variants: Vec<AdtVariant>,
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pub name_to_idx: HashMap<String, usize>,
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pub span: Span,
}
/// struct field or enum variant
#[derive(Debug, Clone)]
pub struct AdtVariant {
pub def_id: DefId,
pub name: String,
pub ty: TypeInfo,
}
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#[derive(Debug, Clone)]
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pub struct DebugInfo {
pub id: usize,
pub span: Span,
}
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#[derive(Debug, Clone)]
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pub struct BasicBlock {
pub statements: SmallVec<[Statement; 8]>,
pub terminator: Terminator,
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pub terminator_span: Option<Span>,
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}
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#[derive(Debug, Clone)]
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pub struct Local {
pub mutable: bool,
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pub span: Option<Span>,
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pub debug_name: Option<String>,
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pub ty: TypeInfo,
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pub kind: LocalKind,
}
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impl Local {
pub fn new(
span: Option<Span>,
kind: LocalKind,
ty: TypeInfo,
debug_name: Option<String>,
mutable: bool,
) -> Self {
Self {
span,
kind,
ty,
debug_name,
mutable,
}
}
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pub const fn temp(ty: TypeKind) -> Self {
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Self {
span: None,
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ty: TypeInfo {
span: None,
kind: ty,
},
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kind: LocalKind::Temp,
debug_name: None,
mutable: false,
}
}
}
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#[derive(Debug, Clone, Copy)]
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pub enum LocalKind {
Temp,
Arg,
ReturnPointer,
}
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#[derive(Debug, Clone)]
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pub struct Statement {
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pub span: Option<Span>,
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pub kind: StatementKind,
}
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#[derive(Debug, Clone)]
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pub enum StatementKind {
Assign(Place, RValue),
StorageLive(usize),
StorageDead(usize),
}
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#[derive(Debug, Clone)]
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pub enum Terminator {
Target(usize),
Return,
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SwitchInt {
discriminator: Operand,
targets: SwitchTarget,
},
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Call {
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/// The function to call.
func: DefId,
/// The arguments.
args: Vec<RValue>,
/// The place in memory to store the return value of the function call.
destination: Place,
/// What basic block to jump to after the function call, if the function is non-diverging (i.e it returns control back).
target: Option<usize>,
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},
Unreachable,
}
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/// Used for ifs, match
#[derive(Debug, Clone)]
pub struct SwitchTarget {
pub values: Vec<ValueTree>,
pub targets: Vec<usize>,
}
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#[derive(Debug, Clone)]
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pub struct TypeInfo {
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pub span: Option<Span>,
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pub kind: TypeKind,
}
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#[derive(Debug, Clone)]
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pub enum TypeKind {
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Unit,
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Bool,
Char,
Int(IntTy),
Uint(UintTy),
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Float(FloatTy),
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FnDef(DefId, Vec<TypeInfo>), // The vec are generic types, not arg types
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Ptr(Box<TypeInfo>),
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Ref(bool, Box<TypeInfo>),
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Struct(DefId), // todo, add generics
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}
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impl TypeKind {
pub const fn is_unit(&self) -> bool {
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matches!(self, Self::Unit)
}
pub const fn is_integer(&self) -> bool {
matches!(self, Self::Int(_) | Self::Uint(_))
}
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pub fn get_falsy_value(&self) -> ValueTree {
match self {
Self::Bool => ValueTree::Leaf(ConstValue::Bool(false)),
Self::Char => todo!(),
Self::Int(ty) => match ty {
IntTy::I8 => ValueTree::Leaf(ConstValue::I8(0)),
IntTy::I16 => ValueTree::Leaf(ConstValue::I16(0)),
IntTy::I32 => ValueTree::Leaf(ConstValue::I32(0)),
IntTy::I64 => ValueTree::Leaf(ConstValue::I64(0)),
IntTy::I128 => ValueTree::Leaf(ConstValue::I128(0)),
IntTy::Isize => todo!(),
},
Self::Uint(ty) => match ty {
UintTy::U8 => ValueTree::Leaf(ConstValue::U8(0)),
UintTy::U16 => ValueTree::Leaf(ConstValue::U16(0)),
UintTy::U32 => ValueTree::Leaf(ConstValue::U32(0)),
UintTy::U64 => ValueTree::Leaf(ConstValue::U64(0)),
UintTy::U128 => ValueTree::Leaf(ConstValue::U128(0)),
UintTy::Usize => todo!(),
},
Self::Float(_) => todo!(),
TypeKind::Unit => unreachable!(),
TypeKind::FnDef(_, _) => unreachable!(),
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TypeKind::Ptr(_pointee) => todo!(),
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TypeKind::Ref(_, inner) => inner.kind.get_falsy_value(),
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TypeKind::Struct(_) => todo!(),
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}
}
}
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#[derive(Debug, Clone)]
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pub enum IntTy {
I128,
I64,
I32,
I16,
I8,
Isize,
}
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#[derive(Debug, Clone)]
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pub enum UintTy {
U128,
U64,
U32,
U16,
U8,
Usize,
}
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#[derive(Debug, Clone)]
pub enum FloatTy {
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F32,
F64,
}
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#[derive(Debug, Clone)]
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pub struct ConstData {
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pub span: Option<Span>,
pub type_info: TypeInfo,
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pub kind: ConstKind,
}
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#[derive(Debug, Clone)]
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pub enum ConstKind {
Value(ValueTree),
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ZeroSized,
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}
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#[derive(Debug, Clone)]
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pub enum ValueTree {
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Leaf(ConstValue),
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Branch(Vec<Self>),
}
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impl ValueTree {
pub fn get_type(&self) -> TypeKind {
match self {
ValueTree::Leaf(value) => match value {
ConstValue::Bool(_) => TypeKind::Bool,
ConstValue::I8(_) => TypeKind::Int(IntTy::I8),
ConstValue::I16(_) => TypeKind::Int(IntTy::I16),
ConstValue::I32(_) => TypeKind::Int(IntTy::I32),
ConstValue::I64(_) => TypeKind::Int(IntTy::I64),
ConstValue::I128(_) => TypeKind::Int(IntTy::I128),
ConstValue::U8(_) => TypeKind::Uint(UintTy::U8),
ConstValue::U16(_) => TypeKind::Uint(UintTy::U16),
ConstValue::U32(_) => TypeKind::Uint(UintTy::U32),
ConstValue::U64(_) => TypeKind::Uint(UintTy::U64),
ConstValue::U128(_) => TypeKind::Uint(UintTy::U8),
ConstValue::F32(_) => TypeKind::Float(FloatTy::F32),
ConstValue::F64(_) => TypeKind::Float(FloatTy::F64),
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ConstValue::Char(_) => TypeKind::Char,
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},
ValueTree::Branch(_) => todo!(),
}
}
}
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#[derive(Debug, Clone)]
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pub enum RValue {
Use(Operand),
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Ref(bool, Operand),
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BinOp(BinOp, Operand, Operand),
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LogicOp(LogicalOp, Operand, Operand),
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UnOp(UnOp, Operand),
}
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#[derive(Debug, Clone)]
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pub enum Operand {
Copy(Place),
Move(Place),
Constant(ConstData),
}
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#[derive(Debug, Clone)]
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pub struct Place {
pub local: usize,
pub projection: SmallVec<[PlaceElem; 1]>,
}
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#[derive(Debug, Clone, Copy)]
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pub enum PlaceElem {
Deref,
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Field { field_idx: usize },
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Index { local: usize },
}
impl TypeKind {
pub fn get_i128() -> Self {
Self::Int(IntTy::I128)
}
pub fn get_i64() -> Self {
Self::Int(IntTy::I64)
}
pub fn get_i32() -> Self {
Self::Int(IntTy::I32)
}
pub fn get_i16() -> Self {
Self::Int(IntTy::I16)
}
pub fn get_i8() -> Self {
Self::Int(IntTy::I8)
}
pub fn get_u128() -> Self {
Self::Uint(UintTy::U128)
}
pub fn get_u64() -> Self {
Self::Uint(UintTy::U64)
}
pub fn get_u32() -> Self {
Self::Uint(UintTy::U32)
}
pub fn get_u16() -> Self {
Self::Uint(UintTy::U16)
}
pub fn get_u8() -> Self {
Self::Uint(UintTy::U8)
}
pub fn get_f32() -> Self {
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Self::Float(FloatTy::F32)
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}
pub fn get_f64() -> Self {
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Self::Float(FloatTy::F64)
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}
pub fn get_bool() -> Self {
Self::Bool
}
pub fn get_char() -> Self {
Self::Char
}
}
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#[derive(Debug, Clone, Copy)]
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pub enum BinOp {
Add,
Sub,
Mul,
Div,
Rem,
BitXor,
BitAnd,
BitOr,
Shl,
Shr,
Eq,
Lt,
Le,
Ne,
Ge,
Gt,
Offset,
}
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// Diferent than BinOp because operands needs to be lazily evaluated.
#[derive(Debug, Clone, Copy)]
pub enum LogicalOp {
And,
Or,
}
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#[derive(Debug, Clone, Copy)]
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pub enum UnOp {
Not,
Neg,
}
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#[derive(Debug, Clone, Copy)]
pub enum ConstValue {
Bool(bool),
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Char(char),
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I8(i8),
I16(i16),
I32(i32),
I64(i64),
I128(i128),
U8(u8),
U16(u16),
U32(u32),
U64(u64),
U128(u128),
F32(f32),
F64(f64),
}