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backend_sdl.cpp
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Clean up and fix semaphores and threading
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2017-08-31 19:18:07 +02:00 |
backend_sdl.h
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Remove duplicate semaphore
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2017-08-31 19:36:27 +02:00 |
client.cpp
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Improved ghost file management
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2017-09-28 16:01:58 +02:00 |
client.h
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Improved ghost file management
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2017-09-28 16:01:58 +02:00 |
fetcher.cpp
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Revert "Merge GAME_VERSION and GAME_RELEASE_VERSION"
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2017-09-03 23:46:15 +02:00 |
fetcher.h
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Fetcher: sephamore instead of spinlock, exit thread gracefully
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2017-08-30 23:14:00 +02:00 |
friends.cpp
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Ensure null-termination in str_escape
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2017-07-08 13:06:03 +02:00 |
friends.h
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Improve friends and foes feature
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2015-07-28 16:13:29 +02:00 |
graphics_threaded.cpp
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Fix graphics init to be later so that user resolution is available
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2017-08-31 23:42:21 +02:00 |
graphics_threaded.h
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Windows DPI fixes #2
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2017-07-09 09:44:07 +02:00 |
input.cpp
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Enable -Wextra and -Wformat=2
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2017-07-27 20:38:17 +02:00 |
input.h
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Enable -Wextra and -Wformat=2
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2017-07-27 20:38:17 +02:00 |
keynames.h
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Use scancodes instead of keycodes for input (fixes #796, please test)
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2017-07-21 19:53:49 +02:00 |
serverbrowser.cpp
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Fix crash with broken ddnet-info.json
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2017-09-20 22:25:55 +02:00 |
serverbrowser.h
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Introduce ddnet-info.json
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2017-09-03 17:42:04 +02:00 |
sound.cpp
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Merge branch 'master' into leak_fix
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2017-07-31 20:42:32 +02:00 |
sound.h
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Try using more modern SDL audio interface
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2017-07-30 12:33:51 +02:00 |
text.cpp
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removed some spaces
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2017-07-28 20:44:03 +02:00 |
updater.cpp
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Revert "Merge GAME_VERSION and GAME_RELEASE_VERSION"
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2017-09-03 23:46:15 +02:00 |
updater.h
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Allow updating dll files. Replace vectors with map.
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2015-08-29 23:48:04 +03:00 |