ddnet/src/game/editor
bors[bot] 4875b0993a
Merge #2907
2907: properly set sound envelope offsets for sound sources r=def- a=Patiga

before, `m_SoundEnvOffset` was always set to the same value as `m_PosEnvOffset`, due to wrong behavior in the ui.

Co-authored-by: patiga <patigatus21@gmail.com>
2020-09-22 14:17:21 +00:00
..
auto_map.cpp Silence GCC warning 2020-05-23 18:11:35 +02:00
auto_map.h Optimize automatic automap to automap only around changes. 2018-10-09 12:56:48 +03:00
editor.cpp Merge #2906 2020-09-22 13:13:16 +00:00
editor.h Editor: Select game layer by default 2020-09-21 19:36:28 +02:00
explanations.cpp Replaced tile names. 2020-09-13 23:00:49 +03:00
io.cpp Editor: Select game layer by default 2020-09-21 19:36:28 +02:00
layer_game.cpp Add auto game tiles to all possible layers, increase layer size if needed 2019-03-12 02:35:29 +01:00
layer_quads.cpp Use fixed point conversion consistently 2020-09-22 15:29:16 +03:00
layer_sounds.cpp Get rid of the clamp that breaks most editor value selection 2020-05-30 09:09:01 +02:00
layer_tiles.cpp clang-format: fix style 2020-09-14 16:00:51 +02:00
popups.cpp Merge #2907 2020-09-22 14:17:21 +00:00