mirror of
https://github.com/ddnet/ddnet.git
synced 2024-11-19 06:28:19 +00:00
a73bf0e9bd
3606: Remove gfx_show_warnings r=heinrich5991 a=def- <!-- What is the motivation for the changes of this pull request --> ## Checklist - [ ] Tested the change ingame - [ ] Provided screenshots if it is a visual change - [ ] Tested in combination with possibly related configuration options - [ ] Written a unit test if it works standalone, system.c especially - [ ] Considered possible null pointers and out of bounds array indexing - [ ] Changed no physics that affect existing maps - [ ] Tested the change with [ASan+UBSan or valgrind's memcheck](https://github.com/ddnet/ddnet/#using-addresssanitizer--undefinedbehavioursanitizer-or-valgrinds-memcheck) (optional) 3617: Update translations + update Brazilian Portuguese translation (supersedes #3616) r=heinrich5991 a=def- Thanks to @rffontenelle for the Brazilian Portuguese translation update. ## Checklist - [ ] Tested the change ingame - [ ] Provided screenshots if it is a visual change - [ ] Tested in combination with possibly related configuration options - [ ] Written a unit test if it works standalone, system.c especially - [ ] Considered possible null pointers and out of bounds array indexing - [ ] Changed no physics that affect existing maps - [ ] Tested the change with [ASan+UBSan or valgrind's memcheck](https://github.com/ddnet/ddnet/#using-addresssanitizer--undefinedbehavioursanitizer-or-valgrinds-memcheck) (optional) 3628: Don't toggle Destructive in editor when pressing ctrl-shift-d r=heinrich5991 a=def- As reported by texnonik on Discord <!-- What is the motivation for the changes of this pull request --> ## Checklist - [x] Tested the change ingame - [ ] Provided screenshots if it is a visual change - [ ] Tested in combination with possibly related configuration options - [ ] Written a unit test if it works standalone, system.c especially - [ ] Considered possible null pointers and out of bounds array indexing - [ ] Changed no physics that affect existing maps - [ ] Tested the change with [ASan+UBSan or valgrind's memcheck](https://github.com/ddnet/ddnet/#using-addresssanitizer--undefinedbehavioursanitizer-or-valgrinds-memcheck) (optional) 3631: Prevent editor crash when setting image to None r=heinrich5991 a=def- As reported by Anoian <!-- What is the motivation for the changes of this pull request --> ## Checklist - [x] Tested the change ingame - [ ] Provided screenshots if it is a visual change - [ ] Tested in combination with possibly related configuration options - [ ] Written a unit test if it works standalone, system.c especially - [ ] Considered possible null pointers and out of bounds array indexing - [ ] Changed no physics that affect existing maps - [ ] Tested the change with [ASan+UBSan or valgrind's memcheck](https://github.com/ddnet/ddnet/#using-addresssanitizer--undefinedbehavioursanitizer-or-valgrinds-memcheck) (optional) Co-authored-by: def <dennis@felsin9.de> Co-authored-by: Rafael Fontenelle <rafaelff@gnome.org> |
||
---|---|---|
.. | ||
client | ||
docs | ||
external | ||
server | ||
shared | ||
antibot.h | ||
client.h | ||
config.h | ||
console.h | ||
demo.h | ||
discord.h | ||
editor.h | ||
engine.h | ||
friends.h | ||
ghost.h | ||
graphics.h | ||
input.h | ||
kernel.h | ||
keys.h | ||
map.h | ||
masterserver.h | ||
message.h | ||
server.h | ||
serverbrowser.h | ||
sound.h | ||
steam.h | ||
storage.h | ||
textrender.h | ||
updater.h | ||
uuid.h | ||
warning.h |