ddnet/src/game/server/entities
GreYFoXGTi dff5a70b91 Merge branch 'master' of github.com:GreYFoXGTi/DDRace into Cleanup
Conflicts:
	src/game/editor/ed_editor.cpp
	src/game/server/entities/character.cpp
	src/game/server/entities/projectile.cpp
2010-10-02 03:32:44 +02:00
..
character.cpp Merge branch 'master' of github.com:GreYFoXGTi/DDRace into Cleanup 2010-10-02 03:32:44 +02:00
character.h unsuper me now returns you to the previous team 2010-10-02 02:06:42 +02:00
door.cpp New Doors System 2010-09-26 04:19:08 +03:00
door.h New Doors System 2010-09-26 04:19:08 +03:00
dragger.cpp Total Cleanup 2010-09-30 23:28:06 +03:00
dragger.h No need in it 2010-09-22 14:49:19 +04:00
flag.cpp Merge branch 'master' of http://github.com/oy/teeworlds 2010-09-09 05:37:08 +02:00
flag.h Merge branch 'master' of http://github.com/oy/teeworlds 2010-09-09 05:37:08 +02:00
gun.cpp Merge 2010-09-11 13:42:35 +04:00
gun.h Added Evil Teleporter, 2010-09-11 02:01:15 +02:00
laser.cpp Total Cleanup 2010-09-30 23:28:06 +03:00
laser.h Fixed doors and lasers not affect more than 1 player, but there is something wrong, i need sleep, this sometimes compiles and runs perfectly and some times it compiles but runs buggy, need to correct CLight::HitCharacter and CDoor::HitCharacter 2010-08-31 08:25:21 +02:00
light.cpp Reworked laser rotation. Closes #59. 2010-10-02 00:00:41 +02:00
light.h Reworked laser rotation. Closes #59. 2010-10-02 00:00:41 +02:00
pickup.cpp Fix linux compilation. Revert last changes. Add /show_other option (in menu now working) 2010-09-08 20:22:11 +04:00
pickup.h The Porting of DDRace-Beta to trunk by [BlackTee] den Maps with one and two layer works properly. Laser works. Fix second game layer Re-added logs Readded the rcon commands addvote and scoring system and time Fixed Weapons 2010-07-29 08:59:32 +03:00
plasma.cpp Total Cleanup 2010-09-30 23:28:06 +03:00
plasma.h Starting to fix Doors 2010-09-16 23:33:16 +03:00
projectile.cpp Merge branch 'master' of github.com:GreYFoXGTi/DDRace into Cleanup 2010-10-02 03:32:44 +02:00
projectile.h Reworked the Crazy Shotgun, and fixed a bug ( still needs testing ) 2010-09-07 07:47:10 +02:00
trigger.cpp New Doors System 2010-09-26 04:19:08 +03:00
trigger.h New Doors System 2010-09-26 04:19:08 +03:00