ddnet/src/game/editor/ed_layer_game.cpp
2008-01-13 13:42:59 +00:00

20 lines
261 B
C++

#include "ed_editor.hpp"
LAYER_GAME::LAYER_GAME(int w, int h)
: LAYER_TILES(w, h)
{
type_name = "Game";
game = 1;
}
LAYER_GAME::~LAYER_GAME()
{
}
void LAYER_GAME::render_properties(RECT *toolbox)
{
LAYER_TILES::render_properties(toolbox);
image = -1;
}