ddnet/src/game/teamscore.cpp

44 lines
953 B
C++

/* (c) Shereef Marzouk. See "licence DDRace.txt" and the readme.txt in the root of the distribution for more information. */
#include "teamscore.h"
CTeamsCore::CTeamsCore()
{
Reset();
}
bool CTeamsCore::SameTeam(int ClientID1, int ClientID2)
{
return m_Team[ClientID1] == m_Team[ClientID2];
}
int CTeamsCore::Team(int ClientID)
{
return m_Team[ClientID];
}
void CTeamsCore::Team(int ClientID, int Team)
{
m_Team[ClientID] = Team;
}
bool CTeamsCore::CanCollide(int ClientID1, int ClientID2)
{
if (m_Team[ClientID1] == m_IsDDRace16 ? VANILLA_TEAM_SUPER : TEAM_SUPER || m_Team[ClientID2] == m_IsDDRace16 ? VANILLA_TEAM_SUPER : TEAM_SUPER
|| ClientID1 == ClientID2)
return true;
if (m_IsSolo[ClientID1] || m_IsSolo[ClientID2])
return false;
return m_Team[ClientID1] == m_Team[ClientID2];
}
void CTeamsCore::Reset()
{
m_IsDDRace16 = false;
for (int i = 0; i < MAX_CLIENTS; ++i)
{
m_Team[i] = TEAM_FLOCK;
m_IsSolo[i] = false;
}
}