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48 lines
1.2 KiB
C++
48 lines
1.2 KiB
C++
/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
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/* If you are missing that file, acquire a complete release at teeworlds.com. */
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#ifndef ENGINE_MAP_H
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#define ENGINE_MAP_H
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#include "kernel.h"
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#include <base/hash.h>
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enum
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{
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MAX_MAP_LENGTH = 128
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};
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class IMap : public IInterface
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{
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MACRO_INTERFACE("map", 0)
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public:
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virtual void *GetData(int Index) = 0;
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virtual int GetDataSize(int Index) const = 0;
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virtual void *GetDataSwapped(int Index) = 0;
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virtual void UnloadData(int Index) = 0;
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virtual int NumData() const = 0;
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virtual void *GetItem(int Index, int *pType = nullptr, int *pID = nullptr) = 0;
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virtual int GetItemSize(int Index) = 0;
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virtual void GetType(int Type, int *pStart, int *pNum) = 0;
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virtual void *FindItem(int Type, int ID) = 0;
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virtual int NumItems() const = 0;
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};
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class IEngineMap : public IMap
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{
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MACRO_INTERFACE("enginemap", 0)
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public:
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virtual bool Load(const char *pMapName) = 0;
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virtual void Unload() = 0;
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virtual bool IsLoaded() const = 0;
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virtual IOHANDLE File() const = 0;
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virtual SHA256_DIGEST Sha256() const = 0;
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virtual unsigned Crc() const = 0;
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virtual int MapSize() const = 0;
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};
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extern IEngineMap *CreateEngineMap();
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#endif
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