ddnet/src/game/client
2011-07-05 23:32:32 +02:00
..
components fixed that player friends are marked as online in the friends list if they match a clan friend 2011-07-05 23:23:33 +02:00
animstate.cpp fixed data struct names 2011-06-02 17:42:30 +02:00
animstate.h fixed data struct names 2011-06-02 17:42:30 +02:00
component.h added "Whitespace and line Endings cleanup" by GreYFoX 2011-04-13 20:37:12 +02:00
gameclient.cpp fixed that client resets tuning. Closes #746 2011-07-05 23:32:32 +02:00
gameclient.h made the dropped flag sign blink faster the last 5 seconds to indicate that it's about to return. Closes #631 2011-07-05 23:15:24 +02:00
lineinput.cpp added "Whitespace and line Endings cleanup" by GreYFoX 2011-04-13 20:37:12 +02:00
lineinput.h added auto completion of nicknames and highlighted nicknames in chat. Closes #218 2010-12-16 02:31:12 +01:00
render.cpp fixed data struct names 2011-06-02 17:42:30 +02:00
render.h fixed data struct names 2011-06-02 17:42:30 +02:00
render_map.cpp added "Whitespace and line Endings cleanup" by GreYFoX 2011-04-13 20:37:12 +02:00
ui.cpp added a different mouse sens for menus/editor 2011-07-03 00:36:07 +02:00
ui.h added a different mouse sens for menus/editor 2011-07-03 00:36:07 +02:00