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3873: Add japanese compressed font r=def- a=TsFreddie This is a 57kb hiragana/katakana font sits between deja vu sans and source han sans. GlowSansJCompressed is a fork of Source Han Sans so the style and license are the same: https://github.com/welai/glow-sans/blob/master/docs/README-en.md Was torn between condensed (thiner) font and compressed (thinnest) font, but I figure since we want to fit them better, might as well make more text fit rather than less: ![image](https://user-images.githubusercontent.com/3797859/120436727-e0053f00-c3b1-11eb-8760-4c5afbb4a6da.png) The font weight is "book" because glow sans has 9 font weights instead of matching source han sans's 7. so the weight name was shifted. _Japanese translation will come later._ ## Checklist - [ ] Tested the change ingame - [ ] Provided screenshots if it is a visual change - [ ] Tested in combination with possibly related configuration options - [ ] Written a unit test if it works standalone, system.c especially - [ ] Considered possible null pointers and out of bounds array indexing - [ ] Changed no physics that affect existing maps - [ ] Tested the change with [ASan+UBSan or valgrind's memcheck](https://github.com/ddnet/ddnet/#using-addresssanitizer--undefinedbehavioursanitizer-or-valgrinds-memcheck) (optional) Co-authored-by: Freddie Wang <tsfreddiewang@gmail.com> |
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.. | ||
assets | ||
audio | ||
countryflags | ||
editor | ||
fonts | ||
languages | ||
mapres | ||
maps | ||
maps7 | ||
menuimages | ||
shader | ||
skins | ||
themes | ||
arrow.png | ||
autoexec_server.cfg | ||
blob.png | ||
browse_icons.png | ||
censorlist.txt | ||
console.png | ||
console_bar.png | ||
debug_font.png | ||
demo_buttons.png | ||
demo_buttons2.png | ||
emoticons.png | ||
file_icons.png | ||
game.png | ||
gui_buttons.png | ||
gui_cursor.png | ||
gui_icons.png | ||
gui_logo.png | ||
particles.png | ||
wordlist.txt |