ddnet/src/engine
Magnus Auvinen 8233a44b60 an update :D
2007-07-29 22:09:15 +00:00
..
client an update :D 2007-07-29 22:09:15 +00:00
server an update :D 2007-07-29 22:09:15 +00:00
compression.cpp large rewrite and code cleanup 2007-07-13 13:40:04 +00:00
compression.h large rewrite and code cleanup 2007-07-13 13:40:04 +00:00
config.cpp 2007-07-22 13:19:18 +00:00
config.h increased vb size. added support for settings config variables from the chat line 2007-07-27 00:03:28 +00:00
config_variables.h removed the batch functions as it did next to nothing. changed some of the default values. cleaned up some of the config variables. added options in the menu to control gfx quality of the game. 2007-07-29 15:55:04 +00:00
datafile.cpp Swaps for big endian systems. 2007-07-14 15:57:40 +00:00
datafile.h large change. moved around all source. splitted server and client into separate files 2007-05-24 20:54:08 +00:00
interface.h removed the batch functions as it did next to nothing. changed some of the default values. cleaned up some of the config variables. added options in the menu to control gfx quality of the game. 2007-07-29 15:55:04 +00:00
map.cpp fixed server config variables. fixed better naming of maps 2007-07-26 20:07:45 +00:00
msg.cpp added chat, better damage indicators 2007-07-14 13:09:42 +00:00
network.cpp fixed that the server will crash if a client is dropped due to timeout 2007-07-26 19:53:49 +00:00
network.h lots of cool new features :D new master server 2007-07-21 18:07:27 +00:00
packet.h an update :D 2007-07-29 22:09:15 +00:00
ringbuffer.h large rewrite and code cleanup 2007-07-13 13:40:04 +00:00
snapshot.cpp an update :D 2007-07-29 22:09:15 +00:00
snapshot.h an update :D 2007-07-29 22:09:15 +00:00
versions.h large rewrite and code cleanup 2007-07-13 13:40:04 +00:00