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108 lines
2 KiB
C++
108 lines
2 KiB
C++
/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
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/* If you are missing that file, acquire a complete release at teeworlds.com. */
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#include "jobs.h"
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IJob::IJob() :
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m_Status(STATE_PENDING)
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{
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}
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IJob::IJob(const IJob &Other) :
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m_Status(STATE_PENDING)
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{
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}
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IJob &IJob::operator=(const IJob &Other)
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{
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m_Status = STATE_PENDING;
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return *this;
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}
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IJob::~IJob()
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{
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}
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int IJob::Status()
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{
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return m_Status.load();
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}
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CJobPool::CJobPool()
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{
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// empty the pool
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m_NumThreads = 0;
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m_Shutdown = false;
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m_Lock = lock_create();
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sphore_init(&m_Semaphore);
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m_pFirstJob = 0;
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m_pLastJob = 0;
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}
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CJobPool::~CJobPool()
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{
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m_Shutdown = true;
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for(int i = 0; i < m_NumThreads; i++)
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sphore_signal(&m_Semaphore);
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for(int i = 0; i < m_NumThreads; i++)
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{
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if(m_apThreads[i])
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thread_wait(m_apThreads[i]);
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}
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lock_destroy(m_Lock);
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sphore_destroy(&m_Semaphore);
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}
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void CJobPool::WorkerThread(void *pUser)
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{
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CJobPool *pPool = (CJobPool *)pUser;
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while(!pPool->m_Shutdown)
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{
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std::shared_ptr<IJob> pJob = 0;
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// fetch job from queue
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sphore_wait(&pPool->m_Semaphore);
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lock_wait(pPool->m_Lock);
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if(pPool->m_pFirstJob)
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{
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pJob = pPool->m_pFirstJob;
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pPool->m_pFirstJob = pPool->m_pFirstJob->m_pNext;
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if(!pPool->m_pFirstJob)
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pPool->m_pLastJob = 0;
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}
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lock_unlock(pPool->m_Lock);
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// do the job if we have one
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if(pJob)
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{
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pJob->m_Status = IJob::STATE_RUNNING;
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pJob->Run();
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pJob->m_Status = IJob::STATE_DONE;
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}
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}
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}
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void CJobPool::Init(int NumThreads)
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{
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// start threads
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m_NumThreads = NumThreads > MAX_THREADS ? MAX_THREADS : NumThreads;
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for(int i = 0; i < NumThreads; i++)
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m_apThreads[i] = thread_init(WorkerThread, this, "CJobPool worker");
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}
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void CJobPool::Add(std::shared_ptr<IJob> pJob)
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{
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lock_wait(m_Lock);
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// add job to queue
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if(m_pLastJob)
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m_pLastJob->m_pNext = pJob;
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m_pLastJob = std::move(pJob);
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if(!m_pFirstJob)
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m_pFirstJob = m_pLastJob;
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lock_unlock(m_Lock);
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sphore_signal(&m_Semaphore);
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}
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