..
client
Merge #3139
2020-10-19 16:37:22 +00:00
docs
Fix typo
2018-07-10 17:29:02 +08:00
external
Fix external directory in .clang-tidy
2020-10-14 15:45:47 +02:00
server
Revert #3066
2020-10-17 17:32:52 +02:00
shared
Revert "Make GL 1.5 default"
2020-10-17 23:34:16 +02:00
antibot.h
Run clang-format
2020-09-26 21:50:15 +02:00
client.h
Use NUM_DUMMIES for dummy array length
2020-10-18 23:15:25 +02:00
config.h
Use warnings popups for some io failures
2020-10-02 16:06:16 +02:00
console.h
Run clang-format
2020-09-26 21:50:15 +02:00
demo.h
Run clang-format
2020-09-26 21:50:15 +02:00
editor.h
Run clang-format
2020-09-26 21:50:15 +02:00
engine.h
Use two threads for the server thread pool
2018-10-07 12:47:32 +02:00
friends.h
Run clang-format
2020-09-26 21:50:15 +02:00
ghost.h
Update ghost format to v6: Replace CRC with SHA256
2020-10-14 17:08:58 +02:00
graphics.h
Use pointer directly for tile layer building
2020-10-13 19:52:14 +02:00
input.h
clang-format
2020-09-22 17:02:03 +01:00
kernel.h
Run clang-format
2020-09-26 21:50:15 +02:00
keys.h
Use scancodes instead of keycodes for input ( fixes #796 , please test)
2017-07-21 19:53:49 +02:00
map.h
Run clang-format
2020-09-26 21:50:15 +02:00
masterserver.h
Run clang-format
2020-09-26 21:50:15 +02:00
message.h
Run clang-format
2020-09-26 21:50:15 +02:00
server.h
Run clang-format
2020-09-26 21:50:15 +02:00
serverbrowser.h
Run clang-format
2020-09-26 21:50:15 +02:00
sound.h
Modulize skins, particles, emoticons and game
2020-10-09 09:07:19 +02:00
steam.h
Allow joining and inviting others via Steam friend list while ingame
2020-09-06 17:08:38 +02:00
storage.h
Run clang-format
2020-09-26 21:50:15 +02:00
textrender.h
Fix and change text cursor
2020-10-17 15:26:33 +02:00
updater.h
Overhauled job system
2017-11-23 15:47:38 +01:00
uuid.h
Make sure headers compile standalone
2020-09-26 21:50:27 +02:00
warning.h
Use warnings popups for some io failures
2020-10-02 16:06:16 +02:00