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https://github.com/ddnet/ddnet.git
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e613f7df7f
Since we are switching to a single write sql server for sake of simplicity
1575 lines
49 KiB
C++
1575 lines
49 KiB
C++
#include "score.h"
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#include "entities/character.h"
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#include "gamemodes/DDRace.h"
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#include "save.h"
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#include <base/system.h>
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#include <engine/server/databases/connection.h>
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#include <engine/server/databases/connection_pool.h>
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#include <engine/server/sql_string_helpers.h>
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#include <engine/shared/config.h>
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#include <engine/shared/console.h>
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#include <engine/shared/linereader.h>
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#include <engine/storage.h>
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#include <fstream>
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#include <cstring>
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#include <random>
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#include <algorithm>
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CScorePlayerResult::CScorePlayerResult() :
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m_Done(false)
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{
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SetVariant(Variant::DIRECT);
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}
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void CScorePlayerResult::SetVariant(Variant v)
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{
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m_MessageKind = v;
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switch(v)
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{
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case DIRECT:
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case ALL:
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for(int i = 0; i < MAX_MESSAGES; i++)
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m_Data.m_aaMessages[i][0] = 0;
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break;
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case BROADCAST:
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m_Data.m_Broadcast[0] = 0;
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break;
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case MAP_VOTE:
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m_Data.m_MapVote.m_Map[0] = '\0';
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m_Data.m_MapVote.m_Reason[0] = '\0';
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m_Data.m_MapVote.m_Server[0] = '\0';
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break;
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case PLAYER_INFO:
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m_Data.m_Info.m_Score = -9999;
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m_Data.m_Info.m_Birthday = 0;
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m_Data.m_Info.m_HasFinishScore = false;
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m_Data.m_Info.m_Time = 0;
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for(int i = 0; i < NUM_CHECKPOINTS; i++)
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m_Data.m_Info.m_CpTime[i] = 0;
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}
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}
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CTeamrank::CTeamrank() :
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m_NumNames(0)
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{
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for(int i = 0; i < MAX_CLIENTS; i++)
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m_aaNames[i][0] = '\0';
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mem_zero(&m_TeamID.m_aData, sizeof(m_TeamID));
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}
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bool CTeamrank::NextSqlResult(IDbConnection *pSqlServer)
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{
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pSqlServer->GetBlob(1, m_TeamID.m_aData, sizeof(m_TeamID.m_aData));
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pSqlServer->GetString(2, m_aaNames[0], sizeof(m_aaNames[0]));
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m_NumNames = 1;
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while(pSqlServer->Step())
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{
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CUuid TeamID;
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pSqlServer->GetBlob(1, TeamID.m_aData, sizeof(TeamID.m_aData));
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if(m_TeamID != TeamID)
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return true;
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pSqlServer->GetString(2, m_aaNames[m_NumNames], sizeof(m_aaNames[m_NumNames]));
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m_NumNames++;
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}
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return false;
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}
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bool CTeamrank::SamePlayers(const std::vector<std::string> *aSortedNames)
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{
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if(aSortedNames->size() != m_NumNames)
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return false;
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for(unsigned int i = 0; i < m_NumNames; i++)
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{
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if(str_comp(aSortedNames->at(i).c_str(), m_aaNames[i]) != 0)
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return false;
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}
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return true;
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}
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std::shared_ptr<CScorePlayerResult> CScore::NewSqlPlayerResult(int ClientID)
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{
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CPlayer *pCurPlayer = GameServer()->m_apPlayers[ClientID];
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if(pCurPlayer->m_ScoreQueryResult != nullptr) // TODO: send player a message: "too many requests"
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return nullptr;
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pCurPlayer->m_ScoreQueryResult = std::make_shared<CScorePlayerResult>();
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return pCurPlayer->m_ScoreQueryResult;
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}
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void CScore::ExecPlayerThread(
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bool (*pFuncPtr) (IDbConnection *, const ISqlData *),
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const char *pThreadName,
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int ClientID,
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const char *pName,
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int Offset)
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{
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auto pResult = NewSqlPlayerResult(ClientID);
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if(pResult == nullptr)
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return;
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auto Tmp = std::unique_ptr<CSqlPlayerRequest>(new CSqlPlayerRequest(pResult));
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str_copy(Tmp->m_Name, pName, sizeof(Tmp->m_Name));
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str_copy(Tmp->m_Map, g_Config.m_SvMap, sizeof(Tmp->m_Map));
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str_copy(Tmp->m_RequestingPlayer, Server()->ClientName(ClientID), sizeof(Tmp->m_RequestingPlayer));
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Tmp->m_Offset = Offset;
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m_pPool->Execute(pFuncPtr, std::move(Tmp), pThreadName);
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}
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bool CScore::RateLimitPlayer(int ClientID)
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{
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CPlayer *pPlayer = GameServer()->m_apPlayers[ClientID];
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if(pPlayer == 0)
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return true;
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if(pPlayer->m_LastSQLQuery + g_Config.m_SvSqlQueriesDelay * Server()->TickSpeed() >= Server()->Tick())
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return true;
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pPlayer->m_LastSQLQuery = Server()->Tick();
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return false;
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}
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void CScore::GeneratePassphrase(char *pBuf, int BufSize)
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{
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for(int i = 0; i < 3; i++)
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{
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if(i != 0)
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str_append(pBuf, " ", BufSize);
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// TODO: decide if the slight bias towards lower numbers is ok
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int Rand = m_Prng.RandomBits() % m_aWordlist.size();
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str_append(pBuf, m_aWordlist[Rand].c_str(), BufSize);
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}
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}
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CScore::CScore(CGameContext *pGameServer, CDbConnectionPool *pPool) :
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m_pPool(pPool),
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m_pGameServer(pGameServer),
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m_pServer(pGameServer->Server())
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{
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auto InitResult = std::make_shared<CScoreInitResult>();
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auto Tmp = std::unique_ptr<CSqlInitData>(new CSqlInitData(InitResult));
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((CGameControllerDDRace*)(pGameServer->m_pController))->m_pInitResult = InitResult;
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str_copy(Tmp->m_Map, g_Config.m_SvMap, sizeof(Tmp->m_Map));
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IOHANDLE File = GameServer()->Storage()->OpenFile("wordlist.txt", IOFLAG_READ, IStorage::TYPE_ALL);
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if(!File)
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{
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dbg_msg("sql", "failed to open wordlist");
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Server()->SetErrorShutdown("sql open wordlist error");
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return;
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}
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uint64 aSeed[2];
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secure_random_fill(aSeed, sizeof(aSeed));
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m_Prng.Seed(aSeed);
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CLineReader LineReader;
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LineReader.Init(File);
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char *pLine;
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while((pLine = LineReader.Get()))
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{
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char Word[32] = {0};
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sscanf(pLine, "%*s %31s", Word);
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Word[31] = 0;
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m_aWordlist.push_back(Word);
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}
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if(m_aWordlist.size() < 1000)
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{
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dbg_msg("sql", "too few words in wordlist");
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Server()->SetErrorShutdown("sql too few words in wordlist");
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return;
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}
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m_pPool->Execute(Init, std::move(Tmp), "load best time");
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}
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bool CScore::Init(IDbConnection *pSqlServer, const ISqlData *pGameData)
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{
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const CSqlInitData *pData = dynamic_cast<const CSqlInitData *>(pGameData);
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char aBuf[512];
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// get the best time
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str_format(aBuf, sizeof(aBuf),
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"SELECT Time FROM %s_race WHERE Map=? ORDER BY `Time` ASC LIMIT 1;",
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pSqlServer->GetPrefix());
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pSqlServer->PrepareStatement(aBuf);
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pSqlServer->BindString(1, pData->m_Map);
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if(pSqlServer->Step())
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pData->m_pResult->m_CurrentRecord = pSqlServer->GetFloat(1);
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pData->m_pResult->m_Done = true;
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return true;
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}
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void CScore::LoadPlayerData(int ClientID)
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{
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ExecPlayerThread(LoadPlayerDataThread, "load player data", ClientID, "", 0);
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}
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// update stuff
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bool CScore::LoadPlayerDataThread(IDbConnection *pSqlServer, const ISqlData *pGameData)
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{
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const CSqlPlayerRequest *pData = dynamic_cast<const CSqlPlayerRequest *>(pGameData);
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pData->m_pResult->SetVariant(CScorePlayerResult::PLAYER_INFO);
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char aBuf[512];
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// get best race time
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str_format(aBuf, sizeof(aBuf),
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"SELECT Time, cp1, cp2, cp3, cp4, cp5, cp6, cp7, cp8, cp9, cp10, "
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"cp11, cp12, cp13, cp14, cp15, cp16, cp17, cp18, cp19, cp20, "
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"cp21, cp22, cp23, cp24, cp25 "
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"FROM %s_race "
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"WHERE Map = ? AND Name = ? "
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"ORDER BY Time ASC "
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"LIMIT 1;",
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pSqlServer->GetPrefix());
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pSqlServer->PrepareStatement(aBuf);
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pSqlServer->BindString(1, pData->m_Map);
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pSqlServer->BindString(2, pData->m_RequestingPlayer);
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if(pSqlServer->Step())
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{
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// get the best time
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float Time = pSqlServer->GetFloat(1);
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pData->m_pResult->m_Data.m_Info.m_Time = Time;
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pData->m_pResult->m_Data.m_Info.m_Score = -Time;
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pData->m_pResult->m_Data.m_Info.m_HasFinishScore = true;
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if(g_Config.m_SvCheckpointSave)
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{
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for(int i = 0; i < NUM_CHECKPOINTS; i++)
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{
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pData->m_pResult->m_Data.m_Info.m_CpTime[i] = pSqlServer->GetFloat(i+2);
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}
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}
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}
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// birthday check
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str_format(aBuf, sizeof(aBuf),
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"SELECT CURRENT_TIMESTAMP AS Current, MIN(Timestamp) AS Stamp "
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"FROM %s_race "
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"WHERE Name = ?",
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pSqlServer->GetPrefix());
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pSqlServer->PrepareStatement(aBuf);
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pSqlServer->BindString(1, pData->m_RequestingPlayer);
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if(pSqlServer->Step() && !pSqlServer->IsNull(2))
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{
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char aCurrent[TIMESTAMP_STR_LENGTH];
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pSqlServer->GetString(1, aCurrent, sizeof(aCurrent));
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char aStamp[TIMESTAMP_STR_LENGTH];
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pSqlServer->GetString(2, aStamp, sizeof(aStamp));
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int CurrentYear, CurrentMonth, CurrentDay;
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int StampYear, StampMonth, StampDay;
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if(sscanf(aCurrent, "%d-%d-%d", &CurrentYear, &CurrentMonth, &CurrentDay) == 3
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&& sscanf(aStamp, "%d-%d-%d", &StampYear, &StampMonth, &StampDay) == 3
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&& CurrentMonth == StampMonth && CurrentDay == StampDay)
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pData->m_pResult->m_Data.m_Info.m_Birthday = CurrentYear - StampYear;
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}
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pData->m_pResult->m_Done = true;
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return true;
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}
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void CScore::MapVote(int ClientID, const char* MapName)
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{
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if(RateLimitPlayer(ClientID))
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return;
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ExecPlayerThread(MapVoteThread, "map vote", ClientID, MapName, 0);
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}
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bool CScore::MapVoteThread(IDbConnection *pSqlServer, const ISqlData *pGameData)
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{
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const CSqlPlayerRequest *pData = dynamic_cast<const CSqlPlayerRequest *>(pGameData);
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auto paMessages = pData->m_pResult->m_Data.m_aaMessages;
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char aFuzzyMap[128];
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str_copy(aFuzzyMap, pData->m_Name, sizeof(aFuzzyMap));
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sqlstr::FuzzyString(aFuzzyMap, sizeof(aFuzzyMap));
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char aMapPrefix[128];
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str_copy(aMapPrefix, pData->m_Name, sizeof(aMapPrefix));
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str_append(aMapPrefix, "%", sizeof(aMapPrefix));
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char aBuf[768];
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str_format(aBuf, sizeof(aBuf),
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"SELECT Map, Server "
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"FROM %s_maps "
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"WHERE Map LIKE %s "
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"ORDER BY "
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"CASE WHEN Map = ? THEN 0 ELSE 1 END, "
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"CASE WHEN Map LIKE ? THEN 0 ELSE 1 END, "
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"LENGTH(Map), Map "
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"LIMIT 1;",
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pSqlServer->GetPrefix(), pSqlServer->CollateNocase());
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pSqlServer->PrepareStatement(aBuf);
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pSqlServer->BindString(1, aFuzzyMap);
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pSqlServer->BindString(2, pData->m_Name);
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pSqlServer->BindString(3, aMapPrefix);
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if(pSqlServer->Step())
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{
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pData->m_pResult->SetVariant(CScorePlayerResult::MAP_VOTE);
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auto MapVote = &pData->m_pResult->m_Data.m_MapVote;
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pSqlServer->GetString(1, MapVote->m_Map, sizeof(MapVote->m_Map));
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pSqlServer->GetString(2, MapVote->m_Server, sizeof(MapVote->m_Server));
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strcpy(MapVote->m_Reason, "/map");
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for(char *p = MapVote->m_Server; *p; p++) // lower case server
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*p = tolower(*p);
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}
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else
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{
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pData->m_pResult->SetVariant(CScorePlayerResult::DIRECT);
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str_format(paMessages[0], sizeof(paMessages[0]),
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"No map like \"%s\" found. "
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"Try adding a '%%' at the start if you don't know the first character. "
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"Example: /map %%castle for \"Out of Castle\"",
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pData->m_Name);
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}
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pData->m_pResult->m_Done = true;
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return true;
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}
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void CScore::MapInfo(int ClientID, const char* MapName)
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{
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if(RateLimitPlayer(ClientID))
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return;
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ExecPlayerThread(MapInfoThread, "map info", ClientID, MapName, 0);
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}
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bool CScore::MapInfoThread(IDbConnection *pSqlServer, const ISqlData *pGameData)
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{
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const CSqlPlayerRequest *pData = dynamic_cast<const CSqlPlayerRequest *>(pGameData);
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char aFuzzyMap[128];
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str_copy(aFuzzyMap, pData->m_Name, sizeof(aFuzzyMap));
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sqlstr::FuzzyString(aFuzzyMap, sizeof(aFuzzyMap));
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char aMapPrefix[128];
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str_copy(aMapPrefix, pData->m_Name, sizeof(aMapPrefix));
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str_append(aMapPrefix, "%", sizeof(aMapPrefix));
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char aCurrentTimestamp[512];
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pSqlServer->ToUnixTimestamp("CURRENT_TIMESTAMP", aCurrentTimestamp, sizeof(aCurrentTimestamp));
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char aTimestamp[512];
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pSqlServer->ToUnixTimestamp("l.Timestamp", aTimestamp, sizeof(aTimestamp));
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char aBuf[1024];
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str_format(aBuf, sizeof(aBuf),
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"SELECT l.Map, l.Server, Mapper, Points, Stars, "
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"(SELECT COUNT(Name) FROM %s_race WHERE Map = l.Map) AS Finishes, "
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"(SELECT COUNT(DISTINCT Name) FROM %s_race WHERE Map = l.Map) AS Finishers, "
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"(SELECT ROUND(AVG(Time)) FROM %s_race WHERE Map = l.Map) AS Average, "
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"%s AS Stamp, "
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"%s-%s AS Ago, "
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"(SELECT MIN(Time) FROM %s_race WHERE Map = l.Map AND Name = ?) AS OwnTime "
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"FROM ("
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"SELECT * FROM %s_maps "
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"WHERE Map LIKE %s "
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"ORDER BY "
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"CASE WHEN Map = ? THEN 0 ELSE 1 END, "
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"CASE WHEN Map LIKE ? THEN 0 ELSE 1 END, "
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"LENGTH(Map), "
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"Map "
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"LIMIT 1"
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") as l;",
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pSqlServer->GetPrefix(), pSqlServer->GetPrefix(), pSqlServer->GetPrefix(),
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aTimestamp, aCurrentTimestamp, aTimestamp,
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pSqlServer->GetPrefix(), pSqlServer->GetPrefix(),
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pSqlServer->CollateNocase()
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);
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pSqlServer->PrepareStatement(aBuf);
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pSqlServer->BindString(1, pData->m_RequestingPlayer);
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pSqlServer->BindString(2, aFuzzyMap);
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pSqlServer->BindString(3, pData->m_Name);
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pSqlServer->BindString(4, aMapPrefix);
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if(pSqlServer->Step())
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{
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char aMap[MAX_MAP_LENGTH];
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pSqlServer->GetString(1, aMap, sizeof(aMap));
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char aServer[32];
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pSqlServer->GetString(2, aServer, sizeof(aServer));
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char aMapper[128];
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pSqlServer->GetString(3, aMapper, sizeof(aMapper));
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int Points = pSqlServer->GetInt(4);
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int Stars = pSqlServer->GetInt(5);
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int Finishes = pSqlServer->GetInt(6);
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int Finishers = pSqlServer->GetInt(7);
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int Average = pSqlServer->GetInt(8);
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int Stamp = pSqlServer->GetInt(9);
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int Ago = pSqlServer->GetInt(10);
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float OwnTime = pSqlServer->GetFloat(11);
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char aAgoString[40] = "\0";
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char aReleasedString[60] = "\0";
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if(Stamp != 0)
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{
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sqlstr::AgoTimeToString(Ago, aAgoString);
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str_format(aReleasedString, sizeof(aReleasedString), ", released %s ago", aAgoString);
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}
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char aAverageString[60] = "\0";
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if(Average > 0)
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{
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str_format(aAverageString, sizeof(aAverageString), " in %d:%02d average", Average / 60, Average % 60);
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}
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char aStars[20];
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switch(Stars)
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{
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case 0: strcpy(aStars, "✰✰✰✰✰"); break;
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case 1: strcpy(aStars, "★✰✰✰✰"); break;
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case 2: strcpy(aStars, "★★✰✰✰"); break;
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case 3: strcpy(aStars, "★★★✰✰"); break;
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case 4: strcpy(aStars, "★★★★✰"); break;
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case 5: strcpy(aStars, "★★★★★"); break;
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default: aStars[0] = '\0';
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}
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char aOwnFinishesString[40] = "\0";
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if(OwnTime > 0)
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{
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str_format(aOwnFinishesString, sizeof(aOwnFinishesString),
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", your time: %02d:%05.2f", (int)(OwnTime/60), OwnTime-((int)OwnTime/60*60)
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);
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}
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str_format(pData->m_pResult->m_Data.m_aaMessages[0], sizeof(pData->m_pResult->m_Data.m_aaMessages[0]),
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"\"%s\" by %s on %s, %s, %d %s%s, %d %s by %d %s%s%s",
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aMap, aMapper, aServer, aStars,
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Points, Points == 1 ? "point" : "points",
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aReleasedString,
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Finishes, Finishes == 1 ? "finish" : "finishes",
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Finishers, Finishers == 1 ? "tee" : "tees",
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aAverageString, aOwnFinishesString
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);
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}
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else
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{
|
|
str_format(pData->m_pResult->m_Data.m_aaMessages[0], sizeof(pData->m_pResult->m_Data.m_aaMessages[0]),
|
|
"No map like \"%s\" found.", pData->m_Name);
|
|
}
|
|
pData->m_pResult->m_Done = true;
|
|
return true;
|
|
}
|
|
|
|
void CScore::SaveScore(int ClientID, float Time, const char *pTimestamp, float CpTime[NUM_CHECKPOINTS], bool NotEligible)
|
|
{
|
|
CConsole* pCon = (CConsole*)GameServer()->Console();
|
|
if(pCon->m_Cheated || NotEligible)
|
|
return;
|
|
|
|
CPlayer *pCurPlayer = GameServer()->m_apPlayers[ClientID];
|
|
if(pCurPlayer->m_ScoreFinishResult != nullptr)
|
|
dbg_msg("sql", "WARNING: previous save score result didn't complete, overwriting it now");
|
|
pCurPlayer->m_ScoreFinishResult = std::make_shared<CScorePlayerResult>();
|
|
auto Tmp = std::unique_ptr<CSqlScoreData>(new CSqlScoreData(pCurPlayer->m_ScoreFinishResult));
|
|
str_copy(Tmp->m_Map, g_Config.m_SvMap, sizeof(Tmp->m_Map));
|
|
FormatUuid(GameServer()->GameUuid(), Tmp->m_GameUuid, sizeof(Tmp->m_GameUuid));
|
|
Tmp->m_ClientID = ClientID;
|
|
str_copy(Tmp->m_Name, Server()->ClientName(ClientID), sizeof(Tmp->m_Name));
|
|
Tmp->m_Time = Time;
|
|
str_copy(Tmp->m_aTimestamp, pTimestamp, sizeof(Tmp->m_aTimestamp));
|
|
for(int i = 0; i < NUM_CHECKPOINTS; i++)
|
|
Tmp->m_aCpCurrent[i] = CpTime[i];
|
|
|
|
m_pPool->ExecuteWrite(SaveScoreThread, std::move(Tmp), "save score");
|
|
}
|
|
|
|
bool CScore::SaveScoreThread(IDbConnection *pSqlServer, const ISqlData *pGameData, bool Failure)
|
|
{
|
|
const CSqlScoreData *pData = dynamic_cast<const CSqlScoreData *>(pGameData);
|
|
auto paMessages = pData->m_pResult->m_Data.m_aaMessages;
|
|
|
|
char aBuf[1024];
|
|
|
|
str_format(aBuf, sizeof(aBuf),
|
|
"SELECT COUNT(*) AS NumFinished FROM %s_race WHERE Map=? AND Name=? ORDER BY time ASC LIMIT 1;",
|
|
pSqlServer->GetPrefix());
|
|
pSqlServer->PrepareStatement(aBuf);
|
|
pSqlServer->BindString(1, pData->m_Map);
|
|
pSqlServer->BindString(2, pData->m_Name);
|
|
|
|
pSqlServer->Step();
|
|
int NumFinished = pSqlServer->GetInt(1);
|
|
if(NumFinished == 0)
|
|
{
|
|
str_format(aBuf, sizeof(aBuf), "SELECT Points FROM %s_maps WHERE Map=?", pSqlServer->GetPrefix());
|
|
pSqlServer->PrepareStatement(aBuf);
|
|
pSqlServer->BindString(1, pData->m_Map);
|
|
|
|
if(pSqlServer->Step())
|
|
{
|
|
int Points = pSqlServer->GetInt(1);
|
|
pSqlServer->AddPoints(pData->m_Name, Points);
|
|
str_format(paMessages[0], sizeof(paMessages[0]),
|
|
"You earned %d point%s for finishing this map!",
|
|
Points, Points == 1 ? "" : "s");
|
|
}
|
|
}
|
|
|
|
// save score. Can't fail, because no UNIQUE/PRIMARY KEY constrain is defined.
|
|
str_format(aBuf, sizeof(aBuf),
|
|
"INSERT IGNORE INTO %s_race("
|
|
"Map, Name, Timestamp, Time, Server, "
|
|
"cp1, cp2, cp3, cp4, cp5, cp6, cp7, cp8, cp9, cp10, cp11, cp12, cp13, "
|
|
"cp14, cp15, cp16, cp17, cp18, cp19, cp20, cp21, cp22, cp23, cp24, cp25, "
|
|
"GameID, DDNet7) "
|
|
"VALUES (?, ?, %s, %.2f, ?, "
|
|
"%.2f, %.2f, %.2f, %.2f, %.2f, %.2f, %.2f, %.2f, %.2f, "
|
|
"%.2f, %.2f, %.2f, %.2f, %.2f, %.2f, %.2f, %.2f, %.2f, "
|
|
"%.2f, %.2f, %.2f, %.2f, %.2f, %.2f, %.2f, "
|
|
"?, false);",
|
|
pSqlServer->GetPrefix(), pSqlServer->InsertTimestampAsUtc(), pData->m_Time,
|
|
pData->m_aCpCurrent[0], pData->m_aCpCurrent[1], pData->m_aCpCurrent[2],
|
|
pData->m_aCpCurrent[3], pData->m_aCpCurrent[4], pData->m_aCpCurrent[5],
|
|
pData->m_aCpCurrent[6], pData->m_aCpCurrent[7], pData->m_aCpCurrent[8],
|
|
pData->m_aCpCurrent[9], pData->m_aCpCurrent[10], pData->m_aCpCurrent[11],
|
|
pData->m_aCpCurrent[12], pData->m_aCpCurrent[13], pData->m_aCpCurrent[14],
|
|
pData->m_aCpCurrent[15], pData->m_aCpCurrent[16], pData->m_aCpCurrent[17],
|
|
pData->m_aCpCurrent[18], pData->m_aCpCurrent[19], pData->m_aCpCurrent[20],
|
|
pData->m_aCpCurrent[21], pData->m_aCpCurrent[22], pData->m_aCpCurrent[23],
|
|
pData->m_aCpCurrent[24]);
|
|
pSqlServer->PrepareStatement(aBuf);
|
|
pSqlServer->BindString(1, pData->m_Map);
|
|
pSqlServer->BindString(2, pData->m_Name);
|
|
pSqlServer->BindString(3, pData->m_aTimestamp);
|
|
pSqlServer->BindString(4, g_Config.m_SvSqlServerName);
|
|
pSqlServer->BindString(5, pData->m_GameUuid);
|
|
pSqlServer->Step();
|
|
|
|
pData->m_pResult->m_Done = true;
|
|
return true;
|
|
}
|
|
|
|
void CScore::SaveTeamScore(int* aClientIDs, unsigned int Size, float Time, const char *pTimestamp)
|
|
{
|
|
CConsole* pCon = (CConsole*)GameServer()->Console();
|
|
if(pCon->m_Cheated)
|
|
return;
|
|
for(unsigned int i = 0; i < Size; i++)
|
|
{
|
|
if(GameServer()->m_apPlayers[aClientIDs[i]]->m_NotEligibleForFinish)
|
|
return;
|
|
}
|
|
auto Tmp = std::unique_ptr<CSqlTeamScoreData>(new CSqlTeamScoreData());
|
|
for(unsigned int i = 0; i < Size; i++)
|
|
str_copy(Tmp->m_aNames[i], Server()->ClientName(aClientIDs[i]), sizeof(Tmp->m_aNames[i]));
|
|
Tmp->m_Size = Size;
|
|
Tmp->m_Time = Time;
|
|
str_copy(Tmp->m_aTimestamp, pTimestamp, sizeof(Tmp->m_aTimestamp));
|
|
FormatUuid(GameServer()->GameUuid(), Tmp->m_GameUuid, sizeof(Tmp->m_GameUuid));
|
|
str_copy(Tmp->m_Map, g_Config.m_SvMap, sizeof(Tmp->m_Map));
|
|
|
|
m_pPool->ExecuteWrite(SaveTeamScoreThread, std::move(Tmp), "save team score");
|
|
}
|
|
|
|
bool CScore::SaveTeamScoreThread(IDbConnection *pSqlServer, const ISqlData *pGameData, bool Failure)
|
|
{
|
|
const CSqlTeamScoreData *pData = dynamic_cast<const CSqlTeamScoreData *>(pGameData);
|
|
|
|
char aBuf[512];
|
|
|
|
// get the names sorted in a tab separated string
|
|
std::vector<std::string> aNames;
|
|
for(unsigned int i = 0; i < pData->m_Size; i++)
|
|
aNames.push_back(pData->m_aNames[i]);
|
|
|
|
char aTable[512];
|
|
str_format(aTable, sizeof(aTable),
|
|
"%s_teamrace WRITE, %s_teamrace AS r WRITE",
|
|
pSqlServer->GetPrefix(), pSqlServer->GetPrefix());
|
|
pSqlServer->Lock(aTable);
|
|
std::sort(aNames.begin(), aNames.end());
|
|
str_format(aBuf, sizeof(aBuf),
|
|
"SELECT l.ID, Name, Time "
|
|
"FROM (" // preselect teams with first name in team
|
|
"SELECT ID "
|
|
"FROM %s_teamrace "
|
|
"WHERE Map = ? AND Name = ? AND DDNet7 = false"
|
|
") as l INNER JOIN %s_teamrace AS r ON l.ID = r.ID "
|
|
"ORDER BY l.ID, Name;",
|
|
pSqlServer->GetPrefix(), pSqlServer->GetPrefix());
|
|
pSqlServer->PrepareStatement(aBuf);
|
|
pSqlServer->BindString(1, pData->m_Map);
|
|
pSqlServer->BindString(2, pData->m_aNames[0]);
|
|
|
|
bool FoundTeam = false;
|
|
float Time;
|
|
CTeamrank Teamrank;
|
|
if(pSqlServer->Step())
|
|
{
|
|
bool SearchTeam = true;
|
|
while(SearchTeam)
|
|
{
|
|
Time = pSqlServer->GetFloat(3);
|
|
SearchTeam = Teamrank.NextSqlResult(pSqlServer);
|
|
if(Teamrank.SamePlayers(&aNames))
|
|
{
|
|
FoundTeam = true;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
if(FoundTeam)
|
|
{
|
|
dbg_msg("sql", "found team rank from same team (old time: %f, new time: %f)", Time, pData->m_Time);
|
|
if(pData->m_Time < Time)
|
|
{
|
|
str_format(aBuf, sizeof(aBuf),
|
|
"UPDATE %s_teamrace SET Time=%.2f, Timestamp=?, DDNet7=false, GameID=? WHERE ID = ?;",
|
|
pSqlServer->GetPrefix(), pData->m_Time);
|
|
pSqlServer->PrepareStatement(aBuf);
|
|
pSqlServer->BindString(1, pData->m_aTimestamp);
|
|
pSqlServer->BindString(2, pData->m_GameUuid);
|
|
pSqlServer->BindBlob(3, Teamrank.m_TeamID.m_aData, sizeof(Teamrank.m_TeamID.m_aData));
|
|
pSqlServer->Step();
|
|
}
|
|
}
|
|
else
|
|
{
|
|
CUuid GameID = RandomUuid();
|
|
for(unsigned int i = 0; i < pData->m_Size; i++)
|
|
{
|
|
// if no entry found... create a new one
|
|
str_format(aBuf, sizeof(aBuf),
|
|
"INSERT IGNORE INTO %s_teamrace(Map, Name, Timestamp, Time, ID, GameID, DDNet7) "
|
|
"VALUES (?, ?, %s, %.2f, ?, ?, false);",
|
|
pSqlServer->GetPrefix(), pSqlServer->InsertTimestampAsUtc(), pData->m_Time);
|
|
pSqlServer->PrepareStatement(aBuf);
|
|
pSqlServer->BindString(1, pData->m_Map);
|
|
pSqlServer->BindString(2, pData->m_aNames[i]);
|
|
pSqlServer->BindString(3, pData->m_aTimestamp);
|
|
pSqlServer->BindBlob(4, GameID.m_aData, sizeof(GameID.m_aData));
|
|
pSqlServer->BindString(5, pData->m_GameUuid);
|
|
pSqlServer->Step();
|
|
}
|
|
}
|
|
pSqlServer->Unlock();
|
|
|
|
return true;
|
|
}
|
|
|
|
void CScore::ShowRank(int ClientID, const char* pName)
|
|
{
|
|
if(RateLimitPlayer(ClientID))
|
|
return;
|
|
ExecPlayerThread(ShowRankThread, "show rank", ClientID, pName, 0);
|
|
}
|
|
|
|
bool CScore::ShowRankThread(IDbConnection *pSqlServer, const ISqlData *pGameData)
|
|
{
|
|
const CSqlPlayerRequest *pData = dynamic_cast<const CSqlPlayerRequest *>(pGameData);
|
|
|
|
// check sort method
|
|
char aBuf[600];
|
|
|
|
str_format(aBuf, sizeof(aBuf),
|
|
"SELECT Rank, Name, Time "
|
|
"FROM ("
|
|
"SELECT RANK() OVER w AS Rank, Name, MIN(Time) AS Time "
|
|
"FROM %s_race "
|
|
"WHERE Map = ? "
|
|
"GROUP BY Name "
|
|
"WINDOW w AS (ORDER BY Time)"
|
|
") as a "
|
|
"WHERE Name = ?;",
|
|
pSqlServer->GetPrefix());
|
|
pSqlServer->PrepareStatement(aBuf);
|
|
pSqlServer->BindString(1, pData->m_Map);
|
|
pSqlServer->BindString(2, pData->m_Name);
|
|
|
|
if(pSqlServer->Step())
|
|
{
|
|
int Rank = pSqlServer->GetInt(1);
|
|
float Time = pSqlServer->GetFloat(3);
|
|
if(g_Config.m_SvHideScore)
|
|
{
|
|
str_format(pData->m_pResult->m_Data.m_aaMessages[0], sizeof(pData->m_pResult->m_Data.m_aaMessages[0]),
|
|
"Your time: %02d:%05.2f", (int)(Time/60), Time-((int)Time/60*60));
|
|
}
|
|
else
|
|
{
|
|
char aName[MAX_NAME_LENGTH];
|
|
pSqlServer->GetString(2, aName, sizeof(aName));
|
|
pData->m_pResult->m_MessageKind = CScorePlayerResult::ALL;
|
|
str_format(pData->m_pResult->m_Data.m_aaMessages[0], sizeof(pData->m_pResult->m_Data.m_aaMessages[0]),
|
|
"%d. %s Time: %02d:%05.2f, requested by %s",
|
|
Rank, aName, (int)(Time/60), Time-((int)Time/60*60), pData->m_RequestingPlayer);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
str_format(pData->m_pResult->m_Data.m_aaMessages[0], sizeof(pData->m_pResult->m_Data.m_aaMessages[0]),
|
|
"%s is not ranked", pData->m_Name);
|
|
}
|
|
|
|
pData->m_pResult->m_Done = true;
|
|
return true;
|
|
}
|
|
|
|
void CScore::ShowTeamRank(int ClientID, const char* pName)
|
|
{
|
|
if(RateLimitPlayer(ClientID))
|
|
return;
|
|
ExecPlayerThread(ShowTeamRankThread, "show team rank", ClientID, pName, 0);
|
|
}
|
|
|
|
bool CScore::ShowTeamRankThread(IDbConnection *pSqlServer, const ISqlData *pGameData)
|
|
{
|
|
const CSqlPlayerRequest *pData = dynamic_cast<const CSqlPlayerRequest *>(pGameData);
|
|
|
|
// check sort method
|
|
char aBuf[2400];
|
|
|
|
str_format(aBuf, sizeof(aBuf),
|
|
"SELECT l.ID, Name, Time, Rank "
|
|
"FROM (" // teamrank score board
|
|
"SELECT RANK() OVER w AS Rank, ID "
|
|
"FROM %s_teamrace "
|
|
"WHERE Map = ? "
|
|
"GROUP BY ID "
|
|
"WINDOW w AS (ORDER BY Time)"
|
|
") AS TeamRank INNER JOIN (" // select rank with Name in team
|
|
"SELECT ID "
|
|
"FROM %s_teamrace "
|
|
"WHERE Map = ? AND Name = ? "
|
|
"ORDER BY Time "
|
|
"LIMIT 1"
|
|
") AS l ON TeamRank.ID = l.ID "
|
|
"INNER JOIN %s_teamrace AS r ON l.ID = r.ID ",
|
|
pSqlServer->GetPrefix(), pSqlServer->GetPrefix(), pSqlServer->GetPrefix());
|
|
pSqlServer->PrepareStatement(aBuf);
|
|
pSqlServer->BindString(1, pData->m_Map);
|
|
pSqlServer->BindString(2, pData->m_Map);
|
|
pSqlServer->BindString(3, pData->m_Name);
|
|
|
|
if(pSqlServer->Step())
|
|
{
|
|
float Time = pSqlServer->GetFloat(3);
|
|
int Rank = pSqlServer->GetInt(4);
|
|
CTeamrank Teamrank;
|
|
Teamrank.NextSqlResult(pSqlServer);
|
|
|
|
char aFormattedNames[512] = "";
|
|
for(unsigned int Name = 0; Name < Teamrank.m_NumNames; Name++)
|
|
{
|
|
str_append(aFormattedNames, Teamrank.m_aaNames[Name], sizeof(aFormattedNames));
|
|
|
|
if (Name < Teamrank.m_NumNames - 2)
|
|
str_append(aFormattedNames, ", ", sizeof(aFormattedNames));
|
|
else if (Name < Teamrank.m_NumNames - 1)
|
|
str_append(aFormattedNames, " & ", sizeof(aFormattedNames));
|
|
}
|
|
|
|
if(g_Config.m_SvHideScore)
|
|
{
|
|
str_format(pData->m_pResult->m_Data.m_aaMessages[0], sizeof(pData->m_pResult->m_Data.m_aaMessages[0]),
|
|
"Your team time: %02d:%05.02f", (int)(Time/60), Time-((int)Time/60*60));
|
|
}
|
|
else
|
|
{
|
|
pData->m_pResult->m_MessageKind = CScorePlayerResult::ALL;
|
|
str_format(pData->m_pResult->m_Data.m_aaMessages[0], sizeof(pData->m_pResult->m_Data.m_aaMessages[0]),
|
|
"%d. %s Team time: %02d:%05.02f, requested by %s",
|
|
Rank, aFormattedNames, (int)(Time/60), Time-((int)Time/60*60), pData->m_RequestingPlayer);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
str_format(pData->m_pResult->m_Data.m_aaMessages[0], sizeof(pData->m_pResult->m_Data.m_aaMessages[0]),
|
|
"%s has no team ranks", pData->m_Name);
|
|
}
|
|
pData->m_pResult->m_Done = true;
|
|
return true;
|
|
}
|
|
|
|
void CScore::ShowTop5(int ClientID, int Offset)
|
|
{
|
|
if(RateLimitPlayer(ClientID))
|
|
return;
|
|
ExecPlayerThread(ShowTop5Thread, "show top5", ClientID, "", Offset);
|
|
}
|
|
|
|
bool CScore::ShowTop5Thread(IDbConnection *pSqlServer, const ISqlData *pGameData)
|
|
{
|
|
const CSqlPlayerRequest *pData = dynamic_cast<const CSqlPlayerRequest *>(pGameData);
|
|
|
|
int LimitStart = maximum(abs(pData->m_Offset)-1, 0);
|
|
const char *pOrder = pData->m_Offset >= 0 ? "ASC" : "DESC";
|
|
|
|
// check sort method
|
|
char aBuf[512];
|
|
str_format(aBuf, sizeof(aBuf),
|
|
"SELECT Name, Time, Rank "
|
|
"FROM ("
|
|
"SELECT RANK() OVER w AS Rank, Name, MIN(Time) AS Time "
|
|
"FROM %s_race "
|
|
"WHERE Map = ? "
|
|
"GROUP BY Name "
|
|
"WINDOW w AS (ORDER BY Time)"
|
|
") as a "
|
|
"ORDER BY Rank %s "
|
|
"LIMIT %d, 5;",
|
|
pSqlServer->GetPrefix(),
|
|
pOrder,
|
|
LimitStart);
|
|
pSqlServer->PrepareStatement(aBuf);
|
|
pSqlServer->BindString(1, pData->m_Map);
|
|
|
|
// show top5
|
|
strcpy(pData->m_pResult->m_Data.m_aaMessages[0], "----------- Top 5 -----------");
|
|
|
|
int Line = 1;
|
|
while(pSqlServer->Step())
|
|
{
|
|
char aName[MAX_NAME_LENGTH];
|
|
pSqlServer->GetString(1, aName, sizeof(aName));
|
|
float Time = pSqlServer->GetFloat(2);
|
|
int Rank = pSqlServer->GetInt(3);
|
|
str_format(pData->m_pResult->m_Data.m_aaMessages[Line], sizeof(pData->m_pResult->m_Data.m_aaMessages[Line]),
|
|
"%d. %s Time: %02d:%05.2f",
|
|
Rank, aName, (int)(Time/60), Time-((int)Time/60*60)
|
|
);
|
|
Line++;
|
|
}
|
|
strcpy(pData->m_pResult->m_Data.m_aaMessages[Line], "-------------------------------");
|
|
|
|
pData->m_pResult->m_Done = true;
|
|
return true;
|
|
}
|
|
|
|
void CScore::ShowTeamTop5(int ClientID, int Offset)
|
|
{
|
|
if(RateLimitPlayer(ClientID))
|
|
return;
|
|
ExecPlayerThread(ShowTeamTop5Thread, "show team top5", ClientID, "", Offset);
|
|
}
|
|
|
|
bool CScore::ShowTeamTop5Thread(IDbConnection *pSqlServer, const ISqlData *pGameData)
|
|
{
|
|
const CSqlPlayerRequest *pData = dynamic_cast<const CSqlPlayerRequest *>(pGameData);
|
|
auto paMessages = pData->m_pResult->m_Data.m_aaMessages;
|
|
|
|
int LimitStart = maximum(abs(pData->m_Offset)-1, 0);
|
|
const char *pOrder = pData->m_Offset >= 0 ? "ASC" : "DESC";
|
|
|
|
// check sort method
|
|
char aBuf[512];
|
|
|
|
str_format(aBuf, sizeof(aBuf),
|
|
"SELECT Name, Time, Rank, TeamSize "
|
|
"FROM (" // limit to 5
|
|
"SELECT TeamSize, Rank, ID "
|
|
"FROM (" // teamrank score board
|
|
"SELECT RANK() OVER w AS Rank, ID, COUNT(*) AS Teamsize "
|
|
"FROM %s_teamrace "
|
|
"WHERE Map = ? "
|
|
"GROUP BY Id "
|
|
"WINDOW w AS (ORDER BY Time)"
|
|
") as l1 "
|
|
"ORDER BY Rank %s "
|
|
"LIMIT %d, 5"
|
|
") as l2 "
|
|
"INNER JOIN %s_teamrace as r ON l2.ID = r.ID "
|
|
"ORDER BY Rank %s, r.ID, Name ASC;",
|
|
pSqlServer->GetPrefix(), pOrder, LimitStart, pSqlServer->GetPrefix(), pOrder);
|
|
pSqlServer->PrepareStatement(aBuf);
|
|
pSqlServer->BindString(1, pData->m_Map);
|
|
|
|
// show teamtop5
|
|
int Line = 0;
|
|
strcpy(paMessages[Line++], "------- Team Top 5 -------");
|
|
|
|
if(pSqlServer->Step())
|
|
{
|
|
for(Line = 1; Line < 6; Line++) // print
|
|
{
|
|
bool Last = false;
|
|
float Time = pSqlServer->GetFloat(2);
|
|
int Rank = pSqlServer->GetInt(3);
|
|
int TeamSize = pSqlServer->GetInt(4);
|
|
|
|
char aNames[2300] = { 0 };
|
|
for(int i = 0; i < TeamSize; i++)
|
|
{
|
|
char aName[MAX_NAME_LENGTH];
|
|
pSqlServer->GetString(1, aName, sizeof(aName));
|
|
str_append(aNames, aName, sizeof(aNames));
|
|
if (i < TeamSize - 2)
|
|
str_append(aNames, ", ", sizeof(aNames));
|
|
else if (i == TeamSize - 2)
|
|
str_append(aNames, " & ", sizeof(aNames));
|
|
if(!pSqlServer->Step())
|
|
{
|
|
Last = true;
|
|
break;
|
|
}
|
|
}
|
|
str_format(paMessages[Line], sizeof(paMessages[Line]), "%d. %s Team Time: %02d:%05.2f",
|
|
Rank, aNames, (int)(Time/60), Time-((int)Time/60*60));
|
|
if(Last)
|
|
{
|
|
Line++;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
strcpy(paMessages[Line], "-------------------------------");
|
|
pData->m_pResult->m_Done = true;
|
|
return true;
|
|
}
|
|
|
|
void CScore::ShowTimes(int ClientID, int Offset)
|
|
{
|
|
if(RateLimitPlayer(ClientID))
|
|
return;
|
|
ExecPlayerThread(ShowTimesThread, "show times", ClientID, "", Offset);
|
|
}
|
|
|
|
void CScore::ShowTimes(int ClientID, const char* pName, int Offset)
|
|
{
|
|
if(RateLimitPlayer(ClientID))
|
|
return;
|
|
ExecPlayerThread(ShowTimesThread, "show times", ClientID, pName, Offset);
|
|
}
|
|
|
|
bool CScore::ShowTimesThread(IDbConnection *pSqlServer, const ISqlData *pGameData)
|
|
{
|
|
const CSqlPlayerRequest *pData = dynamic_cast<const CSqlPlayerRequest *>(pGameData);
|
|
auto paMessages = pData->m_pResult->m_Data.m_aaMessages;
|
|
|
|
int LimitStart = maximum(abs(pData->m_Offset)-1, 0);
|
|
const char *pOrder = pData->m_Offset >= 0 ? "DESC" : "ASC";
|
|
|
|
char aCurrentTimestamp[512];
|
|
pSqlServer->ToUnixTimestamp("CURRENT_TIMESTAMP", aCurrentTimestamp, sizeof(aCurrentTimestamp));
|
|
char aTimestamp[512];
|
|
pSqlServer->ToUnixTimestamp("Timestamp", aTimestamp, sizeof(aTimestamp));
|
|
char aBuf[512];
|
|
if(pData->m_Name[0] != '\0') // last 5 times of a player
|
|
{
|
|
str_format(aBuf, sizeof(aBuf),
|
|
"SELECT Time, (%s-%s) as Ago, %s as Stamp "
|
|
"FROM %s_race "
|
|
"WHERE Map = ? AND Name = ? "
|
|
"ORDER BY Timestamp %s "
|
|
"LIMIT ?, 5;",
|
|
aCurrentTimestamp, aTimestamp, aTimestamp,
|
|
pSqlServer->GetPrefix(), pOrder);
|
|
pSqlServer->PrepareStatement(aBuf);
|
|
pSqlServer->BindString(1, pData->m_Map);
|
|
pSqlServer->BindString(2, pData->m_Name);
|
|
pSqlServer->BindInt(3, LimitStart);
|
|
}
|
|
else // last 5 times of server
|
|
{
|
|
str_format(aBuf, sizeof(aBuf),
|
|
"SELECT Time, (%s-%s) as Ago, %s as Stamp, Name "
|
|
"FROM %s_race "
|
|
"WHERE Map = ? "
|
|
"ORDER BY Timestamp %s "
|
|
"LIMIT ?, 5;",
|
|
aCurrentTimestamp, aTimestamp, aTimestamp,
|
|
pSqlServer->GetPrefix(), pOrder);
|
|
pSqlServer->PrepareStatement(aBuf);
|
|
pSqlServer->BindString(1, pData->m_Map);
|
|
pSqlServer->BindInt(2, LimitStart);
|
|
}
|
|
|
|
// show top5
|
|
if(!pSqlServer->Step())
|
|
{
|
|
strcpy(paMessages[0], "There are no times in the specified range");
|
|
pData->m_pResult->m_Done = true;
|
|
return true;
|
|
}
|
|
|
|
strcpy(paMessages[0], "------------- Last Times -------------");
|
|
int Line = 1;
|
|
|
|
do
|
|
{
|
|
float Time = pSqlServer->GetFloat(1);
|
|
int Ago = pSqlServer->GetInt(2);
|
|
int Stamp = pSqlServer->GetInt(3);
|
|
|
|
char aAgoString[40] = "\0";
|
|
sqlstr::AgoTimeToString(Ago, aAgoString);
|
|
|
|
if(pData->m_Name[0] != '\0') // last 5 times of a player
|
|
{
|
|
if(Stamp == 0) // stamp is 00:00:00 cause it's an old entry from old times where there where no stamps yet
|
|
str_format(paMessages[Line], sizeof(paMessages[Line]),
|
|
"%02d:%05.02f, don't know how long ago",
|
|
(int)(Time/60), Time-((int)Time/60*60));
|
|
else
|
|
str_format(paMessages[Line], sizeof(paMessages[Line]),
|
|
"%s ago, %02d:%05.02f",
|
|
aAgoString, (int)(Time/60), Time-((int)Time/60*60));
|
|
}
|
|
else // last 5 times of the server
|
|
{
|
|
char aName[MAX_NAME_LENGTH];
|
|
pSqlServer->GetString(4, aName, sizeof(aName));
|
|
if(Stamp == 0) // stamp is 00:00:00 cause it's an old entry from old times where there where no stamps yet
|
|
{
|
|
str_format(paMessages[Line], sizeof(paMessages[Line]),
|
|
"%s, %02d:%05.02f, don't know when",
|
|
aName, (int)(Time/60), Time-((int)Time/60*60));
|
|
}
|
|
else
|
|
{
|
|
str_format(paMessages[Line], sizeof(paMessages[Line]),
|
|
"%s, %s ago, %02d:%05.02f",
|
|
aName, aAgoString, (int)(Time/60), Time-((int)Time/60*60));
|
|
}
|
|
}
|
|
Line++;
|
|
} while(pSqlServer->Step());
|
|
strcpy(paMessages[Line], "----------------------------------------------------");
|
|
|
|
pData->m_pResult->m_Done = true;
|
|
return true;
|
|
}
|
|
|
|
void CScore::ShowPoints(int ClientID, const char* pName)
|
|
{
|
|
if(RateLimitPlayer(ClientID))
|
|
return;
|
|
ExecPlayerThread(ShowPointsThread, "show points", ClientID, pName, 0);
|
|
}
|
|
|
|
bool CScore::ShowPointsThread(IDbConnection *pSqlServer, const ISqlData *pGameData)
|
|
{
|
|
const CSqlPlayerRequest *pData = dynamic_cast<const CSqlPlayerRequest *>(pGameData);
|
|
auto paMessages = pData->m_pResult->m_Data.m_aaMessages;
|
|
|
|
char aBuf[512];
|
|
str_format(aBuf, sizeof(aBuf),
|
|
"SELECT Rank, Points, Name "
|
|
"FROM ("
|
|
"SELECT RANK() OVER w AS Rank, Points, Name "
|
|
"FROM %s_points "
|
|
"WINDOW w as (ORDER BY Points DESC)"
|
|
") as a "
|
|
"WHERE Name = ?;",
|
|
pSqlServer->GetPrefix());
|
|
pSqlServer->PrepareStatement(aBuf);
|
|
pSqlServer->BindString(1, pData->m_Name);
|
|
|
|
if(pSqlServer->Step())
|
|
{
|
|
int Rank = pSqlServer->GetInt(1);
|
|
int Count = pSqlServer->GetInt(2);
|
|
char aName[MAX_NAME_LENGTH];
|
|
pSqlServer->GetString(3, aName, sizeof(aName));
|
|
pData->m_pResult->m_MessageKind = CScorePlayerResult::ALL;
|
|
str_format(paMessages[0], sizeof(paMessages[0]),
|
|
"%d. %s Points: %d, requested by %s",
|
|
Rank, aName, Count, pData->m_RequestingPlayer);
|
|
}
|
|
else
|
|
{
|
|
str_format(paMessages[0], sizeof(paMessages[0]),
|
|
"%s has not collected any points so far", pData->m_Name);
|
|
}
|
|
|
|
pData->m_pResult->m_Done = true;
|
|
return true;
|
|
}
|
|
|
|
void CScore::ShowTopPoints(int ClientID, int Offset)
|
|
{
|
|
if(RateLimitPlayer(ClientID))
|
|
return;
|
|
ExecPlayerThread(ShowTopPointsThread, "show top points", ClientID, "", Offset);
|
|
}
|
|
|
|
bool CScore::ShowTopPointsThread(IDbConnection *pSqlServer, const ISqlData *pGameData)
|
|
{
|
|
const CSqlPlayerRequest *pData = dynamic_cast<const CSqlPlayerRequest *>(pGameData);
|
|
auto paMessages = pData->m_pResult->m_Data.m_aaMessages;
|
|
|
|
int LimitStart = maximum(abs(pData->m_Offset)-1, 0);
|
|
const char *pOrder = pData->m_Offset >= 0 ? "ASC" : "DESC";
|
|
|
|
char aBuf[512];
|
|
str_format(aBuf, sizeof(aBuf),
|
|
"SELECT Rank, Points, Name "
|
|
"FROM ("
|
|
"SELECT RANK() OVER w AS Rank, Points, Name "
|
|
"FROM %s_points "
|
|
"WINDOW w as (ORDER BY Points DESC)"
|
|
") as a "
|
|
"ORDER BY Rank %s "
|
|
"LIMIT ?, 5;",
|
|
pSqlServer->GetPrefix(), pOrder);
|
|
pSqlServer->PrepareStatement(aBuf);
|
|
pSqlServer->BindInt(1, LimitStart);
|
|
|
|
// show top points
|
|
strcpy(paMessages[0], "-------- Top Points --------");
|
|
|
|
int Line = 1;
|
|
while(pSqlServer->Step())
|
|
{
|
|
int Rank = pSqlServer->GetInt(1);
|
|
int Points = pSqlServer->GetInt(2);
|
|
char aName[MAX_NAME_LENGTH];
|
|
pSqlServer->GetString(3, aName, sizeof(aName));
|
|
str_format(paMessages[Line], sizeof(paMessages[Line]),
|
|
"%d. %s Points: %d", Rank, aName, Points);
|
|
Line++;
|
|
}
|
|
strcpy(paMessages[Line], "-------------------------------");
|
|
|
|
pData->m_pResult->m_Done = true;
|
|
return true;
|
|
}
|
|
|
|
void CScore::RandomMap(int ClientID, int Stars)
|
|
{
|
|
auto pResult = std::make_shared<CScoreRandomMapResult>(ClientID);
|
|
GameServer()->m_SqlRandomMapResult = pResult;
|
|
|
|
auto Tmp = std::unique_ptr<CSqlRandomMapRequest>(new CSqlRandomMapRequest(pResult));
|
|
Tmp->m_Stars = Stars;
|
|
str_copy(Tmp->m_CurrentMap, g_Config.m_SvMap, sizeof(Tmp->m_CurrentMap));
|
|
str_copy(Tmp->m_ServerType, g_Config.m_SvServerType, sizeof(Tmp->m_ServerType));
|
|
str_copy(Tmp->m_RequestingPlayer, GameServer()->Server()->ClientName(ClientID), sizeof(Tmp->m_RequestingPlayer));
|
|
|
|
m_pPool->Execute(RandomMapThread, std::move(Tmp), "random map");
|
|
}
|
|
|
|
bool CScore::RandomMapThread(IDbConnection *pSqlServer, const ISqlData *pGameData)
|
|
{
|
|
const CSqlRandomMapRequest *pData = dynamic_cast<const CSqlRandomMapRequest *>(pGameData);
|
|
|
|
char aBuf[512];
|
|
if(0 <= pData->m_Stars && pData->m_Stars <= 5)
|
|
{
|
|
str_format(aBuf, sizeof(aBuf),
|
|
"SELECT Map FROM %s_maps "
|
|
"WHERE Server = ? AND Map != ? AND Stars = ? "
|
|
"ORDER BY RAND() LIMIT 1;",
|
|
pSqlServer->GetPrefix());
|
|
pSqlServer->PrepareStatement(aBuf);
|
|
pSqlServer->BindInt(3, pData->m_Stars);
|
|
}
|
|
else
|
|
{
|
|
str_format(aBuf, sizeof(aBuf),
|
|
"SELECT Map FROM %s_maps "
|
|
"WHERE Server = ? AND Map != ? "
|
|
"ORDER BY RAND() LIMIT 1;",
|
|
pSqlServer->GetPrefix());
|
|
pSqlServer->PrepareStatement(aBuf);
|
|
}
|
|
pSqlServer->BindString(1, pData->m_ServerType);
|
|
pSqlServer->BindString(2, pData->m_CurrentMap);
|
|
|
|
if(pSqlServer->Step())
|
|
{
|
|
pSqlServer->GetString(1, pData->m_pResult->m_Map, sizeof(pData->m_pResult->m_Map));
|
|
}
|
|
else
|
|
{
|
|
str_copy(pData->m_pResult->m_aMessage, "No maps found on this server!", sizeof(pData->m_pResult->m_aMessage));
|
|
}
|
|
|
|
pData->m_pResult->m_Done = true;
|
|
return true;
|
|
}
|
|
|
|
void CScore::RandomUnfinishedMap(int ClientID, int Stars)
|
|
{
|
|
auto pResult = std::make_shared<CScoreRandomMapResult>(ClientID);
|
|
GameServer()->m_SqlRandomMapResult = pResult;
|
|
|
|
auto Tmp = std::unique_ptr<CSqlRandomMapRequest>(new CSqlRandomMapRequest(pResult));
|
|
Tmp->m_Stars = Stars;
|
|
str_copy(Tmp->m_CurrentMap, g_Config.m_SvMap, sizeof(Tmp->m_CurrentMap));
|
|
str_copy(Tmp->m_ServerType, g_Config.m_SvServerType, sizeof(Tmp->m_ServerType));
|
|
str_copy(Tmp->m_RequestingPlayer, GameServer()->Server()->ClientName(ClientID), sizeof(Tmp->m_RequestingPlayer));
|
|
|
|
m_pPool->Execute(RandomUnfinishedMapThread, std::move(Tmp), "random unfinished map");
|
|
}
|
|
|
|
bool CScore::RandomUnfinishedMapThread(IDbConnection *pSqlServer, const ISqlData *pGameData)
|
|
{
|
|
const CSqlRandomMapRequest *pData = dynamic_cast<const CSqlRandomMapRequest *>(pGameData);
|
|
|
|
char aBuf[512];
|
|
if(pData->m_Stars >= 0)
|
|
{
|
|
str_format(aBuf, sizeof(aBuf),
|
|
"SELECT Map "
|
|
"FROM %s_maps "
|
|
"WHERE Server = ? AND Map != ? AND Stars = ? AND Map NOT IN ("
|
|
"SELECT Map "
|
|
"FROM %s_race "
|
|
"WHERE Name = ?"
|
|
") ORDER BY RAND() "
|
|
"LIMIT 1;",
|
|
pSqlServer->GetPrefix(), pSqlServer->GetPrefix());
|
|
pSqlServer->PrepareStatement(aBuf);
|
|
pSqlServer->BindString(1, pData->m_ServerType);
|
|
pSqlServer->BindString(2, pData->m_CurrentMap);
|
|
pSqlServer->BindInt(3, pData->m_Stars);
|
|
pSqlServer->BindString(4, pData->m_RequestingPlayer);
|
|
}
|
|
else
|
|
{
|
|
str_format(aBuf, sizeof(aBuf),
|
|
"SELECT Map "
|
|
"FROM %s_maps AS maps "
|
|
"WHERE Server = ? AND Map != ? AND Map NOT IN ("
|
|
"SELECT Map "
|
|
"FROM %s_race as race "
|
|
"WHERE Name = ?"
|
|
") ORDER BY RAND() "
|
|
"LIMIT 1;",
|
|
pSqlServer->GetPrefix(), pSqlServer->GetPrefix());
|
|
pSqlServer->PrepareStatement(aBuf);
|
|
pSqlServer->BindString(1, pData->m_ServerType);
|
|
pSqlServer->BindString(2, pData->m_CurrentMap);
|
|
pSqlServer->BindString(3, pData->m_RequestingPlayer);
|
|
}
|
|
|
|
if(pSqlServer->Step())
|
|
{
|
|
pSqlServer->GetString(1, pData->m_pResult->m_Map, sizeof(pData->m_pResult->m_Map));
|
|
}
|
|
else
|
|
{
|
|
str_copy(pData->m_pResult->m_aMessage, "You have no more unfinished maps on this server!", sizeof(pData->m_pResult->m_aMessage));
|
|
}
|
|
|
|
pData->m_pResult->m_Done = true;
|
|
return true;
|
|
}
|
|
|
|
void CScore::SaveTeam(int ClientID, const char* Code, const char* Server)
|
|
{
|
|
if(RateLimitPlayer(ClientID))
|
|
return;
|
|
auto pController = ((CGameControllerDDRace*)(GameServer()->m_pController));
|
|
int Team = pController->m_Teams.m_Core.Team(ClientID);
|
|
if(pController->m_Teams.GetSaving(Team))
|
|
return;
|
|
|
|
auto SaveResult = std::make_shared<CScoreSaveResult>(ClientID, pController);
|
|
int Result = SaveResult->m_SavedTeam.save(Team);
|
|
if(CSaveTeam::HandleSaveError(Result, ClientID, GameServer()))
|
|
return;
|
|
pController->m_Teams.SetSaving(Team, SaveResult);
|
|
|
|
auto Tmp = std::unique_ptr<CSqlTeamSave>(new CSqlTeamSave(SaveResult));
|
|
str_copy(Tmp->m_Code, Code, sizeof(Tmp->m_Code));
|
|
str_copy(Tmp->m_Map, g_Config.m_SvMap, sizeof(Tmp->m_Map));
|
|
Tmp->m_pResult->m_SaveID = RandomUuid();
|
|
str_copy(Tmp->m_Server, Server, sizeof(Tmp->m_Server));
|
|
str_copy(Tmp->m_ClientName, this->Server()->ClientName(ClientID), sizeof(Tmp->m_ClientName));
|
|
Tmp->m_aGeneratedCode[0] = '\0';
|
|
GeneratePassphrase(Tmp->m_aGeneratedCode, sizeof(Tmp->m_aGeneratedCode));
|
|
|
|
pController->m_Teams.KillSavedTeam(ClientID, Team);
|
|
m_pPool->ExecuteWrite(SaveTeamThread, std::move(Tmp), "save team");
|
|
}
|
|
|
|
bool CScore::SaveTeamThread(IDbConnection *pSqlServer, const ISqlData *pGameData, bool Failure)
|
|
{
|
|
const CSqlTeamSave *pData = dynamic_cast<const CSqlTeamSave *>(pGameData);
|
|
|
|
char aSaveID[UUID_MAXSTRSIZE];
|
|
FormatUuid(pData->m_pResult->m_SaveID, aSaveID, UUID_MAXSTRSIZE);
|
|
|
|
char *pSaveState = pData->m_pResult->m_SavedTeam.GetString();
|
|
char aBuf[65536];
|
|
|
|
char aTable[512];
|
|
str_format(aTable, sizeof(aTable), "%s_saves WRITE", pSqlServer->GetPrefix());
|
|
pSqlServer->Lock(aTable);
|
|
|
|
char Code[128] = {0};
|
|
str_format(aBuf, sizeof(aBuf), "SELECT Savegame FROM %s_saves WHERE Code = ? AND Map = ?", pSqlServer->GetPrefix());
|
|
pSqlServer->PrepareStatement(aBuf);
|
|
bool UseCode = false;
|
|
if(pData->m_Code[0] != '\0' && !Failure)
|
|
{
|
|
pSqlServer->BindString(1, pData->m_Code);
|
|
pSqlServer->BindString(2, pData->m_Map);
|
|
// only allow saving when save code does not already exist
|
|
if(!pSqlServer->Step())
|
|
{
|
|
UseCode = true;
|
|
str_copy(Code, pData->m_Code, sizeof(Code));
|
|
}
|
|
}
|
|
if(!UseCode)
|
|
{
|
|
// use random generated passphrase if save code exists or no save code given
|
|
pSqlServer->BindString(1, pData->m_aGeneratedCode);
|
|
pSqlServer->BindString(2, pData->m_Map);
|
|
if(!pSqlServer->Step())
|
|
{
|
|
UseCode = true;
|
|
str_copy(Code, pData->m_aGeneratedCode, sizeof(Code));
|
|
}
|
|
}
|
|
|
|
if(UseCode)
|
|
{
|
|
str_format(aBuf, sizeof(aBuf),
|
|
"INSERT IGNORE INTO %s_saves(Savegame, Map, Code, Timestamp, Server, SaveID, DDNet7) "
|
|
"VALUES (?, ?, ?, CURRENT_TIMESTAMP, ?, ?, false)",
|
|
pSqlServer->GetPrefix());
|
|
pSqlServer->PrepareStatement(aBuf);
|
|
pSqlServer->BindString(1, pSaveState);
|
|
pSqlServer->BindString(2, pData->m_Map);
|
|
pSqlServer->BindString(3, Code);
|
|
pSqlServer->BindString(4, pData->m_Server);
|
|
pSqlServer->BindString(5, aSaveID);
|
|
pSqlServer->Step();
|
|
|
|
if(!Failure)
|
|
{
|
|
if(str_comp(pData->m_Server, g_Config.m_SvSqlServerName) == 0)
|
|
{
|
|
str_format(pData->m_pResult->m_aMessage, sizeof(pData->m_pResult->m_aMessage),
|
|
"Team successfully saved by %s. Use '/load %s' to continue",
|
|
pData->m_ClientName, Code);
|
|
}
|
|
else
|
|
{
|
|
str_format(pData->m_pResult->m_aMessage, sizeof(pData->m_pResult->m_aMessage),
|
|
"Team successfully saved by %s. Use '/load %s' on %s to continue",
|
|
pData->m_ClientName, Code, pData->m_Server);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
strcpy(pData->m_pResult->m_aBroadcast,
|
|
"Database connection failed, teamsave written to a file instead. Admins will add it manually in a few days.");
|
|
if(str_comp(pData->m_Server, g_Config.m_SvSqlServerName) == 0)
|
|
{
|
|
str_format(pData->m_pResult->m_aMessage, sizeof(pData->m_pResult->m_aMessage),
|
|
"Team successfully saved by %s. The database connection failed, using generated save code instead to avoid collisions. Use '/load %s' to continue",
|
|
pData->m_ClientName, Code);
|
|
}
|
|
else
|
|
{
|
|
str_format(pData->m_pResult->m_aMessage, sizeof(pData->m_pResult->m_aMessage),
|
|
"Team successfully saved by %s. The database connection failed, using generated save code instead to avoid collisions. Use '/load %s' on %s to continue",
|
|
pData->m_ClientName, Code, pData->m_Server);
|
|
}
|
|
}
|
|
|
|
pData->m_pResult->m_Status = CScoreSaveResult::SAVE_SUCCESS;
|
|
}
|
|
else
|
|
{
|
|
dbg_msg("sql", "ERROR: This save-code already exists");
|
|
pData->m_pResult->m_Status = CScoreSaveResult::SAVE_FAILED;
|
|
strcpy(pData->m_pResult->m_aMessage, "This save-code already exists");
|
|
}
|
|
|
|
pSqlServer->Unlock();
|
|
return true;
|
|
}
|
|
|
|
void CScore::LoadTeam(const char* Code, int ClientID)
|
|
{
|
|
if(RateLimitPlayer(ClientID))
|
|
return;
|
|
auto pController = ((CGameControllerDDRace*)(GameServer()->m_pController));
|
|
int Team = pController->m_Teams.m_Core.Team(ClientID);
|
|
if(pController->m_Teams.GetSaving(Team))
|
|
return;
|
|
if(Team < TEAM_FLOCK || Team >= MAX_CLIENTS || (g_Config.m_SvTeam != 3 && Team == TEAM_FLOCK))
|
|
{
|
|
GameServer()->SendChatTarget(ClientID, "You have to be in a team (from 1-63)");
|
|
return;
|
|
}
|
|
if(pController->m_Teams.GetTeamState(Team) != CGameTeams::TEAMSTATE_OPEN)
|
|
{
|
|
GameServer()->SendChatTarget(ClientID, "Team can't be loaded while racing");
|
|
return;
|
|
}
|
|
auto SaveResult = std::make_shared<CScoreSaveResult>(ClientID, pController);
|
|
SaveResult->m_Status = CScoreSaveResult::LOAD_FAILED;
|
|
pController->m_Teams.SetSaving(Team, SaveResult);
|
|
auto Tmp = std::unique_ptr<CSqlTeamLoad>(new CSqlTeamLoad(SaveResult));
|
|
str_copy(Tmp->m_Code, Code, sizeof(Tmp->m_Code));
|
|
str_copy(Tmp->m_Map, g_Config.m_SvMap, sizeof(Tmp->m_Map));
|
|
Tmp->m_ClientID = ClientID;
|
|
str_copy(Tmp->m_RequestingPlayer, Server()->ClientName(ClientID), sizeof(Tmp->m_RequestingPlayer));
|
|
Tmp->m_NumPlayer = 0;
|
|
for(int i = 0; i < MAX_CLIENTS; i++)
|
|
{
|
|
if(pController->m_Teams.m_Core.Team(i) == Team)
|
|
{
|
|
// put all names at the beginning of the array
|
|
str_copy(Tmp->m_aClientNames[Tmp->m_NumPlayer], Server()->ClientName(i), sizeof(Tmp->m_aClientNames[Tmp->m_NumPlayer]));
|
|
Tmp->m_aClientID[Tmp->m_NumPlayer] = i;
|
|
Tmp->m_NumPlayer++;
|
|
}
|
|
}
|
|
m_pPool->ExecuteWrite(LoadTeamThread, std::move(Tmp), "load team");
|
|
}
|
|
|
|
bool CScore::LoadTeamThread(IDbConnection *pSqlServer, const ISqlData *pGameData, bool Failure)
|
|
{
|
|
const CSqlTeamLoad *pData = dynamic_cast<const CSqlTeamLoad *>(pGameData);
|
|
pData->m_pResult->m_Status = CScoreSaveResult::LOAD_FAILED;
|
|
|
|
char aTable[512];
|
|
str_format(aTable, sizeof(aTable), "%s_saves WRITE", pSqlServer->GetPrefix());
|
|
pSqlServer->Lock(aTable);
|
|
|
|
{
|
|
char aSaveLike[128] = "";
|
|
str_append(aSaveLike, "%\n", sizeof(aSaveLike));
|
|
sqlstr::EscapeLike(aSaveLike + str_length(aSaveLike),
|
|
pData->m_RequestingPlayer,
|
|
sizeof(aSaveLike) - str_length(aSaveLike));
|
|
str_append(aSaveLike, "\t%", sizeof(aSaveLike));
|
|
|
|
char aCurrentTimestamp[512];
|
|
pSqlServer->ToUnixTimestamp("CURRENT_TIMESTAMP", aCurrentTimestamp, sizeof(aCurrentTimestamp));
|
|
char aTimestamp[512];
|
|
pSqlServer->ToUnixTimestamp("Timestamp", aTimestamp, sizeof(aTimestamp));
|
|
|
|
char aBuf[512];
|
|
str_format(aBuf, sizeof(aBuf),
|
|
"SELECT Savegame, %s-%s AS Ago, SaveID "
|
|
"FROM %s_saves "
|
|
"where Code = ? AND Map = ? AND DDNet7 = false AND Savegame LIKE ?;",
|
|
aCurrentTimestamp, aTimestamp,
|
|
pSqlServer->GetPrefix());
|
|
pSqlServer->PrepareStatement(aBuf);
|
|
pSqlServer->BindString(1, pData->m_Code);
|
|
pSqlServer->BindString(2, pData->m_Map);
|
|
pSqlServer->BindString(3, aSaveLike);
|
|
|
|
if(!pSqlServer->Step())
|
|
{
|
|
strcpy(pData->m_pResult->m_aMessage, "No such savegame for this map");
|
|
goto end;
|
|
}
|
|
|
|
int Since = pSqlServer->GetInt(2);
|
|
if(Since < g_Config.m_SvSaveGamesDelay)
|
|
{
|
|
str_format(pData->m_pResult->m_aMessage, sizeof(pData->m_pResult->m_aMessage),
|
|
"You have to wait %d seconds until you can load this savegame",
|
|
g_Config.m_SvSaveGamesDelay - Since);
|
|
goto end;
|
|
}
|
|
|
|
char aSaveID[UUID_MAXSTRSIZE];
|
|
memset(pData->m_pResult->m_SaveID.m_aData, 0, sizeof(pData->m_pResult->m_SaveID.m_aData));
|
|
if(!pSqlServer->IsNull(3))
|
|
{
|
|
pSqlServer->GetString(3, aSaveID, sizeof(aSaveID));
|
|
if(str_length(aSaveID) + 1 != UUID_MAXSTRSIZE)
|
|
{
|
|
strcpy(pData->m_pResult->m_aMessage, "Unable to load savegame: SaveID corrupted");
|
|
goto end;
|
|
}
|
|
ParseUuid(&pData->m_pResult->m_SaveID, aSaveID);
|
|
}
|
|
|
|
char aSaveString[65536];
|
|
pSqlServer->GetString(1, aSaveString, sizeof(aSaveString));
|
|
int Num = pData->m_pResult->m_SavedTeam.FromString(aSaveString);
|
|
|
|
if(Num != 0)
|
|
{
|
|
strcpy(pData->m_pResult->m_aMessage, "Unable to load savegame: data corrupted");
|
|
goto end;
|
|
}
|
|
|
|
bool CanLoad = pData->m_pResult->m_SavedTeam.MatchPlayers(
|
|
pData->m_aClientNames, pData->m_aClientID, pData->m_NumPlayer,
|
|
pData->m_pResult->m_aMessage, sizeof(pData->m_pResult->m_aMessage));
|
|
|
|
if(!CanLoad)
|
|
goto end;
|
|
|
|
str_format(aBuf, sizeof(aBuf),
|
|
"DELETE FROM %s_saves "
|
|
"WHERE Code = ? AND Map = ?;",
|
|
pSqlServer->GetPrefix());
|
|
pSqlServer->PrepareStatement(aBuf);
|
|
pSqlServer->BindString(1, pData->m_Code);
|
|
pSqlServer->BindString(2, pData->m_Map);
|
|
pSqlServer->Step();
|
|
|
|
pData->m_pResult->m_Status = CScoreSaveResult::LOAD_SUCCESS;
|
|
strcpy(pData->m_pResult->m_aMessage, "Loading successfully done");
|
|
}
|
|
end:
|
|
pSqlServer->Unlock();
|
|
return true;
|
|
}
|
|
|
|
void CScore::GetSaves(int ClientID)
|
|
{
|
|
if(RateLimitPlayer(ClientID))
|
|
return;
|
|
ExecPlayerThread(GetSavesThread, "get saves", ClientID, "", 0);
|
|
}
|
|
|
|
bool CScore::GetSavesThread(IDbConnection *pSqlServer, const ISqlData *pGameData)
|
|
{
|
|
const CSqlPlayerRequest *pData = dynamic_cast<const CSqlPlayerRequest *>(pGameData);
|
|
auto paMessages = pData->m_pResult->m_Data.m_aaMessages;
|
|
|
|
char aSaveLike[128] = "";
|
|
str_append(aSaveLike, "%\n", sizeof(aSaveLike));
|
|
sqlstr::EscapeLike(aSaveLike + str_length(aSaveLike),
|
|
pData->m_RequestingPlayer,
|
|
sizeof(aSaveLike) - str_length(aSaveLike));
|
|
str_append(aSaveLike, "\t%", sizeof(aSaveLike));
|
|
|
|
|
|
char aCurrentTimestamp[512];
|
|
pSqlServer->ToUnixTimestamp("CURRENT_TIMESTAMP", aCurrentTimestamp, sizeof(aCurrentTimestamp));
|
|
char aMaxTimestamp[512];
|
|
pSqlServer->ToUnixTimestamp("MAX(Timestamp)", aMaxTimestamp, sizeof(aMaxTimestamp));
|
|
|
|
char aBuf[512];
|
|
str_format(aBuf, sizeof(aBuf),
|
|
"SELECT COUNT(*) AS NumSaves, %s-%s AS Ago "
|
|
"FROM %s_saves "
|
|
"WHERE Map = ? AND Savegame LIKE ?;",
|
|
aCurrentTimestamp, aMaxTimestamp,
|
|
pSqlServer->GetPrefix());
|
|
pSqlServer->PrepareStatement(aBuf);
|
|
pSqlServer->BindString(1, pData->m_Map);
|
|
pSqlServer->BindString(2, aSaveLike);
|
|
|
|
if(pSqlServer->Step())
|
|
{
|
|
int NumSaves = pSqlServer->GetInt(1);
|
|
int Ago = pSqlServer->GetInt(2);
|
|
char aAgoString[40] = "\0";
|
|
char aLastSavedString[60] = "\0";
|
|
if(Ago)
|
|
{
|
|
sqlstr::AgoTimeToString(Ago, aAgoString);
|
|
str_format(aLastSavedString, sizeof(aLastSavedString), ", last saved %s ago", aAgoString);
|
|
}
|
|
|
|
str_format(paMessages[0], sizeof(paMessages[0]),
|
|
"%s has %d save%s on %s%s",
|
|
pData->m_RequestingPlayer,
|
|
NumSaves, NumSaves == 1 ? "" : "s",
|
|
pData->m_Map, aLastSavedString);
|
|
}
|
|
|
|
pData->m_pResult->m_Done = true;
|
|
return true;
|
|
}
|