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https://github.com/ddnet/ddnet.git
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3812 lines
109 KiB
C++
3812 lines
109 KiB
C++
/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
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/* If you are missing that file, acquire a complete release at teeworlds.com. */
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#define _WIN32_WINNT 0x0501
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#include "server.h"
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#include <base/math.h>
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#include <base/system.h>
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#include <engine/config.h>
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#include <engine/console.h>
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#include <engine/engine.h>
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#include <engine/map.h>
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#include <engine/masterserver.h>
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#include <engine/server.h>
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#include <engine/storage.h>
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#include <engine/shared/compression.h>
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#include <engine/shared/config.h>
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#include <engine/shared/datafile.h>
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#include <engine/shared/demo.h>
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#include <engine/shared/econ.h>
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#include <engine/shared/fifo.h>
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#include <engine/shared/filecollection.h>
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#include <engine/shared/netban.h>
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#include <engine/shared/network.h>
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#include <engine/shared/packer.h>
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#include <engine/shared/protocol.h>
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#include <engine/shared/protocol_ex.h>
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#include <engine/shared/snapshot.h>
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#include <mastersrv/mastersrv.h>
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#include <game/version.h>
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// DDRace
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#include <engine/shared/linereader.h>
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#include <vector>
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#include <zlib.h>
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#include "databases/connection.h"
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#include "databases/connection_pool.h"
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#include "register.h"
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#if defined(CONF_FAMILY_WINDOWS)
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#define WIN32_LEAN_AND_MEAN
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#include <windows.h>
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#endif
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#include <signal.h>
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volatile sig_atomic_t InterruptSignaled = 0;
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CSnapIDPool::CSnapIDPool()
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{
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Reset();
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}
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void CSnapIDPool::Reset()
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{
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for(int i = 0; i < MAX_IDS; i++)
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{
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m_aIDs[i].m_Next = i + 1;
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m_aIDs[i].m_State = 0;
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}
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m_aIDs[MAX_IDS - 1].m_Next = -1;
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m_FirstFree = 0;
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m_FirstTimed = -1;
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m_LastTimed = -1;
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m_Usage = 0;
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m_InUsage = 0;
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}
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void CSnapIDPool::RemoveFirstTimeout()
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{
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int NextTimed = m_aIDs[m_FirstTimed].m_Next;
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// add it to the free list
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m_aIDs[m_FirstTimed].m_Next = m_FirstFree;
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m_aIDs[m_FirstTimed].m_State = 0;
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m_FirstFree = m_FirstTimed;
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// remove it from the timed list
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m_FirstTimed = NextTimed;
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if(m_FirstTimed == -1)
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m_LastTimed = -1;
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m_Usage--;
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}
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int CSnapIDPool::NewID()
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{
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int64_t Now = time_get();
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// process timed ids
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while(m_FirstTimed != -1 && m_aIDs[m_FirstTimed].m_Timeout < Now)
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RemoveFirstTimeout();
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int ID = m_FirstFree;
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if(ID == -1)
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{
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dbg_msg("server", "invalid id");
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return ID;
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}
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m_FirstFree = m_aIDs[m_FirstFree].m_Next;
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m_aIDs[ID].m_State = 1;
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m_Usage++;
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m_InUsage++;
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return ID;
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}
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void CSnapIDPool::TimeoutIDs()
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{
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// process timed ids
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while(m_FirstTimed != -1)
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RemoveFirstTimeout();
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}
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void CSnapIDPool::FreeID(int ID)
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{
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if(ID < 0)
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return;
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dbg_assert(m_aIDs[ID].m_State == 1, "id is not allocated");
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m_InUsage--;
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m_aIDs[ID].m_State = 2;
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m_aIDs[ID].m_Timeout = time_get() + time_freq() * 5;
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m_aIDs[ID].m_Next = -1;
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if(m_LastTimed != -1)
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{
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m_aIDs[m_LastTimed].m_Next = ID;
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m_LastTimed = ID;
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}
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else
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{
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m_FirstTimed = ID;
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m_LastTimed = ID;
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}
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}
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void CServerBan::InitServerBan(IConsole *pConsole, IStorage *pStorage, CServer *pServer)
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{
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CNetBan::Init(pConsole, pStorage);
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m_pServer = pServer;
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// overwrites base command, todo: improve this
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Console()->Register("ban", "s[ip|id] ?i[minutes] r[reason]", CFGFLAG_SERVER | CFGFLAG_STORE, ConBanExt, this, "Ban player with ip/client id for x minutes for any reason");
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Console()->Register("ban_region", "s[region] s[ip|id] ?i[minutes] r[reason]", CFGFLAG_SERVER | CFGFLAG_STORE, ConBanRegion, this, "Ban player in a region");
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Console()->Register("ban_region_range", "s[region] s[first ip] s[last ip] ?i[minutes] r[reason]", CFGFLAG_SERVER | CFGFLAG_STORE, ConBanRegionRange, this, "Ban range in a region");
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}
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template<class T>
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int CServerBan::BanExt(T *pBanPool, const typename T::CDataType *pData, int Seconds, const char *pReason)
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{
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// validate address
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if(Server()->m_RconClientID >= 0 && Server()->m_RconClientID < MAX_CLIENTS &&
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Server()->m_aClients[Server()->m_RconClientID].m_State != CServer::CClient::STATE_EMPTY)
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{
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if(NetMatch(pData, Server()->m_NetServer.ClientAddr(Server()->m_RconClientID)))
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{
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Console()->Print(IConsole::OUTPUT_LEVEL_STANDARD, "net_ban", "ban error (you can't ban yourself)");
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return -1;
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}
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for(int i = 0; i < MAX_CLIENTS; ++i)
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{
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if(i == Server()->m_RconClientID || Server()->m_aClients[i].m_State == CServer::CClient::STATE_EMPTY)
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continue;
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if(Server()->m_aClients[i].m_Authed >= Server()->m_RconAuthLevel && NetMatch(pData, Server()->m_NetServer.ClientAddr(i)))
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{
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Console()->Print(IConsole::OUTPUT_LEVEL_STANDARD, "net_ban", "ban error (command denied)");
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return -1;
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}
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}
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}
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else if(Server()->m_RconClientID == IServer::RCON_CID_VOTE)
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{
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for(int i = 0; i < MAX_CLIENTS; ++i)
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{
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if(Server()->m_aClients[i].m_State == CServer::CClient::STATE_EMPTY)
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continue;
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if(Server()->m_aClients[i].m_Authed != AUTHED_NO && NetMatch(pData, Server()->m_NetServer.ClientAddr(i)))
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{
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Console()->Print(IConsole::OUTPUT_LEVEL_STANDARD, "net_ban", "ban error (command denied)");
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return -1;
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}
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}
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}
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int Result = Ban(pBanPool, pData, Seconds, pReason);
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if(Result != 0)
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return Result;
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// drop banned clients
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typename T::CDataType Data = *pData;
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for(int i = 0; i < MAX_CLIENTS; ++i)
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{
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if(Server()->m_aClients[i].m_State == CServer::CClient::STATE_EMPTY)
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continue;
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if(NetMatch(&Data, Server()->m_NetServer.ClientAddr(i)))
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{
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CNetHash NetHash(&Data);
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char aBuf[256];
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MakeBanInfo(pBanPool->Find(&Data, &NetHash), aBuf, sizeof(aBuf), MSGTYPE_PLAYER);
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Server()->m_NetServer.Drop(i, aBuf);
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}
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}
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return Result;
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}
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int CServerBan::BanAddr(const NETADDR *pAddr, int Seconds, const char *pReason)
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{
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return BanExt(&m_BanAddrPool, pAddr, Seconds, pReason);
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}
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int CServerBan::BanRange(const CNetRange *pRange, int Seconds, const char *pReason)
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{
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if(pRange->IsValid())
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return BanExt(&m_BanRangePool, pRange, Seconds, pReason);
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Console()->Print(IConsole::OUTPUT_LEVEL_STANDARD, "net_ban", "ban failed (invalid range)");
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return -1;
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}
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void CServerBan::ConBanExt(IConsole::IResult *pResult, void *pUser)
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{
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CServerBan *pThis = static_cast<CServerBan *>(pUser);
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const char *pStr = pResult->GetString(0);
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int Minutes = pResult->NumArguments() > 1 ? clamp(pResult->GetInteger(1), 0, 525600) : 10;
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const char *pReason = pResult->NumArguments() > 2 ? pResult->GetString(2) : "Follow the server rules. Type /rules into the chat.";
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if(str_isallnum(pStr))
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{
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int ClientID = str_toint(pStr);
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if(ClientID < 0 || ClientID >= MAX_CLIENTS || pThis->Server()->m_aClients[ClientID].m_State == CServer::CClient::STATE_EMPTY)
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pThis->Console()->Print(IConsole::OUTPUT_LEVEL_STANDARD, "net_ban", "ban error (invalid client id)");
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else
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pThis->BanAddr(pThis->Server()->m_NetServer.ClientAddr(ClientID), Minutes * 60, pReason);
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}
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else
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ConBan(pResult, pUser);
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}
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void CServerBan::ConBanRegion(IConsole::IResult *pResult, void *pUser)
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{
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const char *pRegion = pResult->GetString(0);
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if(str_comp_nocase(pRegion, g_Config.m_SvRegionName))
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return;
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pResult->RemoveArgument(0);
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ConBanExt(pResult, pUser);
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}
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void CServerBan::ConBanRegionRange(IConsole::IResult *pResult, void *pUser)
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{
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CServerBan *pServerBan = static_cast<CServerBan *>(pUser);
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const char *pRegion = pResult->GetString(0);
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if(str_comp_nocase(pRegion, g_Config.m_SvRegionName))
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return;
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pResult->RemoveArgument(0);
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ConBanRange(pResult, static_cast<CNetBan *>(pServerBan));
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}
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void CServer::CClient::Reset()
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{
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// reset input
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for(auto &Input : m_aInputs)
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Input.m_GameTick = -1;
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m_CurrentInput = 0;
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mem_zero(&m_LatestInput, sizeof(m_LatestInput));
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m_Snapshots.PurgeAll();
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m_LastAckedSnapshot = -1;
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m_LastInputTick = -1;
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m_SnapRate = CClient::SNAPRATE_INIT;
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m_Score = 0;
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m_NextMapChunk = 0;
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m_Flags = 0;
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}
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CServer::CServer() :
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m_Register(false), m_RegSixup(true)
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{
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m_pConfig = &g_Config;
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for(int i = 0; i < MAX_CLIENTS; i++)
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m_aDemoRecorder[i] = CDemoRecorder(&m_SnapshotDelta, true);
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m_aDemoRecorder[MAX_CLIENTS] = CDemoRecorder(&m_SnapshotDelta, false);
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m_TickSpeed = SERVER_TICK_SPEED;
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m_pGameServer = 0;
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m_CurrentGameTick = 0;
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m_RunServer = UNINITIALIZED;
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m_aShutdownReason[0] = 0;
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for(int i = SIX; i <= SIXUP; i++)
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{
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m_apCurrentMapData[i] = 0;
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m_aCurrentMapSize[i] = 0;
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}
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m_MapReload = false;
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m_ReloadedWhenEmpty = false;
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m_aCurrentMap[0] = '\0';
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m_RconClientID = IServer::RCON_CID_SERV;
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m_RconAuthLevel = AUTHED_ADMIN;
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m_RconRestrict = -1;
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m_ServerInfoFirstRequest = 0;
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m_ServerInfoNumRequests = 0;
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m_ServerInfoNeedsUpdate = false;
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#ifdef CONF_FAMILY_UNIX
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m_ConnLoggingSocketCreated = false;
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#endif
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m_pConnectionPool = new CDbConnectionPool();
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m_aErrorShutdownReason[0] = 0;
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Init();
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}
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CServer::~CServer()
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{
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for(auto &pCurrentMapData : m_apCurrentMapData)
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{
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if(pCurrentMapData)
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free(pCurrentMapData);
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}
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delete m_pConnectionPool;
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}
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bool CServer::IsClientNameAvailable(int ClientID, const char *pNameRequest)
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{
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// check for empty names
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if(!pNameRequest[0])
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return false;
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// check for names starting with /, as they can be abused to make people
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// write chat commands
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if(pNameRequest[0] == '/')
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return false;
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// make sure that two clients don't have the same name
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for(int i = 0; i < MAX_CLIENTS; i++)
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{
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if(i != ClientID && m_aClients[i].m_State >= CClient::STATE_READY)
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{
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if(str_utf8_comp_confusable(pNameRequest, m_aClients[i].m_aName) == 0)
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return false;
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}
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}
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return true;
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}
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bool CServer::SetClientNameImpl(int ClientID, const char *pNameRequest, bool Set)
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{
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dbg_assert(0 <= ClientID && ClientID < MAX_CLIENTS, "invalid client id");
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if(m_aClients[ClientID].m_State < CClient::STATE_READY)
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return false;
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CNameBan *pBanned = IsNameBanned(pNameRequest, m_aNameBans.base_ptr(), m_aNameBans.size());
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if(pBanned)
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{
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if(m_aClients[ClientID].m_State == CClient::STATE_READY && Set)
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{
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char aBuf[256];
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if(pBanned->m_aReason[0])
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{
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str_format(aBuf, sizeof(aBuf), "Kicked (your name is banned: %s)", pBanned->m_aReason);
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}
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else
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{
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str_copy(aBuf, "Kicked (your name is banned)", sizeof(aBuf));
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}
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Kick(ClientID, aBuf);
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}
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return false;
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}
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// trim the name
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char aTrimmedName[MAX_NAME_LENGTH];
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str_copy(aTrimmedName, str_utf8_skip_whitespaces(pNameRequest), sizeof(aTrimmedName));
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str_utf8_trim_right(aTrimmedName);
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char aNameTry[MAX_NAME_LENGTH];
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str_copy(aNameTry, aTrimmedName, sizeof(aNameTry));
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if(!IsClientNameAvailable(ClientID, aNameTry))
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{
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// auto rename
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for(int i = 1;; i++)
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{
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str_format(aNameTry, sizeof(aNameTry), "(%d)%s", i, aTrimmedName);
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if(IsClientNameAvailable(ClientID, aNameTry))
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break;
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}
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}
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bool Changed = str_comp(m_aClients[ClientID].m_aName, aNameTry) != 0;
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if(Set)
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{
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// set the client name
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str_copy(m_aClients[ClientID].m_aName, aNameTry, MAX_NAME_LENGTH);
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}
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return Changed;
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}
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bool CServer::WouldClientNameChange(int ClientID, const char *pNameRequest)
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{
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return SetClientNameImpl(ClientID, pNameRequest, false);
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}
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void CServer::SetClientName(int ClientID, const char *pName)
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{
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SetClientNameImpl(ClientID, pName, true);
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}
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void CServer::SetClientClan(int ClientID, const char *pClan)
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{
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if(ClientID < 0 || ClientID >= MAX_CLIENTS || m_aClients[ClientID].m_State < CClient::STATE_READY || !pClan)
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return;
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str_copy(m_aClients[ClientID].m_aClan, pClan, MAX_CLAN_LENGTH);
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}
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void CServer::SetClientCountry(int ClientID, int Country)
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{
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if(ClientID < 0 || ClientID >= MAX_CLIENTS || m_aClients[ClientID].m_State < CClient::STATE_READY)
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return;
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m_aClients[ClientID].m_Country = Country;
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}
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void CServer::SetClientScore(int ClientID, int Score)
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{
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if(ClientID < 0 || ClientID >= MAX_CLIENTS || m_aClients[ClientID].m_State < CClient::STATE_READY)
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return;
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if(m_aClients[ClientID].m_Score != Score)
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ExpireServerInfo();
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m_aClients[ClientID].m_Score = Score;
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}
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void CServer::SetClientFlags(int ClientID, int Flags)
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{
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if(ClientID < 0 || ClientID >= MAX_CLIENTS || m_aClients[ClientID].m_State < CClient::STATE_READY)
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return;
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if(Flags > m_aClients[ClientID].m_Flags)
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m_aClients[ClientID].m_Flags = Flags;
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}
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void CServer::Kick(int ClientID, const char *pReason)
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{
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if(ClientID < 0 || ClientID >= MAX_CLIENTS || m_aClients[ClientID].m_State == CClient::STATE_EMPTY)
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{
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Console()->Print(IConsole::OUTPUT_LEVEL_STANDARD, "server", "invalid client id to kick");
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return;
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}
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else if(m_RconClientID == ClientID)
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{
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Console()->Print(IConsole::OUTPUT_LEVEL_STANDARD, "server", "you can't kick yourself");
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return;
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}
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else if(m_aClients[ClientID].m_Authed > m_RconAuthLevel)
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{
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Console()->Print(IConsole::OUTPUT_LEVEL_STANDARD, "server", "kick command denied");
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return;
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}
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m_NetServer.Drop(ClientID, pReason);
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}
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void CServer::Ban(int ClientID, int Seconds, const char *pReason)
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{
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NETADDR Addr;
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GetClientAddr(ClientID, &Addr);
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m_NetServer.NetBan()->BanAddr(&Addr, Seconds, pReason);
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}
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|
|
/*int CServer::Tick()
|
|
{
|
|
return m_CurrentGameTick;
|
|
}*/
|
|
|
|
int64_t CServer::TickStartTime(int Tick)
|
|
{
|
|
return m_GameStartTime + (time_freq() * Tick) / SERVER_TICK_SPEED;
|
|
}
|
|
|
|
/*int CServer::TickSpeed()
|
|
{
|
|
return SERVER_TICK_SPEED;
|
|
}*/
|
|
|
|
int CServer::Init()
|
|
{
|
|
for(auto &Client : m_aClients)
|
|
{
|
|
Client.m_State = CClient::STATE_EMPTY;
|
|
Client.m_aName[0] = 0;
|
|
Client.m_aClan[0] = 0;
|
|
Client.m_Country = -1;
|
|
Client.m_Snapshots.Init();
|
|
Client.m_Traffic = 0;
|
|
Client.m_TrafficSince = 0;
|
|
Client.m_ShowIps = false;
|
|
Client.m_AuthKey = -1;
|
|
Client.m_Latency = 0;
|
|
Client.m_Sixup = false;
|
|
}
|
|
|
|
m_CurrentGameTick = 0;
|
|
|
|
m_AnnouncementLastLine = 0;
|
|
memset(m_aPrevStates, CClient::STATE_EMPTY, MAX_CLIENTS * sizeof(int));
|
|
|
|
return 0;
|
|
}
|
|
|
|
void CServer::SetRconCID(int ClientID)
|
|
{
|
|
m_RconClientID = ClientID;
|
|
}
|
|
|
|
int CServer::GetAuthedState(int ClientID) const
|
|
{
|
|
return m_aClients[ClientID].m_Authed;
|
|
}
|
|
|
|
const char *CServer::GetAuthName(int ClientID) const
|
|
{
|
|
int Key = m_aClients[ClientID].m_AuthKey;
|
|
if(Key == -1)
|
|
{
|
|
return 0;
|
|
}
|
|
return m_AuthManager.KeyIdent(Key);
|
|
}
|
|
|
|
int CServer::GetClientInfo(int ClientID, CClientInfo *pInfo) const
|
|
{
|
|
dbg_assert(ClientID >= 0 && ClientID < MAX_CLIENTS, "client_id is not valid");
|
|
dbg_assert(pInfo != 0, "info can not be null");
|
|
|
|
if(m_aClients[ClientID].m_State == CClient::STATE_INGAME)
|
|
{
|
|
pInfo->m_pName = m_aClients[ClientID].m_aName;
|
|
pInfo->m_Latency = m_aClients[ClientID].m_Latency;
|
|
pInfo->m_GotDDNetVersion = m_aClients[ClientID].m_DDNetVersionSettled;
|
|
pInfo->m_DDNetVersion = m_aClients[ClientID].m_DDNetVersion >= 0 ? m_aClients[ClientID].m_DDNetVersion : VERSION_VANILLA;
|
|
if(m_aClients[ClientID].m_GotDDNetVersionPacket)
|
|
{
|
|
pInfo->m_pConnectionID = &m_aClients[ClientID].m_ConnectionID;
|
|
pInfo->m_pDDNetVersionStr = m_aClients[ClientID].m_aDDNetVersionStr;
|
|
}
|
|
else
|
|
{
|
|
pInfo->m_pConnectionID = 0;
|
|
pInfo->m_pDDNetVersionStr = 0;
|
|
}
|
|
return 1;
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
void CServer::SetClientDDNetVersion(int ClientID, int DDNetVersion)
|
|
{
|
|
dbg_assert(ClientID >= 0 && ClientID < MAX_CLIENTS, "client_id is not valid");
|
|
|
|
if(m_aClients[ClientID].m_State == CClient::STATE_INGAME)
|
|
{
|
|
m_aClients[ClientID].m_DDNetVersion = DDNetVersion;
|
|
m_aClients[ClientID].m_DDNetVersionSettled = true;
|
|
}
|
|
}
|
|
|
|
void CServer::GetClientAddr(int ClientID, char *pAddrStr, int Size) const
|
|
{
|
|
if(ClientID >= 0 && ClientID < MAX_CLIENTS && m_aClients[ClientID].m_State == CClient::STATE_INGAME)
|
|
net_addr_str(m_NetServer.ClientAddr(ClientID), pAddrStr, Size, false);
|
|
}
|
|
|
|
const char *CServer::ClientName(int ClientID) const
|
|
{
|
|
if(ClientID < 0 || ClientID >= MAX_CLIENTS || m_aClients[ClientID].m_State == CServer::CClient::STATE_EMPTY)
|
|
return "(invalid)";
|
|
if(m_aClients[ClientID].m_State == CServer::CClient::STATE_INGAME)
|
|
return m_aClients[ClientID].m_aName;
|
|
else
|
|
return "(connecting)";
|
|
}
|
|
|
|
const char *CServer::ClientClan(int ClientID) const
|
|
{
|
|
if(ClientID < 0 || ClientID >= MAX_CLIENTS || m_aClients[ClientID].m_State == CServer::CClient::STATE_EMPTY)
|
|
return "";
|
|
if(m_aClients[ClientID].m_State == CServer::CClient::STATE_INGAME)
|
|
return m_aClients[ClientID].m_aClan;
|
|
else
|
|
return "";
|
|
}
|
|
|
|
int CServer::ClientCountry(int ClientID) const
|
|
{
|
|
if(ClientID < 0 || ClientID >= MAX_CLIENTS || m_aClients[ClientID].m_State == CServer::CClient::STATE_EMPTY)
|
|
return -1;
|
|
if(m_aClients[ClientID].m_State == CServer::CClient::STATE_INGAME)
|
|
return m_aClients[ClientID].m_Country;
|
|
else
|
|
return -1;
|
|
}
|
|
|
|
bool CServer::ClientIngame(int ClientID) const
|
|
{
|
|
return ClientID >= 0 && ClientID < MAX_CLIENTS && m_aClients[ClientID].m_State == CServer::CClient::STATE_INGAME;
|
|
}
|
|
|
|
bool CServer::ClientAuthed(int ClientID) const
|
|
{
|
|
return ClientID >= 0 && ClientID < MAX_CLIENTS && m_aClients[ClientID].m_Authed;
|
|
}
|
|
|
|
int CServer::Port() const
|
|
{
|
|
return m_NetServer.Address().port;
|
|
}
|
|
|
|
int CServer::MaxClients() const
|
|
{
|
|
return m_NetServer.MaxClients();
|
|
}
|
|
|
|
int CServer::ClientCount() const
|
|
{
|
|
int ClientCount = 0;
|
|
for(const auto &Client : m_aClients)
|
|
{
|
|
if(Client.m_State != CClient::STATE_EMPTY)
|
|
{
|
|
ClientCount++;
|
|
}
|
|
}
|
|
|
|
return ClientCount;
|
|
}
|
|
|
|
int CServer::DistinctClientCount() const
|
|
{
|
|
NETADDR aAddresses[MAX_CLIENTS];
|
|
for(int i = 0; i < MAX_CLIENTS; i++)
|
|
{
|
|
if(m_aClients[i].m_State != CClient::STATE_EMPTY)
|
|
{
|
|
GetClientAddr(i, &aAddresses[i]);
|
|
}
|
|
}
|
|
|
|
int ClientCount = 0;
|
|
for(int i = 0; i < MAX_CLIENTS; i++)
|
|
{
|
|
if(m_aClients[i].m_State != CClient::STATE_EMPTY)
|
|
{
|
|
ClientCount++;
|
|
for(int j = 0; j < i; j++)
|
|
{
|
|
if(!net_addr_comp_noport(&aAddresses[i], &aAddresses[j]))
|
|
{
|
|
ClientCount--;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
return ClientCount;
|
|
}
|
|
|
|
static inline bool RepackMsg(const CMsgPacker *pMsg, CPacker &Packer, bool Sixup)
|
|
{
|
|
int MsgId = pMsg->m_MsgID;
|
|
Packer.Reset();
|
|
|
|
if(Sixup && !pMsg->m_NoTranslate)
|
|
{
|
|
if(pMsg->m_System)
|
|
{
|
|
if(MsgId >= OFFSET_UUID)
|
|
;
|
|
else if(MsgId >= NETMSG_MAP_CHANGE && MsgId <= NETMSG_MAP_DATA)
|
|
;
|
|
else if(MsgId >= NETMSG_CON_READY && MsgId <= NETMSG_INPUTTIMING)
|
|
MsgId += 1;
|
|
else if(MsgId == NETMSG_RCON_LINE)
|
|
MsgId = 13;
|
|
else if(MsgId >= NETMSG_AUTH_CHALLANGE && MsgId <= NETMSG_AUTH_RESULT)
|
|
MsgId += 4;
|
|
else if(MsgId >= NETMSG_PING && MsgId <= NETMSG_ERROR)
|
|
MsgId += 4;
|
|
else if(MsgId >= NETMSG_RCON_CMD_ADD && MsgId <= NETMSG_RCON_CMD_REM)
|
|
MsgId -= 11;
|
|
else
|
|
{
|
|
dbg_msg("net", "DROP send sys %d", MsgId);
|
|
return true;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if(MsgId >= 0 && MsgId < OFFSET_UUID)
|
|
MsgId = Msg_SixToSeven(MsgId);
|
|
|
|
if(MsgId < 0)
|
|
return true;
|
|
}
|
|
}
|
|
|
|
if(MsgId < OFFSET_UUID)
|
|
{
|
|
Packer.AddInt((MsgId << 1) | (pMsg->m_System ? 1 : 0));
|
|
}
|
|
else
|
|
{
|
|
Packer.AddInt((0 << 1) | (pMsg->m_System ? 1 : 0)); // NETMSG_EX, NETMSGTYPE_EX
|
|
g_UuidManager.PackUuid(MsgId, &Packer);
|
|
}
|
|
Packer.AddRaw(pMsg->Data(), pMsg->Size());
|
|
|
|
return false;
|
|
}
|
|
|
|
int CServer::SendMsg(CMsgPacker *pMsg, int Flags, int ClientID)
|
|
{
|
|
CNetChunk Packet;
|
|
if(!pMsg)
|
|
return -1;
|
|
|
|
mem_zero(&Packet, sizeof(CNetChunk));
|
|
if(Flags & MSGFLAG_VITAL)
|
|
Packet.m_Flags |= NETSENDFLAG_VITAL;
|
|
if(Flags & MSGFLAG_FLUSH)
|
|
Packet.m_Flags |= NETSENDFLAG_FLUSH;
|
|
|
|
if(ClientID < 0)
|
|
{
|
|
CPacker Pack6, Pack7;
|
|
if(RepackMsg(pMsg, Pack6, false))
|
|
return -1;
|
|
if(RepackMsg(pMsg, Pack7, true))
|
|
return -1;
|
|
|
|
// write message to demo recorder
|
|
if(!(Flags & MSGFLAG_NORECORD))
|
|
m_aDemoRecorder[MAX_CLIENTS].RecordMessage(Pack6.Data(), Pack6.Size());
|
|
|
|
if(!(Flags & MSGFLAG_NOSEND))
|
|
{
|
|
for(int i = 0; i < MAX_CLIENTS; i++)
|
|
{
|
|
if(m_aClients[i].m_State == CClient::STATE_INGAME)
|
|
{
|
|
CPacker *pPack = m_aClients[i].m_Sixup ? &Pack7 : &Pack6;
|
|
Packet.m_pData = pPack->Data();
|
|
Packet.m_DataSize = pPack->Size();
|
|
Packet.m_ClientID = i;
|
|
if(Antibot()->OnEngineServerMessage(i, Packet.m_pData, Packet.m_DataSize, Flags))
|
|
{
|
|
continue;
|
|
}
|
|
m_NetServer.Send(&Packet);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
else
|
|
{
|
|
CPacker Pack;
|
|
if(RepackMsg(pMsg, Pack, m_aClients[ClientID].m_Sixup))
|
|
return -1;
|
|
|
|
Packet.m_ClientID = ClientID;
|
|
Packet.m_pData = Pack.Data();
|
|
Packet.m_DataSize = Pack.Size();
|
|
|
|
if(Antibot()->OnEngineServerMessage(ClientID, Packet.m_pData, Packet.m_DataSize, Flags))
|
|
{
|
|
return 0;
|
|
}
|
|
|
|
if(!(Flags & MSGFLAG_NORECORD))
|
|
{
|
|
m_aDemoRecorder[ClientID].RecordMessage(Pack.Data(), Pack.Size());
|
|
m_aDemoRecorder[MAX_CLIENTS].RecordMessage(Pack.Data(), Pack.Size());
|
|
}
|
|
|
|
if(!(Flags & MSGFLAG_NOSEND))
|
|
m_NetServer.Send(&Packet);
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
void CServer::SendMsgRaw(int ClientID, const void *pData, int Size, int Flags)
|
|
{
|
|
CNetChunk Packet;
|
|
mem_zero(&Packet, sizeof(CNetChunk));
|
|
Packet.m_ClientID = ClientID;
|
|
Packet.m_pData = pData;
|
|
Packet.m_DataSize = Size;
|
|
Packet.m_Flags = 0;
|
|
if(Flags & MSGFLAG_VITAL)
|
|
{
|
|
Packet.m_Flags |= NETSENDFLAG_VITAL;
|
|
}
|
|
if(Flags & MSGFLAG_FLUSH)
|
|
{
|
|
Packet.m_Flags |= NETSENDFLAG_FLUSH;
|
|
}
|
|
m_NetServer.Send(&Packet);
|
|
}
|
|
|
|
void CServer::DoSnapshot()
|
|
{
|
|
GameServer()->OnPreSnap();
|
|
|
|
// create snapshot for demo recording
|
|
if(m_aDemoRecorder[MAX_CLIENTS].IsRecording())
|
|
{
|
|
char aData[CSnapshot::MAX_SIZE];
|
|
int SnapshotSize;
|
|
|
|
// build snap and possibly add some messages
|
|
m_SnapshotBuilder.Init();
|
|
GameServer()->OnSnap(-1);
|
|
SnapshotSize = m_SnapshotBuilder.Finish(aData);
|
|
|
|
// write snapshot
|
|
m_aDemoRecorder[MAX_CLIENTS].RecordSnapshot(Tick(), aData, SnapshotSize);
|
|
}
|
|
|
|
// create snapshots for all clients
|
|
for(int i = 0; i < MAX_CLIENTS; i++)
|
|
{
|
|
// client must be ingame to receive snapshots
|
|
if(m_aClients[i].m_State != CClient::STATE_INGAME)
|
|
continue;
|
|
|
|
// this client is trying to recover, don't spam snapshots
|
|
if(m_aClients[i].m_SnapRate == CClient::SNAPRATE_RECOVER && (Tick() % 50) != 0)
|
|
continue;
|
|
|
|
// this client is trying to recover, don't spam snapshots
|
|
if(m_aClients[i].m_SnapRate == CClient::SNAPRATE_INIT && (Tick() % 10) != 0)
|
|
continue;
|
|
|
|
{
|
|
char aData[CSnapshot::MAX_SIZE];
|
|
CSnapshot *pData = (CSnapshot *)aData; // Fix compiler warning for strict-aliasing
|
|
char aDeltaData[CSnapshot::MAX_SIZE];
|
|
char aCompData[CSnapshot::MAX_SIZE];
|
|
int SnapshotSize;
|
|
int Crc;
|
|
static CSnapshot s_EmptySnap;
|
|
CSnapshot *pDeltashot = &s_EmptySnap;
|
|
int DeltashotSize;
|
|
int DeltaTick = -1;
|
|
int DeltaSize;
|
|
|
|
m_SnapshotBuilder.Init(m_aClients[i].m_Sixup);
|
|
|
|
GameServer()->OnSnap(i);
|
|
|
|
// finish snapshot
|
|
SnapshotSize = m_SnapshotBuilder.Finish(pData);
|
|
|
|
if(m_aDemoRecorder[i].IsRecording())
|
|
{
|
|
// write snapshot
|
|
m_aDemoRecorder[i].RecordSnapshot(Tick(), aData, SnapshotSize);
|
|
}
|
|
|
|
Crc = pData->Crc();
|
|
|
|
// remove old snapshos
|
|
// keep 3 seconds worth of snapshots
|
|
m_aClients[i].m_Snapshots.PurgeUntil(m_CurrentGameTick - SERVER_TICK_SPEED * 3);
|
|
|
|
// save it the snapshot
|
|
m_aClients[i].m_Snapshots.Add(m_CurrentGameTick, time_get(), SnapshotSize, pData, 0);
|
|
|
|
// find snapshot that we can perform delta against
|
|
s_EmptySnap.Clear();
|
|
|
|
{
|
|
DeltashotSize = m_aClients[i].m_Snapshots.Get(m_aClients[i].m_LastAckedSnapshot, 0, &pDeltashot, 0);
|
|
if(DeltashotSize >= 0)
|
|
DeltaTick = m_aClients[i].m_LastAckedSnapshot;
|
|
else
|
|
{
|
|
// no acked package found, force client to recover rate
|
|
if(m_aClients[i].m_SnapRate == CClient::SNAPRATE_FULL)
|
|
m_aClients[i].m_SnapRate = CClient::SNAPRATE_RECOVER;
|
|
}
|
|
}
|
|
|
|
// create delta
|
|
m_SnapshotDelta.SetStaticsize(protocol7::NETEVENTTYPE_SOUNDWORLD, m_aClients[i].m_Sixup);
|
|
m_SnapshotDelta.SetStaticsize(protocol7::NETEVENTTYPE_DAMAGE, m_aClients[i].m_Sixup);
|
|
DeltaSize = m_SnapshotDelta.CreateDelta(pDeltashot, pData, aDeltaData);
|
|
|
|
if(DeltaSize)
|
|
{
|
|
// compress it
|
|
int SnapshotSize;
|
|
const int MaxSize = MAX_SNAPSHOT_PACKSIZE;
|
|
int NumPackets;
|
|
|
|
SnapshotSize = CVariableInt::Compress(aDeltaData, DeltaSize, aCompData, sizeof(aCompData));
|
|
NumPackets = (SnapshotSize + MaxSize - 1) / MaxSize;
|
|
|
|
for(int n = 0, Left = SnapshotSize; Left > 0; n++)
|
|
{
|
|
int Chunk = Left < MaxSize ? Left : MaxSize;
|
|
Left -= Chunk;
|
|
|
|
if(NumPackets == 1)
|
|
{
|
|
CMsgPacker Msg(NETMSG_SNAPSINGLE, true);
|
|
Msg.AddInt(m_CurrentGameTick);
|
|
Msg.AddInt(m_CurrentGameTick - DeltaTick);
|
|
Msg.AddInt(Crc);
|
|
Msg.AddInt(Chunk);
|
|
Msg.AddRaw(&aCompData[n * MaxSize], Chunk);
|
|
SendMsg(&Msg, MSGFLAG_FLUSH, i);
|
|
}
|
|
else
|
|
{
|
|
CMsgPacker Msg(NETMSG_SNAP, true);
|
|
Msg.AddInt(m_CurrentGameTick);
|
|
Msg.AddInt(m_CurrentGameTick - DeltaTick);
|
|
Msg.AddInt(NumPackets);
|
|
Msg.AddInt(n);
|
|
Msg.AddInt(Crc);
|
|
Msg.AddInt(Chunk);
|
|
Msg.AddRaw(&aCompData[n * MaxSize], Chunk);
|
|
SendMsg(&Msg, MSGFLAG_FLUSH, i);
|
|
}
|
|
}
|
|
}
|
|
else
|
|
{
|
|
CMsgPacker Msg(NETMSG_SNAPEMPTY, true);
|
|
Msg.AddInt(m_CurrentGameTick);
|
|
Msg.AddInt(m_CurrentGameTick - DeltaTick);
|
|
SendMsg(&Msg, MSGFLAG_FLUSH, i);
|
|
}
|
|
}
|
|
}
|
|
|
|
GameServer()->OnPostSnap();
|
|
}
|
|
|
|
int CServer::ClientRejoinCallback(int ClientID, void *pUser)
|
|
{
|
|
CServer *pThis = (CServer *)pUser;
|
|
|
|
pThis->m_aClients[ClientID].m_Authed = AUTHED_NO;
|
|
pThis->m_aClients[ClientID].m_AuthKey = -1;
|
|
pThis->m_aClients[ClientID].m_pRconCmdToSend = 0;
|
|
pThis->m_aClients[ClientID].m_DDNetVersion = VERSION_NONE;
|
|
pThis->m_aClients[ClientID].m_GotDDNetVersionPacket = false;
|
|
pThis->m_aClients[ClientID].m_DDNetVersionSettled = false;
|
|
|
|
pThis->m_aClients[ClientID].Reset();
|
|
|
|
pThis->SendMap(ClientID);
|
|
|
|
return 0;
|
|
}
|
|
|
|
int CServer::NewClientNoAuthCallback(int ClientID, void *pUser)
|
|
{
|
|
CServer *pThis = (CServer *)pUser;
|
|
|
|
pThis->m_aClients[ClientID].m_DnsblState = CClient::DNSBL_STATE_NONE;
|
|
|
|
pThis->m_aClients[ClientID].m_State = CClient::STATE_CONNECTING;
|
|
pThis->m_aClients[ClientID].m_aName[0] = 0;
|
|
pThis->m_aClients[ClientID].m_aClan[0] = 0;
|
|
pThis->m_aClients[ClientID].m_Country = -1;
|
|
pThis->m_aClients[ClientID].m_Authed = AUTHED_NO;
|
|
pThis->m_aClients[ClientID].m_AuthKey = -1;
|
|
pThis->m_aClients[ClientID].m_AuthTries = 0;
|
|
pThis->m_aClients[ClientID].m_pRconCmdToSend = 0;
|
|
pThis->m_aClients[ClientID].m_ShowIps = false;
|
|
pThis->m_aClients[ClientID].m_DDNetVersion = VERSION_NONE;
|
|
pThis->m_aClients[ClientID].m_GotDDNetVersionPacket = false;
|
|
pThis->m_aClients[ClientID].m_DDNetVersionSettled = false;
|
|
pThis->m_aClients[ClientID].Reset();
|
|
|
|
pThis->SendCapabilities(ClientID);
|
|
pThis->SendMap(ClientID);
|
|
#if defined(CONF_FAMILY_UNIX)
|
|
pThis->SendConnLoggingCommand(OPEN_SESSION, pThis->m_NetServer.ClientAddr(ClientID));
|
|
#endif
|
|
return 0;
|
|
}
|
|
|
|
int CServer::NewClientCallback(int ClientID, void *pUser, bool Sixup)
|
|
{
|
|
CServer *pThis = (CServer *)pUser;
|
|
pThis->m_aClients[ClientID].m_State = CClient::STATE_PREAUTH;
|
|
pThis->m_aClients[ClientID].m_DnsblState = CClient::DNSBL_STATE_NONE;
|
|
pThis->m_aClients[ClientID].m_aName[0] = 0;
|
|
pThis->m_aClients[ClientID].m_aClan[0] = 0;
|
|
pThis->m_aClients[ClientID].m_Country = -1;
|
|
pThis->m_aClients[ClientID].m_Authed = AUTHED_NO;
|
|
pThis->m_aClients[ClientID].m_AuthKey = -1;
|
|
pThis->m_aClients[ClientID].m_AuthTries = 0;
|
|
pThis->m_aClients[ClientID].m_pRconCmdToSend = 0;
|
|
pThis->m_aClients[ClientID].m_Traffic = 0;
|
|
pThis->m_aClients[ClientID].m_TrafficSince = 0;
|
|
pThis->m_aClients[ClientID].m_ShowIps = false;
|
|
pThis->m_aClients[ClientID].m_DDNetVersion = VERSION_NONE;
|
|
pThis->m_aClients[ClientID].m_GotDDNetVersionPacket = false;
|
|
pThis->m_aClients[ClientID].m_DDNetVersionSettled = false;
|
|
memset(&pThis->m_aClients[ClientID].m_Addr, 0, sizeof(NETADDR));
|
|
pThis->m_aClients[ClientID].Reset();
|
|
|
|
pThis->GameServer()->OnClientEngineJoin(ClientID, Sixup);
|
|
pThis->Antibot()->OnEngineClientJoin(ClientID, Sixup);
|
|
|
|
pThis->m_aClients[ClientID].m_Sixup = Sixup;
|
|
|
|
#if defined(CONF_FAMILY_UNIX)
|
|
pThis->SendConnLoggingCommand(OPEN_SESSION, pThis->m_NetServer.ClientAddr(ClientID));
|
|
#endif
|
|
return 0;
|
|
}
|
|
|
|
void CServer::InitDnsbl(int ClientID)
|
|
{
|
|
NETADDR Addr = *m_NetServer.ClientAddr(ClientID);
|
|
|
|
//TODO: support ipv6
|
|
if(Addr.type != NETTYPE_IPV4)
|
|
return;
|
|
|
|
// build dnsbl host lookup
|
|
char aBuf[256];
|
|
if(Config()->m_SvDnsblKey[0] == '\0')
|
|
{
|
|
// without key
|
|
str_format(aBuf, sizeof(aBuf), "%d.%d.%d.%d.%s", Addr.ip[3], Addr.ip[2], Addr.ip[1], Addr.ip[0], Config()->m_SvDnsblHost);
|
|
}
|
|
else
|
|
{
|
|
// with key
|
|
str_format(aBuf, sizeof(aBuf), "%s.%d.%d.%d.%d.%s", Config()->m_SvDnsblKey, Addr.ip[3], Addr.ip[2], Addr.ip[1], Addr.ip[0], Config()->m_SvDnsblHost);
|
|
}
|
|
|
|
IEngine *pEngine = Kernel()->RequestInterface<IEngine>();
|
|
pEngine->AddJob(m_aClients[ClientID].m_pDnsblLookup = std::make_shared<CHostLookup>(aBuf, NETTYPE_IPV4));
|
|
m_aClients[ClientID].m_DnsblState = CClient::DNSBL_STATE_PENDING;
|
|
}
|
|
|
|
#ifdef CONF_FAMILY_UNIX
|
|
void CServer::SendConnLoggingCommand(CONN_LOGGING_CMD Cmd, const NETADDR *pAddr)
|
|
{
|
|
if(!Config()->m_SvConnLoggingServer[0] || !m_ConnLoggingSocketCreated)
|
|
return;
|
|
|
|
// pack the data and send it
|
|
unsigned char aData[23] = {0};
|
|
aData[0] = Cmd;
|
|
mem_copy(&aData[1], &pAddr->type, 4);
|
|
mem_copy(&aData[5], pAddr->ip, 16);
|
|
mem_copy(&aData[21], &pAddr->port, 2);
|
|
|
|
net_unix_send(m_ConnLoggingSocket, &m_ConnLoggingDestAddr, aData, sizeof(aData));
|
|
}
|
|
#endif
|
|
|
|
int CServer::DelClientCallback(int ClientID, const char *pReason, void *pUser)
|
|
{
|
|
CServer *pThis = (CServer *)pUser;
|
|
|
|
char aAddrStr[NETADDR_MAXSTRSIZE];
|
|
net_addr_str(pThis->m_NetServer.ClientAddr(ClientID), aAddrStr, sizeof(aAddrStr), true);
|
|
|
|
char aBuf[256];
|
|
str_format(aBuf, sizeof(aBuf), "client dropped. cid=%d addr=<{%s}> reason='%s'", ClientID, aAddrStr, pReason);
|
|
pThis->Console()->Print(IConsole::OUTPUT_LEVEL_ADDINFO, "server", aBuf);
|
|
|
|
// notify the mod about the drop
|
|
if(pThis->m_aClients[ClientID].m_State >= CClient::STATE_READY)
|
|
pThis->GameServer()->OnClientDrop(ClientID, pReason);
|
|
|
|
pThis->m_aClients[ClientID].m_State = CClient::STATE_EMPTY;
|
|
pThis->m_aClients[ClientID].m_aName[0] = 0;
|
|
pThis->m_aClients[ClientID].m_aClan[0] = 0;
|
|
pThis->m_aClients[ClientID].m_Country = -1;
|
|
pThis->m_aClients[ClientID].m_Authed = AUTHED_NO;
|
|
pThis->m_aClients[ClientID].m_AuthKey = -1;
|
|
pThis->m_aClients[ClientID].m_AuthTries = 0;
|
|
pThis->m_aClients[ClientID].m_pRconCmdToSend = 0;
|
|
pThis->m_aClients[ClientID].m_Traffic = 0;
|
|
pThis->m_aClients[ClientID].m_TrafficSince = 0;
|
|
pThis->m_aClients[ClientID].m_ShowIps = false;
|
|
pThis->m_aPrevStates[ClientID] = CClient::STATE_EMPTY;
|
|
pThis->m_aClients[ClientID].m_Snapshots.PurgeAll();
|
|
pThis->m_aClients[ClientID].m_Sixup = false;
|
|
|
|
pThis->GameServer()->OnClientEngineDrop(ClientID, pReason);
|
|
pThis->Antibot()->OnEngineClientDrop(ClientID, pReason);
|
|
#if defined(CONF_FAMILY_UNIX)
|
|
pThis->SendConnLoggingCommand(CLOSE_SESSION, pThis->m_NetServer.ClientAddr(ClientID));
|
|
#endif
|
|
return 0;
|
|
}
|
|
|
|
void CServer::SendRconType(int ClientID, bool UsernameReq)
|
|
{
|
|
CMsgPacker Msg(NETMSG_RCONTYPE, true);
|
|
Msg.AddInt(UsernameReq);
|
|
SendMsg(&Msg, MSGFLAG_VITAL, ClientID);
|
|
}
|
|
|
|
void CServer::GetMapInfo(char *pMapName, int MapNameSize, int *pMapSize, SHA256_DIGEST *pMapSha256, int *pMapCrc)
|
|
{
|
|
str_copy(pMapName, GetMapName(), MapNameSize);
|
|
*pMapSize = m_aCurrentMapSize[SIX];
|
|
*pMapSha256 = m_aCurrentMapSha256[SIX];
|
|
*pMapCrc = m_aCurrentMapCrc[SIX];
|
|
}
|
|
|
|
void CServer::SendCapabilities(int ClientID)
|
|
{
|
|
CMsgPacker Msg(NETMSG_CAPABILITIES, true);
|
|
Msg.AddInt(SERVERCAP_CURVERSION); // version
|
|
Msg.AddInt(SERVERCAPFLAG_DDNET | SERVERCAPFLAG_CHATTIMEOUTCODE | SERVERCAPFLAG_ANYPLAYERFLAG | SERVERCAPFLAG_PINGEX | SERVERCAPFLAG_ALLOWDUMMY); // flags
|
|
SendMsg(&Msg, MSGFLAG_VITAL, ClientID);
|
|
}
|
|
|
|
void CServer::SendMap(int ClientID)
|
|
{
|
|
int Sixup = IsSixup(ClientID);
|
|
{
|
|
CMsgPacker Msg(NETMSG_MAP_DETAILS, true);
|
|
Msg.AddString(GetMapName(), 0);
|
|
Msg.AddRaw(&m_aCurrentMapSha256[Sixup].data, sizeof(m_aCurrentMapSha256[Sixup].data));
|
|
Msg.AddInt(m_aCurrentMapCrc[Sixup]);
|
|
Msg.AddInt(m_aCurrentMapSize[Sixup]);
|
|
SendMsg(&Msg, MSGFLAG_VITAL, ClientID);
|
|
}
|
|
{
|
|
CMsgPacker Msg(NETMSG_MAP_CHANGE, true);
|
|
Msg.AddString(GetMapName(), 0);
|
|
Msg.AddInt(m_aCurrentMapCrc[Sixup]);
|
|
Msg.AddInt(m_aCurrentMapSize[Sixup]);
|
|
if(Sixup)
|
|
{
|
|
Msg.AddInt(Config()->m_SvMapWindow);
|
|
Msg.AddInt(1024 - 128);
|
|
Msg.AddRaw(m_aCurrentMapSha256[Sixup].data, sizeof(m_aCurrentMapSha256[Sixup].data));
|
|
}
|
|
SendMsg(&Msg, MSGFLAG_VITAL | MSGFLAG_FLUSH, ClientID);
|
|
}
|
|
|
|
m_aClients[ClientID].m_NextMapChunk = 0;
|
|
}
|
|
|
|
void CServer::SendMapData(int ClientID, int Chunk)
|
|
{
|
|
int Sixup = IsSixup(ClientID);
|
|
unsigned int ChunkSize = 1024 - 128;
|
|
unsigned int Offset = Chunk * ChunkSize;
|
|
int Last = 0;
|
|
|
|
// drop faulty map data requests
|
|
if(Chunk < 0 || Offset > m_aCurrentMapSize[Sixup])
|
|
return;
|
|
|
|
if(Offset + ChunkSize >= m_aCurrentMapSize[Sixup])
|
|
{
|
|
ChunkSize = m_aCurrentMapSize[Sixup] - Offset;
|
|
Last = 1;
|
|
}
|
|
|
|
CMsgPacker Msg(NETMSG_MAP_DATA, true);
|
|
if(!Sixup)
|
|
{
|
|
Msg.AddInt(Last);
|
|
Msg.AddInt(m_aCurrentMapCrc[SIX]);
|
|
Msg.AddInt(Chunk);
|
|
Msg.AddInt(ChunkSize);
|
|
}
|
|
Msg.AddRaw(&m_apCurrentMapData[Sixup][Offset], ChunkSize);
|
|
SendMsg(&Msg, MSGFLAG_VITAL | MSGFLAG_FLUSH, ClientID);
|
|
|
|
if(Config()->m_Debug)
|
|
{
|
|
char aBuf[256];
|
|
str_format(aBuf, sizeof(aBuf), "sending chunk %d with size %d", Chunk, ChunkSize);
|
|
Console()->Print(IConsole::OUTPUT_LEVEL_DEBUG, "server", aBuf);
|
|
}
|
|
}
|
|
|
|
void CServer::SendConnectionReady(int ClientID)
|
|
{
|
|
CMsgPacker Msg(NETMSG_CON_READY, true);
|
|
SendMsg(&Msg, MSGFLAG_VITAL | MSGFLAG_FLUSH, ClientID);
|
|
}
|
|
|
|
void CServer::SendRconLine(int ClientID, const char *pLine)
|
|
{
|
|
CMsgPacker Msg(NETMSG_RCON_LINE, true);
|
|
Msg.AddString(pLine, 512);
|
|
SendMsg(&Msg, MSGFLAG_VITAL, ClientID);
|
|
}
|
|
|
|
void CServer::SendRconLineAuthed(const char *pLine, void *pUser, ColorRGBA PrintColor)
|
|
{
|
|
CServer *pThis = (CServer *)pUser;
|
|
static int s_ReentryGuard = 0;
|
|
int i;
|
|
|
|
if(s_ReentryGuard)
|
|
return;
|
|
s_ReentryGuard++;
|
|
|
|
const char *pStart = str_find(pLine, "<{");
|
|
const char *pEnd = pStart == NULL ? NULL : str_find(pStart + 2, "}>");
|
|
const char *pLineWithoutIps;
|
|
char aLine[512];
|
|
char aLineWithoutIps[512];
|
|
aLine[0] = '\0';
|
|
aLineWithoutIps[0] = '\0';
|
|
|
|
if(pStart == NULL || pEnd == NULL)
|
|
{
|
|
pLineWithoutIps = pLine;
|
|
}
|
|
else
|
|
{
|
|
str_append(aLine, pLine, pStart - pLine + 1);
|
|
str_append(aLine, pStart + 2, pStart - pLine + pEnd - pStart - 1);
|
|
str_append(aLine, pEnd + 2, sizeof(aLine));
|
|
|
|
str_append(aLineWithoutIps, pLine, pStart - pLine + 1);
|
|
str_append(aLineWithoutIps, "XXX", sizeof(aLineWithoutIps));
|
|
str_append(aLineWithoutIps, pEnd + 2, sizeof(aLineWithoutIps));
|
|
|
|
pLine = aLine;
|
|
pLineWithoutIps = aLineWithoutIps;
|
|
}
|
|
|
|
for(i = 0; i < MAX_CLIENTS; i++)
|
|
{
|
|
if(pThis->m_aClients[i].m_State != CClient::STATE_EMPTY && pThis->m_aClients[i].m_Authed >= pThis->m_RconAuthLevel && (pThis->m_RconRestrict == -1 || pThis->m_RconRestrict == i))
|
|
pThis->SendRconLine(i, pThis->m_aClients[i].m_ShowIps ? pLine : pLineWithoutIps);
|
|
}
|
|
|
|
s_ReentryGuard--;
|
|
}
|
|
|
|
void CServer::SendRconCmdAdd(const IConsole::CCommandInfo *pCommandInfo, int ClientID)
|
|
{
|
|
CMsgPacker Msg(NETMSG_RCON_CMD_ADD, true);
|
|
Msg.AddString(pCommandInfo->m_pName, IConsole::TEMPCMD_NAME_LENGTH);
|
|
Msg.AddString(pCommandInfo->m_pHelp, IConsole::TEMPCMD_HELP_LENGTH);
|
|
Msg.AddString(pCommandInfo->m_pParams, IConsole::TEMPCMD_PARAMS_LENGTH);
|
|
SendMsg(&Msg, MSGFLAG_VITAL, ClientID);
|
|
}
|
|
|
|
void CServer::SendRconCmdRem(const IConsole::CCommandInfo *pCommandInfo, int ClientID)
|
|
{
|
|
CMsgPacker Msg(NETMSG_RCON_CMD_REM, true);
|
|
Msg.AddString(pCommandInfo->m_pName, 256);
|
|
SendMsg(&Msg, MSGFLAG_VITAL, ClientID);
|
|
}
|
|
|
|
void CServer::UpdateClientRconCommands()
|
|
{
|
|
int ClientID = Tick() % MAX_CLIENTS;
|
|
|
|
if(m_aClients[ClientID].m_State != CClient::STATE_EMPTY && m_aClients[ClientID].m_Authed)
|
|
{
|
|
int ConsoleAccessLevel = m_aClients[ClientID].m_Authed == AUTHED_ADMIN ? IConsole::ACCESS_LEVEL_ADMIN : m_aClients[ClientID].m_Authed == AUTHED_MOD ? IConsole::ACCESS_LEVEL_MOD : IConsole::ACCESS_LEVEL_HELPER;
|
|
for(int i = 0; i < MAX_RCONCMD_SEND && m_aClients[ClientID].m_pRconCmdToSend; ++i)
|
|
{
|
|
SendRconCmdAdd(m_aClients[ClientID].m_pRconCmdToSend, ClientID);
|
|
m_aClients[ClientID].m_pRconCmdToSend = m_aClients[ClientID].m_pRconCmdToSend->NextCommandInfo(ConsoleAccessLevel, CFGFLAG_SERVER);
|
|
}
|
|
}
|
|
}
|
|
|
|
static inline int MsgFromSixup(int Msg, bool System)
|
|
{
|
|
if(System)
|
|
{
|
|
if(Msg == NETMSG_INFO)
|
|
;
|
|
else if(Msg >= 14 && Msg <= 15)
|
|
Msg += 11;
|
|
else if(Msg >= 18 && Msg <= 28)
|
|
Msg = NETMSG_READY + Msg - 18;
|
|
else if(Msg < OFFSET_UUID)
|
|
return -1;
|
|
}
|
|
|
|
return Msg;
|
|
}
|
|
|
|
void CServer::ProcessClientPacket(CNetChunk *pPacket)
|
|
{
|
|
int ClientID = pPacket->m_ClientID;
|
|
CUnpacker Unpacker;
|
|
Unpacker.Reset(pPacket->m_pData, pPacket->m_DataSize);
|
|
CMsgPacker Packer(NETMSG_EX, true);
|
|
|
|
// unpack msgid and system flag
|
|
int Msg;
|
|
bool Sys;
|
|
CUuid Uuid;
|
|
|
|
int Result = UnpackMessageID(&Msg, &Sys, &Uuid, &Unpacker, &Packer);
|
|
if(Result == UNPACKMESSAGE_ERROR)
|
|
{
|
|
return;
|
|
}
|
|
|
|
if(m_aClients[ClientID].m_Sixup && (Msg = MsgFromSixup(Msg, Sys)) < 0)
|
|
{
|
|
return;
|
|
}
|
|
|
|
if(Config()->m_SvNetlimit && Msg != NETMSG_REQUEST_MAP_DATA)
|
|
{
|
|
int64_t Now = time_get();
|
|
int64_t Diff = Now - m_aClients[ClientID].m_TrafficSince;
|
|
float Alpha = Config()->m_SvNetlimitAlpha / 100.0f;
|
|
float Limit = (float)Config()->m_SvNetlimit * 1024 / time_freq();
|
|
|
|
if(m_aClients[ClientID].m_Traffic > Limit)
|
|
{
|
|
m_NetServer.NetBan()->BanAddr(&pPacket->m_Address, 600, "Stressing network");
|
|
return;
|
|
}
|
|
if(Diff > 100)
|
|
{
|
|
m_aClients[ClientID].m_Traffic = (Alpha * ((float)pPacket->m_DataSize / Diff)) + (1.0f - Alpha) * m_aClients[ClientID].m_Traffic;
|
|
m_aClients[ClientID].m_TrafficSince = Now;
|
|
}
|
|
}
|
|
|
|
if(Result == UNPACKMESSAGE_ANSWER)
|
|
{
|
|
SendMsg(&Packer, MSGFLAG_VITAL, ClientID);
|
|
}
|
|
|
|
if(Sys)
|
|
{
|
|
// system message
|
|
if(Msg == NETMSG_CLIENTVER)
|
|
{
|
|
if((pPacket->m_Flags & NET_CHUNKFLAG_VITAL) != 0 && m_aClients[ClientID].m_State == CClient::STATE_PREAUTH)
|
|
{
|
|
CUuid *pConnectionID = (CUuid *)Unpacker.GetRaw(sizeof(*pConnectionID));
|
|
int DDNetVersion = Unpacker.GetInt();
|
|
const char *pDDNetVersionStr = Unpacker.GetString(CUnpacker::SANITIZE_CC);
|
|
if(Unpacker.Error() || !str_utf8_check(pDDNetVersionStr) || DDNetVersion < 0)
|
|
{
|
|
return;
|
|
}
|
|
m_aClients[ClientID].m_ConnectionID = *pConnectionID;
|
|
m_aClients[ClientID].m_DDNetVersion = DDNetVersion;
|
|
str_copy(m_aClients[ClientID].m_aDDNetVersionStr, pDDNetVersionStr, sizeof(m_aClients[ClientID].m_aDDNetVersionStr));
|
|
m_aClients[ClientID].m_DDNetVersionSettled = true;
|
|
m_aClients[ClientID].m_GotDDNetVersionPacket = true;
|
|
m_aClients[ClientID].m_State = CClient::STATE_AUTH;
|
|
}
|
|
}
|
|
else if(Msg == NETMSG_INFO)
|
|
{
|
|
if((pPacket->m_Flags & NET_CHUNKFLAG_VITAL) != 0 && (m_aClients[ClientID].m_State == CClient::STATE_PREAUTH || m_aClients[ClientID].m_State == CClient::STATE_AUTH))
|
|
{
|
|
const char *pVersion = Unpacker.GetString(CUnpacker::SANITIZE_CC);
|
|
if(!str_utf8_check(pVersion))
|
|
{
|
|
return;
|
|
}
|
|
if(str_comp(pVersion, GameServer()->NetVersion()) != 0 && str_comp(pVersion, "0.7 802f1be60a05665f") != 0)
|
|
{
|
|
// wrong version
|
|
char aReason[256];
|
|
str_format(aReason, sizeof(aReason), "Wrong version. Server is running '%s' and client '%s'", GameServer()->NetVersion(), pVersion);
|
|
m_NetServer.Drop(ClientID, aReason);
|
|
return;
|
|
}
|
|
|
|
const char *pPassword = Unpacker.GetString(CUnpacker::SANITIZE_CC);
|
|
if(!str_utf8_check(pPassword))
|
|
{
|
|
return;
|
|
}
|
|
if(Config()->m_Password[0] != 0 && str_comp(Config()->m_Password, pPassword) != 0)
|
|
{
|
|
// wrong password
|
|
m_NetServer.Drop(ClientID, "Wrong password");
|
|
return;
|
|
}
|
|
|
|
// reserved slot
|
|
if(ClientID >= (Config()->m_SvMaxClients - Config()->m_SvReservedSlots) && Config()->m_SvReservedSlotsPass[0] != 0 && str_comp(Config()->m_SvReservedSlotsPass, pPassword) != 0)
|
|
{
|
|
m_NetServer.Drop(ClientID, "This server is full");
|
|
return;
|
|
}
|
|
|
|
m_aClients[ClientID].m_State = CClient::STATE_CONNECTING;
|
|
SendRconType(ClientID, m_AuthManager.NumNonDefaultKeys() > 0);
|
|
SendCapabilities(ClientID);
|
|
SendMap(ClientID);
|
|
}
|
|
}
|
|
else if(Msg == NETMSG_REQUEST_MAP_DATA)
|
|
{
|
|
if((pPacket->m_Flags & NET_CHUNKFLAG_VITAL) == 0 || m_aClients[ClientID].m_State < CClient::STATE_CONNECTING)
|
|
return;
|
|
|
|
if(m_aClients[ClientID].m_Sixup)
|
|
{
|
|
for(int i = 0; i < Config()->m_SvMapWindow; i++)
|
|
{
|
|
SendMapData(ClientID, m_aClients[ClientID].m_NextMapChunk++);
|
|
}
|
|
return;
|
|
}
|
|
|
|
int Chunk = Unpacker.GetInt();
|
|
if(Chunk != m_aClients[ClientID].m_NextMapChunk || !Config()->m_SvFastDownload)
|
|
{
|
|
SendMapData(ClientID, Chunk);
|
|
return;
|
|
}
|
|
|
|
if(Chunk == 0)
|
|
{
|
|
for(int i = 0; i < Config()->m_SvMapWindow; i++)
|
|
{
|
|
SendMapData(ClientID, i);
|
|
}
|
|
}
|
|
SendMapData(ClientID, Config()->m_SvMapWindow + m_aClients[ClientID].m_NextMapChunk);
|
|
m_aClients[ClientID].m_NextMapChunk++;
|
|
}
|
|
else if(Msg == NETMSG_READY)
|
|
{
|
|
if((pPacket->m_Flags & NET_CHUNKFLAG_VITAL) != 0 && (m_aClients[ClientID].m_State == CClient::STATE_CONNECTING))
|
|
{
|
|
char aAddrStr[NETADDR_MAXSTRSIZE];
|
|
net_addr_str(m_NetServer.ClientAddr(ClientID), aAddrStr, sizeof(aAddrStr), true);
|
|
|
|
char aBuf[256];
|
|
str_format(aBuf, sizeof(aBuf), "player is ready. ClientID=%d addr=<{%s}> secure=%s", ClientID, aAddrStr, m_NetServer.HasSecurityToken(ClientID) ? "yes" : "no");
|
|
Console()->Print(IConsole::OUTPUT_LEVEL_ADDINFO, "server", aBuf);
|
|
|
|
void *pPersistentData = 0;
|
|
if(m_aClients[ClientID].m_HasPersistentData)
|
|
{
|
|
pPersistentData = m_aClients[ClientID].m_pPersistentData;
|
|
m_aClients[ClientID].m_HasPersistentData = false;
|
|
}
|
|
m_aClients[ClientID].m_State = CClient::STATE_READY;
|
|
GameServer()->OnClientConnected(ClientID, pPersistentData);
|
|
}
|
|
|
|
SendConnectionReady(ClientID);
|
|
}
|
|
else if(Msg == NETMSG_ENTERGAME)
|
|
{
|
|
if((pPacket->m_Flags & NET_CHUNKFLAG_VITAL) != 0 && m_aClients[ClientID].m_State == CClient::STATE_READY && GameServer()->IsClientReady(ClientID))
|
|
{
|
|
char aAddrStr[NETADDR_MAXSTRSIZE];
|
|
net_addr_str(m_NetServer.ClientAddr(ClientID), aAddrStr, sizeof(aAddrStr), true);
|
|
|
|
char aBuf[256];
|
|
str_format(aBuf, sizeof(aBuf), "player has entered the game. ClientID=%d addr=<{%s}> sixup=%d", ClientID, aAddrStr, IsSixup(ClientID));
|
|
Console()->Print(IConsole::OUTPUT_LEVEL_STANDARD, "server", aBuf);
|
|
m_aClients[ClientID].m_State = CClient::STATE_INGAME;
|
|
if(IsSixup(ClientID))
|
|
{
|
|
CMsgPacker Msg(4, true, true); //NETMSG_SERVERINFO //TODO: Import the shared protocol from 7 aswell
|
|
GetServerInfoSixup(&Msg, -1, false);
|
|
SendMsg(&Msg, MSGFLAG_VITAL | MSGFLAG_FLUSH, ClientID);
|
|
}
|
|
GameServer()->OnClientEnter(ClientID);
|
|
}
|
|
}
|
|
else if(Msg == NETMSG_INPUT)
|
|
{
|
|
CClient::CInput *pInput;
|
|
int64_t TagTime;
|
|
|
|
m_aClients[ClientID].m_LastAckedSnapshot = Unpacker.GetInt();
|
|
int IntendedTick = Unpacker.GetInt();
|
|
int Size = Unpacker.GetInt();
|
|
|
|
// check for errors
|
|
if(Unpacker.Error() || Size / 4 > MAX_INPUT_SIZE)
|
|
return;
|
|
|
|
if(m_aClients[ClientID].m_LastAckedSnapshot > 0)
|
|
m_aClients[ClientID].m_SnapRate = CClient::SNAPRATE_FULL;
|
|
|
|
if(m_aClients[ClientID].m_Snapshots.Get(m_aClients[ClientID].m_LastAckedSnapshot, &TagTime, 0, 0) >= 0)
|
|
m_aClients[ClientID].m_Latency = (int)(((time_get() - TagTime) * 1000) / time_freq());
|
|
|
|
// add message to report the input timing
|
|
// skip packets that are old
|
|
if(IntendedTick > m_aClients[ClientID].m_LastInputTick)
|
|
{
|
|
int TimeLeft = ((TickStartTime(IntendedTick) - time_get()) * 1000) / time_freq();
|
|
|
|
CMsgPacker Msg(NETMSG_INPUTTIMING, true);
|
|
Msg.AddInt(IntendedTick);
|
|
Msg.AddInt(TimeLeft);
|
|
SendMsg(&Msg, 0, ClientID);
|
|
}
|
|
|
|
m_aClients[ClientID].m_LastInputTick = IntendedTick;
|
|
|
|
pInput = &m_aClients[ClientID].m_aInputs[m_aClients[ClientID].m_CurrentInput];
|
|
|
|
if(IntendedTick <= Tick())
|
|
IntendedTick = Tick() + 1;
|
|
|
|
pInput->m_GameTick = IntendedTick;
|
|
|
|
for(int i = 0; i < Size / 4; i++)
|
|
pInput->m_aData[i] = Unpacker.GetInt();
|
|
|
|
mem_copy(m_aClients[ClientID].m_LatestInput.m_aData, pInput->m_aData, MAX_INPUT_SIZE * sizeof(int));
|
|
|
|
m_aClients[ClientID].m_CurrentInput++;
|
|
m_aClients[ClientID].m_CurrentInput %= 200;
|
|
|
|
// call the mod with the fresh input data
|
|
if(m_aClients[ClientID].m_State == CClient::STATE_INGAME)
|
|
GameServer()->OnClientDirectInput(ClientID, m_aClients[ClientID].m_LatestInput.m_aData);
|
|
}
|
|
else if(Msg == NETMSG_RCON_CMD)
|
|
{
|
|
const char *pCmd = Unpacker.GetString();
|
|
if(!str_utf8_check(pCmd))
|
|
{
|
|
return;
|
|
}
|
|
if(Unpacker.Error() == 0 && !str_comp(pCmd, "crashmeplx"))
|
|
{
|
|
int Version = m_aClients[ClientID].m_DDNetVersion;
|
|
if(GameServer()->PlayerExists(ClientID) && Version < VERSION_DDNET_OLD)
|
|
{
|
|
m_aClients[ClientID].m_DDNetVersion = VERSION_DDNET_OLD;
|
|
}
|
|
}
|
|
else if((pPacket->m_Flags & NET_CHUNKFLAG_VITAL) != 0 && Unpacker.Error() == 0 && m_aClients[ClientID].m_Authed)
|
|
{
|
|
if(GameServer()->PlayerExists(ClientID))
|
|
{
|
|
char aBuf[256];
|
|
str_format(aBuf, sizeof(aBuf), "ClientID=%d rcon='%s'", ClientID, pCmd);
|
|
Console()->Print(IConsole::OUTPUT_LEVEL_ADDINFO, "server", aBuf);
|
|
m_RconClientID = ClientID;
|
|
m_RconAuthLevel = m_aClients[ClientID].m_Authed;
|
|
Console()->SetAccessLevel(m_aClients[ClientID].m_Authed == AUTHED_ADMIN ? IConsole::ACCESS_LEVEL_ADMIN : m_aClients[ClientID].m_Authed == AUTHED_MOD ? IConsole::ACCESS_LEVEL_MOD : m_aClients[ClientID].m_Authed == AUTHED_HELPER ? IConsole::ACCESS_LEVEL_HELPER : IConsole::ACCESS_LEVEL_USER);
|
|
Console()->ExecuteLineFlag(pCmd, CFGFLAG_SERVER, ClientID);
|
|
Console()->SetAccessLevel(IConsole::ACCESS_LEVEL_ADMIN);
|
|
m_RconClientID = IServer::RCON_CID_SERV;
|
|
m_RconAuthLevel = AUTHED_ADMIN;
|
|
}
|
|
}
|
|
}
|
|
else if(Msg == NETMSG_RCON_AUTH)
|
|
{
|
|
const char *pName = "";
|
|
if(!IsSixup(ClientID))
|
|
pName = Unpacker.GetString(CUnpacker::SANITIZE_CC); // login name, now used
|
|
const char *pPw = Unpacker.GetString(CUnpacker::SANITIZE_CC);
|
|
if(!str_utf8_check(pPw) || !str_utf8_check(pName))
|
|
{
|
|
return;
|
|
}
|
|
|
|
if((pPacket->m_Flags & NET_CHUNKFLAG_VITAL) != 0 && Unpacker.Error() == 0)
|
|
{
|
|
int AuthLevel = -1;
|
|
int KeySlot = -1;
|
|
|
|
if(!pName[0])
|
|
{
|
|
if(m_AuthManager.CheckKey((KeySlot = m_AuthManager.DefaultKey(AUTHED_ADMIN)), pPw))
|
|
AuthLevel = AUTHED_ADMIN;
|
|
else if(m_AuthManager.CheckKey((KeySlot = m_AuthManager.DefaultKey(AUTHED_MOD)), pPw))
|
|
AuthLevel = AUTHED_MOD;
|
|
else if(m_AuthManager.CheckKey((KeySlot = m_AuthManager.DefaultKey(AUTHED_HELPER)), pPw))
|
|
AuthLevel = AUTHED_HELPER;
|
|
}
|
|
else
|
|
{
|
|
KeySlot = m_AuthManager.FindKey(pName);
|
|
if(m_AuthManager.CheckKey(KeySlot, pPw))
|
|
AuthLevel = m_AuthManager.KeyLevel(KeySlot);
|
|
}
|
|
|
|
if(AuthLevel != -1)
|
|
{
|
|
if(m_aClients[ClientID].m_Authed != AuthLevel)
|
|
{
|
|
if(!IsSixup(ClientID))
|
|
{
|
|
CMsgPacker Msg(NETMSG_RCON_AUTH_STATUS, true);
|
|
Msg.AddInt(1); //authed
|
|
Msg.AddInt(1); //cmdlist
|
|
SendMsg(&Msg, MSGFLAG_VITAL, ClientID);
|
|
}
|
|
else
|
|
{
|
|
CMsgPacker Msg(11, true, true); //NETMSG_RCON_AUTH_ON
|
|
SendMsg(&Msg, MSGFLAG_VITAL, ClientID);
|
|
}
|
|
|
|
m_aClients[ClientID].m_Authed = AuthLevel; // Keeping m_Authed around is unwise...
|
|
m_aClients[ClientID].m_AuthKey = KeySlot;
|
|
int SendRconCmds = IsSixup(ClientID) ? true : Unpacker.GetInt();
|
|
if(Unpacker.Error() == 0 && SendRconCmds)
|
|
// AUTHED_ADMIN - AuthLevel gets the proper IConsole::ACCESS_LEVEL_<x>
|
|
m_aClients[ClientID].m_pRconCmdToSend = Console()->FirstCommandInfo(AUTHED_ADMIN - AuthLevel, CFGFLAG_SERVER);
|
|
|
|
char aBuf[256];
|
|
const char *pIdent = m_AuthManager.KeyIdent(KeySlot);
|
|
switch(AuthLevel)
|
|
{
|
|
case AUTHED_ADMIN:
|
|
{
|
|
SendRconLine(ClientID, "Admin authentication successful. Full remote console access granted.");
|
|
str_format(aBuf, sizeof(aBuf), "ClientID=%d authed with key=%s (admin)", ClientID, pIdent);
|
|
break;
|
|
}
|
|
case AUTHED_MOD:
|
|
{
|
|
SendRconLine(ClientID, "Moderator authentication successful. Limited remote console access granted.");
|
|
str_format(aBuf, sizeof(aBuf), "ClientID=%d authed with key=%s (moderator)", ClientID, pIdent);
|
|
break;
|
|
}
|
|
case AUTHED_HELPER:
|
|
{
|
|
SendRconLine(ClientID, "Helper authentication successful. Limited remote console access granted.");
|
|
str_format(aBuf, sizeof(aBuf), "ClientID=%d authed with key=%s (helper)", ClientID, pIdent);
|
|
break;
|
|
}
|
|
}
|
|
Console()->Print(IConsole::OUTPUT_LEVEL_STANDARD, "server", aBuf);
|
|
|
|
// DDRace
|
|
GameServer()->OnSetAuthed(ClientID, AuthLevel);
|
|
}
|
|
}
|
|
else if(Config()->m_SvRconMaxTries)
|
|
{
|
|
m_aClients[ClientID].m_AuthTries++;
|
|
char aBuf[128];
|
|
str_format(aBuf, sizeof(aBuf), "Wrong password %d/%d.", m_aClients[ClientID].m_AuthTries, Config()->m_SvRconMaxTries);
|
|
SendRconLine(ClientID, aBuf);
|
|
if(m_aClients[ClientID].m_AuthTries >= Config()->m_SvRconMaxTries)
|
|
{
|
|
if(!Config()->m_SvRconBantime)
|
|
m_NetServer.Drop(ClientID, "Too many remote console authentication tries");
|
|
else
|
|
m_ServerBan.BanAddr(m_NetServer.ClientAddr(ClientID), Config()->m_SvRconBantime * 60, "Too many remote console authentication tries");
|
|
}
|
|
}
|
|
else
|
|
{
|
|
SendRconLine(ClientID, "Wrong password.");
|
|
}
|
|
}
|
|
}
|
|
else if(Msg == NETMSG_PING)
|
|
{
|
|
CMsgPacker Msg(NETMSG_PING_REPLY, true);
|
|
SendMsg(&Msg, 0, ClientID);
|
|
}
|
|
else if(Msg == NETMSG_PINGEX)
|
|
{
|
|
CUuid *pID = (CUuid *)Unpacker.GetRaw(sizeof(*pID));
|
|
if(Unpacker.Error())
|
|
{
|
|
return;
|
|
}
|
|
CMsgPacker Msg(NETMSG_PONGEX, true);
|
|
Msg.AddRaw(pID, sizeof(*pID));
|
|
SendMsg(&Msg, MSGFLAG_FLUSH, ClientID);
|
|
}
|
|
else
|
|
{
|
|
if(Config()->m_Debug)
|
|
{
|
|
constexpr int MaxDumpedDataSize = 32;
|
|
char aBuf[MaxDumpedDataSize * 3 + 1];
|
|
str_hex(aBuf, sizeof(aBuf), pPacket->m_pData, minimum(pPacket->m_DataSize, MaxDumpedDataSize));
|
|
|
|
char aBufMsg[256];
|
|
str_format(aBufMsg, sizeof(aBufMsg), "strange message ClientID=%d msg=%d data_size=%d", ClientID, Msg, pPacket->m_DataSize);
|
|
Console()->Print(IConsole::OUTPUT_LEVEL_DEBUG, "server", aBufMsg);
|
|
Console()->Print(IConsole::OUTPUT_LEVEL_DEBUG, "server", aBuf);
|
|
}
|
|
}
|
|
}
|
|
else
|
|
{
|
|
// game message
|
|
if((pPacket->m_Flags & NET_CHUNKFLAG_VITAL) != 0 && m_aClients[ClientID].m_State >= CClient::STATE_READY)
|
|
GameServer()->OnMessage(Msg, &Unpacker, ClientID);
|
|
}
|
|
}
|
|
|
|
bool CServer::RateLimitServerInfoConnless()
|
|
{
|
|
bool SendClients = true;
|
|
if(Config()->m_SvServerInfoPerSecond)
|
|
{
|
|
SendClients = m_ServerInfoNumRequests <= Config()->m_SvServerInfoPerSecond;
|
|
const int64_t Now = Tick();
|
|
|
|
if(Now <= m_ServerInfoFirstRequest + TickSpeed())
|
|
{
|
|
m_ServerInfoNumRequests++;
|
|
}
|
|
else
|
|
{
|
|
m_ServerInfoNumRequests = 1;
|
|
m_ServerInfoFirstRequest = Now;
|
|
}
|
|
}
|
|
|
|
return SendClients;
|
|
}
|
|
|
|
void CServer::SendServerInfoConnless(const NETADDR *pAddr, int Token, int Type)
|
|
{
|
|
SendServerInfo(pAddr, Token, Type, RateLimitServerInfoConnless());
|
|
}
|
|
|
|
static inline int GetCacheIndex(int Type, bool SendClient)
|
|
{
|
|
if(Type == SERVERINFO_INGAME)
|
|
Type = SERVERINFO_VANILLA;
|
|
else if(Type == SERVERINFO_EXTENDED_MORE)
|
|
Type = SERVERINFO_EXTENDED;
|
|
|
|
return Type * 2 + SendClient;
|
|
}
|
|
|
|
CServer::CCache::CCache()
|
|
{
|
|
m_Cache.clear();
|
|
}
|
|
|
|
CServer::CCache::~CCache()
|
|
{
|
|
Clear();
|
|
}
|
|
|
|
CServer::CCache::CCacheChunk::CCacheChunk(const void *pData, int Size)
|
|
{
|
|
mem_copy(m_aData, pData, Size);
|
|
m_DataSize = Size;
|
|
}
|
|
|
|
void CServer::CCache::AddChunk(const void *pData, int Size)
|
|
{
|
|
m_Cache.emplace_back(pData, Size);
|
|
}
|
|
|
|
void CServer::CCache::Clear()
|
|
{
|
|
m_Cache.clear();
|
|
}
|
|
|
|
void CServer::CacheServerInfo(CCache *pCache, int Type, bool SendClients)
|
|
{
|
|
pCache->Clear();
|
|
|
|
// One chance to improve the protocol!
|
|
CPacker p;
|
|
char aBuf[128];
|
|
|
|
// count the players
|
|
int PlayerCount = 0, ClientCount = 0;
|
|
for(int i = 0; i < MAX_CLIENTS; i++)
|
|
{
|
|
if(m_aClients[i].m_State != CClient::STATE_EMPTY)
|
|
{
|
|
if(GameServer()->IsClientPlayer(i))
|
|
PlayerCount++;
|
|
|
|
ClientCount++;
|
|
}
|
|
}
|
|
|
|
p.Reset();
|
|
|
|
#define ADD_RAW(p, x) (p).AddRaw(x, sizeof(x))
|
|
#define ADD_INT(p, x) \
|
|
do \
|
|
{ \
|
|
str_format(aBuf, sizeof(aBuf), "%d", x); \
|
|
(p).AddString(aBuf, 0); \
|
|
} while(0)
|
|
|
|
p.AddString(GameServer()->Version(), 32);
|
|
if(Type != SERVERINFO_VANILLA)
|
|
{
|
|
p.AddString(Config()->m_SvName, 256);
|
|
}
|
|
else
|
|
{
|
|
if(m_NetServer.MaxClients() <= VANILLA_MAX_CLIENTS)
|
|
{
|
|
p.AddString(Config()->m_SvName, 64);
|
|
}
|
|
else
|
|
{
|
|
str_format(aBuf, sizeof(aBuf), "%s [%d/%d]", Config()->m_SvName, ClientCount, m_NetServer.MaxClients());
|
|
p.AddString(aBuf, 64);
|
|
}
|
|
}
|
|
p.AddString(GetMapName(), 32);
|
|
|
|
if(Type == SERVERINFO_EXTENDED)
|
|
{
|
|
ADD_INT(p, m_aCurrentMapCrc[SIX]);
|
|
ADD_INT(p, m_aCurrentMapSize[SIX]);
|
|
}
|
|
|
|
// gametype
|
|
p.AddString(GameServer()->GameType(), 16);
|
|
|
|
// flags
|
|
ADD_INT(p, Config()->m_Password[0] ? SERVER_FLAG_PASSWORD : 0);
|
|
|
|
int MaxClients = m_NetServer.MaxClients();
|
|
// How many clients the used serverinfo protocol supports, has to be tracked
|
|
// separately to make sure we don't subtract the reserved slots from it
|
|
int MaxClientsProtocol = MAX_CLIENTS;
|
|
if(Type == SERVERINFO_VANILLA || Type == SERVERINFO_INGAME)
|
|
{
|
|
if(ClientCount >= VANILLA_MAX_CLIENTS)
|
|
{
|
|
if(ClientCount < MaxClients)
|
|
ClientCount = VANILLA_MAX_CLIENTS - 1;
|
|
else
|
|
ClientCount = VANILLA_MAX_CLIENTS;
|
|
}
|
|
MaxClientsProtocol = VANILLA_MAX_CLIENTS;
|
|
if(PlayerCount > ClientCount)
|
|
PlayerCount = ClientCount;
|
|
}
|
|
|
|
ADD_INT(p, PlayerCount); // num players
|
|
ADD_INT(p, minimum(MaxClientsProtocol, maximum(MaxClients - maximum(Config()->m_SvSpectatorSlots, Config()->m_SvReservedSlots), PlayerCount))); // max players
|
|
ADD_INT(p, ClientCount); // num clients
|
|
ADD_INT(p, minimum(MaxClientsProtocol, maximum(MaxClients - Config()->m_SvReservedSlots, ClientCount))); // max clients
|
|
|
|
if(Type == SERVERINFO_EXTENDED)
|
|
p.AddString("", 0); // extra info, reserved
|
|
|
|
const void *pPrefix = p.Data();
|
|
int PrefixSize = p.Size();
|
|
|
|
CPacker q;
|
|
int ChunksStored = 0;
|
|
int PlayersStored = 0;
|
|
|
|
#define SAVE(size) \
|
|
do \
|
|
{ \
|
|
pCache->AddChunk(q.Data(), size); \
|
|
ChunksStored++; \
|
|
} while(0)
|
|
|
|
#define RESET() \
|
|
do \
|
|
{ \
|
|
q.Reset(); \
|
|
q.AddRaw(pPrefix, PrefixSize); \
|
|
} while(0)
|
|
|
|
RESET();
|
|
|
|
if(Type == SERVERINFO_64_LEGACY)
|
|
q.AddInt(PlayersStored); // offset
|
|
|
|
if(!SendClients)
|
|
{
|
|
SAVE(q.Size());
|
|
return;
|
|
}
|
|
|
|
if(Type == SERVERINFO_EXTENDED)
|
|
{
|
|
pPrefix = "";
|
|
PrefixSize = 0;
|
|
}
|
|
|
|
int Remaining;
|
|
switch(Type)
|
|
{
|
|
case SERVERINFO_EXTENDED: Remaining = -1; break;
|
|
case SERVERINFO_64_LEGACY: Remaining = 24; break;
|
|
case SERVERINFO_VANILLA: Remaining = VANILLA_MAX_CLIENTS; break;
|
|
case SERVERINFO_INGAME: Remaining = VANILLA_MAX_CLIENTS; break;
|
|
default: dbg_assert(0, "caught earlier, unreachable"); return;
|
|
}
|
|
|
|
// Use the following strategy for sending:
|
|
// For vanilla, send the first 16 players.
|
|
// For legacy 64p, send 24 players per packet.
|
|
// For extended, send as much players as possible.
|
|
|
|
for(int i = 0; i < MAX_CLIENTS; i++)
|
|
{
|
|
if(m_aClients[i].m_State != CClient::STATE_EMPTY)
|
|
{
|
|
if(Remaining == 0)
|
|
{
|
|
if(Type == SERVERINFO_VANILLA || Type == SERVERINFO_INGAME)
|
|
break;
|
|
|
|
// Otherwise we're SERVERINFO_64_LEGACY.
|
|
SAVE(q.Size());
|
|
RESET();
|
|
q.AddInt(PlayersStored); // offset
|
|
Remaining = 24;
|
|
}
|
|
if(Remaining > 0)
|
|
{
|
|
Remaining--;
|
|
}
|
|
|
|
int PreviousSize = q.Size();
|
|
|
|
q.AddString(ClientName(i), MAX_NAME_LENGTH); // client name
|
|
q.AddString(ClientClan(i), MAX_CLAN_LENGTH); // client clan
|
|
|
|
ADD_INT(q, m_aClients[i].m_Country); // client country
|
|
ADD_INT(q, m_aClients[i].m_Score); // client score
|
|
ADD_INT(q, GameServer()->IsClientPlayer(i) ? 1 : 0); // is player?
|
|
if(Type == SERVERINFO_EXTENDED)
|
|
q.AddString("", 0); // extra info, reserved
|
|
|
|
if(Type == SERVERINFO_EXTENDED)
|
|
{
|
|
if(q.Size() >= NET_MAX_PAYLOAD - 18) // 8 bytes for type, 10 bytes for the largest token
|
|
{
|
|
// Retry current player.
|
|
i--;
|
|
SAVE(PreviousSize);
|
|
RESET();
|
|
ADD_INT(q, ChunksStored);
|
|
q.AddString("", 0); // extra info, reserved
|
|
continue;
|
|
}
|
|
}
|
|
PlayersStored++;
|
|
}
|
|
}
|
|
|
|
SAVE(q.Size());
|
|
#undef SAVE
|
|
#undef RESET
|
|
#undef ADD_RAW
|
|
#undef ADD_INT
|
|
}
|
|
|
|
void CServer::CacheServerInfoSixup(CCache *pCache, bool SendClients)
|
|
{
|
|
pCache->Clear();
|
|
|
|
CPacker Packer;
|
|
Packer.Reset();
|
|
|
|
// Could be moved to a separate function and cached
|
|
// count the players
|
|
int PlayerCount = 0, ClientCount = 0;
|
|
for(int i = 0; i < MAX_CLIENTS; i++)
|
|
{
|
|
if(m_aClients[i].m_State != CClient::STATE_EMPTY)
|
|
{
|
|
if(GameServer()->IsClientPlayer(i))
|
|
PlayerCount++;
|
|
|
|
ClientCount++;
|
|
}
|
|
}
|
|
|
|
char aVersion[32];
|
|
str_format(aVersion, sizeof(aVersion), "0.7↔%s", GameServer()->Version());
|
|
Packer.AddString(aVersion, 32);
|
|
Packer.AddString(Config()->m_SvName, 64);
|
|
Packer.AddString(Config()->m_SvHostname, 128);
|
|
Packer.AddString(GetMapName(), 32);
|
|
|
|
// gametype
|
|
Packer.AddString(GameServer()->GameType(), 16);
|
|
|
|
// flags
|
|
int Flags = SERVER_FLAG_TIMESCORE;
|
|
if(Config()->m_Password[0]) // password set
|
|
Flags |= SERVER_FLAG_PASSWORD;
|
|
Packer.AddInt(Flags);
|
|
|
|
int MaxClients = m_NetServer.MaxClients();
|
|
Packer.AddInt(Config()->m_SvSkillLevel); // server skill level
|
|
Packer.AddInt(PlayerCount); // num players
|
|
Packer.AddInt(maximum(MaxClients - maximum(Config()->m_SvSpectatorSlots, Config()->m_SvReservedSlots), PlayerCount)); // max players
|
|
Packer.AddInt(ClientCount); // num clients
|
|
Packer.AddInt(maximum(MaxClients - Config()->m_SvReservedSlots, ClientCount)); // max clients
|
|
|
|
if(SendClients)
|
|
{
|
|
for(int i = 0; i < MAX_CLIENTS; i++)
|
|
{
|
|
if(m_aClients[i].m_State != CClient::STATE_EMPTY)
|
|
{
|
|
Packer.AddString(ClientName(i), MAX_NAME_LENGTH); // client name
|
|
Packer.AddString(ClientClan(i), MAX_CLAN_LENGTH); // client clan
|
|
Packer.AddInt(m_aClients[i].m_Country); // client country
|
|
Packer.AddInt(m_aClients[i].m_Score == -9999 ? -1 : -m_aClients[i].m_Score); // client score
|
|
Packer.AddInt(GameServer()->IsClientPlayer(i) ? 0 : 1); // flag spectator=1, bot=2 (player=0)
|
|
}
|
|
}
|
|
}
|
|
|
|
pCache->AddChunk(Packer.Data(), Packer.Size());
|
|
}
|
|
|
|
void CServer::SendServerInfo(const NETADDR *pAddr, int Token, int Type, bool SendClients)
|
|
{
|
|
CPacker p;
|
|
char aBuf[128];
|
|
p.Reset();
|
|
|
|
CCache *pCache = &m_aServerInfoCache[GetCacheIndex(Type, SendClients)];
|
|
|
|
#define ADD_RAW(p, x) (p).AddRaw(x, sizeof(x))
|
|
#define ADD_INT(p, x) \
|
|
do \
|
|
{ \
|
|
str_format(aBuf, sizeof(aBuf), "%d", x); \
|
|
(p).AddString(aBuf, 0); \
|
|
} while(0)
|
|
|
|
CNetChunk Packet;
|
|
Packet.m_ClientID = -1;
|
|
Packet.m_Address = *pAddr;
|
|
Packet.m_Flags = NETSENDFLAG_CONNLESS;
|
|
|
|
for(const auto &Chunk : pCache->m_Cache)
|
|
{
|
|
p.Reset();
|
|
if(Type == SERVERINFO_EXTENDED)
|
|
{
|
|
if(&Chunk == &pCache->m_Cache.front())
|
|
p.AddRaw(SERVERBROWSE_INFO_EXTENDED, sizeof(SERVERBROWSE_INFO_EXTENDED));
|
|
else
|
|
p.AddRaw(SERVERBROWSE_INFO_EXTENDED_MORE, sizeof(SERVERBROWSE_INFO_EXTENDED_MORE));
|
|
ADD_INT(p, Token);
|
|
}
|
|
else if(Type == SERVERINFO_64_LEGACY)
|
|
{
|
|
ADD_RAW(p, SERVERBROWSE_INFO_64_LEGACY);
|
|
ADD_INT(p, Token);
|
|
}
|
|
else if(Type == SERVERINFO_VANILLA || Type == SERVERINFO_INGAME)
|
|
{
|
|
ADD_RAW(p, SERVERBROWSE_INFO);
|
|
ADD_INT(p, Token);
|
|
}
|
|
else
|
|
{
|
|
dbg_assert(false, "unknown serverinfo type");
|
|
}
|
|
|
|
p.AddRaw(Chunk.m_aData, Chunk.m_DataSize);
|
|
Packet.m_pData = p.Data();
|
|
Packet.m_DataSize = p.Size();
|
|
m_NetServer.Send(&Packet);
|
|
}
|
|
}
|
|
|
|
void CServer::GetServerInfoSixup(CPacker *pPacker, int Token, bool SendClients)
|
|
{
|
|
if(Token != -1)
|
|
{
|
|
pPacker->Reset();
|
|
pPacker->AddRaw(SERVERBROWSE_INFO, sizeof(SERVERBROWSE_INFO));
|
|
pPacker->AddInt(Token);
|
|
}
|
|
|
|
SendClients = SendClients && Token != -1;
|
|
|
|
CCache::CCacheChunk &FirstChunk = m_aSixupServerInfoCache[SendClients].m_Cache.front();
|
|
pPacker->AddRaw(FirstChunk.m_aData, FirstChunk.m_DataSize);
|
|
}
|
|
|
|
void CServer::ExpireServerInfo()
|
|
{
|
|
m_ServerInfoNeedsUpdate = true;
|
|
}
|
|
|
|
void CServer::UpdateServerInfo(bool Resend)
|
|
{
|
|
if(m_RunServer == UNINITIALIZED)
|
|
return;
|
|
|
|
for(int i = 0; i < 3; i++)
|
|
for(int j = 0; j < 2; j++)
|
|
CacheServerInfo(&m_aServerInfoCache[i * 2 + j], i, j);
|
|
|
|
for(int i = 0; i < 2; i++)
|
|
CacheServerInfoSixup(&m_aSixupServerInfoCache[i], i);
|
|
|
|
if(Resend)
|
|
{
|
|
for(int i = 0; i < MAX_CLIENTS; ++i)
|
|
{
|
|
if(m_aClients[i].m_State != CClient::STATE_EMPTY)
|
|
{
|
|
if(!IsSixup(i))
|
|
SendServerInfo(m_NetServer.ClientAddr(i), -1, SERVERINFO_INGAME, false);
|
|
else
|
|
{
|
|
CMsgPacker Msg(4, true, true); //NETMSG_SERVERINFO //TODO: Import the shared protocol from 7 aswell
|
|
GetServerInfoSixup(&Msg, -1, false);
|
|
SendMsg(&Msg, MSGFLAG_VITAL | MSGFLAG_FLUSH, i);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
m_ServerInfoNeedsUpdate = false;
|
|
}
|
|
|
|
void CServer::PumpNetwork(bool PacketWaiting)
|
|
{
|
|
CNetChunk Packet;
|
|
SECURITY_TOKEN ResponseToken;
|
|
|
|
m_NetServer.Update();
|
|
|
|
if(PacketWaiting)
|
|
{
|
|
// process packets
|
|
while(m_NetServer.Recv(&Packet, &ResponseToken))
|
|
{
|
|
if(Packet.m_ClientID == -1)
|
|
{
|
|
// stateless
|
|
if(!(Packet.m_Flags & NETSENDFLAG_CONNLESS))
|
|
{
|
|
m_RegSixup.FeedToken(Packet.m_Address, ResponseToken);
|
|
continue;
|
|
}
|
|
|
|
if(ResponseToken != NET_SECURITY_TOKEN_UNKNOWN && Config()->m_SvSixup &&
|
|
m_RegSixup.RegisterProcessPacket(&Packet, ResponseToken))
|
|
continue;
|
|
if(ResponseToken == NET_SECURITY_TOKEN_UNKNOWN && m_Register.RegisterProcessPacket(&Packet))
|
|
continue;
|
|
|
|
{
|
|
int ExtraToken = 0;
|
|
int Type = -1;
|
|
if(Packet.m_DataSize >= (int)sizeof(SERVERBROWSE_GETINFO) + 1 &&
|
|
mem_comp(Packet.m_pData, SERVERBROWSE_GETINFO, sizeof(SERVERBROWSE_GETINFO)) == 0)
|
|
{
|
|
if(Packet.m_Flags & NETSENDFLAG_EXTENDED)
|
|
{
|
|
Type = SERVERINFO_EXTENDED;
|
|
ExtraToken = (Packet.m_aExtraData[0] << 8) | Packet.m_aExtraData[1];
|
|
}
|
|
else
|
|
Type = SERVERINFO_VANILLA;
|
|
}
|
|
else if(Packet.m_DataSize >= (int)sizeof(SERVERBROWSE_GETINFO_64_LEGACY) + 1 &&
|
|
mem_comp(Packet.m_pData, SERVERBROWSE_GETINFO_64_LEGACY, sizeof(SERVERBROWSE_GETINFO_64_LEGACY)) == 0)
|
|
{
|
|
Type = SERVERINFO_64_LEGACY;
|
|
}
|
|
if(Type == SERVERINFO_VANILLA && ResponseToken != NET_SECURITY_TOKEN_UNKNOWN && Config()->m_SvSixup)
|
|
{
|
|
CUnpacker Unpacker;
|
|
Unpacker.Reset((unsigned char *)Packet.m_pData + sizeof(SERVERBROWSE_GETINFO), Packet.m_DataSize - sizeof(SERVERBROWSE_GETINFO));
|
|
int SrvBrwsToken = Unpacker.GetInt();
|
|
if(Unpacker.Error())
|
|
continue;
|
|
|
|
CPacker Packer;
|
|
CNetChunk Response;
|
|
|
|
GetServerInfoSixup(&Packer, SrvBrwsToken, RateLimitServerInfoConnless());
|
|
|
|
Response.m_ClientID = -1;
|
|
Response.m_Address = Packet.m_Address;
|
|
Response.m_Flags = NETSENDFLAG_CONNLESS;
|
|
Response.m_pData = Packer.Data();
|
|
Response.m_DataSize = Packer.Size();
|
|
m_NetServer.SendConnlessSixup(&Response, ResponseToken);
|
|
}
|
|
else if(Type != -1)
|
|
{
|
|
int Token = ((unsigned char *)Packet.m_pData)[sizeof(SERVERBROWSE_GETINFO)];
|
|
Token |= ExtraToken << 8;
|
|
SendServerInfoConnless(&Packet.m_Address, Token, Type);
|
|
}
|
|
}
|
|
}
|
|
else
|
|
{
|
|
int GameFlags = 0;
|
|
if(Packet.m_Flags & NET_CHUNKFLAG_VITAL)
|
|
{
|
|
GameFlags |= MSGFLAG_VITAL;
|
|
}
|
|
if(Antibot()->OnEngineClientMessage(Packet.m_ClientID, Packet.m_pData, Packet.m_DataSize, GameFlags))
|
|
{
|
|
continue;
|
|
}
|
|
|
|
ProcessClientPacket(&Packet);
|
|
}
|
|
}
|
|
}
|
|
{
|
|
unsigned char aBuffer[NET_MAX_PAYLOAD];
|
|
int Flags;
|
|
CNetChunk Packet;
|
|
mem_zero(&Packet, sizeof(Packet));
|
|
Packet.m_pData = aBuffer;
|
|
while(Antibot()->OnEngineSimulateClientMessage(&Packet.m_ClientID, aBuffer, sizeof(aBuffer), &Packet.m_DataSize, &Flags))
|
|
{
|
|
Packet.m_Flags = 0;
|
|
if(Flags & MSGFLAG_VITAL)
|
|
{
|
|
Packet.m_Flags |= NET_CHUNKFLAG_VITAL;
|
|
}
|
|
ProcessClientPacket(&Packet);
|
|
}
|
|
}
|
|
|
|
m_ServerBan.Update();
|
|
m_Econ.Update();
|
|
}
|
|
|
|
const char *CServer::GetMapName() const
|
|
{
|
|
// get the name of the map without his path
|
|
const char *pMapShortName = &Config()->m_SvMap[0];
|
|
for(int i = 0; i < str_length(Config()->m_SvMap) - 1; i++)
|
|
{
|
|
if(Config()->m_SvMap[i] == '/' || Config()->m_SvMap[i] == '\\')
|
|
pMapShortName = &Config()->m_SvMap[i + 1];
|
|
}
|
|
return pMapShortName;
|
|
}
|
|
|
|
void CServer::ChangeMap(const char *pMap)
|
|
{
|
|
str_copy(Config()->m_SvMap, pMap, sizeof(Config()->m_SvMap));
|
|
m_MapReload = str_comp(Config()->m_SvMap, m_aCurrentMap) != 0;
|
|
}
|
|
|
|
int CServer::LoadMap(const char *pMapName)
|
|
{
|
|
char aBuf[IO_MAX_PATH_LENGTH];
|
|
str_format(aBuf, sizeof(aBuf), "maps/%s.map", pMapName);
|
|
GameServer()->OnMapChange(aBuf, sizeof(aBuf));
|
|
|
|
if(!m_pMap->Load(aBuf))
|
|
return 0;
|
|
|
|
// stop recording when we change map
|
|
for(int i = 0; i < MAX_CLIENTS + 1; i++)
|
|
{
|
|
if(!m_aDemoRecorder[i].IsRecording())
|
|
continue;
|
|
|
|
m_aDemoRecorder[i].Stop();
|
|
|
|
// remove tmp demos
|
|
if(i < MAX_CLIENTS)
|
|
{
|
|
char aPath[256];
|
|
str_format(aPath, sizeof(aPath), "demos/%s_%d_%d_tmp.demo", m_aCurrentMap, m_NetServer.Address().port, i);
|
|
Storage()->RemoveFile(aPath, IStorage::TYPE_SAVE);
|
|
}
|
|
}
|
|
|
|
// reinit snapshot ids
|
|
m_IDPool.TimeoutIDs();
|
|
|
|
// get the crc of the map
|
|
m_aCurrentMapSha256[SIX] = m_pMap->Sha256();
|
|
m_aCurrentMapCrc[SIX] = m_pMap->Crc();
|
|
char aBufMsg[256];
|
|
char aSha256[SHA256_MAXSTRSIZE];
|
|
sha256_str(m_aCurrentMapSha256[SIX], aSha256, sizeof(aSha256));
|
|
str_format(aBufMsg, sizeof(aBufMsg), "%s sha256 is %s", aBuf, aSha256);
|
|
Console()->Print(IConsole::OUTPUT_LEVEL_ADDINFO, "server", aBufMsg);
|
|
|
|
str_copy(m_aCurrentMap, pMapName, sizeof(m_aCurrentMap));
|
|
|
|
// load complete map into memory for download
|
|
{
|
|
IOHANDLE File = Storage()->OpenFile(aBuf, IOFLAG_READ, IStorage::TYPE_ALL);
|
|
m_aCurrentMapSize[SIX] = (unsigned int)io_length(File);
|
|
free(m_apCurrentMapData[SIX]);
|
|
m_apCurrentMapData[SIX] = (unsigned char *)malloc(m_aCurrentMapSize[SIX]);
|
|
io_read(File, m_apCurrentMapData[SIX], m_aCurrentMapSize[SIX]);
|
|
io_close(File);
|
|
}
|
|
|
|
// load sixup version of the map
|
|
if(Config()->m_SvSixup)
|
|
{
|
|
str_format(aBuf, sizeof(aBuf), "maps7/%s.map", pMapName);
|
|
IOHANDLE File = Storage()->OpenFile(aBuf, IOFLAG_READ, IStorage::TYPE_ALL);
|
|
if(!File)
|
|
{
|
|
Config()->m_SvSixup = 0;
|
|
str_format(aBufMsg, sizeof(aBufMsg), "couldn't load map %s", aBuf);
|
|
Console()->Print(IConsole::OUTPUT_LEVEL_ADDINFO, "sixup", aBufMsg);
|
|
Console()->Print(IConsole::OUTPUT_LEVEL_ADDINFO, "sixup", "disabling 0.7 compatibility");
|
|
}
|
|
else
|
|
{
|
|
m_aCurrentMapSize[SIXUP] = (unsigned int)io_length(File);
|
|
free(m_apCurrentMapData[SIXUP]);
|
|
m_apCurrentMapData[SIXUP] = (unsigned char *)malloc(m_aCurrentMapSize[SIXUP]);
|
|
io_read(File, m_apCurrentMapData[SIXUP], m_aCurrentMapSize[SIXUP]);
|
|
io_close(File);
|
|
|
|
m_aCurrentMapSha256[SIXUP] = sha256(m_apCurrentMapData[SIXUP], m_aCurrentMapSize[SIXUP]);
|
|
m_aCurrentMapCrc[SIXUP] = crc32(0, m_apCurrentMapData[SIXUP], m_aCurrentMapSize[SIXUP]);
|
|
sha256_str(m_aCurrentMapSha256[SIXUP], aSha256, sizeof(aSha256));
|
|
str_format(aBufMsg, sizeof(aBufMsg), "%s sha256 is %s", aBuf, aSha256);
|
|
Console()->Print(IConsole::OUTPUT_LEVEL_ADDINFO, "sixup", aBufMsg);
|
|
}
|
|
}
|
|
if(!Config()->m_SvSixup && m_apCurrentMapData[SIXUP])
|
|
{
|
|
free(m_apCurrentMapData[SIXUP]);
|
|
m_apCurrentMapData[SIXUP] = 0;
|
|
}
|
|
|
|
for(int i = 0; i < MAX_CLIENTS; i++)
|
|
m_aPrevStates[i] = m_aClients[i].m_State;
|
|
|
|
return 1;
|
|
}
|
|
|
|
void CServer::InitRegister(CNetServer *pNetServer, IEngineMasterServer *pMasterServer, CConfig *pConfig, IConsole *pConsole)
|
|
{
|
|
m_Register.Init(pNetServer, pMasterServer, pConfig, pConsole);
|
|
m_RegSixup.Init(pNetServer, pMasterServer, pConfig, pConsole);
|
|
}
|
|
|
|
int CServer::Run()
|
|
{
|
|
if(m_RunServer == UNINITIALIZED)
|
|
m_RunServer = RUNNING;
|
|
|
|
m_AuthManager.Init();
|
|
|
|
if(Config()->m_Debug)
|
|
{
|
|
g_UuidManager.DebugDump();
|
|
}
|
|
|
|
m_PrintCBIndex = Console()->RegisterPrintCallback(Config()->m_ConsoleOutputLevel, SendRconLineAuthed, this);
|
|
|
|
{
|
|
int Size = GameServer()->PersistentClientDataSize();
|
|
for(auto &Client : m_aClients)
|
|
{
|
|
Client.m_HasPersistentData = false;
|
|
Client.m_pPersistentData = malloc(Size);
|
|
}
|
|
}
|
|
|
|
// load map
|
|
if(!LoadMap(Config()->m_SvMap))
|
|
{
|
|
dbg_msg("server", "failed to load map. mapname='%s'", Config()->m_SvMap);
|
|
return -1;
|
|
}
|
|
|
|
if(Config()->m_SvSqliteFile[0] != '\0')
|
|
{
|
|
auto pSqliteConn = CreateSqliteConnection(Config()->m_SvSqliteFile, true);
|
|
|
|
if(Config()->m_SvUseSQL)
|
|
{
|
|
DbPool()->RegisterDatabase(std::move(pSqliteConn), CDbConnectionPool::WRITE_BACKUP);
|
|
}
|
|
else
|
|
{
|
|
auto pCopy = std::unique_ptr<IDbConnection>(pSqliteConn->Copy());
|
|
DbPool()->RegisterDatabase(std::move(pSqliteConn), CDbConnectionPool::READ);
|
|
DbPool()->RegisterDatabase(std::move(pCopy), CDbConnectionPool::WRITE);
|
|
}
|
|
}
|
|
|
|
// start server
|
|
NETADDR BindAddr;
|
|
int NetType = Config()->m_SvIpv4Only ? NETTYPE_IPV4 : NETTYPE_ALL;
|
|
|
|
if(!Config()->m_Bindaddr[0] || net_host_lookup(Config()->m_Bindaddr, &BindAddr, NetType) != 0)
|
|
mem_zero(&BindAddr, sizeof(BindAddr));
|
|
|
|
BindAddr.type = NetType;
|
|
|
|
int Port = Config()->m_SvPort;
|
|
for(BindAddr.port = Port != 0 ? Port : 8303; !m_NetServer.Open(BindAddr, &m_ServerBan, Config()->m_SvMaxClients, Config()->m_SvMaxClientsPerIP, 0); BindAddr.port++)
|
|
{
|
|
if(Port != 0 || BindAddr.port >= 8310)
|
|
{
|
|
dbg_msg("server", "couldn't open socket. port %d might already be in use", BindAddr.port);
|
|
return -1;
|
|
}
|
|
}
|
|
|
|
if(Port == 0)
|
|
dbg_msg("server", "using port %d", BindAddr.port);
|
|
|
|
#if defined(CONF_UPNP)
|
|
m_UPnP.Open(BindAddr);
|
|
#endif
|
|
|
|
m_NetServer.SetCallbacks(NewClientCallback, NewClientNoAuthCallback, ClientRejoinCallback, DelClientCallback, this);
|
|
|
|
m_Econ.Init(Config(), Console(), &m_ServerBan);
|
|
|
|
#if defined(CONF_FAMILY_UNIX)
|
|
m_Fifo.Init(Console(), Config()->m_SvInputFifo, CFGFLAG_SERVER);
|
|
#endif
|
|
|
|
char aBuf[256];
|
|
str_format(aBuf, sizeof(aBuf), "server name is '%s'", Config()->m_SvName);
|
|
Console()->Print(IConsole::OUTPUT_LEVEL_STANDARD, "server", aBuf);
|
|
|
|
Antibot()->Init();
|
|
GameServer()->OnInit();
|
|
if(ErrorShutdown())
|
|
{
|
|
m_RunServer = STOPPING;
|
|
}
|
|
Console()->Print(IConsole::OUTPUT_LEVEL_STANDARD, "server", "version " GAME_RELEASE_VERSION " on " CONF_PLATFORM_STRING " " CONF_ARCH_STRING);
|
|
if(GIT_SHORTREV_HASH)
|
|
{
|
|
char aBuf[64];
|
|
str_format(aBuf, sizeof(aBuf), "git revision hash: %s", GIT_SHORTREV_HASH);
|
|
Console()->Print(IConsole::OUTPUT_LEVEL_STANDARD, "server", aBuf);
|
|
}
|
|
|
|
// process pending commands
|
|
m_pConsole->StoreCommands(false);
|
|
|
|
if(m_AuthManager.IsGenerated())
|
|
{
|
|
dbg_msg("server", "+-------------------------+");
|
|
dbg_msg("server", "| rcon password: '%s' |", Config()->m_SvRconPassword);
|
|
dbg_msg("server", "+-------------------------+");
|
|
}
|
|
|
|
// start game
|
|
{
|
|
bool NonActive = false;
|
|
bool PacketWaiting = false;
|
|
|
|
m_GameStartTime = time_get();
|
|
|
|
UpdateServerInfo();
|
|
while(m_RunServer < STOPPING)
|
|
{
|
|
if(NonActive)
|
|
PumpNetwork(PacketWaiting);
|
|
|
|
set_new_tick();
|
|
|
|
int64_t t = time_get();
|
|
int NewTicks = 0;
|
|
|
|
// load new map TODO: don't poll this
|
|
if(m_MapReload)
|
|
{
|
|
m_MapReload = false;
|
|
|
|
// load map
|
|
if(LoadMap(Config()->m_SvMap))
|
|
{
|
|
// new map loaded
|
|
|
|
// ask the game to for the data it wants to persist past a map change
|
|
for(int i = 0; i < MAX_CLIENTS; i++)
|
|
{
|
|
if(m_aClients[i].m_State == CClient::STATE_INGAME)
|
|
{
|
|
m_aClients[i].m_HasPersistentData = GameServer()->OnClientDataPersist(i, m_aClients[i].m_pPersistentData);
|
|
}
|
|
}
|
|
|
|
GameServer()->OnShutdown();
|
|
|
|
for(int ClientID = 0; ClientID < MAX_CLIENTS; ClientID++)
|
|
{
|
|
if(m_aClients[ClientID].m_State <= CClient::STATE_AUTH)
|
|
continue;
|
|
|
|
SendMap(ClientID);
|
|
bool HasPersistentData = m_aClients[ClientID].m_HasPersistentData;
|
|
m_aClients[ClientID].Reset();
|
|
m_aClients[ClientID].m_HasPersistentData = HasPersistentData;
|
|
m_aClients[ClientID].m_State = CClient::STATE_CONNECTING;
|
|
}
|
|
|
|
m_GameStartTime = time_get();
|
|
m_CurrentGameTick = 0;
|
|
m_ServerInfoFirstRequest = 0;
|
|
Kernel()->ReregisterInterface(GameServer());
|
|
GameServer()->OnInit();
|
|
if(ErrorShutdown())
|
|
{
|
|
break;
|
|
}
|
|
UpdateServerInfo(true);
|
|
}
|
|
else
|
|
{
|
|
str_format(aBuf, sizeof(aBuf), "failed to load map. mapname='%s'", Config()->m_SvMap);
|
|
Console()->Print(IConsole::OUTPUT_LEVEL_STANDARD, "server", aBuf);
|
|
str_copy(Config()->m_SvMap, m_aCurrentMap, sizeof(Config()->m_SvMap));
|
|
}
|
|
}
|
|
|
|
// handle dnsbl
|
|
if(Config()->m_SvDnsbl)
|
|
{
|
|
for(int ClientID = 0; ClientID < MAX_CLIENTS; ClientID++)
|
|
{
|
|
if(m_aClients[ClientID].m_State == CClient::STATE_EMPTY)
|
|
continue;
|
|
|
|
if(m_aClients[ClientID].m_DnsblState == CClient::DNSBL_STATE_NONE)
|
|
{
|
|
// initiate dnsbl lookup
|
|
InitDnsbl(ClientID);
|
|
}
|
|
else if(m_aClients[ClientID].m_DnsblState == CClient::DNSBL_STATE_PENDING &&
|
|
m_aClients[ClientID].m_pDnsblLookup->Status() == IJob::STATE_DONE)
|
|
{
|
|
if(m_aClients[ClientID].m_pDnsblLookup->m_Result != 0)
|
|
{
|
|
// entry not found -> whitelisted
|
|
m_aClients[ClientID].m_DnsblState = CClient::DNSBL_STATE_WHITELISTED;
|
|
}
|
|
else
|
|
{
|
|
// entry found -> blacklisted
|
|
m_aClients[ClientID].m_DnsblState = CClient::DNSBL_STATE_BLACKLISTED;
|
|
|
|
// console output
|
|
char aAddrStr[NETADDR_MAXSTRSIZE];
|
|
net_addr_str(m_NetServer.ClientAddr(ClientID), aAddrStr, sizeof(aAddrStr), true);
|
|
|
|
char aBuf[256];
|
|
|
|
str_format(aBuf, sizeof(aBuf), "ClientID=%d addr=<{%s}> secure=%s blacklisted", ClientID, aAddrStr, m_NetServer.HasSecurityToken(ClientID) ? "yes" : "no");
|
|
|
|
Console()->Print(IConsole::OUTPUT_LEVEL_ADDINFO, "dnsbl", aBuf);
|
|
}
|
|
}
|
|
|
|
if(m_aClients[ClientID].m_DnsblState == CClient::DNSBL_STATE_BLACKLISTED &&
|
|
Config()->m_SvDnsblBan)
|
|
m_NetServer.NetBan()->BanAddr(m_NetServer.ClientAddr(ClientID), 60 * 10, "VPN detected, try connecting without. Contact admin if mistaken");
|
|
}
|
|
}
|
|
|
|
while(t > TickStartTime(m_CurrentGameTick + 1))
|
|
{
|
|
GameServer()->OnPreTickTeehistorian();
|
|
|
|
for(int c = 0; c < MAX_CLIENTS; c++)
|
|
if(m_aClients[c].m_State == CClient::STATE_INGAME)
|
|
for(auto &Input : m_aClients[c].m_aInputs)
|
|
if(Input.m_GameTick == Tick() + 1)
|
|
GameServer()->OnClientPredictedEarlyInput(c, Input.m_aData);
|
|
|
|
m_CurrentGameTick++;
|
|
NewTicks++;
|
|
|
|
// apply new input
|
|
for(int c = 0; c < MAX_CLIENTS; c++)
|
|
{
|
|
if(m_aClients[c].m_State != CClient::STATE_INGAME)
|
|
continue;
|
|
for(auto &Input : m_aClients[c].m_aInputs)
|
|
{
|
|
if(Input.m_GameTick == Tick())
|
|
{
|
|
GameServer()->OnClientPredictedInput(c, Input.m_aData);
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
GameServer()->OnTick();
|
|
if(ErrorShutdown())
|
|
{
|
|
break;
|
|
}
|
|
}
|
|
|
|
// snap game
|
|
if(NewTicks)
|
|
{
|
|
if(Config()->m_SvHighBandwidth || (m_CurrentGameTick % 2) == 0)
|
|
DoSnapshot();
|
|
|
|
UpdateClientRconCommands();
|
|
|
|
#if defined(CONF_FAMILY_UNIX)
|
|
m_Fifo.Update();
|
|
#endif
|
|
}
|
|
|
|
// master server stuff
|
|
m_Register.RegisterUpdate(m_NetServer.NetType());
|
|
if(Config()->m_SvSixup)
|
|
m_RegSixup.RegisterUpdate(m_NetServer.NetType());
|
|
|
|
if(m_ServerInfoNeedsUpdate)
|
|
UpdateServerInfo();
|
|
|
|
Antibot()->OnEngineTick();
|
|
|
|
if(!NonActive)
|
|
PumpNetwork(PacketWaiting);
|
|
|
|
NonActive = true;
|
|
|
|
for(auto &Client : m_aClients)
|
|
if(Client.m_State != CClient::STATE_EMPTY)
|
|
NonActive = false;
|
|
|
|
// wait for incoming data
|
|
if(NonActive)
|
|
{
|
|
if(Config()->m_SvReloadWhenEmpty == 1)
|
|
{
|
|
m_MapReload = true;
|
|
Config()->m_SvReloadWhenEmpty = 0;
|
|
}
|
|
else if(Config()->m_SvReloadWhenEmpty == 2 && !m_ReloadedWhenEmpty)
|
|
{
|
|
m_MapReload = true;
|
|
m_ReloadedWhenEmpty = true;
|
|
}
|
|
|
|
if(Config()->m_SvShutdownWhenEmpty)
|
|
m_RunServer = STOPPING;
|
|
else
|
|
PacketWaiting = net_socket_read_wait(m_NetServer.Socket(), 1000000);
|
|
}
|
|
else
|
|
{
|
|
m_ReloadedWhenEmpty = false;
|
|
|
|
set_new_tick();
|
|
int64_t t = time_get();
|
|
int x = (TickStartTime(m_CurrentGameTick + 1) - t) * 1000000 / time_freq() + 1;
|
|
|
|
PacketWaiting = x > 0 ? net_socket_read_wait(m_NetServer.Socket(), x) : true;
|
|
}
|
|
if(InterruptSignaled)
|
|
{
|
|
Console()->Print(IConsole::OUTPUT_LEVEL_STANDARD, "server", "interrupted");
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
const char *pDisconnectReason = "Server shutdown";
|
|
if(m_aShutdownReason[0])
|
|
pDisconnectReason = m_aShutdownReason;
|
|
|
|
if(ErrorShutdown())
|
|
{
|
|
dbg_msg("server", "shutdown from game server (%s)", m_aErrorShutdownReason);
|
|
pDisconnectReason = m_aErrorShutdownReason;
|
|
}
|
|
// disconnect all clients on shutdown
|
|
for(int i = 0; i < MAX_CLIENTS; ++i)
|
|
{
|
|
if(m_aClients[i].m_State != CClient::STATE_EMPTY)
|
|
m_NetServer.Drop(i, pDisconnectReason);
|
|
}
|
|
|
|
m_Econ.Shutdown();
|
|
|
|
#if defined(CONF_FAMILY_UNIX)
|
|
m_Fifo.Shutdown();
|
|
#endif
|
|
|
|
GameServer()->OnShutdown();
|
|
m_pMap->Unload();
|
|
|
|
DbPool()->OnShutdown();
|
|
|
|
#if defined(CONF_UPNP)
|
|
m_UPnP.Shutdown();
|
|
#endif
|
|
|
|
for(auto &Client : m_aClients)
|
|
{
|
|
free(Client.m_pPersistentData);
|
|
}
|
|
|
|
return ErrorShutdown();
|
|
}
|
|
|
|
void CServer::ConTestingCommands(CConsole::IResult *pResult, void *pUser)
|
|
{
|
|
CConsole *pThis = static_cast<CConsole *>(pUser);
|
|
char aBuf[128];
|
|
str_format(aBuf, sizeof(aBuf), "Value: %d", pThis->Config()->m_SvTestingCommands);
|
|
pThis->Print(CConsole::OUTPUT_LEVEL_STANDARD, "console", aBuf);
|
|
}
|
|
|
|
void CServer::ConRescue(CConsole::IResult *pResult, void *pUser)
|
|
{
|
|
CConsole *pThis = static_cast<CConsole *>(pUser);
|
|
char aBuf[128];
|
|
str_format(aBuf, sizeof(aBuf), "Value: %d", pThis->Config()->m_SvRescue);
|
|
pThis->Print(CConsole::OUTPUT_LEVEL_STANDARD, "console", aBuf);
|
|
}
|
|
|
|
void CServer::ConKick(IConsole::IResult *pResult, void *pUser)
|
|
{
|
|
if(pResult->NumArguments() > 1)
|
|
{
|
|
char aBuf[128];
|
|
str_format(aBuf, sizeof(aBuf), "Kicked (%s)", pResult->GetString(1));
|
|
((CServer *)pUser)->Kick(pResult->GetInteger(0), aBuf);
|
|
}
|
|
else
|
|
((CServer *)pUser)->Kick(pResult->GetInteger(0), "Kicked by console");
|
|
}
|
|
|
|
void CServer::ConStatus(IConsole::IResult *pResult, void *pUser)
|
|
{
|
|
char aBuf[1024];
|
|
char aAddrStr[NETADDR_MAXSTRSIZE];
|
|
CServer *pThis = static_cast<CServer *>(pUser);
|
|
const char *pName = pResult->NumArguments() == 1 ? pResult->GetString(0) : "";
|
|
|
|
for(int i = 0; i < MAX_CLIENTS; i++)
|
|
{
|
|
if(pThis->m_aClients[i].m_State == CClient::STATE_EMPTY)
|
|
continue;
|
|
|
|
if(!str_utf8_find_nocase(pThis->m_aClients[i].m_aName, pName))
|
|
continue;
|
|
|
|
net_addr_str(pThis->m_NetServer.ClientAddr(i), aAddrStr, sizeof(aAddrStr), true);
|
|
if(pThis->m_aClients[i].m_State == CClient::STATE_INGAME)
|
|
{
|
|
char aDnsblStr[64];
|
|
aDnsblStr[0] = '\0';
|
|
if(pThis->Config()->m_SvDnsbl)
|
|
{
|
|
const char *pDnsblStr = pThis->m_aClients[i].m_DnsblState == CClient::DNSBL_STATE_WHITELISTED ? "white" :
|
|
pThis->m_aClients[i].m_DnsblState == CClient::DNSBL_STATE_BLACKLISTED ? "black" :
|
|
pThis->m_aClients[i].m_DnsblState == CClient::DNSBL_STATE_PENDING ? "pending" : "n/a";
|
|
|
|
str_format(aDnsblStr, sizeof(aDnsblStr), " dnsbl=%s", pDnsblStr);
|
|
}
|
|
|
|
char aAuthStr[128];
|
|
aAuthStr[0] = '\0';
|
|
if(pThis->m_aClients[i].m_AuthKey >= 0)
|
|
{
|
|
const char *pAuthStr = pThis->m_aClients[i].m_Authed == AUTHED_ADMIN ? "(Admin)" :
|
|
pThis->m_aClients[i].m_Authed == AUTHED_MOD ? "(Mod)" :
|
|
pThis->m_aClients[i].m_Authed == AUTHED_HELPER ? "(Helper)" : "";
|
|
|
|
str_format(aAuthStr, sizeof(aAuthStr), " key=%s %s", pThis->m_AuthManager.KeyIdent(pThis->m_aClients[i].m_AuthKey), pAuthStr);
|
|
}
|
|
|
|
const char *pClientPrefix = "";
|
|
if(pThis->m_aClients[i].m_Sixup)
|
|
{
|
|
pClientPrefix = "0.7:";
|
|
}
|
|
str_format(aBuf, sizeof(aBuf), "id=%d addr=<{%s}> name='%s' client=%s%d secure=%s flags=%d%s%s",
|
|
i, aAddrStr, pThis->m_aClients[i].m_aName, pClientPrefix, pThis->m_aClients[i].m_DDNetVersion,
|
|
pThis->m_NetServer.HasSecurityToken(i) ? "yes" : "no", pThis->m_aClients[i].m_Flags, aDnsblStr, aAuthStr);
|
|
}
|
|
else
|
|
{
|
|
str_format(aBuf, sizeof(aBuf), "id=%d addr=<{%s}> connecting", i, aAddrStr);
|
|
}
|
|
pThis->Console()->Print(IConsole::OUTPUT_LEVEL_STANDARD, "server", aBuf);
|
|
}
|
|
}
|
|
|
|
static int GetAuthLevel(const char *pLevel)
|
|
{
|
|
int Level = -1;
|
|
if(!str_comp_nocase(pLevel, "admin"))
|
|
Level = AUTHED_ADMIN;
|
|
else if(!str_comp_nocase_num(pLevel, "mod", 3))
|
|
Level = AUTHED_MOD;
|
|
else if(!str_comp_nocase(pLevel, "helper"))
|
|
Level = AUTHED_HELPER;
|
|
|
|
return Level;
|
|
}
|
|
|
|
void CServer::AuthRemoveKey(int KeySlot)
|
|
{
|
|
int NewKeySlot = KeySlot;
|
|
int OldKeySlot = m_AuthManager.RemoveKey(KeySlot);
|
|
LogoutKey(KeySlot, "key removal");
|
|
|
|
// Update indices.
|
|
if(OldKeySlot != NewKeySlot)
|
|
{
|
|
for(auto &Client : m_aClients)
|
|
if(Client.m_AuthKey == OldKeySlot)
|
|
Client.m_AuthKey = NewKeySlot;
|
|
}
|
|
}
|
|
|
|
void CServer::ConAuthAdd(IConsole::IResult *pResult, void *pUser)
|
|
{
|
|
CServer *pThis = (CServer *)pUser;
|
|
CAuthManager *pManager = &pThis->m_AuthManager;
|
|
|
|
const char *pIdent = pResult->GetString(0);
|
|
const char *pLevel = pResult->GetString(1);
|
|
const char *pPw = pResult->GetString(2);
|
|
|
|
int Level = GetAuthLevel(pLevel);
|
|
if(Level == -1)
|
|
{
|
|
pThis->Console()->Print(IConsole::OUTPUT_LEVEL_STANDARD, "auth", "level can be one of {\"admin\", \"mod(erator)\", \"helper\"}");
|
|
return;
|
|
}
|
|
|
|
bool NeedUpdate = !pManager->NumNonDefaultKeys();
|
|
if(pManager->AddKey(pIdent, pPw, Level) < 0)
|
|
pThis->Console()->Print(IConsole::OUTPUT_LEVEL_STANDARD, "auth", "ident already exists");
|
|
else
|
|
{
|
|
if(NeedUpdate)
|
|
pThis->SendRconType(-1, true);
|
|
pThis->Console()->Print(IConsole::OUTPUT_LEVEL_STANDARD, "auth", "key added");
|
|
}
|
|
}
|
|
|
|
void CServer::ConAuthAddHashed(IConsole::IResult *pResult, void *pUser)
|
|
{
|
|
CServer *pThis = (CServer *)pUser;
|
|
CAuthManager *pManager = &pThis->m_AuthManager;
|
|
|
|
const char *pIdent = pResult->GetString(0);
|
|
const char *pLevel = pResult->GetString(1);
|
|
const char *pPw = pResult->GetString(2);
|
|
const char *pSalt = pResult->GetString(3);
|
|
|
|
int Level = GetAuthLevel(pLevel);
|
|
if(Level == -1)
|
|
{
|
|
pThis->Console()->Print(IConsole::OUTPUT_LEVEL_STANDARD, "auth", "level can be one of {\"admin\", \"mod(erator)\", \"helper\"}");
|
|
return;
|
|
}
|
|
|
|
MD5_DIGEST Hash;
|
|
unsigned char aSalt[SALT_BYTES];
|
|
|
|
if(md5_from_str(&Hash, pPw))
|
|
{
|
|
pThis->Console()->Print(IConsole::OUTPUT_LEVEL_STANDARD, "auth", "Malformed password hash");
|
|
return;
|
|
}
|
|
if(str_hex_decode(aSalt, sizeof(aSalt), pSalt))
|
|
{
|
|
pThis->Console()->Print(IConsole::OUTPUT_LEVEL_STANDARD, "auth", "Malformed salt hash");
|
|
return;
|
|
}
|
|
|
|
bool NeedUpdate = !pManager->NumNonDefaultKeys();
|
|
|
|
if(pManager->AddKeyHash(pIdent, Hash, aSalt, Level) < 0)
|
|
pThis->Console()->Print(IConsole::OUTPUT_LEVEL_STANDARD, "auth", "ident already exists");
|
|
else
|
|
{
|
|
if(NeedUpdate)
|
|
pThis->SendRconType(-1, true);
|
|
pThis->Console()->Print(IConsole::OUTPUT_LEVEL_STANDARD, "auth", "key added");
|
|
}
|
|
}
|
|
|
|
void CServer::ConAuthUpdate(IConsole::IResult *pResult, void *pUser)
|
|
{
|
|
CServer *pThis = (CServer *)pUser;
|
|
CAuthManager *pManager = &pThis->m_AuthManager;
|
|
|
|
const char *pIdent = pResult->GetString(0);
|
|
const char *pLevel = pResult->GetString(1);
|
|
const char *pPw = pResult->GetString(2);
|
|
|
|
int KeySlot = pManager->FindKey(pIdent);
|
|
if(KeySlot == -1)
|
|
{
|
|
pThis->Console()->Print(IConsole::OUTPUT_LEVEL_STANDARD, "auth", "ident couldn't be found");
|
|
return;
|
|
}
|
|
|
|
int Level = GetAuthLevel(pLevel);
|
|
if(Level == -1)
|
|
{
|
|
pThis->Console()->Print(IConsole::OUTPUT_LEVEL_STANDARD, "auth", "level can be one of {\"admin\", \"mod(erator)\", \"helper\"}");
|
|
return;
|
|
}
|
|
|
|
pManager->UpdateKey(KeySlot, pPw, Level);
|
|
pThis->LogoutKey(KeySlot, "key update");
|
|
|
|
pThis->Console()->Print(IConsole::OUTPUT_LEVEL_STANDARD, "auth", "key updated");
|
|
}
|
|
|
|
void CServer::ConAuthUpdateHashed(IConsole::IResult *pResult, void *pUser)
|
|
{
|
|
CServer *pThis = (CServer *)pUser;
|
|
CAuthManager *pManager = &pThis->m_AuthManager;
|
|
|
|
const char *pIdent = pResult->GetString(0);
|
|
const char *pLevel = pResult->GetString(1);
|
|
const char *pPw = pResult->GetString(2);
|
|
const char *pSalt = pResult->GetString(3);
|
|
|
|
int KeySlot = pManager->FindKey(pIdent);
|
|
if(KeySlot == -1)
|
|
{
|
|
pThis->Console()->Print(IConsole::OUTPUT_LEVEL_STANDARD, "auth", "ident couldn't be found");
|
|
return;
|
|
}
|
|
|
|
int Level = GetAuthLevel(pLevel);
|
|
if(Level == -1)
|
|
{
|
|
pThis->Console()->Print(IConsole::OUTPUT_LEVEL_STANDARD, "auth", "level can be one of {\"admin\", \"mod(erator)\", \"helper\"}");
|
|
return;
|
|
}
|
|
|
|
MD5_DIGEST Hash;
|
|
unsigned char aSalt[SALT_BYTES];
|
|
|
|
if(md5_from_str(&Hash, pPw))
|
|
{
|
|
pThis->Console()->Print(IConsole::OUTPUT_LEVEL_STANDARD, "auth", "Malformed password hash");
|
|
return;
|
|
}
|
|
if(str_hex_decode(aSalt, sizeof(aSalt), pSalt))
|
|
{
|
|
pThis->Console()->Print(IConsole::OUTPUT_LEVEL_STANDARD, "auth", "Malformed salt hash");
|
|
return;
|
|
}
|
|
|
|
pManager->UpdateKeyHash(KeySlot, Hash, aSalt, Level);
|
|
pThis->LogoutKey(KeySlot, "key update");
|
|
|
|
pThis->Console()->Print(IConsole::OUTPUT_LEVEL_STANDARD, "auth", "key updated");
|
|
}
|
|
|
|
void CServer::ConAuthRemove(IConsole::IResult *pResult, void *pUser)
|
|
{
|
|
CServer *pThis = (CServer *)pUser;
|
|
CAuthManager *pManager = &pThis->m_AuthManager;
|
|
|
|
const char *pIdent = pResult->GetString(0);
|
|
|
|
int KeySlot = pManager->FindKey(pIdent);
|
|
if(KeySlot == -1)
|
|
{
|
|
pThis->Console()->Print(IConsole::OUTPUT_LEVEL_STANDARD, "auth", "ident couldn't be found");
|
|
return;
|
|
}
|
|
|
|
pThis->AuthRemoveKey(KeySlot);
|
|
|
|
if(!pManager->NumNonDefaultKeys())
|
|
pThis->SendRconType(-1, false);
|
|
|
|
pThis->Console()->Print(IConsole::OUTPUT_LEVEL_STANDARD, "auth", "key removed, all users logged out");
|
|
}
|
|
|
|
static void ListKeysCallback(const char *pIdent, int Level, void *pUser)
|
|
{
|
|
static const char LSTRING[][10] = {"helper", "moderator", "admin"};
|
|
|
|
char aBuf[256];
|
|
str_format(aBuf, sizeof(aBuf), "%s %s", pIdent, LSTRING[Level - 1]);
|
|
((CServer *)pUser)->Console()->Print(IConsole::OUTPUT_LEVEL_STANDARD, "auth", aBuf);
|
|
}
|
|
|
|
void CServer::ConAuthList(IConsole::IResult *pResult, void *pUser)
|
|
{
|
|
CServer *pThis = (CServer *)pUser;
|
|
CAuthManager *pManager = &pThis->m_AuthManager;
|
|
|
|
pManager->ListKeys(ListKeysCallback, pThis);
|
|
}
|
|
|
|
void CServer::ConNameBan(IConsole::IResult *pResult, void *pUser)
|
|
{
|
|
CServer *pThis = (CServer *)pUser;
|
|
char aBuf[256];
|
|
const char *pName = pResult->GetString(0);
|
|
const char *pReason = pResult->NumArguments() > 3 ? pResult->GetString(3) : "";
|
|
int Distance = pResult->NumArguments() > 1 ? pResult->GetInteger(1) : str_length(pName) / 3;
|
|
int IsSubstring = pResult->NumArguments() > 2 ? pResult->GetInteger(2) : 0;
|
|
|
|
for(int i = 0; i < pThis->m_aNameBans.size(); i++)
|
|
{
|
|
CNameBan *pBan = &pThis->m_aNameBans[i];
|
|
if(str_comp(pBan->m_aName, pName) == 0)
|
|
{
|
|
str_format(aBuf, sizeof(aBuf), "changed name='%s' distance=%d old_distance=%d is_substring=%d old_is_substring=%d reason='%s' old_reason='%s'", pName, Distance, pBan->m_Distance, IsSubstring, pBan->m_IsSubstring, pReason, pBan->m_aReason);
|
|
pThis->Console()->Print(IConsole::OUTPUT_LEVEL_STANDARD, "name_ban", aBuf);
|
|
pBan->m_Distance = Distance;
|
|
pBan->m_IsSubstring = IsSubstring;
|
|
str_copy(pBan->m_aReason, pReason, sizeof(pBan->m_aReason));
|
|
return;
|
|
}
|
|
}
|
|
|
|
pThis->m_aNameBans.add(CNameBan(pName, Distance, IsSubstring, pReason));
|
|
str_format(aBuf, sizeof(aBuf), "added name='%s' distance=%d is_substring=%d reason='%s'", pName, Distance, IsSubstring, pReason);
|
|
pThis->Console()->Print(IConsole::OUTPUT_LEVEL_STANDARD, "name_ban", aBuf);
|
|
}
|
|
|
|
void CServer::ConNameUnban(IConsole::IResult *pResult, void *pUser)
|
|
{
|
|
CServer *pThis = (CServer *)pUser;
|
|
const char *pName = pResult->GetString(0);
|
|
|
|
for(int i = 0; i < pThis->m_aNameBans.size(); i++)
|
|
{
|
|
CNameBan *pBan = &pThis->m_aNameBans[i];
|
|
if(str_comp(pBan->m_aName, pName) == 0)
|
|
{
|
|
char aBuf[128];
|
|
str_format(aBuf, sizeof(aBuf), "removed name='%s' distance=%d is_substring=%d reason='%s'", pBan->m_aName, pBan->m_Distance, pBan->m_IsSubstring, pBan->m_aReason);
|
|
pThis->Console()->Print(IConsole::OUTPUT_LEVEL_STANDARD, "name_ban", aBuf);
|
|
pThis->m_aNameBans.remove_index(i);
|
|
}
|
|
}
|
|
}
|
|
|
|
void CServer::ConNameBans(IConsole::IResult *pResult, void *pUser)
|
|
{
|
|
CServer *pThis = (CServer *)pUser;
|
|
|
|
for(int i = 0; i < pThis->m_aNameBans.size(); i++)
|
|
{
|
|
CNameBan *pBan = &pThis->m_aNameBans[i];
|
|
char aBuf[128];
|
|
str_format(aBuf, sizeof(aBuf), "name='%s' distance=%d is_substring=%d reason='%s'", pBan->m_aName, pBan->m_Distance, pBan->m_IsSubstring, pBan->m_aReason);
|
|
pThis->Console()->Print(IConsole::OUTPUT_LEVEL_STANDARD, "name_ban", aBuf);
|
|
}
|
|
}
|
|
|
|
void CServer::ConShutdown(IConsole::IResult *pResult, void *pUser)
|
|
{
|
|
CServer *pThis = static_cast<CServer *>(pUser);
|
|
pThis->m_RunServer = STOPPING;
|
|
const char *pReason = pResult->GetString(0);
|
|
if(pReason[0])
|
|
{
|
|
str_copy(pThis->m_aShutdownReason, pReason, sizeof(pThis->m_aShutdownReason));
|
|
}
|
|
}
|
|
|
|
void CServer::DemoRecorder_HandleAutoStart()
|
|
{
|
|
if(Config()->m_SvAutoDemoRecord)
|
|
{
|
|
m_aDemoRecorder[MAX_CLIENTS].Stop();
|
|
char aFilename[IO_MAX_PATH_LENGTH];
|
|
char aDate[20];
|
|
str_timestamp(aDate, sizeof(aDate));
|
|
str_format(aFilename, sizeof(aFilename), "demos/%s_%s.demo", "auto/autorecord", aDate);
|
|
m_aDemoRecorder[MAX_CLIENTS].Start(Storage(), m_pConsole, aFilename, GameServer()->NetVersion(), m_aCurrentMap, &m_aCurrentMapSha256[SIX], m_aCurrentMapCrc[SIX], "server", m_aCurrentMapSize[SIX], m_apCurrentMapData[SIX]);
|
|
if(Config()->m_SvAutoDemoMax)
|
|
{
|
|
// clean up auto recorded demos
|
|
CFileCollection AutoDemos;
|
|
AutoDemos.Init(Storage(), "demos/server", "autorecord", ".demo", Config()->m_SvAutoDemoMax);
|
|
}
|
|
}
|
|
}
|
|
|
|
bool CServer::DemoRecorder_IsRecording()
|
|
{
|
|
return m_aDemoRecorder[MAX_CLIENTS].IsRecording();
|
|
}
|
|
|
|
void CServer::SaveDemo(int ClientID, float Time)
|
|
{
|
|
if(IsRecording(ClientID))
|
|
{
|
|
m_aDemoRecorder[ClientID].Stop();
|
|
|
|
// rename the demo
|
|
char aOldFilename[IO_MAX_PATH_LENGTH];
|
|
char aNewFilename[IO_MAX_PATH_LENGTH];
|
|
str_format(aOldFilename, sizeof(aOldFilename), "demos/%s_%d_%d_tmp.demo", m_aCurrentMap, m_NetServer.Address().port, ClientID);
|
|
str_format(aNewFilename, sizeof(aNewFilename), "demos/%s_%s_%5.2f.demo", m_aCurrentMap, m_aClients[ClientID].m_aName, Time);
|
|
Storage()->RenameFile(aOldFilename, aNewFilename, IStorage::TYPE_SAVE);
|
|
}
|
|
}
|
|
|
|
void CServer::StartRecord(int ClientID)
|
|
{
|
|
if(Config()->m_SvPlayerDemoRecord)
|
|
{
|
|
char aFilename[IO_MAX_PATH_LENGTH];
|
|
str_format(aFilename, sizeof(aFilename), "demos/%s_%d_%d_tmp.demo", m_aCurrentMap, m_NetServer.Address().port, ClientID);
|
|
m_aDemoRecorder[ClientID].Start(Storage(), Console(), aFilename, GameServer()->NetVersion(), m_aCurrentMap, &m_aCurrentMapSha256[SIX], m_aCurrentMapCrc[SIX], "server", m_aCurrentMapSize[SIX], m_apCurrentMapData[SIX]);
|
|
}
|
|
}
|
|
|
|
void CServer::StopRecord(int ClientID)
|
|
{
|
|
if(IsRecording(ClientID))
|
|
{
|
|
m_aDemoRecorder[ClientID].Stop();
|
|
|
|
char aFilename[IO_MAX_PATH_LENGTH];
|
|
str_format(aFilename, sizeof(aFilename), "demos/%s_%d_%d_tmp.demo", m_aCurrentMap, m_NetServer.Address().port, ClientID);
|
|
Storage()->RemoveFile(aFilename, IStorage::TYPE_SAVE);
|
|
}
|
|
}
|
|
|
|
bool CServer::IsRecording(int ClientID)
|
|
{
|
|
return m_aDemoRecorder[ClientID].IsRecording();
|
|
}
|
|
|
|
void CServer::ConRecord(IConsole::IResult *pResult, void *pUser)
|
|
{
|
|
CServer *pServer = (CServer *)pUser;
|
|
char aFilename[IO_MAX_PATH_LENGTH];
|
|
|
|
if(pResult->NumArguments())
|
|
str_format(aFilename, sizeof(aFilename), "demos/%s.demo", pResult->GetString(0));
|
|
else
|
|
{
|
|
char aDate[20];
|
|
str_timestamp(aDate, sizeof(aDate));
|
|
str_format(aFilename, sizeof(aFilename), "demos/demo_%s.demo", aDate);
|
|
}
|
|
pServer->m_aDemoRecorder[MAX_CLIENTS].Start(pServer->Storage(), pServer->Console(), aFilename, pServer->GameServer()->NetVersion(), pServer->m_aCurrentMap, &pServer->m_aCurrentMapSha256[SIX], pServer->m_aCurrentMapCrc[SIX], "server", pServer->m_aCurrentMapSize[SIX], pServer->m_apCurrentMapData[SIX]);
|
|
}
|
|
|
|
void CServer::ConStopRecord(IConsole::IResult *pResult, void *pUser)
|
|
{
|
|
((CServer *)pUser)->m_aDemoRecorder[MAX_CLIENTS].Stop();
|
|
}
|
|
|
|
void CServer::ConMapReload(IConsole::IResult *pResult, void *pUser)
|
|
{
|
|
((CServer *)pUser)->m_MapReload = true;
|
|
}
|
|
|
|
void CServer::ConLogout(IConsole::IResult *pResult, void *pUser)
|
|
{
|
|
CServer *pServer = (CServer *)pUser;
|
|
|
|
if(pServer->m_RconClientID >= 0 && pServer->m_RconClientID < MAX_CLIENTS &&
|
|
pServer->m_aClients[pServer->m_RconClientID].m_State != CServer::CClient::STATE_EMPTY)
|
|
{
|
|
pServer->LogoutClient(pServer->m_RconClientID, "");
|
|
}
|
|
}
|
|
|
|
void CServer::ConShowIps(IConsole::IResult *pResult, void *pUser)
|
|
{
|
|
CServer *pServer = (CServer *)pUser;
|
|
|
|
if(pServer->m_RconClientID >= 0 && pServer->m_RconClientID < MAX_CLIENTS &&
|
|
pServer->m_aClients[pServer->m_RconClientID].m_State != CServer::CClient::STATE_EMPTY)
|
|
{
|
|
if(pResult->NumArguments())
|
|
{
|
|
pServer->m_aClients[pServer->m_RconClientID].m_ShowIps = pResult->GetInteger(0);
|
|
}
|
|
else
|
|
{
|
|
char aStr[9];
|
|
str_format(aStr, sizeof(aStr), "Value: %d", pServer->m_aClients[pServer->m_RconClientID].m_ShowIps);
|
|
char aBuf[32];
|
|
pServer->SendRconLine(pServer->m_RconClientID, pServer->Console()->Format(aBuf, sizeof(aBuf), "server", aStr));
|
|
}
|
|
}
|
|
}
|
|
|
|
void CServer::ConAddSqlServer(IConsole::IResult *pResult, void *pUserData)
|
|
{
|
|
CServer *pSelf = (CServer *)pUserData;
|
|
|
|
if(!pSelf->Config()->m_SvUseSQL)
|
|
return;
|
|
|
|
if(pResult->NumArguments() != 7 && pResult->NumArguments() != 8)
|
|
{
|
|
pSelf->Console()->Print(IConsole::OUTPUT_LEVEL_STANDARD, "server", "7 or 8 arguments are required");
|
|
return;
|
|
}
|
|
|
|
bool ReadOnly;
|
|
if(str_comp_nocase(pResult->GetString(0), "w") == 0)
|
|
ReadOnly = false;
|
|
else if(str_comp_nocase(pResult->GetString(0), "r") == 0)
|
|
ReadOnly = true;
|
|
else
|
|
{
|
|
pSelf->Console()->Print(IConsole::OUTPUT_LEVEL_STANDARD, "server", "choose either 'r' for SqlReadServer or 'w' for SqlWriteServer");
|
|
return;
|
|
}
|
|
|
|
bool SetUpDb = pResult->NumArguments() == 8 ? pResult->GetInteger(7) : true;
|
|
|
|
auto pMysqlConn = CreateMysqlConnection(
|
|
pResult->GetString(1), pResult->GetString(2), pResult->GetString(3),
|
|
pResult->GetString(4), pResult->GetString(5), pResult->GetInteger(6),
|
|
SetUpDb);
|
|
|
|
if(!pMysqlConn)
|
|
{
|
|
pSelf->Console()->Print(IConsole::OUTPUT_LEVEL_STANDARD, "server", "can't add MySQL server: compiled without MySQL support");
|
|
return;
|
|
}
|
|
|
|
char aBuf[512];
|
|
str_format(aBuf, sizeof(aBuf),
|
|
"Added new Sql%sServer: DB: '%s' Prefix: '%s' User: '%s' IP: <{%s}> Port: %d",
|
|
ReadOnly ? "Read" : "Write",
|
|
pResult->GetString(1), pResult->GetString(2), pResult->GetString(3),
|
|
pResult->GetString(5), pResult->GetInteger(6));
|
|
pSelf->Console()->Print(IConsole::OUTPUT_LEVEL_STANDARD, "server", aBuf);
|
|
pSelf->DbPool()->RegisterDatabase(std::move(pMysqlConn), ReadOnly ? CDbConnectionPool::READ : CDbConnectionPool::WRITE);
|
|
}
|
|
|
|
void CServer::ConDumpSqlServers(IConsole::IResult *pResult, void *pUserData)
|
|
{
|
|
CServer *pSelf = (CServer *)pUserData;
|
|
|
|
if(str_comp_nocase(pResult->GetString(0), "w") == 0)
|
|
{
|
|
pSelf->DbPool()->Print(pSelf->Console(), CDbConnectionPool::WRITE);
|
|
pSelf->DbPool()->Print(pSelf->Console(), CDbConnectionPool::WRITE_BACKUP);
|
|
}
|
|
else if(str_comp_nocase(pResult->GetString(0), "r") == 0)
|
|
{
|
|
pSelf->DbPool()->Print(pSelf->Console(), CDbConnectionPool::READ);
|
|
}
|
|
else
|
|
{
|
|
pSelf->Console()->Print(IConsole::OUTPUT_LEVEL_STANDARD, "server", "choose either 'r' for SqlReadServer or 'w' for SqlWriteServer");
|
|
return;
|
|
}
|
|
}
|
|
|
|
void CServer::ConchainSpecialInfoupdate(IConsole::IResult *pResult, void *pUserData, IConsole::FCommandCallback pfnCallback, void *pCallbackUserData)
|
|
{
|
|
pfnCallback(pResult, pCallbackUserData);
|
|
if(pResult->NumArguments())
|
|
{
|
|
CServer *pThis = static_cast<CServer *>(pUserData);
|
|
str_clean_whitespaces(pThis->Config()->m_SvName);
|
|
pThis->UpdateServerInfo(true);
|
|
}
|
|
}
|
|
|
|
void CServer::ConchainMaxclientsperipUpdate(IConsole::IResult *pResult, void *pUserData, IConsole::FCommandCallback pfnCallback, void *pCallbackUserData)
|
|
{
|
|
pfnCallback(pResult, pCallbackUserData);
|
|
if(pResult->NumArguments())
|
|
((CServer *)pUserData)->m_NetServer.SetMaxClientsPerIP(pResult->GetInteger(0));
|
|
}
|
|
|
|
void CServer::ConchainCommandAccessUpdate(IConsole::IResult *pResult, void *pUserData, IConsole::FCommandCallback pfnCallback, void *pCallbackUserData)
|
|
{
|
|
if(pResult->NumArguments() == 2)
|
|
{
|
|
CServer *pThis = static_cast<CServer *>(pUserData);
|
|
const IConsole::CCommandInfo *pInfo = pThis->Console()->GetCommandInfo(pResult->GetString(0), CFGFLAG_SERVER, false);
|
|
int OldAccessLevel = 0;
|
|
if(pInfo)
|
|
OldAccessLevel = pInfo->GetAccessLevel();
|
|
pfnCallback(pResult, pCallbackUserData);
|
|
if(pInfo && OldAccessLevel != pInfo->GetAccessLevel())
|
|
{
|
|
for(int i = 0; i < MAX_CLIENTS; ++i)
|
|
{
|
|
if(pThis->m_aClients[i].m_State == CServer::CClient::STATE_EMPTY ||
|
|
(pInfo->GetAccessLevel() > AUTHED_ADMIN - pThis->m_aClients[i].m_Authed && AUTHED_ADMIN - pThis->m_aClients[i].m_Authed < OldAccessLevel) ||
|
|
(pInfo->GetAccessLevel() < AUTHED_ADMIN - pThis->m_aClients[i].m_Authed && AUTHED_ADMIN - pThis->m_aClients[i].m_Authed > OldAccessLevel) ||
|
|
(pThis->m_aClients[i].m_pRconCmdToSend && str_comp(pResult->GetString(0), pThis->m_aClients[i].m_pRconCmdToSend->m_pName) >= 0))
|
|
continue;
|
|
|
|
if(OldAccessLevel < pInfo->GetAccessLevel())
|
|
pThis->SendRconCmdAdd(pInfo, i);
|
|
else
|
|
pThis->SendRconCmdRem(pInfo, i);
|
|
}
|
|
}
|
|
}
|
|
else
|
|
pfnCallback(pResult, pCallbackUserData);
|
|
}
|
|
|
|
void CServer::ConchainConsoleOutputLevelUpdate(IConsole::IResult *pResult, void *pUserData, IConsole::FCommandCallback pfnCallback, void *pCallbackUserData)
|
|
{
|
|
pfnCallback(pResult, pCallbackUserData);
|
|
if(pResult->NumArguments() == 1)
|
|
{
|
|
CServer *pThis = static_cast<CServer *>(pUserData);
|
|
pThis->Console()->SetPrintOutputLevel(pThis->m_PrintCBIndex, pResult->GetInteger(0));
|
|
}
|
|
}
|
|
|
|
void CServer::LogoutClient(int ClientID, const char *pReason)
|
|
{
|
|
if(!IsSixup(ClientID))
|
|
{
|
|
CMsgPacker Msg(NETMSG_RCON_AUTH_STATUS, true);
|
|
Msg.AddInt(0); //authed
|
|
Msg.AddInt(0); //cmdlist
|
|
SendMsg(&Msg, MSGFLAG_VITAL, ClientID);
|
|
}
|
|
else
|
|
{
|
|
CMsgPacker Msg(12, true, true); //NETMSG_RCON_AUTH_OFF
|
|
SendMsg(&Msg, MSGFLAG_VITAL, ClientID);
|
|
}
|
|
|
|
m_aClients[ClientID].m_AuthTries = 0;
|
|
m_aClients[ClientID].m_pRconCmdToSend = 0;
|
|
|
|
char aBuf[64];
|
|
if(*pReason)
|
|
{
|
|
str_format(aBuf, sizeof(aBuf), "Logged out by %s.", pReason);
|
|
SendRconLine(ClientID, aBuf);
|
|
str_format(aBuf, sizeof(aBuf), "ClientID=%d with key=%s logged out by %s", ClientID, m_AuthManager.KeyIdent(m_aClients[ClientID].m_AuthKey), pReason);
|
|
}
|
|
else
|
|
{
|
|
SendRconLine(ClientID, "Logout successful.");
|
|
str_format(aBuf, sizeof(aBuf), "ClientID=%d with key=%s logged out", ClientID, m_AuthManager.KeyIdent(m_aClients[ClientID].m_AuthKey));
|
|
}
|
|
|
|
m_aClients[ClientID].m_Authed = AUTHED_NO;
|
|
m_aClients[ClientID].m_AuthKey = -1;
|
|
|
|
GameServer()->OnSetAuthed(ClientID, AUTHED_NO);
|
|
|
|
Console()->Print(IConsole::OUTPUT_LEVEL_STANDARD, "server", aBuf);
|
|
}
|
|
|
|
void CServer::LogoutKey(int Key, const char *pReason)
|
|
{
|
|
for(int i = 0; i < MAX_CLIENTS; i++)
|
|
if(m_aClients[i].m_AuthKey == Key)
|
|
LogoutClient(i, pReason);
|
|
}
|
|
|
|
void CServer::ConchainRconPasswordChangeGeneric(int Level, const char *pCurrent, IConsole::IResult *pResult)
|
|
{
|
|
if(pResult->NumArguments() == 1)
|
|
{
|
|
int KeySlot = m_AuthManager.DefaultKey(Level);
|
|
const char *pNew = pResult->GetString(0);
|
|
if(str_comp(pCurrent, pNew) == 0)
|
|
{
|
|
return;
|
|
}
|
|
if(KeySlot == -1 && pNew[0])
|
|
{
|
|
m_AuthManager.AddDefaultKey(Level, pNew);
|
|
}
|
|
else if(KeySlot >= 0)
|
|
{
|
|
if(!pNew[0])
|
|
{
|
|
AuthRemoveKey(KeySlot);
|
|
// Already logs users out.
|
|
}
|
|
else
|
|
{
|
|
m_AuthManager.UpdateKey(KeySlot, pNew, Level);
|
|
LogoutKey(KeySlot, "key update");
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
void CServer::ConchainRconPasswordChange(IConsole::IResult *pResult, void *pUserData, IConsole::FCommandCallback pfnCallback, void *pCallbackUserData)
|
|
{
|
|
CServer *pThis = static_cast<CServer *>(pUserData);
|
|
pThis->ConchainRconPasswordChangeGeneric(AUTHED_ADMIN, pThis->Config()->m_SvRconPassword, pResult);
|
|
pfnCallback(pResult, pCallbackUserData);
|
|
}
|
|
|
|
void CServer::ConchainRconModPasswordChange(IConsole::IResult *pResult, void *pUserData, IConsole::FCommandCallback pfnCallback, void *pCallbackUserData)
|
|
{
|
|
CServer *pThis = static_cast<CServer *>(pUserData);
|
|
pThis->ConchainRconPasswordChangeGeneric(AUTHED_MOD, pThis->Config()->m_SvRconModPassword, pResult);
|
|
pfnCallback(pResult, pCallbackUserData);
|
|
}
|
|
|
|
void CServer::ConchainRconHelperPasswordChange(IConsole::IResult *pResult, void *pUserData, IConsole::FCommandCallback pfnCallback, void *pCallbackUserData)
|
|
{
|
|
CServer *pThis = static_cast<CServer *>(pUserData);
|
|
pThis->ConchainRconPasswordChangeGeneric(AUTHED_HELPER, pThis->Config()->m_SvRconHelperPassword, pResult);
|
|
pfnCallback(pResult, pCallbackUserData);
|
|
}
|
|
|
|
void CServer::ConchainMapUpdate(IConsole::IResult *pResult, void *pUserData, IConsole::FCommandCallback pfnCallback, void *pCallbackUserData)
|
|
{
|
|
pfnCallback(pResult, pCallbackUserData);
|
|
if(pResult->NumArguments() >= 1)
|
|
{
|
|
CServer *pThis = static_cast<CServer *>(pUserData);
|
|
pThis->m_MapReload = str_comp(pThis->Config()->m_SvMap, pThis->m_aCurrentMap) != 0;
|
|
}
|
|
}
|
|
|
|
void CServer::ConchainSixupUpdate(IConsole::IResult *pResult, void *pUserData, IConsole::FCommandCallback pfnCallback, void *pCallbackUserData)
|
|
{
|
|
pfnCallback(pResult, pCallbackUserData);
|
|
CServer *pThis = static_cast<CServer *>(pUserData);
|
|
if(pResult->NumArguments() >= 1 && pThis->m_aCurrentMap[0] != '\0')
|
|
pThis->m_MapReload |= (pThis->m_apCurrentMapData[SIXUP] != 0) != (pResult->GetInteger(0) != 0);
|
|
}
|
|
|
|
#if defined(CONF_FAMILY_UNIX)
|
|
void CServer::ConchainConnLoggingServerChange(IConsole::IResult *pResult, void *pUserData, IConsole::FCommandCallback pfnCallback, void *pCallbackUserData)
|
|
{
|
|
pfnCallback(pResult, pCallbackUserData);
|
|
if(pResult->NumArguments() == 1)
|
|
{
|
|
CServer *pServer = (CServer *)pUserData;
|
|
|
|
// open socket to send new connections
|
|
if(!pServer->m_ConnLoggingSocketCreated)
|
|
{
|
|
pServer->m_ConnLoggingSocket = net_unix_create_unnamed();
|
|
if(pServer->m_ConnLoggingSocket == -1)
|
|
{
|
|
pServer->Console()->Print(IConsole::OUTPUT_LEVEL_STANDARD, "server", "Failed to created socket for communication with the connection logging server.");
|
|
}
|
|
else
|
|
{
|
|
pServer->m_ConnLoggingSocketCreated = true;
|
|
}
|
|
}
|
|
|
|
// set the destination address for the connection logging
|
|
net_unix_set_addr(&pServer->m_ConnLoggingDestAddr, pResult->GetString(0));
|
|
}
|
|
}
|
|
#endif
|
|
|
|
void CServer::RegisterCommands()
|
|
{
|
|
m_pConsole = Kernel()->RequestInterface<IConsole>();
|
|
m_pGameServer = Kernel()->RequestInterface<IGameServer>();
|
|
m_pMap = Kernel()->RequestInterface<IEngineMap>();
|
|
m_pStorage = Kernel()->RequestInterface<IStorage>();
|
|
m_pAntibot = Kernel()->RequestInterface<IEngineAntibot>();
|
|
|
|
// register console commands
|
|
Console()->Register("kick", "i[id] ?r[reason]", CFGFLAG_SERVER, ConKick, this, "Kick player with specified id for any reason");
|
|
Console()->Register("status", "?r[name]", CFGFLAG_SERVER, ConStatus, this, "List players containing name or all players");
|
|
Console()->Register("shutdown", "?r[reason]", CFGFLAG_SERVER, ConShutdown, this, "Shut down");
|
|
Console()->Register("logout", "", CFGFLAG_SERVER, ConLogout, this, "Logout of rcon");
|
|
Console()->Register("show_ips", "?i[show]", CFGFLAG_SERVER, ConShowIps, this, "Show IP addresses in rcon commands (1 = on, 0 = off)");
|
|
|
|
Console()->Register("record", "?s[file]", CFGFLAG_SERVER | CFGFLAG_STORE, ConRecord, this, "Record to a file");
|
|
Console()->Register("stoprecord", "", CFGFLAG_SERVER, ConStopRecord, this, "Stop recording");
|
|
|
|
Console()->Register("reload", "", CFGFLAG_SERVER, ConMapReload, this, "Reload the map");
|
|
|
|
Console()->Register("add_sqlserver", "s['r'|'w'] s[Database] s[Prefix] s[User] s[Password] s[IP] i[Port] ?i[SetUpDatabase ?]", CFGFLAG_SERVER | CFGFLAG_NONTEEHISTORIC, ConAddSqlServer, this, "add a sqlserver");
|
|
Console()->Register("dump_sqlservers", "s['r'|'w']", CFGFLAG_SERVER, ConDumpSqlServers, this, "dumps all sqlservers readservers = r, writeservers = w");
|
|
|
|
Console()->Register("auth_add", "s[ident] s[level] r[pw]", CFGFLAG_SERVER | CFGFLAG_NONTEEHISTORIC, ConAuthAdd, this, "Add a rcon key");
|
|
Console()->Register("auth_add_p", "s[ident] s[level] s[hash] s[salt]", CFGFLAG_SERVER | CFGFLAG_NONTEEHISTORIC, ConAuthAddHashed, this, "Add a prehashed rcon key");
|
|
Console()->Register("auth_change", "s[ident] s[level] r[pw]", CFGFLAG_SERVER | CFGFLAG_NONTEEHISTORIC, ConAuthUpdate, this, "Update a rcon key");
|
|
Console()->Register("auth_change_p", "s[ident] s[level] s[hash] s[salt]", CFGFLAG_SERVER | CFGFLAG_NONTEEHISTORIC, ConAuthUpdateHashed, this, "Update a rcon key with prehashed data");
|
|
Console()->Register("auth_remove", "s[ident]", CFGFLAG_SERVER | CFGFLAG_NONTEEHISTORIC, ConAuthRemove, this, "Remove a rcon key");
|
|
Console()->Register("auth_list", "", CFGFLAG_SERVER, ConAuthList, this, "List all rcon keys");
|
|
|
|
Console()->Register("name_ban", "s[name] ?i[distance] ?i[is_substring] ?r[reason]", CFGFLAG_SERVER, ConNameBan, this, "Ban a certain nickname");
|
|
Console()->Register("name_unban", "s[name]", CFGFLAG_SERVER, ConNameUnban, this, "Unban a certain nickname");
|
|
Console()->Register("name_bans", "", CFGFLAG_SERVER, ConNameBans, this, "List all name bans");
|
|
|
|
Console()->Chain("sv_name", ConchainSpecialInfoupdate, this);
|
|
Console()->Chain("password", ConchainSpecialInfoupdate, this);
|
|
|
|
Console()->Chain("sv_max_clients_per_ip", ConchainMaxclientsperipUpdate, this);
|
|
Console()->Chain("access_level", ConchainCommandAccessUpdate, this);
|
|
Console()->Chain("console_output_level", ConchainConsoleOutputLevelUpdate, this);
|
|
|
|
Console()->Chain("sv_rcon_password", ConchainRconPasswordChange, this);
|
|
Console()->Chain("sv_rcon_mod_password", ConchainRconModPasswordChange, this);
|
|
Console()->Chain("sv_rcon_helper_password", ConchainRconHelperPasswordChange, this);
|
|
Console()->Chain("sv_map", ConchainMapUpdate, this);
|
|
Console()->Chain("sv_sixup", ConchainSixupUpdate, this);
|
|
|
|
#if defined(CONF_FAMILY_UNIX)
|
|
Console()->Chain("sv_conn_logging_server", ConchainConnLoggingServerChange, this);
|
|
#endif
|
|
|
|
// register console commands in sub parts
|
|
m_ServerBan.InitServerBan(Console(), Storage(), this);
|
|
m_pGameServer->OnConsoleInit();
|
|
}
|
|
|
|
int CServer::SnapNewID()
|
|
{
|
|
return m_IDPool.NewID();
|
|
}
|
|
|
|
void CServer::SnapFreeID(int ID)
|
|
{
|
|
m_IDPool.FreeID(ID);
|
|
}
|
|
|
|
void *CServer::SnapNewItem(int Type, int ID, int Size)
|
|
{
|
|
if(Type > 0xffff)
|
|
{
|
|
g_UuidManager.GetUuid(Type);
|
|
}
|
|
dbg_assert(ID >= 0 && ID <= 0xffff, "incorrect id");
|
|
return ID < 0 ? 0 : m_SnapshotBuilder.NewItem(Type, ID, Size);
|
|
}
|
|
|
|
void CServer::SnapSetStaticsize(int ItemType, int Size)
|
|
{
|
|
m_SnapshotDelta.SetStaticsize(ItemType, Size);
|
|
}
|
|
|
|
static CServer *CreateServer() { return new CServer(); }
|
|
|
|
void HandleSigIntTerm(int Param)
|
|
{
|
|
if(InterruptSignaled)
|
|
_Exit(1); // exit is not async-signal-safe and must not be called from a signal handler
|
|
else
|
|
InterruptSignaled = 1;
|
|
}
|
|
|
|
int main(int argc, const char **argv) // ignore_convention
|
|
{
|
|
cmdline_fix(&argc, &argv);
|
|
bool Silent = false;
|
|
|
|
for(int i = 1; i < argc; i++) // ignore_convention
|
|
{
|
|
if(str_comp("-s", argv[i]) == 0 || str_comp("--silent", argv[i]) == 0) // ignore_convention
|
|
{
|
|
Silent = true;
|
|
#if defined(CONF_FAMILY_WINDOWS)
|
|
ShowWindow(GetConsoleWindow(), SW_HIDE);
|
|
#endif
|
|
break;
|
|
}
|
|
}
|
|
|
|
if(secure_random_init() != 0)
|
|
{
|
|
dbg_msg("secure", "could not initialize secure RNG");
|
|
return -1;
|
|
}
|
|
if(MysqlInit() != 0)
|
|
{
|
|
dbg_msg("mysql", "failed to initialize MySQL library");
|
|
return -1;
|
|
}
|
|
|
|
signal(SIGINT, HandleSigIntTerm);
|
|
signal(SIGTERM, HandleSigIntTerm);
|
|
|
|
CServer *pServer = CreateServer();
|
|
IKernel *pKernel = IKernel::Create();
|
|
|
|
// create the components
|
|
IEngine *pEngine = CreateEngine("DDNet", Silent, 2);
|
|
IEngineMap *pEngineMap = CreateEngineMap();
|
|
IGameServer *pGameServer = CreateGameServer();
|
|
IConsole *pConsole = CreateConsole(CFGFLAG_SERVER | CFGFLAG_ECON);
|
|
IEngineMasterServer *pEngineMasterServer = CreateEngineMasterServer();
|
|
IStorage *pStorage = CreateStorage("Teeworlds", IStorage::STORAGETYPE_SERVER, argc, argv); // ignore_convention
|
|
IConfigManager *pConfigManager = CreateConfigManager();
|
|
IEngineAntibot *pEngineAntibot = CreateEngineAntibot();
|
|
|
|
pServer->InitRegister(&pServer->m_NetServer, pEngineMasterServer, pConfigManager->Values(), pConsole);
|
|
|
|
{
|
|
bool RegisterFail = false;
|
|
|
|
RegisterFail = RegisterFail || !pKernel->RegisterInterface(pServer);
|
|
RegisterFail = RegisterFail || !pKernel->RegisterInterface(pEngine);
|
|
RegisterFail = RegisterFail || !pKernel->RegisterInterface(pEngineMap); // register as both
|
|
RegisterFail = RegisterFail || !pKernel->RegisterInterface(static_cast<IMap *>(pEngineMap), false);
|
|
RegisterFail = RegisterFail || !pKernel->RegisterInterface(pGameServer);
|
|
RegisterFail = RegisterFail || !pKernel->RegisterInterface(pConsole);
|
|
RegisterFail = RegisterFail || !pKernel->RegisterInterface(pStorage);
|
|
RegisterFail = RegisterFail || !pKernel->RegisterInterface(pConfigManager);
|
|
RegisterFail = RegisterFail || !pKernel->RegisterInterface(pEngineMasterServer); // register as both
|
|
RegisterFail = RegisterFail || !pKernel->RegisterInterface(static_cast<IMasterServer *>(pEngineMasterServer), false);
|
|
RegisterFail = RegisterFail || !pKernel->RegisterInterface(pEngineAntibot);
|
|
RegisterFail = RegisterFail || !pKernel->RegisterInterface(static_cast<IAntibot *>(pEngineAntibot), false);
|
|
|
|
if(RegisterFail)
|
|
{
|
|
delete pKernel;
|
|
return -1;
|
|
}
|
|
}
|
|
|
|
pEngine->Init();
|
|
pConfigManager->Init();
|
|
pConsole->Init();
|
|
pEngineMasterServer->Init();
|
|
pEngineMasterServer->Load();
|
|
|
|
// register all console commands
|
|
pServer->RegisterCommands();
|
|
|
|
// execute autoexec file
|
|
IOHANDLE File = pStorage->OpenFile(AUTOEXEC_SERVER_FILE, IOFLAG_READ, IStorage::TYPE_ALL);
|
|
if(File)
|
|
{
|
|
io_close(File);
|
|
pConsole->ExecuteFile(AUTOEXEC_SERVER_FILE);
|
|
}
|
|
else // fallback
|
|
{
|
|
pConsole->ExecuteFile(AUTOEXEC_FILE);
|
|
}
|
|
|
|
// parse the command line arguments
|
|
if(argc > 1) // ignore_convention
|
|
pConsole->ParseArguments(argc - 1, &argv[1]); // ignore_convention
|
|
|
|
pConsole->Register("sv_test_cmds", "", CFGFLAG_SERVER, CServer::ConTestingCommands, pConsole, "Turns testing commands aka cheats on/off (setting only works in initial config)");
|
|
pConsole->Register("sv_rescue", "", CFGFLAG_SERVER, CServer::ConRescue, pConsole, "Allow /rescue command so players can teleport themselves out of freeze (setting only works in initial config)");
|
|
|
|
pEngine->InitLogfile();
|
|
|
|
// run the server
|
|
dbg_msg("server", "starting...");
|
|
int Ret = pServer->Run();
|
|
|
|
MysqlUninit();
|
|
|
|
// free
|
|
delete pKernel;
|
|
|
|
cmdline_free(argc, argv);
|
|
return Ret;
|
|
}
|
|
|
|
// DDRace
|
|
|
|
void CServer::GetClientAddr(int ClientID, NETADDR *pAddr) const
|
|
{
|
|
if(ClientID >= 0 && ClientID < MAX_CLIENTS && m_aClients[ClientID].m_State == CClient::STATE_INGAME)
|
|
{
|
|
*pAddr = *m_NetServer.ClientAddr(ClientID);
|
|
}
|
|
}
|
|
|
|
const char *CServer::GetAnnouncementLine(char const *pFileName)
|
|
{
|
|
IOHANDLE File = m_pStorage->OpenFile(pFileName, IOFLAG_READ | IOFLAG_SKIP_BOM, IStorage::TYPE_ALL);
|
|
if(!File)
|
|
return 0;
|
|
|
|
std::vector<char *> Lines;
|
|
char *pLine;
|
|
CLineReader Reader;
|
|
Reader.Init(File);
|
|
while((pLine = Reader.Get()))
|
|
if(str_length(pLine))
|
|
if(pLine[0] != '#')
|
|
Lines.push_back(pLine);
|
|
|
|
if(Lines.empty())
|
|
{
|
|
return 0;
|
|
}
|
|
else if(Lines.size() == 1)
|
|
{
|
|
m_AnnouncementLastLine = 0;
|
|
}
|
|
else if(!Config()->m_SvAnnouncementRandom)
|
|
{
|
|
if(++m_AnnouncementLastLine >= Lines.size())
|
|
m_AnnouncementLastLine %= Lines.size();
|
|
}
|
|
else
|
|
{
|
|
unsigned Rand;
|
|
do
|
|
{
|
|
Rand = rand() % Lines.size();
|
|
} while(Rand == m_AnnouncementLastLine);
|
|
|
|
m_AnnouncementLastLine = Rand;
|
|
}
|
|
|
|
io_close(File);
|
|
|
|
return Lines[m_AnnouncementLastLine];
|
|
}
|
|
|
|
int *CServer::GetIdMap(int ClientID)
|
|
{
|
|
return m_aIdMap + VANILLA_MAX_CLIENTS * ClientID;
|
|
}
|
|
|
|
bool CServer::SetTimedOut(int ClientID, int OrigID)
|
|
{
|
|
if(!m_NetServer.SetTimedOut(ClientID, OrigID))
|
|
{
|
|
return false;
|
|
}
|
|
m_aClients[ClientID].m_Sixup = m_aClients[OrigID].m_Sixup;
|
|
|
|
if(m_aClients[OrigID].m_Authed != AUTHED_NO)
|
|
{
|
|
LogoutClient(ClientID, "Timeout Protection");
|
|
}
|
|
DelClientCallback(OrigID, "Timeout Protection used", this);
|
|
m_aClients[ClientID].m_Authed = AUTHED_NO;
|
|
m_aClients[ClientID].m_Flags = m_aClients[OrigID].m_Flags;
|
|
m_aClients[ClientID].m_DDNetVersion = m_aClients[OrigID].m_DDNetVersion;
|
|
m_aClients[ClientID].m_GotDDNetVersionPacket = m_aClients[OrigID].m_GotDDNetVersionPacket;
|
|
m_aClients[ClientID].m_DDNetVersionSettled = m_aClients[OrigID].m_DDNetVersionSettled;
|
|
return true;
|
|
}
|
|
|
|
void CServer::SetErrorShutdown(const char *pReason)
|
|
{
|
|
str_copy(m_aErrorShutdownReason, pReason, sizeof(m_aErrorShutdownReason));
|
|
}
|