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entities
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added ninjajetpack prediction
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2015-03-14 18:55:50 +01:00 |
gamemodes
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Merge remote-tracking branch 'upstream-teeworlds/0.6' into DDRace
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2013-12-26 18:02:22 +01:00 |
score
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Fix: Make /map work with #
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2015-01-23 21:47:16 +01:00 |
ddracechat.cpp
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Update libcurl includes
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2015-02-05 20:21:37 +01:00 |
ddracechat.h
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Fix text message about ninja jetpack
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2015-01-05 13:30:38 +01:00 |
ddracecommands.cpp
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Set telecp when using totelecp (for Saavik)
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2015-02-21 19:48:22 +01:00 |
entity.cpp
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fixed compiling using visual studio 2013 by renaming the round function
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2014-04-22 23:46:55 +02:00 |
entity.h
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Allow players to see players at every distance, but not effects
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2014-01-10 22:54:07 +01:00 |
eventhandler.cpp
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Fix various broadcasting issues:
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2014-01-12 15:56:16 +01:00 |
eventhandler.h
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Merge ddrace64 from eeeeee
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2013-12-31 06:13:57 +01:00 |
gamecontext.cpp
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Add fire delay tunings
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2015-02-12 15:20:22 +01:00 |
gamecontext.h
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Fix Compilation
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2014-12-20 16:35:47 +01:00 |
gamecontroller.cpp
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Fix a bunch of crashes on server demo recording
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2014-09-26 03:20:47 +02:00 |
gamecontroller.h
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Add /save by the glorious HMH
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2014-07-26 14:46:31 +02:00 |
gameworld.cpp
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Better make sure that something exists before using it
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2014-05-19 01:57:52 +02:00 |
gameworld.h
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Merge ddrace64 from eeeeee
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2013-12-31 06:13:57 +01:00 |
player.cpp
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Defer character kill from thread to prevent race conditions
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2014-12-07 03:42:43 +01:00 |
player.h
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Defer character kill from thread to prevent race conditions
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2014-12-07 03:42:43 +01:00 |
save.cpp
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Player can be NULL, prevent crashes
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2014-12-27 02:50:59 +01:00 |
save.h
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Add /save by the glorious HMH
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2014-07-26 14:46:31 +02:00 |
score.h
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Allow to set country where you can load savegame
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2014-12-19 11:30:14 +01:00 |
teams.cpp
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Only allow savegames on same server. Clean up saving a bit and prevent another possible exploit
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2014-12-17 20:38:05 +01:00 |
teams.h
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Only allow savegames on same server. Clean up saving a bit and prevent another possible exploit
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2014-12-17 20:38:05 +01:00 |