ddnet/src/game
2015-12-21 10:54:34 +01:00
..
client just extend one filter in the server browser 2015-11-25 10:19:05 +01:00
editor add hsv color picker for editor 2015-12-21 10:54:34 +01:00
server cleaned up usage of the rand function 2015-10-31 12:15:52 +01:00
collision.cpp Added fix for intersectline by Speedy-Consoles. #1205 2015-08-31 19:08:48 +02:00
collision.h Refactoring: Mark several functions as 'const', fix some return values and cleanup mapinfo struct 2015-01-24 18:19:24 +01:00
gamecore.cpp fixed wrong calculation of weapon angle. Closes #1260 2015-11-15 08:03:24 +01:00
gamecore.h Refactoring: Mark several functions as 'const', fix some return values and cleanup mapinfo struct 2015-01-24 18:19:24 +01:00
layers.cpp changed way of loading the menu map (not save yet) 2012-07-15 18:35:47 +02:00
layers.h Fixed so that the tileborderfix tool isn't needed anymore. Solve the issue by using a 3d texture instead 2014-02-10 18:53:47 +01:00
mapitems.h Add version enums to some mapitems for safety 2014-06-10 10:31:10 +02:00
tuning.h cleaned up weapon value locations 2013-09-14 21:33:52 +02:00
variables.h made the tournament chat mode optional 2015-10-19 21:00:29 +02:00
version.h generated files are now in build/ as well 2014-03-23 11:50:57 +01:00
voting.h cleaned up Sv_VoteOptionListAdd message 2012-08-19 10:40:30 +02:00