ddnet/src/engine
Robert Müller f7b8738f91 Remove obsolete TODO about improving demo player map checking
We already use `CClient::LoadMapSearch` to load maps for demo playback, so maps in the `maps` folder are already considered. Using the map CRC is deprecated, we do not want to check it.
2023-10-16 21:53:37 +02:00
..
client Merge pull request #7353 from Robyt3/Engine-Jobpool-Refactoring 2023-10-15 22:29:33 +00:00
docs Merge #5918 2022-10-09 13:53:05 +00:00
external Update zlib to version 1.2.13 2022-10-14 14:53:24 +02:00
gfx Remove obsolete clang-tidy NOLINT comments 2023-10-11 17:22:59 +02:00
server Increase jobpool thread count based on hardware concurrency 2023-10-15 22:10:49 +02:00
shared Remove obsolete TODO about improving demo player map checking 2023-10-16 21:53:37 +02:00
antibot.h Forgot to add target here 2021-07-22 00:22:12 +02:00
Cargo.toml Add support for Rust code in DDNet 2022-10-19 23:46:06 +02:00
client.h Encapsulate/move IClient member variables 2023-10-03 17:56:17 +02:00
config.h Implement "reset" command 2021-12-27 01:13:11 +01:00
console.h Merge pull request #5434 from heinrich5991/pr_ddnet_loglevels 2023-08-01 09:20:06 +00:00
console.rs Fix typos 2023-09-05 22:32:09 +03:00
demo.h Refactor GetDemoName using IStorage::StripPathAndExtension 2023-10-16 21:53:32 +02:00
discord.h Only announce servers using Steam/Discord integration which are registered 2022-10-09 16:16:54 +02:00
editor.h dont switch to editor if loading fails 2023-08-26 22:13:13 +02:00
engine.h Clean up CServerLogger (fixes #6598) 2023-05-17 01:04:06 +02:00
favorites.h Allow multiple addresses per server in the serverbrowser 2022-07-10 16:52:07 +02:00
friends.h Bump friends limit from 1024 to 4096 (fixes #6096) 2022-12-06 10:31:43 +01:00
ghost.h Organize engine-shared includes 2022-05-29 20:02:22 +02:00
graphics.h Use client 'six' data structs for client 'seven' data 2023-10-06 18:14:38 +03:00
input.h Use dropdown menu to select game controller 2023-06-09 14:04:35 +02:00
kernel.h Fix misspellings 2022-10-25 13:51:56 -03:00
keys.h Regenerate key lists with latest SDL version 2023-05-30 23:39:47 +02:00
lib.rs Add support for Rust code in DDNet 2022-10-19 23:46:06 +02:00
map.h Add functions for reading/writing strings from/to datafile 2023-10-03 16:07:15 +02:00
message.h Add a simpler IServer::SnapNewItem() API based on some more generated data 2023-02-10 23:12:24 +03:00
rust.h Add support for Rust code in DDNet 2022-10-19 23:46:06 +02:00
server.h Add possibility to persist game data past map changes 2023-08-27 16:11:45 +02:00
serverbrowser.h Store number of filtered players when filtering 2023-10-01 20:53:29 +02:00
sound.h enhance editor toolbar sounds 2023-10-06 17:09:19 +02:00
sqlite.h Remove useless typedef in c++ 2022-06-25 21:05:54 +02:00
steam.h Only announce servers using Steam/Discord integration which are registered 2022-10-09 16:16:54 +02:00
storage.h Add IStorage::NumPaths to get number of storage locations 2023-07-03 20:06:39 +02:00
textrender.h Use icons for editor mode switching. 2023-10-08 01:17:20 +02:00
updater.h Overhauled job system 2017-11-23 15:47:38 +01:00
uuid.h Make sure headers compile standalone 2020-09-26 21:50:27 +02:00
warning.h Add block list for drivers 2020-11-05 21:07:14 +01:00