ddnet/src/game
2014-12-22 18:07:22 +01:00
..
client Highlight broadcasts in console as well 2014-12-22 18:07:22 +01:00
editor Add detection whether an image and sound has to be embedded and redesign colors 2014-12-15 18:59:21 +01:00
server Fix Compilation 2014-12-20 16:35:47 +01:00
collision.cpp Fix: Render SwitchTimedOpen and Unsolo on seprate tiles 2014-09-17 20:22:42 +02:00
collision.h Fix: Render SwitchTimedOpen and Unsolo on seprate tiles 2014-09-17 20:22:42 +02:00
ddracecommands.h Add freezehammer/unfreezehammer for blocker 2014-07-16 02:59:39 +02:00
gamecore.cpp Merge pull request #112 from trml/prediction_weapons 2014-12-02 11:24:52 +01:00
gamecore.h convert projectiles back to default format before recording demos 2014-12-01 01:32:51 +01:00
layers.cpp added TuneLayer 2014-03-23 17:10:48 +01:00
layers.h added TuneLayer 2014-03-23 17:10:48 +01:00
localization.cpp added "Whitespace and line Endings cleanup" by GreYFoX 2011-04-13 20:37:12 +02:00
localization.h added "Whitespace and line Endings cleanup" by GreYFoX 2011-04-13 20:37:12 +02:00
mapitems.h Add option to enable/disable panning per voice 2014-11-30 12:23:05 +01:00
teamscore.cpp Timeout code for dummy, timeout code working on solo servers 2014-08-17 19:10:08 +02:00
teamscore.h Only allow savegames on same server. Clean up saving a bit and prevent another possible exploit 2014-12-17 20:38:05 +01:00
tuning.h Set default laser_bounce_num to 1000 2014-05-05 19:18:50 +02:00
variables.h Fix: Save that you were on settings tab 2014-12-20 13:18:08 +01:00
version.h Version 6.6 2014-12-22 16:43:02 +01:00
voting.h Fix: team 0 doesn't count players 2013-08-01 22:27:19 +02:00