ddnet/src/game/client/components/menus_ingame.cpp
Robert Müller de99fecaa0 Use text container for ingame server info MOTD
Optimize MOTD rendering in ingame menu by caching the text.

Use the correct text height based on the aligned font size instead of the original font size, to fix the discrepancy between the scrollable height and the text height.
2023-03-09 23:48:31 +01:00

1181 lines
36 KiB
C++

/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
/* If you are missing that file, acquire a complete release at teeworlds.com. */
#include <base/math.h>
#include <base/system.h>
#include <engine/demo.h>
#include <engine/favorites.h>
#include <engine/friends.h>
#include <engine/ghost.h>
#include <engine/graphics.h>
#include <engine/serverbrowser.h>
#include <engine/shared/config.h>
#include <engine/shared/localization.h>
#include <engine/textrender.h>
#include <game/generated/client_data.h>
#include <game/generated/protocol.h>
#include <game/client/animstate.h>
#include <game/client/components/countryflags.h>
#include <game/client/gameclient.h>
#include <game/client/render.h>
#include <game/client/ui.h>
#include <game/client/ui_listbox.h>
#include <game/client/ui_scrollregion.h>
#include <game/localization.h>
#include "menus.h"
#include "motd.h"
#include "voting.h"
#include "ghost.h"
#include <engine/keys.h>
#include <engine/storage.h>
#include <chrono>
using namespace std::chrono_literals;
void CMenus::RenderGame(CUIRect MainView)
{
CUIRect Button, ButtonBar, ButtonBar2;
MainView.HSplitTop(45.0f, &ButtonBar, &MainView);
ButtonBar.Draw(ms_ColorTabbarActive, IGraphics::CORNER_B, 10.0f);
// button bar
ButtonBar.HSplitTop(10.0f, 0, &ButtonBar);
ButtonBar.HSplitTop(25.0f, &ButtonBar, 0);
ButtonBar.VMargin(10.0f, &ButtonBar);
ButtonBar.HSplitTop(30.0f, 0, &ButtonBar2);
ButtonBar2.HSplitTop(25.0f, &ButtonBar2, 0);
ButtonBar.VSplitRight(120.0f, &ButtonBar, &Button);
static CButtonContainer s_DisconnectButton;
if(DoButton_Menu(&s_DisconnectButton, Localize("Disconnect"), 0, &Button))
{
if(Client()->GetCurrentRaceTime() / 60 >= g_Config.m_ClConfirmDisconnectTime && g_Config.m_ClConfirmDisconnectTime >= 0)
{
PopupConfirm(Localize("Disconnect"), Localize("Are you sure that you want to disconnect?"), Localize("Yes"), Localize("No"), &CMenus::PopupConfirmDisconnect);
}
else
{
Client()->Disconnect();
RefreshBrowserTab(g_Config.m_UiPage);
}
}
ButtonBar.VSplitRight(5.0f, &ButtonBar, 0);
ButtonBar.VSplitRight(170.0f, &ButtonBar, &Button);
bool DummyConnecting = Client()->DummyConnecting();
static CButtonContainer s_DummyButton;
if(!Client()->DummyAllowed())
{
DoButton_Menu(&s_DummyButton, Localize("Connect Dummy"), 1, &Button, nullptr, IGraphics::CORNER_ALL, 5.0f, 0.0f, vec4(1.0f, 0.5f, 0.5f, 0.75f), vec4(1, 0.5f, 0.5f, 0.5f));
}
else if(DummyConnecting)
{
DoButton_Menu(&s_DummyButton, Localize("Connecting dummy"), 1, &Button);
}
else if(DoButton_Menu(&s_DummyButton, Client()->DummyConnected() ? Localize("Disconnect Dummy") : Localize("Connect Dummy"), 0, &Button))
{
if(!Client()->DummyConnected())
{
Client()->DummyConnect();
}
else
{
if(Client()->GetCurrentRaceTime() / 60 >= g_Config.m_ClConfirmDisconnectTime && g_Config.m_ClConfirmDisconnectTime >= 0)
{
PopupConfirm(Localize("Disconnect Dummy"), Localize("Are you sure that you want to disconnect your dummy?"), Localize("Yes"), Localize("No"), &CMenus::PopupConfirmDisconnectDummy);
}
else
{
Client()->DummyDisconnect(0);
SetActive(false);
}
}
}
ButtonBar.VSplitRight(5.0f, &ButtonBar, 0);
ButtonBar.VSplitRight(140.0f, &ButtonBar, &Button);
static CButtonContainer s_DemoButton;
bool Recording = DemoRecorder(RECORDER_MANUAL)->IsRecording();
if(DoButton_Menu(&s_DemoButton, Recording ? Localize("Stop record") : Localize("Record demo"), 0, &Button))
{
if(!Recording)
Client()->DemoRecorder_Start(Client()->GetCurrentMap(), true, RECORDER_MANUAL);
else
Client()->DemoRecorder_Stop(RECORDER_MANUAL);
}
static CButtonContainer s_SpectateButton;
static CButtonContainer s_JoinRedButton;
static CButtonContainer s_JoinBlueButton;
bool Paused = false;
bool Spec = false;
if(m_pClient->m_Snap.m_LocalClientID >= 0)
{
Paused = m_pClient->m_aClients[m_pClient->m_Snap.m_LocalClientID].m_Paused;
Spec = m_pClient->m_aClients[m_pClient->m_Snap.m_LocalClientID].m_Spec;
}
if(m_pClient->m_Snap.m_pLocalInfo && m_pClient->m_Snap.m_pGameInfoObj && !Paused && !Spec)
{
if(m_pClient->m_Snap.m_pLocalInfo->m_Team != TEAM_SPECTATORS)
{
ButtonBar.VSplitLeft(5.0f, 0, &ButtonBar);
ButtonBar.VSplitLeft(120.0f, &Button, &ButtonBar);
if(!DummyConnecting && DoButton_Menu(&s_SpectateButton, Localize("Spectate"), 0, &Button))
{
if(g_Config.m_ClDummy == 0 || Client()->DummyConnected())
{
m_pClient->SendSwitchTeam(TEAM_SPECTATORS);
SetActive(false);
}
}
}
if(m_pClient->m_Snap.m_pGameInfoObj->m_GameFlags & GAMEFLAG_TEAMS)
{
if(m_pClient->m_Snap.m_pLocalInfo->m_Team != TEAM_RED)
{
ButtonBar.VSplitLeft(5.0f, 0, &ButtonBar);
ButtonBar.VSplitLeft(120.0f, &Button, &ButtonBar);
if(!DummyConnecting && DoButton_Menu(&s_JoinRedButton, Localize("Join red"), 0, &Button))
{
m_pClient->SendSwitchTeam(TEAM_RED);
SetActive(false);
}
}
if(m_pClient->m_Snap.m_pLocalInfo->m_Team != TEAM_BLUE)
{
ButtonBar.VSplitLeft(5.0f, 0, &ButtonBar);
ButtonBar.VSplitLeft(120.0f, &Button, &ButtonBar);
if(!DummyConnecting && DoButton_Menu(&s_JoinBlueButton, Localize("Join blue"), 0, &Button))
{
m_pClient->SendSwitchTeam(TEAM_BLUE);
SetActive(false);
}
}
}
else
{
if(m_pClient->m_Snap.m_pLocalInfo->m_Team != 0)
{
ButtonBar.VSplitLeft(5.0f, 0, &ButtonBar);
ButtonBar.VSplitLeft(120.0f, &Button, &ButtonBar);
if(!DummyConnecting && DoButton_Menu(&s_SpectateButton, Localize("Join game"), 0, &Button))
{
m_pClient->SendSwitchTeam(0);
SetActive(false);
}
}
}
if(m_pClient->m_Snap.m_pLocalInfo->m_Team != TEAM_SPECTATORS)
{
ButtonBar.VSplitLeft(5.0f, 0, &ButtonBar);
ButtonBar.VSplitLeft(65.0f, &Button, &ButtonBar);
static CButtonContainer s_KillButton;
if(DoButton_Menu(&s_KillButton, Localize("Kill"), 0, &Button))
{
m_pClient->SendKill(-1);
SetActive(false);
}
}
}
if(m_pClient->m_ReceivedDDNetPlayer && m_pClient->m_Snap.m_pLocalInfo && m_pClient->m_Snap.m_pGameInfoObj)
{
if(m_pClient->m_Snap.m_pLocalInfo->m_Team != TEAM_SPECTATORS || Paused || Spec)
{
ButtonBar.VSplitLeft(5.0f, 0, &ButtonBar);
ButtonBar.VSplitLeft((!Paused && !Spec) ? 65.0f : 120.0f, &Button, &ButtonBar);
static CButtonContainer s_PauseButton;
if(DoButton_Menu(&s_PauseButton, (!Paused && !Spec) ? Localize("Pause") : Localize("Join game"), 0, &Button))
{
m_pClient->Console()->ExecuteLine("say /pause");
SetActive(false);
}
}
}
}
void CMenus::PopupConfirmDisconnect()
{
Client()->Disconnect();
}
void CMenus::PopupConfirmDisconnectDummy()
{
Client()->DummyDisconnect(0);
SetActive(false);
}
void CMenus::RenderPlayers(CUIRect MainView)
{
CUIRect Button, Button2, ButtonBar, Options, Player;
MainView.Draw(ms_ColorTabbarActive, IGraphics::CORNER_B, 10.0f);
// player options
MainView.Margin(10.0f, &Options);
Options.Draw(ColorRGBA(1.0f, 1.0f, 1.0f, 0.25f), IGraphics::CORNER_ALL, 10.0f);
Options.Margin(10.0f, &Options);
Options.HSplitTop(50.0f, &Button, &Options);
UI()->DoLabel(&Button, Localize("Player options"), 34.0f, TEXTALIGN_LEFT);
// headline
Options.HSplitTop(34.0f, &ButtonBar, &Options);
ButtonBar.VSplitRight(231.0f, &Player, &ButtonBar);
UI()->DoLabel(&Player, Localize("Player"), 24.0f, TEXTALIGN_LEFT);
ButtonBar.HMargin(1.0f, &ButtonBar);
float Width = ButtonBar.h * 2.0f;
ButtonBar.VSplitLeft(Width, &Button, &ButtonBar);
RenderTools()->RenderIcon(IMAGE_GUIICONS, SPRITE_GUIICON_MUTE, &Button);
ButtonBar.VSplitLeft(20.0f, nullptr, &ButtonBar);
ButtonBar.VSplitLeft(Width, &Button, &ButtonBar);
RenderTools()->RenderIcon(IMAGE_GUIICONS, SPRITE_GUIICON_EMOTICON_MUTE, &Button);
ButtonBar.VSplitLeft(20.0f, nullptr, &ButtonBar);
ButtonBar.VSplitLeft(Width, &Button, &ButtonBar);
RenderTools()->RenderIcon(IMAGE_GUIICONS, SPRITE_GUIICON_FRIEND, &Button);
int TotalPlayers = 0;
for(const auto &pInfoByName : m_pClient->m_Snap.m_apInfoByName)
{
if(!pInfoByName)
continue;
int Index = pInfoByName->m_ClientID;
if(Index == m_pClient->m_Snap.m_LocalClientID)
continue;
TotalPlayers++;
}
static CListBox s_ListBox;
s_ListBox.DoStart(24.0f, TotalPlayers, 1, 3, -1, &Options);
// options
static char s_aPlayerIDs[MAX_CLIENTS][3] = {{0}};
for(int i = 0, Count = 0; i < MAX_CLIENTS; ++i)
{
if(!m_pClient->m_Snap.m_apInfoByName[i])
continue;
int Index = m_pClient->m_Snap.m_apInfoByName[i]->m_ClientID;
if(Index == m_pClient->m_Snap.m_LocalClientID)
continue;
CGameClient::CClientData &CurrentClient = m_pClient->m_aClients[Index];
const CListboxItem Item = s_ListBox.DoNextItem(&CurrentClient);
Count++;
if(!Item.m_Visible)
continue;
CUIRect Row = Item.m_Rect;
if(Count % 2 == 1)
Row.Draw(ColorRGBA(1.0f, 1.0f, 1.0f, 0.25f), IGraphics::CORNER_ALL, 5.0f);
Row.VSplitRight(s_ListBox.ScrollbarWidthMax() - s_ListBox.ScrollbarWidth(), &Row, nullptr);
Row.VSplitRight(300.0f, &Player, &Row);
// player info
Player.VSplitLeft(28.0f, &Button, &Player);
CTeeRenderInfo TeeInfo = CurrentClient.m_RenderInfo;
TeeInfo.m_Size = Button.h;
CAnimState *pIdleState = CAnimState::GetIdle();
vec2 OffsetToMid;
RenderTools()->GetRenderTeeOffsetToRenderedTee(pIdleState, &TeeInfo, OffsetToMid);
vec2 TeeRenderPos(Button.x + Button.h / 2, Button.y + Button.h / 2 + OffsetToMid.y);
RenderTools()->RenderTee(pIdleState, &TeeInfo, EMOTE_NORMAL, vec2(1.0f, 0.0f), TeeRenderPos);
Player.HSplitTop(1.5f, nullptr, &Player);
Player.VSplitMid(&Player, &Button);
Row.VSplitRight(210.0f, &Button2, &Row);
CTextCursor Cursor;
TextRender()->SetCursor(&Cursor, Player.x, Player.y + (Player.h - 14.f) / 2.f, 14.0f, TEXTFLAG_RENDER | TEXTFLAG_STOP_AT_END);
Cursor.m_LineWidth = Player.w;
TextRender()->TextEx(&Cursor, CurrentClient.m_aName, -1);
TextRender()->SetCursor(&Cursor, Button.x, Button.y + (Button.h - 14.f) / 2.f, 14.0f, TEXTFLAG_RENDER | TEXTFLAG_STOP_AT_END);
Cursor.m_LineWidth = Button.w;
TextRender()->TextEx(&Cursor, CurrentClient.m_aClan, -1);
ColorRGBA Color(1.0f, 1.0f, 1.0f, 0.5f);
m_pClient->m_CountryFlags.Render(CurrentClient.m_Country, &Color,
Button2.x, Button2.y + Button2.h / 2.0f - 0.75f * Button2.h / 2.0f, 1.5f * Button2.h, 0.75f * Button2.h);
// ignore chat button
Row.HMargin(2.0f, &Row);
Row.VSplitLeft(Width, &Button, &Row);
Button.VSplitLeft((Width - Button.h) / 4.0f, nullptr, &Button);
Button.VSplitLeft(Button.h, &Button, nullptr);
if(g_Config.m_ClShowChatFriends && !CurrentClient.m_Friend)
DoButton_Toggle(&s_aPlayerIDs[Index][0], 1, &Button, false);
else if(DoButton_Toggle(&s_aPlayerIDs[Index][0], CurrentClient.m_ChatIgnore, &Button, true))
CurrentClient.m_ChatIgnore ^= 1;
// ignore emoticon button
Row.VSplitLeft(30.0f, nullptr, &Row);
Row.VSplitLeft(Width, &Button, &Row);
Button.VSplitLeft((Width - Button.h) / 4.0f, nullptr, &Button);
Button.VSplitLeft(Button.h, &Button, nullptr);
if(g_Config.m_ClShowChatFriends && !CurrentClient.m_Friend)
DoButton_Toggle(&s_aPlayerIDs[Index][1], 1, &Button, false);
else if(DoButton_Toggle(&s_aPlayerIDs[Index][1], CurrentClient.m_EmoticonIgnore, &Button, true))
CurrentClient.m_EmoticonIgnore ^= 1;
// friend button
Row.VSplitLeft(10.0f, nullptr, &Row);
Row.VSplitLeft(Width, &Button, &Row);
Button.VSplitLeft((Width - Button.h) / 4.0f, nullptr, &Button);
Button.VSplitLeft(Button.h, &Button, nullptr);
if(DoButton_Toggle(&s_aPlayerIDs[Index][2], CurrentClient.m_Friend, &Button, true))
{
if(CurrentClient.m_Friend)
m_pClient->Friends()->RemoveFriend(CurrentClient.m_aName, CurrentClient.m_aClan);
else
m_pClient->Friends()->AddFriend(CurrentClient.m_aName, CurrentClient.m_aClan);
}
}
s_ListBox.DoEnd();
}
void CMenus::RenderServerInfo(CUIRect MainView)
{
if(!m_pClient->m_Snap.m_pLocalInfo)
return;
// fetch server info
CServerInfo CurrentServerInfo;
Client()->GetServerInfo(&CurrentServerInfo);
// render background
MainView.Draw(ms_ColorTabbarActive, IGraphics::CORNER_B, 10.0f);
CUIRect View, ServerInfo, GameInfo, Motd;
float x = 0.0f;
float y = 0.0f;
char aBuf[1024];
// set view to use for all sub-modules
MainView.Margin(10.0f, &View);
// serverinfo
View.HSplitTop(View.h / 2 - 5.0f, &ServerInfo, &Motd);
ServerInfo.VSplitLeft(View.w / 2 - 5.0f, &ServerInfo, &GameInfo);
ServerInfo.Draw(ColorRGBA(1, 1, 1, 0.25f), IGraphics::CORNER_ALL, 10.0f);
ServerInfo.Margin(5.0f, &ServerInfo);
x = 5.0f;
y = 0.0f;
TextRender()->Text(ServerInfo.x + x, ServerInfo.y + y, 32, Localize("Server info"), -1.0f);
y += 32.0f + 5.0f;
mem_zero(aBuf, sizeof(aBuf));
str_format(
aBuf,
sizeof(aBuf),
"%s\n\n"
"%s: %s\n"
"%s: %d\n"
"%s: %s\n"
"%s: %s\n",
CurrentServerInfo.m_aName,
Localize("Address"), CurrentServerInfo.m_aAddress,
Localize("Ping"), m_pClient->m_Snap.m_pLocalInfo->m_Latency,
Localize("Version"), CurrentServerInfo.m_aVersion,
Localize("Password"), CurrentServerInfo.m_Flags & 1 ? Localize("Yes") : Localize("No"));
TextRender()->Text(ServerInfo.x + x, ServerInfo.y + y, 20, aBuf, ServerInfo.w - 10.0f);
// copy info button
{
CUIRect Button;
ServerInfo.HSplitBottom(20.0f, &ServerInfo, &Button);
Button.VSplitRight(200.0f, &ServerInfo, &Button);
static CButtonContainer s_CopyButton;
if(DoButton_Menu(&s_CopyButton, Localize("Copy info"), 0, &Button))
{
char aInfo[256];
CurrentServerInfo.InfoToString(aInfo, sizeof(aInfo));
Input()->SetClipboardText(aInfo);
}
}
// favorite checkbox
{
CUIRect Button;
NETADDR ServerAddr = Client()->ServerAddress();
TRISTATE IsFavorite = Favorites()->IsFavorite(&ServerAddr, 1);
ServerInfo.HSplitBottom(20.0f, &ServerInfo, &Button);
static int s_AddFavButton = 0;
if(DoButton_CheckBox(&s_AddFavButton, Localize("Favorite"), IsFavorite != TRISTATE::NONE, &Button))
{
if(IsFavorite != TRISTATE::NONE)
Favorites()->Remove(&ServerAddr, 1);
else
Favorites()->Add(&ServerAddr, 1);
}
}
// gameinfo
GameInfo.VSplitLeft(10.0f, 0x0, &GameInfo);
GameInfo.Draw(ColorRGBA(1, 1, 1, 0.25f), IGraphics::CORNER_ALL, 10.0f);
GameInfo.Margin(5.0f, &GameInfo);
x = 5.0f;
y = 0.0f;
TextRender()->Text(GameInfo.x + x, GameInfo.y + y, 32, Localize("Game info"), -1.0f);
y += 32.0f + 5.0f;
if(m_pClient->m_Snap.m_pGameInfoObj)
{
mem_zero(aBuf, sizeof(aBuf));
str_format(
aBuf,
sizeof(aBuf),
"\n\n"
"%s: %s\n"
"%s: %s\n"
"%s: %d\n"
"%s: %d\n"
"\n"
"%s: %d/%d\n",
Localize("Game type"), CurrentServerInfo.m_aGameType,
Localize("Map"), CurrentServerInfo.m_aMap,
Localize("Score limit"), m_pClient->m_Snap.m_pGameInfoObj->m_ScoreLimit,
Localize("Time limit"), m_pClient->m_Snap.m_pGameInfoObj->m_TimeLimit,
Localize("Players"), m_pClient->m_Snap.m_NumPlayers, CurrentServerInfo.m_MaxClients);
TextRender()->Text(GameInfo.x + x, GameInfo.y + y, 20, aBuf, GameInfo.w - 10.0f);
}
RenderServerInfoMotd(Motd);
}
void CMenus::RenderServerInfoMotd(CUIRect Motd)
{
const float MotdFontSize = 16.0f;
Motd.HSplitTop(10.0f, nullptr, &Motd);
Motd.Draw(ColorRGBA(1, 1, 1, 0.25f), IGraphics::CORNER_ALL, 10.0f);
Motd.HMargin(5.0f, &Motd);
Motd.VMargin(10.0f, &Motd);
CUIRect MotdHeader;
Motd.HSplitTop(2.0f * MotdFontSize, &MotdHeader, &Motd);
Motd.HSplitTop(5.0f, nullptr, &Motd);
TextRender()->Text(MotdHeader.x, MotdHeader.y, 2.0f * MotdFontSize, Localize("MOTD"), -1.0f);
if(!m_pClient->m_Motd.ServerMotd()[0])
return;
static CScrollRegion s_ScrollRegion;
vec2 ScrollOffset(0.0f, 0.0f);
CScrollRegionParams ScrollParams;
ScrollParams.m_ScrollUnit = 5 * MotdFontSize;
s_ScrollRegion.Begin(&Motd, &ScrollOffset, &ScrollParams);
Motd.y += ScrollOffset.y;
static float s_MotdHeight = 0.0f;
static int64_t s_MotdLastUpdateTime = -1;
if(m_MotdTextContainerIndex == -1 || s_MotdLastUpdateTime == -1 || s_MotdLastUpdateTime != m_pClient->m_Motd.ServerMotdUpdateTime())
{
CTextCursor Cursor;
TextRender()->SetCursor(&Cursor, 0.0f, 0.0f, MotdFontSize, TEXTFLAG_RENDER);
Cursor.m_LineWidth = Motd.w;
TextRender()->RecreateTextContainer(m_MotdTextContainerIndex, &Cursor, m_pClient->m_Motd.ServerMotd());
s_MotdHeight = Cursor.Height();
s_MotdLastUpdateTime = m_pClient->m_Motd.ServerMotdUpdateTime();
}
CUIRect MotdTextArea;
Motd.HSplitTop(s_MotdHeight, &MotdTextArea, &Motd);
s_ScrollRegion.AddRect(MotdTextArea);
if(m_MotdTextContainerIndex != -1)
TextRender()->RenderTextContainer(m_MotdTextContainerIndex, TextRender()->DefaultTextColor(), TextRender()->DefaultTextOutlineColor(), MotdTextArea.x, MotdTextArea.y);
s_ScrollRegion.End();
}
bool CMenus::RenderServerControlServer(CUIRect MainView)
{
CUIRect List = MainView;
int Total = m_pClient->m_Voting.m_NumVoteOptions;
int NumVoteOptions = 0;
int aIndices[MAX_VOTE_OPTIONS];
static int s_CurVoteOption = 0;
int TotalShown = 0;
for(CVoteOptionClient *pOption = m_pClient->m_Voting.m_pFirst; pOption; pOption = pOption->m_pNext)
{
if(m_aFilterString[0] != '\0' && !str_utf8_find_nocase(pOption->m_aDescription, m_aFilterString))
continue;
TotalShown++;
}
static CListBox s_ListBox;
s_ListBox.DoStart(19.0f, TotalShown, 1, 3, s_CurVoteOption, &List);
int i = -1;
for(CVoteOptionClient *pOption = m_pClient->m_Voting.m_pFirst; pOption; pOption = pOption->m_pNext)
{
i++;
if(m_aFilterString[0] != '\0' && !str_utf8_find_nocase(pOption->m_aDescription, m_aFilterString))
continue;
if(NumVoteOptions < Total)
aIndices[NumVoteOptions] = i;
NumVoteOptions++;
const CListboxItem Item = s_ListBox.DoNextItem(pOption);
if(!Item.m_Visible)
continue;
SLabelProperties Props;
Props.m_AlignVertically = 0;
UI()->DoLabel(&Item.m_Rect, pOption->m_aDescription, 13.0f, TEXTALIGN_LEFT, Props);
}
s_CurVoteOption = s_ListBox.DoEnd();
if(s_CurVoteOption < Total)
m_CallvoteSelectedOption = aIndices[s_CurVoteOption];
return s_ListBox.WasItemActivated();
}
bool CMenus::RenderServerControlKick(CUIRect MainView, bool FilterSpectators)
{
int NumOptions = 0;
int Selected = 0;
static int aPlayerIDs[MAX_CLIENTS];
for(const auto &pInfoByName : m_pClient->m_Snap.m_apInfoByName)
{
if(!pInfoByName)
continue;
int Index = pInfoByName->m_ClientID;
if(Index == m_pClient->m_Snap.m_LocalClientID || (FilterSpectators && pInfoByName->m_Team == TEAM_SPECTATORS))
continue;
if(!str_utf8_find_nocase(m_pClient->m_aClients[Index].m_aName, m_aFilterString))
continue;
if(m_CallvoteSelectedPlayer == Index)
Selected = NumOptions;
aPlayerIDs[NumOptions++] = Index;
}
static CListBox s_ListBox;
s_ListBox.DoStart(24.0f, NumOptions, 1, 3, Selected, &MainView);
for(int i = 0; i < NumOptions; i++)
{
const CListboxItem Item = s_ListBox.DoNextItem(&aPlayerIDs[i]);
if(!Item.m_Visible)
continue;
CUIRect TeeRect, Label;
Item.m_Rect.VSplitLeft(Item.m_Rect.h, &TeeRect, &Label);
CTeeRenderInfo TeeInfo = m_pClient->m_aClients[aPlayerIDs[i]].m_RenderInfo;
TeeInfo.m_Size = TeeRect.h;
CAnimState *pIdleState = CAnimState::GetIdle();
vec2 OffsetToMid;
RenderTools()->GetRenderTeeOffsetToRenderedTee(pIdleState, &TeeInfo, OffsetToMid);
vec2 TeeRenderPos(TeeRect.x + TeeInfo.m_Size / 2, TeeRect.y + TeeInfo.m_Size / 2 + OffsetToMid.y);
RenderTools()->RenderTee(pIdleState, &TeeInfo, EMOTE_NORMAL, vec2(1.0f, 0.0f), TeeRenderPos);
SLabelProperties Props;
Props.m_AlignVertically = 0;
UI()->DoLabel(&Label, m_pClient->m_aClients[aPlayerIDs[i]].m_aName, 16.0f, TEXTALIGN_LEFT, Props);
}
Selected = s_ListBox.DoEnd();
m_CallvoteSelectedPlayer = Selected != -1 ? aPlayerIDs[Selected] : -1;
return s_ListBox.WasItemActivated();
}
void CMenus::RenderServerControl(CUIRect MainView)
{
static int s_ControlPage = 0;
// render background
CUIRect Bottom, RconExtension, TabBar, Button;
MainView.HSplitTop(20.0f, &Bottom, &MainView);
Bottom.Draw(ms_ColorTabbarActive, 0, 10.0f);
MainView.HSplitTop(20.0f, &TabBar, &MainView);
MainView.Draw(ms_ColorTabbarActive, IGraphics::CORNER_B, 10.0f);
MainView.Margin(10.0f, &MainView);
if(Client()->RconAuthed())
MainView.HSplitBottom(90.0f, &MainView, &RconExtension);
// tab bar
{
TabBar.VSplitLeft(TabBar.w / 3, &Button, &TabBar);
static CButtonContainer s_Button0;
if(DoButton_MenuTab(&s_Button0, Localize("Change settings"), s_ControlPage == 0, &Button, 0))
s_ControlPage = 0;
TabBar.VSplitMid(&Button, &TabBar);
static CButtonContainer s_Button1;
if(DoButton_MenuTab(&s_Button1, Localize("Kick player"), s_ControlPage == 1, &Button, 0))
s_ControlPage = 1;
static CButtonContainer s_Button2;
if(DoButton_MenuTab(&s_Button2, Localize("Move player to spectators"), s_ControlPage == 2, &TabBar, 0))
s_ControlPage = 2;
}
// render page
MainView.HSplitBottom(ms_ButtonHeight + 5 * 2, &MainView, &Bottom);
Bottom.HMargin(5.0f, &Bottom);
bool Call = false;
if(s_ControlPage == 0)
Call = RenderServerControlServer(MainView);
else if(s_ControlPage == 1)
Call = RenderServerControlKick(MainView, false);
else if(s_ControlPage == 2)
Call = RenderServerControlKick(MainView, true);
// vote menu
{
CUIRect QuickSearch;
// render quick search
{
Bottom.VSplitLeft(240.0f, &QuickSearch, &Bottom);
QuickSearch.HSplitTop(5.0f, 0, &QuickSearch);
const char *pSearchLabel = "\xEF\x80\x82";
TextRender()->SetCurFont(TextRender()->GetFont(TEXT_FONT_ICON_FONT));
TextRender()->SetRenderFlags(ETextRenderFlags::TEXT_RENDER_FLAG_ONLY_ADVANCE_WIDTH | ETextRenderFlags::TEXT_RENDER_FLAG_NO_X_BEARING | ETextRenderFlags::TEXT_RENDER_FLAG_NO_Y_BEARING | ETextRenderFlags::TEXT_RENDER_FLAG_NO_PIXEL_ALIGMENT | ETextRenderFlags::TEXT_RENDER_FLAG_NO_OVERSIZE);
SLabelProperties Props;
Props.m_AlignVertically = 0;
UI()->DoLabel(&QuickSearch, pSearchLabel, 14.0f, TEXTALIGN_LEFT, Props);
float wSearch = TextRender()->TextWidth(14.0f, pSearchLabel, -1, -1.0f);
TextRender()->SetRenderFlags(0);
TextRender()->SetCurFont(NULL);
QuickSearch.VSplitLeft(wSearch, 0, &QuickSearch);
QuickSearch.VSplitLeft(5.0f, 0, &QuickSearch);
static int s_ClearButton = 0;
static float s_Offset = 0.0f;
SUIExEditBoxProperties EditProps;
if(m_ControlPageOpening || (Input()->KeyPress(KEY_F) && Input()->ModifierIsPressed()))
{
UI()->SetActiveItem(&m_aFilterString);
m_ControlPageOpening = false;
EditProps.m_SelectText = true;
}
EditProps.m_pEmptyText = Localize("Search");
UI()->DoClearableEditBox(&m_aFilterString, &s_ClearButton, &QuickSearch, m_aFilterString, sizeof(m_aFilterString), 14.0f, &s_Offset, false, IGraphics::CORNER_ALL, EditProps);
}
Bottom.VSplitRight(120.0f, &Bottom, &Button);
static CButtonContainer s_CallVoteButton;
if(DoButton_Menu(&s_CallVoteButton, Localize("Call vote"), 0, &Button) || Call)
{
if(s_ControlPage == 0)
{
m_pClient->m_Voting.CallvoteOption(m_CallvoteSelectedOption, m_aCallvoteReason);
if(g_Config.m_UiCloseWindowAfterChangingSetting)
SetActive(false);
}
else if(s_ControlPage == 1)
{
if(m_CallvoteSelectedPlayer >= 0 && m_CallvoteSelectedPlayer < MAX_CLIENTS &&
m_pClient->m_Snap.m_apPlayerInfos[m_CallvoteSelectedPlayer])
{
m_pClient->m_Voting.CallvoteKick(m_CallvoteSelectedPlayer, m_aCallvoteReason);
SetActive(false);
}
}
else if(s_ControlPage == 2)
{
if(m_CallvoteSelectedPlayer >= 0 && m_CallvoteSelectedPlayer < MAX_CLIENTS &&
m_pClient->m_Snap.m_apPlayerInfos[m_CallvoteSelectedPlayer])
{
m_pClient->m_Voting.CallvoteSpectate(m_CallvoteSelectedPlayer, m_aCallvoteReason);
SetActive(false);
}
}
m_aCallvoteReason[0] = 0;
}
// render kick reason
CUIRect Reason;
Bottom.VSplitRight(40.0f, &Bottom, 0);
Bottom.VSplitRight(160.0f, &Bottom, &Reason);
Reason.HSplitTop(5.0f, 0, &Reason);
const char *pLabel = Localize("Reason:");
UI()->DoLabel(&Reason, pLabel, 14.0f, TEXTALIGN_LEFT);
float w = TextRender()->TextWidth(14.0f, pLabel, -1, -1.0f);
Reason.VSplitLeft(w + 10.0f, 0, &Reason);
static float s_Offset = 0.0f;
if(Input()->KeyPress(KEY_R) && Input()->ModifierIsPressed())
UI()->SetActiveItem(&m_aCallvoteReason);
UI()->DoEditBox(&m_aCallvoteReason, &Reason, m_aCallvoteReason, sizeof(m_aCallvoteReason), 14.0f, &s_Offset, false, IGraphics::CORNER_ALL);
// extended features (only available when authed in rcon)
if(Client()->RconAuthed())
{
// background
RconExtension.Margin(10.0f, &RconExtension);
RconExtension.HSplitTop(20.0f, &Bottom, &RconExtension);
RconExtension.HSplitTop(5.0f, 0, &RconExtension);
// force vote
Bottom.VSplitLeft(5.0f, 0, &Bottom);
Bottom.VSplitLeft(120.0f, &Button, &Bottom);
static CButtonContainer s_ForceVoteButton;
if(DoButton_Menu(&s_ForceVoteButton, Localize("Force vote"), 0, &Button))
{
if(s_ControlPage == 0)
m_pClient->m_Voting.CallvoteOption(m_CallvoteSelectedOption, m_aCallvoteReason, true);
else if(s_ControlPage == 1)
{
if(m_CallvoteSelectedPlayer >= 0 && m_CallvoteSelectedPlayer < MAX_CLIENTS &&
m_pClient->m_Snap.m_apPlayerInfos[m_CallvoteSelectedPlayer])
{
m_pClient->m_Voting.CallvoteKick(m_CallvoteSelectedPlayer, m_aCallvoteReason, true);
SetActive(false);
}
}
else if(s_ControlPage == 2)
{
if(m_CallvoteSelectedPlayer >= 0 && m_CallvoteSelectedPlayer < MAX_CLIENTS &&
m_pClient->m_Snap.m_apPlayerInfos[m_CallvoteSelectedPlayer])
{
m_pClient->m_Voting.CallvoteSpectate(m_CallvoteSelectedPlayer, m_aCallvoteReason, true);
SetActive(false);
}
}
m_aCallvoteReason[0] = 0;
}
if(s_ControlPage == 0)
{
// remove vote
Bottom.VSplitRight(10.0f, &Bottom, 0);
Bottom.VSplitRight(120.0f, 0, &Button);
static CButtonContainer s_RemoveVoteButton;
if(DoButton_Menu(&s_RemoveVoteButton, Localize("Remove"), 0, &Button))
m_pClient->m_Voting.RemovevoteOption(m_CallvoteSelectedOption);
// add vote
RconExtension.HSplitTop(20.0f, &Bottom, &RconExtension);
Bottom.VSplitLeft(5.0f, 0, &Bottom);
Bottom.VSplitLeft(250.0f, &Button, &Bottom);
UI()->DoLabel(&Button, Localize("Vote description:"), 14.0f, TEXTALIGN_LEFT);
Bottom.VSplitLeft(20.0f, 0, &Button);
UI()->DoLabel(&Button, Localize("Vote command:"), 14.0f, TEXTALIGN_LEFT);
static char s_aVoteDescription[64] = {0};
static char s_aVoteCommand[512] = {0};
RconExtension.HSplitTop(20.0f, &Bottom, &RconExtension);
Bottom.VSplitRight(10.0f, &Bottom, 0);
Bottom.VSplitRight(120.0f, &Bottom, &Button);
static CButtonContainer s_AddVoteButton;
if(DoButton_Menu(&s_AddVoteButton, Localize("Add"), 0, &Button))
if(s_aVoteDescription[0] != 0 && s_aVoteCommand[0] != 0)
m_pClient->m_Voting.AddvoteOption(s_aVoteDescription, s_aVoteCommand);
Bottom.VSplitLeft(5.0f, 0, &Bottom);
Bottom.VSplitLeft(250.0f, &Button, &Bottom);
static float s_OffsetDesc = 0.0f;
UI()->DoEditBox(&s_aVoteDescription, &Button, s_aVoteDescription, sizeof(s_aVoteDescription), 14.0f, &s_OffsetDesc, false, IGraphics::CORNER_ALL);
Bottom.VMargin(20.0f, &Button);
static float s_OffsetCmd = 0.0f;
UI()->DoEditBox(&s_aVoteCommand, &Button, s_aVoteCommand, sizeof(s_aVoteCommand), 14.0f, &s_OffsetCmd, false, IGraphics::CORNER_ALL);
}
}
}
}
void CMenus::RenderInGameNetwork(CUIRect MainView)
{
CUIRect Box = MainView;
CUIRect Button;
int Page = g_Config.m_UiPage;
int NewPage = -1;
MainView.Draw(ms_ColorTabbarActive, IGraphics::CORNER_B, 10.0f);
Box.HSplitTop(5.0f, &MainView, &MainView);
Box.HSplitTop(24.0f, &Box, &MainView);
Box.VSplitLeft(100.0f, &Button, &Box);
static CButtonContainer s_InternetButton;
if(DoButton_MenuTab(&s_InternetButton, Localize("Internet"), Page == PAGE_INTERNET, &Button, 0))
{
if(Page != PAGE_INTERNET)
ServerBrowser()->Refresh(IServerBrowser::TYPE_INTERNET);
NewPage = PAGE_INTERNET;
}
Box.VSplitLeft(80.0f, &Button, &Box);
static CButtonContainer s_LanButton;
if(DoButton_MenuTab(&s_LanButton, Localize("LAN"), Page == PAGE_LAN, &Button, 0))
{
if(Page != PAGE_LAN)
ServerBrowser()->Refresh(IServerBrowser::TYPE_LAN);
NewPage = PAGE_LAN;
}
Box.VSplitLeft(110.0f, &Button, &Box);
static CButtonContainer s_FavoritesButton;
if(DoButton_MenuTab(&s_FavoritesButton, Localize("Favorites"), Page == PAGE_FAVORITES, &Button, 0))
{
if(Page != PAGE_FAVORITES)
ServerBrowser()->Refresh(IServerBrowser::TYPE_FAVORITES);
NewPage = PAGE_FAVORITES;
}
Box.VSplitLeft(110.0f, &Button, &Box);
static CButtonContainer s_DDNetButton;
if(DoButton_MenuTab(&s_DDNetButton, "DDNet", Page == PAGE_DDNET, &Button, 0) || Page < PAGE_INTERNET || Page > PAGE_KOG)
{
if(Page != PAGE_DDNET)
{
Client()->RequestDDNetInfo();
ServerBrowser()->Refresh(IServerBrowser::TYPE_DDNET);
}
NewPage = PAGE_DDNET;
}
Box.VSplitLeft(110.0f, &Button, &Box);
static CButtonContainer s_KoGButton;
if(DoButton_MenuTab(&s_KoGButton, "KoG", Page == PAGE_KOG, &Button, IGraphics::CORNER_BR))
{
if(Page != PAGE_KOG)
{
Client()->RequestDDNetInfo();
ServerBrowser()->Refresh(IServerBrowser::TYPE_KOG);
}
NewPage = PAGE_KOG;
}
if(NewPage != -1)
{
if(Client()->State() != IClient::STATE_OFFLINE)
SetMenuPage(NewPage);
}
RenderServerbrowser(MainView);
}
// ghost stuff
int CMenus::GhostlistFetchCallback(const char *pName, int IsDir, int StorageType, void *pUser)
{
CMenus *pSelf = (CMenus *)pUser;
const char *pMap = pSelf->Client()->GetCurrentMap();
if(IsDir || !str_endswith(pName, ".gho") || !str_startswith(pName, pMap))
return 0;
char aFilename[IO_MAX_PATH_LENGTH];
str_format(aFilename, sizeof(aFilename), "%s/%s", pSelf->m_pClient->m_Ghost.GetGhostDir(), pName);
CGhostInfo Info;
if(!pSelf->m_pClient->m_Ghost.GhostLoader()->GetGhostInfo(aFilename, &Info, pMap, pSelf->Client()->GetCurrentMapSha256(), pSelf->Client()->GetCurrentMapCrc()))
return 0;
CGhostItem Item;
str_copy(Item.m_aFilename, aFilename);
str_copy(Item.m_aPlayer, Info.m_aOwner);
Item.m_Time = Info.m_Time;
if(Item.m_Time > 0)
pSelf->m_vGhosts.push_back(Item);
if(time_get_nanoseconds() - pSelf->m_GhostPopulateStartTime > 500ms)
{
pSelf->GameClient()->m_Menus.RenderLoading(Localize("Loading ghost files"), "", 0, false);
}
return 0;
}
void CMenus::GhostlistPopulate()
{
m_vGhosts.clear();
m_GhostPopulateStartTime = time_get_nanoseconds();
Storage()->ListDirectory(IStorage::TYPE_ALL, m_pClient->m_Ghost.GetGhostDir(), GhostlistFetchCallback, this);
std::sort(m_vGhosts.begin(), m_vGhosts.end());
CGhostItem *pOwnGhost = 0;
for(auto &Ghost : m_vGhosts)
if(str_comp(Ghost.m_aPlayer, Client()->PlayerName()) == 0 && (!pOwnGhost || Ghost < *pOwnGhost))
pOwnGhost = &Ghost;
if(pOwnGhost)
{
pOwnGhost->m_Own = true;
pOwnGhost->m_Slot = m_pClient->m_Ghost.Load(pOwnGhost->m_aFilename);
}
}
CMenus::CGhostItem *CMenus::GetOwnGhost()
{
for(auto &Ghost : m_vGhosts)
if(Ghost.m_Own)
return &Ghost;
return nullptr;
}
void CMenus::UpdateOwnGhost(CGhostItem Item)
{
int Own = -1;
for(size_t i = 0; i < m_vGhosts.size(); i++)
if(m_vGhosts[i].m_Own)
Own = i;
if(Own != -1)
{
m_vGhosts[Own].m_Slot = -1;
m_vGhosts[Own].m_Own = false;
if(Item.HasFile() || !m_vGhosts[Own].HasFile())
DeleteGhostItem(Own);
}
Item.m_Own = true;
m_vGhosts.insert(std::lower_bound(m_vGhosts.begin(), m_vGhosts.end(), Item), Item);
}
void CMenus::DeleteGhostItem(int Index)
{
if(m_vGhosts[Index].HasFile())
Storage()->RemoveFile(m_vGhosts[Index].m_aFilename, IStorage::TYPE_SAVE);
m_vGhosts.erase(m_vGhosts.begin() + Index);
}
void CMenus::RenderGhost(CUIRect MainView)
{
// render background
MainView.Draw(ms_ColorTabbarActive, IGraphics::CORNER_B, 10.0f);
MainView.HSplitTop(10.0f, 0, &MainView);
MainView.HSplitBottom(5.0f, &MainView, 0);
MainView.VSplitLeft(5.0f, 0, &MainView);
MainView.VSplitRight(5.0f, &MainView, 0);
CUIRect Headers, Status;
CUIRect View = MainView;
View.HSplitTop(17.0f, &Headers, &View);
View.HSplitBottom(28.0f, &View, &Status);
// split of the scrollbar
Headers.Draw(ColorRGBA(1, 1, 1, 0.25f), IGraphics::CORNER_T, 5.0f);
Headers.VSplitRight(20.0f, &Headers, 0);
struct CColumn
{
CLocConstString m_Caption;
int m_Id;
float m_Width;
CUIRect m_Rect;
CUIRect m_Spacer;
};
enum
{
COL_ACTIVE = 0,
COL_NAME,
COL_TIME,
};
static CColumn s_aCols[] = {
{" ", -1, 2.0f, {0}, {0}},
{" ", COL_ACTIVE, 30.0f, {0}, {0}},
{Localizable("Name"), COL_NAME, 300.0f, {0}, {0}},
{Localizable("Time"), COL_TIME, 200.0f, {0}, {0}},
};
int NumCols = std::size(s_aCols);
// do layout
for(int i = 0; i < NumCols; i++)
{
Headers.VSplitLeft(s_aCols[i].m_Width, &s_aCols[i].m_Rect, &Headers);
if(i + 1 < NumCols)
Headers.VSplitLeft(2, &s_aCols[i].m_Spacer, &Headers);
}
// do headers
for(int i = 0; i < NumCols; i++)
DoButton_GridHeader(s_aCols[i].m_Caption, Localize(s_aCols[i].m_Caption), 0, &s_aCols[i].m_Rect);
View.Draw(ColorRGBA(0, 0, 0, 0.15f), 0, 0);
const int NumGhosts = m_vGhosts.size();
static int s_SelectedIndex = 0;
static CListBox s_ListBox;
s_ListBox.DoStart(17.0f, NumGhosts, 1, 3, s_SelectedIndex, &View, false);
for(int i = 0; i < NumGhosts; i++)
{
const CGhostItem *pGhost = &m_vGhosts[i];
const CListboxItem Item = s_ListBox.DoNextItem(pGhost);
if(!Item.m_Visible)
continue;
ColorRGBA rgb = ColorRGBA(1.0f, 1.0f, 1.0f);
if(pGhost->m_Own)
rgb = color_cast<ColorRGBA>(ColorHSLA(0.33f, 1.0f, 0.75f));
TextRender()->TextColor(rgb.WithAlpha(pGhost->HasFile() ? 1.0f : 0.5f));
for(int c = 0; c < NumCols; c++)
{
CUIRect Button;
Button.x = s_aCols[c].m_Rect.x;
Button.y = Item.m_Rect.y;
Button.h = Item.m_Rect.h;
Button.w = s_aCols[c].m_Rect.w;
int Id = s_aCols[c].m_Id;
if(Id == COL_ACTIVE)
{
if(pGhost->Active())
{
Graphics()->WrapClamp();
Graphics()->TextureSet(GameClient()->m_EmoticonsSkin.m_aSpriteEmoticons[(SPRITE_OOP + 7) - SPRITE_OOP]);
Graphics()->QuadsBegin();
IGraphics::CQuadItem QuadItem(Button.x + Button.w / 2, Button.y + Button.h / 2, 20.0f, 20.0f);
Graphics()->QuadsDraw(&QuadItem, 1);
Graphics()->QuadsEnd();
Graphics()->WrapNormal();
}
}
else if(Id == COL_NAME)
{
CTextCursor Cursor;
TextRender()->SetCursor(&Cursor, Button.x, Button.y + (Button.h - 12.0f) / 2.f, 12.0f, TEXTFLAG_RENDER | TEXTFLAG_STOP_AT_END);
Cursor.m_LineWidth = Button.w;
TextRender()->TextEx(&Cursor, pGhost->m_aPlayer, -1);
}
else if(Id == COL_TIME)
{
CTextCursor Cursor;
TextRender()->SetCursor(&Cursor, Button.x, Button.y + (Button.h - 12.0f) / 2.f, 12.0f, TEXTFLAG_RENDER | TEXTFLAG_STOP_AT_END);
Cursor.m_LineWidth = Button.w;
char aBuf[64];
str_time(pGhost->m_Time / 10, TIME_HOURS_CENTISECS, aBuf, sizeof(aBuf));
TextRender()->TextEx(&Cursor, aBuf, -1);
}
}
TextRender()->TextColor(1.0f, 1.0f, 1.0f, 1.0f);
}
s_SelectedIndex = s_ListBox.DoEnd();
Status.Draw(ColorRGBA(1, 1, 1, 0.25f), IGraphics::CORNER_B, 5.0f);
Status.Margin(5.0f, &Status);
CUIRect Button;
Status.VSplitLeft(120.0f, &Button, &Status);
static CButtonContainer s_ReloadButton;
if(DoButton_Menu(&s_ReloadButton, Localize("Reload"), 0, &Button) || Input()->KeyPress(KEY_F5))
{
m_pClient->m_Ghost.UnloadAll();
GhostlistPopulate();
}
if(s_SelectedIndex == -1 || s_SelectedIndex >= (int)m_vGhosts.size())
return;
CGhostItem *pGhost = &m_vGhosts[s_SelectedIndex];
CGhostItem *pOwnGhost = GetOwnGhost();
int ReservedSlots = !pGhost->m_Own && !(pOwnGhost && pOwnGhost->Active());
if(pGhost->HasFile() && (pGhost->Active() || m_pClient->m_Ghost.FreeSlots() > ReservedSlots))
{
Status.VSplitRight(120.0f, &Status, &Button);
static CButtonContainer s_GhostButton;
const char *pText = pGhost->Active() ? Localize("Deactivate") : Localize("Activate");
if(DoButton_Menu(&s_GhostButton, pText, 0, &Button) || s_ListBox.WasItemActivated())
{
if(pGhost->Active())
{
m_pClient->m_Ghost.Unload(pGhost->m_Slot);
pGhost->m_Slot = -1;
}
else
pGhost->m_Slot = m_pClient->m_Ghost.Load(pGhost->m_aFilename);
}
Status.VSplitRight(5.0f, &Status, 0);
}
Status.VSplitRight(120.0f, &Status, &Button);
static CButtonContainer s_DeleteButton;
if(DoButton_Menu(&s_DeleteButton, Localize("Delete"), 0, &Button))
{
if(pGhost->Active())
m_pClient->m_Ghost.Unload(pGhost->m_Slot);
DeleteGhostItem(s_SelectedIndex);
}
Status.VSplitRight(5.0f, &Status, 0);
bool Recording = m_pClient->m_Ghost.GhostRecorder()->IsRecording();
if(!pGhost->HasFile() && !Recording && pGhost->Active())
{
static CButtonContainer s_SaveButton;
Status.VSplitRight(120.0f, &Status, &Button);
if(DoButton_Menu(&s_SaveButton, Localize("Save"), 0, &Button))
m_pClient->m_Ghost.SaveGhost(pGhost);
}
}
void CMenus::RenderIngameHint()
{
float Width = 300 * Graphics()->ScreenAspect();
Graphics()->MapScreen(0, 0, Width, 300);
TextRender()->TextColor(1, 1, 1, 1);
TextRender()->Text(5, 280, 5, Localize("Menu opened. Press Esc key again to close menu."), -1.0f);
UI()->MapScreen();
}