ddnet/src/game/editor/ed_layer_game.cpp
2010-05-29 07:25:38 +00:00

21 lines
286 B
C++

#include "ed_editor.h"
CLayerGame::CLayerGame(int w, int h)
: CLayerTiles(w, h)
{
m_pTypeName = "Game";
m_Game = 1;
}
CLayerGame::~CLayerGame()
{
}
int CLayerGame::RenderProperties(CUIRect *pToolbox)
{
int r = CLayerTiles::RenderProperties(pToolbox);
m_Image = -1;
return r;
}