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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="Spans represent periods of time in which a program was executing in a particular context."><title>tracing::span - Rust</title><link rel="preload" as="font" type="font/woff2" crossorigin href="../../static.files/SourceSerif4-Regular-46f98efaafac5295.ttf.woff2"><link rel="preload" as="font" type="font/woff2" crossorigin href="../../static.files/FiraSans-Regular-018c141bf0843ffd.woff2"><link rel="preload" as="font" type="font/woff2" crossorigin href="../../static.files/FiraSans-Medium-8f9a781e4970d388.woff2"><link rel="preload" as="font" type="font/woff2" crossorigin href="../../static.files/SourceCodePro-Regular-562dcc5011b6de7d.ttf.woff2"><link rel="preload" as="font" type="font/woff2" crossorigin href="../../static.files/SourceCodePro-Semibold-d899c5a5c4aeb14a.ttf.woff2"><link rel="stylesheet" href="../../static.files/normalize-76eba96aa4d2e634.css"><link rel="stylesheet" href="../../static.files/rustdoc-ac92e1bbe349e143.css"><meta name="rustdoc-vars" data-root-path="../../" data-static-root-path="../../static.files/" data-current-crate="tracing" data-themes="" data-resource-suffix="" data-rustdoc-version="1.76.0 (07dca489a 2024-02-04)" data-channel="1.76.0" data-search-js="search-2b6ce74ff89ae146.js" data-settings-js="settings-4313503d2e1961c2.js" ><script src="../../static.files/storage-f2adc0d6ca4d09fb.js"></script><script defer src="../sidebar-items.js"></script><script defer src="../../static.files/main-305769736d49e732.js"></script><noscript><link rel="stylesheet" href="../../static.files/noscript-feafe1bb7466e4bd.css"></noscript><link rel="alternate icon" type="image/png" href="../../static.files/favicon-16x16-8b506e7a72182f1c.png"><link rel="alternate icon" type="image/png" href="../../static.files/favicon-32x32-422f7d1d52889060.png"><link rel="icon" type="image/svg+xml" href="../../static.files/favicon-2c020d218678b618.svg"></head><body class="rustdoc mod"><!--[if lte IE 11]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="mobile-topbar"><button class="sidebar-menu-toggle">☰</button><a class="logo-container" href="../../tracing/index.html"><img src="https://raw.githubusercontent.com/tokio-rs/tracing/master/assets/logo-type.png" alt=""></a></nav><nav class="sidebar"><div class="sidebar-crate"><a class="logo-container" href="../../tracing/index.html"><img src="https://raw.githubusercontent.com/tokio-rs/tracing/master/assets/logo-type.png" alt="logo"></a><h2><a href="../../tracing/index.html">tracing</a><span class="version">0.1.40</span></h2></div><h2 class="location"><a href="#">Module span</a></h2><div class="sidebar-elems"><section><ul class="block"><li><a href="#structs">Structs</a></li><li><a href="#traits">Traits</a></li></ul></section><h2><a href="../index.html">In crate tracing</a></h2></div></nav><div class="sidebar-resizer"></div>
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<main><div class="width-limiter"><nav class="sub"><form class="search-form"><span></span><div id="sidebar-button" tabindex="-1"><a href="../../tracing/all.html" title="show sidebar"></a></div><input class="search-input" name="search" aria-label="Run search in the documentation" autocomplete="off" spellcheck="false" placeholder="Click or press ‘S’ to search, ‘?’ for more options…" type="search"><div id="help-button" tabindex="-1"><a href="../../help.html" title="help">?</a></div><div id="settings-menu" tabindex="-1"><a href="../../settings.html" title="settings"><img width="22" height="22" alt="Change settings" src="../../static.files/wheel-7b819b6101059cd0.svg"></a></div></form></nav><section id="main-content" class="content"><div class="main-heading"><h1>Module <a href="../index.html">tracing</a>::<wbr><a class="mod" href="#">span</a><button id="copy-path" title="Copy item path to clipboard"><img src="../../static.files/clipboard-7571035ce49a181d.svg" width="19" height="18" alt="Copy item path"></button></h1><span class="out-of-band"><a class="src" href="../../src/tracing/span.rs.html#1-1623">source</a> · <button id="toggle-all-docs" title="collapse all docs">[<span>−</span>]</button></span></div><details class="toggle top-doc" open><summary class="hideme"><span>Expand description</span></summary><div class="docblock"><p>Spans represent periods of time in which a program was executing in a
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particular context.</p>
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<p>A span consists of <a href="../field/index.html" title="mod tracing::field">fields</a>, user-defined key-value pairs of arbitrary data
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that describe the context the span represents, and a set of fixed attributes
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that describe all <code>tracing</code> spans and events. Attributes describing spans
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include:</p>
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<ul>
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<li>An <a href="struct.Id.html" title="struct tracing::span::Id"><code>Id</code></a> assigned by the subscriber that uniquely identifies it in relation
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to other spans.</li>
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<li>The span’s <a href="#span-relationships">parent</a> in the trace tree.</li>
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<li><a href="../struct.Metadata.html" title="struct tracing::Metadata">Metadata</a> that describes static characteristics of all spans
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originating from that callsite, such as its name, source code location,
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<a href="../struct.Level.html" title="struct tracing::Level">verbosity level</a>, and the names of its fields.</li>
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</ul>
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<h2 id="creating-spans"><a href="#creating-spans">Creating Spans</a></h2>
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<p>Spans are created using the <a href="../macro.span.html" title="macro tracing::span"><code>span!</code></a> macro. This macro is invoked with the
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following arguments, in order:</p>
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<ul>
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<li>The <a href="../struct.Metadata.html#method.target" title="method tracing::Metadata::target"><code>target</code></a> and/or <a href="#span-relationships"><code>parent</code></a> attributes, if the user wishes to
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override their default values.</li>
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<li>The span’s <a href="../struct.Level.html" title="struct tracing::Level">verbosity level</a></li>
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<li>A string literal providing the span’s name.</li>
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<li>Finally, zero or more arbitrary key/value fields.</li>
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</ul>
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<p>For example:</p>
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<div class="example-wrap"><pre class="rust rust-example-rendered"><code><span class="kw">use </span>tracing::{span, Level};
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<span class="doccomment">/// Construct a new span at the `INFO` level named "my_span", with a single
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/// field named answer , with the value `42`.
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</span><span class="kw">let </span>my_span = <span class="macro">span!</span>(Level::INFO, <span class="string">"my_span"</span>, answer = <span class="number">42</span>);</code></pre></div>
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<p>The documentation for the <a href="../macro.span.html" title="macro tracing::span"><code>span!</code></a> macro provides additional examples of
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the various options that exist when creating spans.</p>
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<p>The <a href="../macro.trace_span.html" title="macro tracing::trace_span"><code>trace_span!</code></a>, <a href="../macro.debug_span.html" title="macro tracing::debug_span"><code>debug_span!</code></a>, <a href="../macro.info_span.html" title="macro tracing::info_span"><code>info_span!</code></a>, <a href="../macro.warn_span.html" title="macro tracing::warn_span"><code>warn_span!</code></a>, and
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<a href="../macro.error_span.html" title="macro tracing::error_span"><code>error_span!</code></a> exist as shorthand for constructing spans at various
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verbosity levels.</p>
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<h3 id="recording-span-creation"><a href="#recording-span-creation">Recording Span Creation</a></h3>
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<p>The <a href="struct.Attributes.html" title="struct tracing::span::Attributes"><code>Attributes</code></a> type contains data associated with a span, and is
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provided to the <a href="../trait.Subscriber.html" title="trait tracing::Subscriber"><code>Subscriber</code></a> when a new span is created. It contains
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the span’s metadata, the ID of <a href="#span-relationships">the span’s parent</a> if one was
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explicitly set, and any fields whose values were recorded when the span was
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constructed. The subscriber, which is responsible for recording <code>tracing</code>
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data, can then store or record these values.</p>
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<h2 id="the-span-lifecycle"><a href="#the-span-lifecycle">The Span Lifecycle</a></h2><h3 id="entering-a-span"><a href="#entering-a-span">Entering a Span</a></h3>
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<p>A thread of execution is said to <em>enter</em> a span when it begins executing,
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and <em>exit</em> the span when it switches to another context. Spans may be
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entered through the <a href="../struct.Span.html#method.enter" title="method tracing::Span::enter"><code>enter</code></a>, <a href="../struct.Span.html#method.entered" title="method tracing::Span::entered"><code>entered</code></a>, and <a href="../struct.Span.html#method.in_scope" title="method tracing::Span::in_scope"><code>in_scope</code></a> methods.</p>
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<p>The <a href="../struct.Span.html#method.enter" title="method tracing::Span::enter"><code>enter</code></a> method enters a span, returning a <a href="struct.Entered.html" title="struct tracing::span::Entered">guard</a> that exits the span
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when dropped</p>
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<div class="example-wrap"><pre class="rust rust-example-rendered"><code><span class="kw">let </span>my_var: u64 = <span class="number">5</span>;
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<span class="kw">let </span>my_span = <span class="macro">span!</span>(Level::TRACE, <span class="string">"my_span"</span>, my_var);
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<span class="comment">// `my_span` exists but has not been entered.
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// Enter `my_span`...
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</span><span class="kw">let </span>_enter = my_span.enter();
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<span class="comment">// Perform some work inside of the context of `my_span`...
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// Dropping the `_enter` guard will exit the span.</span></code></pre></div>
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<div class="example-wrap" style="display:inline-block"><pre class="compile_fail" style="white-space:normal;font:inherit;">
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<strong>Warning</strong>: In asynchronous code that uses async/await syntax,
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<code>Span::enter</code> may produce incorrect traces if the returned drop
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guard is held across an await point. See
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<a href="struct.Span.html#in-asynchronous-code">the method documentation</a>
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for details.
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</pre></div>
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<p>The <a href="../struct.Span.html#method.entered" title="method tracing::Span::entered"><code>entered</code></a> method is analogous to <a href="../struct.Span.html#method.enter" title="method tracing::Span::enter"><code>enter</code></a>, but moves the span into
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the returned guard, rather than borrowing it. This allows creating and
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entering a span in a single expression:</p>
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<div class="example-wrap"><pre class="rust rust-example-rendered"><code><span class="comment">// Create a span and enter it, returning a guard:
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</span><span class="kw">let </span>span = <span class="macro">span!</span>(Level::INFO, <span class="string">"my_span"</span>).entered();
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<span class="comment">// We are now inside the span! Like `enter()`, the guard returned by
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// `entered()` will exit the span when it is dropped...
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// ...but, it can also be exited explicitly, returning the `Span`
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// struct:
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</span><span class="kw">let </span>span = span.exit();</code></pre></div>
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<p>Finally, <a href="../struct.Span.html#method.in_scope" title="method tracing::Span::in_scope"><code>in_scope</code></a> takes a closure or function pointer and executes it
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inside the span:</p>
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<div class="example-wrap"><pre class="rust rust-example-rendered"><code><span class="kw">let </span>my_var: u64 = <span class="number">5</span>;
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<span class="kw">let </span>my_span = <span class="macro">span!</span>(Level::TRACE, <span class="string">"my_span"</span>, my_var = <span class="kw-2">&</span>my_var);
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my_span.in_scope(|| {
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<span class="comment">// perform some work in the context of `my_span`...
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</span>});
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<span class="comment">// Perform some work outside of the context of `my_span`...
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</span>my_span.in_scope(|| {
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<span class="comment">// Perform some more work in the context of `my_span`.
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</span>});</code></pre></div>
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<pre class="ignore" style="white-space:normal;font:inherit;">
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<strong>Note</strong>: Since entering a span takes <code>&self</code>, and
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<code>Span</code>s are <code>Clone</code>, <code>Send</code>, and
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<code>Sync</code>, it is entirely valid for multiple threads to enter the
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same span concurrently.
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</pre>
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<h3 id="span-relationships"><a href="#span-relationships">Span Relationships</a></h3>
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<p>Spans form a tree structure — unless it is a root span, all spans have a
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<em>parent</em>, and may have one or more <em>children</em>. When a new span is created,
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the current span becomes the new span’s parent. The total execution time of
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a span consists of the time spent in that span and in the entire subtree
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represented by its children. Thus, a parent span always lasts for at least
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as long as the longest-executing span in its subtree.</p>
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<div class="example-wrap"><pre class="rust rust-example-rendered"><code><span class="comment">// this span is considered the "root" of a new trace tree:
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</span><span class="macro">span!</span>(Level::INFO, <span class="string">"root"</span>).in_scope(|| {
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<span class="comment">// since we are now inside "root", this span is considered a child
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// of "root":
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</span><span class="macro">span!</span>(Level::DEBUG, <span class="string">"outer_child"</span>).in_scope(|| {
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<span class="comment">// this span is a child of "outer_child", which is in turn a
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// child of "root":
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</span><span class="macro">span!</span>(Level::TRACE, <span class="string">"inner_child"</span>).in_scope(|| {
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<span class="comment">// and so on...
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</span>});
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});
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<span class="comment">// another span created here would also be a child of "root".
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</span>});</code></pre></div>
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<p>In addition, the parent of a span may be explicitly specified in
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the <code>span!</code> macro. For example:</p>
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<div class="example-wrap"><pre class="rust rust-example-rendered"><code><span class="comment">// Create, but do not enter, a span called "foo".
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</span><span class="kw">let </span>foo = <span class="macro">span!</span>(Level::INFO, <span class="string">"foo"</span>);
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<span class="comment">// Create and enter a span called "bar".
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</span><span class="kw">let </span>bar = <span class="macro">span!</span>(Level::INFO, <span class="string">"bar"</span>);
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<span class="kw">let </span>_enter = bar.enter();
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<span class="comment">// Although we have currently entered "bar", "baz"'s parent span
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// will be "foo".
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</span><span class="kw">let </span>baz = <span class="macro">span!</span>(parent: <span class="kw-2">&</span>foo, Level::INFO, <span class="string">"baz"</span>);</code></pre></div>
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<p>A child span should typically be considered <em>part</em> of its parent. For
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example, if a subscriber is recording the length of time spent in various
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spans, it should generally include the time spent in a span’s children as
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part of that span’s duration.</p>
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<p>In addition to having zero or one parent, a span may also <em>follow from</em> any
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number of other spans. This indicates a causal relationship between the span
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and the spans that it follows from, but a follower is <em>not</em> typically
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considered part of the duration of the span it follows. Unlike the parent, a
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span may record that it follows from another span after it is created, using
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the <a href="../struct.Span.html#method.follows_from" title="method tracing::Span::follows_from"><code>follows_from</code></a> method.</p>
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<p>As an example, consider a listener task in a server. As the listener accepts
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incoming connections, it spawns new tasks that handle those connections. We
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might want to have a span representing the listener, and instrument each
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spawned handler task with its own span. We would want our instrumentation to
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record that the handler tasks were spawned as a result of the listener task.
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However, we might not consider the handler tasks to be <em>part</em> of the time
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spent in the listener task, so we would not consider those spans children of
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the listener span. Instead, we would record that the handler tasks follow
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from the listener, recording the causal relationship but treating the spans
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as separate durations.</p>
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<h3 id="closing-spans"><a href="#closing-spans">Closing Spans</a></h3>
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<p>Execution may enter and exit a span multiple times before that span is
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<em>closed</em>. Consider, for example, a future which has an associated
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|
span and enters that span every time it is polled:</p>
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|
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<div class="example-wrap"><pre class="rust rust-example-rendered"><code><span class="kw">struct </span>MyFuture {
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<span class="comment">// data
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</span>span: tracing::Span,
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}
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|
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<span class="kw">impl </span>Future <span class="kw">for </span>MyFuture {
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<span class="kw">type </span>Output = ();
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<span class="kw">fn </span>poll(<span class="self">self</span>: Pin<<span class="kw-2">&mut </span><span class="self">Self</span>>, _cx: <span class="kw-2">&mut </span>Context<<span class="lifetime">'_</span>>) -> Poll<<span class="self">Self</span>::Output> {
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<span class="kw">let </span>_enter = <span class="self">self</span>.span.enter();
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<span class="comment">// Do actual future work...
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</span>}
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}</code></pre></div>
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<p>If this future was spawned on an executor, it might yield one or more times
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before <code>poll</code> returns <a href="https://doc.rust-lang.org/1.76.0/core/task/poll/enum.Poll.html#variant.Ready" title="variant core::task::poll::Poll::Ready"><code>Poll::Ready</code></a>. If the future were to yield, then
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the executor would move on to poll the next future, which may <em>also</em> enter
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an associated span or series of spans. Therefore, it is valid for a span to
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be entered repeatedly before it completes. Only the time when that span or
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one of its children was the current span is considered to be time spent in
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that span. A span which is not executing and has not yet been closed is said
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to be <em>idle</em>.</p>
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<p>Because spans may be entered and exited multiple times before they close,
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<a href="../trait.Subscriber.html" title="trait tracing::Subscriber"><code>Subscriber</code></a>s have separate trait methods which are called to notify them
|
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of span exits and when span handles are dropped. When execution exits a
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span, <a href="../trait.Subscriber.html#tymethod.exit" title="method tracing::Subscriber::exit"><code>exit</code></a> will always be called with that span’s ID to notify the
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subscriber that the span has been exited. When span handles are dropped, the
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<a href="../trait.Subscriber.html#method.drop_span" title="method tracing::Subscriber::drop_span"><code>drop_span</code></a> method is called with that span’s ID. The subscriber may use
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this to determine whether or not the span will be entered again.</p>
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<p>If there is only a single handle with the capacity to exit a span, dropping
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that handle “closes” the span, since the capacity to enter it no longer
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exists. For example:</p>
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|
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<div class="example-wrap"><pre class="rust rust-example-rendered"><code>{
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<span class="macro">span!</span>(Level::TRACE, <span class="string">"my_span"</span>).in_scope(|| {
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<span class="comment">// perform some work in the context of `my_span`...
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</span>}); <span class="comment">// --> Subscriber::exit(my_span)
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|
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// The handle to `my_span` only lives inside of this block; when it is
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// dropped, the subscriber will be informed via `drop_span`.
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|
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</span>} <span class="comment">// --> Subscriber::drop_span(my_span)</span></code></pre></div>
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<p>However, if multiple handles exist, the span can still be re-entered even if
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one or more is dropped. For determining when <em>all</em> handles to a span have
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been dropped, <code>Subscriber</code>s have a <a href="../trait.Subscriber.html#method.clone_span" title="method tracing::Subscriber::clone_span"><code>clone_span</code></a> method, which is called
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|
every time a span handle is cloned. Combined with <code>drop_span</code>, this may be
|
|||
|
used to track the number of handles to a given span — if <code>drop_span</code> has
|
|||
|
been called one more time than the number of calls to <code>clone_span</code> for a
|
|||
|
given ID, then no more handles to the span with that ID exist. The
|
|||
|
subscriber may then treat it as closed.</p>
|
|||
|
<h2 id="when-to-use-spans"><a href="#when-to-use-spans">When to use spans</a></h2>
|
|||
|
<p>As a rule of thumb, spans should be used to represent discrete units of work
|
|||
|
(e.g., a given request’s lifetime in a server) or periods of time spent in a
|
|||
|
given context (e.g., time spent interacting with an instance of an external
|
|||
|
system, such as a database).</p>
|
|||
|
<p>Which scopes in a program correspond to new spans depend somewhat on user
|
|||
|
intent. For example, consider the case of a loop in a program. Should we
|
|||
|
construct one span and perform the entire loop inside of that span, like:</p>
|
|||
|
|
|||
|
<div class="example-wrap"><pre class="rust rust-example-rendered"><code><span class="kw">let </span>span = <span class="macro">span!</span>(Level::TRACE, <span class="string">"my_loop"</span>);
|
|||
|
<span class="kw">let </span>_enter = span.enter();
|
|||
|
<span class="kw">for </span>i <span class="kw">in </span><span class="number">0</span>..n {
|
|||
|
<span class="comment">// ...
|
|||
|
</span>}</code></pre></div>
|
|||
|
<p>Or, should we create a new span for each iteration of the loop, as in:</p>
|
|||
|
|
|||
|
<div class="example-wrap"><pre class="rust rust-example-rendered"><code><span class="kw">for </span>i <span class="kw">in </span><span class="number">0</span>..n {
|
|||
|
<span class="kw">let </span>span = <span class="macro">span!</span>(Level::TRACE, <span class="string">"my_loop"</span>, iteration = i);
|
|||
|
<span class="kw">let </span>_enter = span.enter();
|
|||
|
<span class="comment">// ...
|
|||
|
</span>}</code></pre></div>
|
|||
|
<p>Depending on the circumstances, we might want to do either, or both. For
|
|||
|
example, if we want to know how long was spent in the loop overall, we would
|
|||
|
create a single span around the entire loop; whereas if we wanted to know how
|
|||
|
much time was spent in each individual iteration, we would enter a new span
|
|||
|
on every iteration.</p>
|
|||
|
</div></details><h2 id="structs" class="section-header"><a href="#structs">Structs</a></h2><ul class="item-table"><li><div class="item-name"><a class="struct" href="struct.Attributes.html" title="struct tracing::span::Attributes">Attributes</a></div><div class="desc docblock-short">Attributes provided to a <code>Subscriber</code> describing a new span when it is
|
|||
|
created.</div></li><li><div class="item-name"><a class="struct" href="struct.Entered.html" title="struct tracing::span::Entered">Entered</a></div><div class="desc docblock-short">A guard representing a span which has been entered and is currently
|
|||
|
executing.</div></li><li><div class="item-name"><a class="struct" href="struct.EnteredSpan.html" title="struct tracing::span::EnteredSpan">EnteredSpan</a></div><div class="desc docblock-short">An owned version of <a href="struct.Entered.html" title="struct tracing::span::Entered"><code>Entered</code></a>, a guard representing a span which has been
|
|||
|
entered and is currently executing.</div></li><li><div class="item-name"><a class="struct" href="struct.Id.html" title="struct tracing::span::Id">Id</a></div><div class="desc docblock-short">Identifies a span within the context of a subscriber.</div></li><li><div class="item-name"><a class="struct" href="struct.Record.html" title="struct tracing::span::Record">Record</a></div><div class="desc docblock-short">A set of fields recorded by a span.</div></li><li><div class="item-name"><a class="struct" href="struct.Span.html" title="struct tracing::span::Span">Span</a></div><div class="desc docblock-short">A handle representing a span, with the capability to enter the span if it
|
|||
|
exists.</div></li></ul><h2 id="traits" class="section-header"><a href="#traits">Traits</a></h2><ul class="item-table"><li><div class="item-name"><a class="trait" href="trait.AsId.html" title="trait tracing::span::AsId">AsId</a></div><div class="desc docblock-short">Trait implemented by types which have a span <code>Id</code>.</div></li></ul></section></div></main></body></html>
|