ddnet/src/game/editor/editor.cpp

4141 lines
116 KiB
C++

/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
/* If you are missing that file, acquire a complete release at teeworlds.com. */
#include <base/system.h>
#include <engine/shared/datafile.h>
#include <engine/shared/config.h>
#include <engine/client.h>
#include <engine/console.h>
#include <engine/graphics.h>
#include <engine/input.h>
#include <engine/keys.h>
#include <engine/storage.h>
#include <engine/textrender.h>
#include <game/gamecore.h>
#include <game/localization.h>
#include <game/client/lineinput.h>
#include <game/client/render.h>
#include <game/client/ui.h>
#include <game/generated/client_data.h>
#include "auto_map.h"
#include "editor.h"
int CEditor::ms_CheckerTexture;
int CEditor::ms_BackgroundTexture;
int CEditor::ms_CursorTexture;
int CEditor::ms_EntitiesTexture;
const void* CEditor::ms_pUiGotContext;
int CEditor::ms_FrontTexture;
int CEditor::ms_TeleTexture;
int CEditor::ms_SpeedupTexture;
int CEditor::ms_SwitchTexture;
enum
{
BUTTON_CONTEXT=1,
};
CEditorImage::~CEditorImage()
{
m_pEditor->Graphics()->UnloadTexture(m_TexID);
}
CLayerGroup::CLayerGroup()
{
m_aName[0] = 0;
m_Visible = true;
m_SaveToMap = true;
m_Collapse = false;
m_GameGroup = false;
m_OffsetX = 0;
m_OffsetY = 0;
m_ParallaxX = 100;
m_ParallaxY = 100;
m_UseClipping = 0;
m_ClipX = 0;
m_ClipY = 0;
m_ClipW = 0;
m_ClipH = 0;
}
CLayerGroup::~CLayerGroup()
{
Clear();
}
void CLayerGroup::Convert(CUIRect *pRect)
{
pRect->x += m_OffsetX;
pRect->y += m_OffsetY;
}
void CLayerGroup::Mapping(float *pPoints)
{
m_pMap->m_pEditor->RenderTools()->MapscreenToWorld(
m_pMap->m_pEditor->m_WorldOffsetX, m_pMap->m_pEditor->m_WorldOffsetY,
m_ParallaxX/100.0f, m_ParallaxY/100.0f,
m_OffsetX, m_OffsetY,
m_pMap->m_pEditor->Graphics()->ScreenAspect(), m_pMap->m_pEditor->m_WorldZoom, pPoints);
pPoints[0] += m_pMap->m_pEditor->m_EditorOffsetX;
pPoints[1] += m_pMap->m_pEditor->m_EditorOffsetY;
pPoints[2] += m_pMap->m_pEditor->m_EditorOffsetX;
pPoints[3] += m_pMap->m_pEditor->m_EditorOffsetY;
}
void CLayerGroup::MapScreen()
{
float aPoints[4];
Mapping(aPoints);
m_pMap->m_pEditor->Graphics()->MapScreen(aPoints[0], aPoints[1], aPoints[2], aPoints[3]);
}
void CLayerGroup::Render()
{
MapScreen();
IGraphics *pGraphics = m_pMap->m_pEditor->Graphics();
if(m_UseClipping)
{
float aPoints[4];
m_pMap->m_pGameGroup->Mapping(aPoints);
float x0 = (m_ClipX - aPoints[0]) / (aPoints[2]-aPoints[0]);
float y0 = (m_ClipY - aPoints[1]) / (aPoints[3]-aPoints[1]);
float x1 = ((m_ClipX+m_ClipW) - aPoints[0]) / (aPoints[2]-aPoints[0]);
float y1 = ((m_ClipY+m_ClipH) - aPoints[1]) / (aPoints[3]-aPoints[1]);
pGraphics->ClipEnable((int)(x0*pGraphics->ScreenWidth()), (int)(y0*pGraphics->ScreenHeight()),
(int)((x1-x0)*pGraphics->ScreenWidth()), (int)((y1-y0)*pGraphics->ScreenHeight()));
}
for(int i = 0; i < m_lLayers.size(); i++)
{
if(m_lLayers[i]->m_Visible && m_lLayers[i] != m_pMap->m_pGameLayer)
{
if(m_pMap->m_pEditor->m_ShowDetail || !(m_lLayers[i]->m_Flags&LAYERFLAG_DETAIL))
m_lLayers[i]->Render();
}
}
pGraphics->ClipDisable();
}
void CLayerGroup::AddLayer(CLayer *l)
{
m_pMap->m_Modified = true;
m_lLayers.add(l);
}
void CLayerGroup::DeleteLayer(int Index)
{
if(Index < 0 || Index >= m_lLayers.size()) return;
delete m_lLayers[Index];
m_lLayers.remove_index(Index);
m_pMap->m_Modified = true;
}
void CLayerGroup::GetSize(float *w, float *h)
{
*w = 0; *h = 0;
for(int i = 0; i < m_lLayers.size(); i++)
{
float lw, lh;
m_lLayers[i]->GetSize(&lw, &lh);
*w = max(*w, lw);
*h = max(*h, lh);
}
}
int CLayerGroup::SwapLayers(int Index0, int Index1)
{
if(Index0 < 0 || Index0 >= m_lLayers.size()) return Index0;
if(Index1 < 0 || Index1 >= m_lLayers.size()) return Index0;
if(Index0 == Index1) return Index0;
m_pMap->m_Modified = true;
swap(m_lLayers[Index0], m_lLayers[Index1]);
return Index1;
}
void CEditorImage::AnalyseTileFlags()
{
mem_zero(m_aTileFlags, sizeof(m_aTileFlags));
int tw = m_Width/16; // tilesizes
int th = m_Height/16;
if ( tw == th )
{
unsigned char *pPixelData = (unsigned char *)m_pData;
int TileID = 0;
for(int ty = 0; ty < 16; ty++)
for(int tx = 0; tx < 16; tx++, TileID++)
{
bool Opaque = true;
for(int x = 0; x < tw; x++)
for(int y = 0; y < th; y++)
{
int p = (ty*tw+y)*m_Width + tx*tw+x;
if(pPixelData[p*4+3] < 250)
{
Opaque = false;
break;
}
}
if(Opaque)
m_aTileFlags[TileID] |= TILEFLAG_OPAQUE;
}
}
}
void CEditor::EnvelopeEval(float TimeOffset, int Env, float *pChannels, void *pUser)
{
CEditor *pThis = (CEditor *)pUser;
if(Env < 0 || Env >= pThis->m_Map.m_lEnvelopes.size())
{
pChannels[0] = 0;
pChannels[1] = 0;
pChannels[2] = 0;
pChannels[3] = 0;
return;
}
CEnvelope *e = pThis->m_Map.m_lEnvelopes[Env];
float t = pThis->m_AnimateTime+TimeOffset;
t *= pThis->m_AnimateSpeed;
e->Eval(t, pChannels);
}
/********************************************************
OTHER
*********************************************************/
// copied from gc_menu.cpp, should be more generalized
//extern int ui_do_edit_box(void *id, const CUIRect *rect, char *str, int str_size, float font_size, bool hidden=false);
int CEditor::DoEditBox(void *pID, const CUIRect *pRect, char *pStr, unsigned StrSize, float FontSize, float *Offset, bool Hidden, int Corners)
{
int Inside = UI()->MouseInside(pRect);
bool ReturnValue = false;
bool UpdateOffset = false;
static int s_AtIndex = 0;
static bool s_DoScroll = false;
static float s_ScrollStart = 0.0f;
FontSize *= UI()->Scale();
if(UI()->LastActiveItem() == pID)
{
int Len = str_length(pStr);
if(Len == 0)
s_AtIndex = 0;
if(Inside && UI()->MouseButton(0))
{
s_DoScroll = true;
s_ScrollStart = UI()->MouseX();
int MxRel = (int)(UI()->MouseX() - pRect->x);
for(int i = 1; i <= Len; i++)
{
if(TextRender()->TextWidth(0, FontSize, pStr, i) - *Offset > MxRel)
{
s_AtIndex = i - 1;
break;
}
if(i == Len)
s_AtIndex = Len;
}
}
else if(!UI()->MouseButton(0))
s_DoScroll = false;
else if(s_DoScroll)
{
// do scrolling
if(UI()->MouseX() < pRect->x && s_ScrollStart-UI()->MouseX() > 10.0f)
{
s_AtIndex = max(0, s_AtIndex-1);
s_ScrollStart = UI()->MouseX();
UpdateOffset = true;
}
else if(UI()->MouseX() > pRect->x+pRect->w && UI()->MouseX()-s_ScrollStart > 10.0f)
{
s_AtIndex = min(Len, s_AtIndex+1);
s_ScrollStart = UI()->MouseX();
UpdateOffset = true;
}
}
for(int i = 0; i < Input()->NumEvents(); i++)
{
Len = str_length(pStr);
ReturnValue |= CLineInput::Manipulate(Input()->GetEvent(i), pStr, StrSize, &Len, &s_AtIndex);
}
}
bool JustGotActive = false;
if(UI()->ActiveItem() == pID)
{
if(!UI()->MouseButton(0))
{
s_AtIndex = min(s_AtIndex, str_length(pStr));
s_DoScroll = false;
UI()->SetActiveItem(0);
}
}
else if(UI()->HotItem() == pID)
{
if(UI()->MouseButton(0))
{
if (UI()->LastActiveItem() != pID)
JustGotActive = true;
UI()->SetActiveItem(pID);
}
}
if(Inside)
UI()->SetHotItem(pID);
CUIRect Textbox = *pRect;
RenderTools()->DrawUIRect(&Textbox, vec4(1, 1, 1, 0.5f), Corners, 3.0f);
Textbox.VMargin(2.0f, &Textbox);
const char *pDisplayStr = pStr;
char aStars[128];
if(Hidden)
{
unsigned s = str_length(pStr);
if(s >= sizeof(aStars))
s = sizeof(aStars)-1;
for(unsigned int i = 0; i < s; ++i)
aStars[i] = '*';
aStars[s] = 0;
pDisplayStr = aStars;
}
// check if the text has to be moved
if(UI()->LastActiveItem() == pID && !JustGotActive && (UpdateOffset || Input()->NumEvents()))
{
float w = TextRender()->TextWidth(0, FontSize, pDisplayStr, s_AtIndex);
if(w-*Offset > Textbox.w)
{
// move to the left
float wt = TextRender()->TextWidth(0, FontSize, pDisplayStr, -1);
do
{
*Offset += min(wt-*Offset-Textbox.w, Textbox.w/3);
}
while(w-*Offset > Textbox.w);
}
else if(w-*Offset < 0.0f)
{
// move to the right
do
{
*Offset = max(0.0f, *Offset-Textbox.w/3);
}
while(w-*Offset < 0.0f);
}
}
UI()->ClipEnable(pRect);
Textbox.x -= *Offset;
UI()->DoLabel(&Textbox, pDisplayStr, FontSize, -1);
// render the cursor
if(UI()->LastActiveItem() == pID && !JustGotActive)
{
float w = TextRender()->TextWidth(0, FontSize, pDisplayStr, s_AtIndex);
Textbox = *pRect;
Textbox.VSplitLeft(2.0f, 0, &Textbox);
Textbox.x += (w-*Offset-TextRender()->TextWidth(0, FontSize, "|", -1)/2);
if((2*time_get()/time_freq()) % 2) // make it blink
UI()->DoLabel(&Textbox, "|", FontSize, -1);
}
UI()->ClipDisable();
return ReturnValue;
}
vec4 CEditor::ButtonColorMul(const void *pID)
{
if(UI()->ActiveItem() == pID)
return vec4(1,1,1,0.5f);
else if(UI()->HotItem() == pID)
return vec4(1,1,1,1.5f);
return vec4(1,1,1,1);
}
float CEditor::UiDoScrollbarV(const void *pID, const CUIRect *pRect, float Current)
{
CUIRect Handle;
static float s_OffsetY;
pRect->HSplitTop(33, &Handle, 0);
Handle.y += (pRect->h-Handle.h)*Current;
// logic
float Ret = Current;
int Inside = UI()->MouseInside(&Handle);
if(UI()->ActiveItem() == pID)
{
if(!UI()->MouseButton(0))
UI()->SetActiveItem(0);
float Min = pRect->y;
float Max = pRect->h-Handle.h;
float Cur = UI()->MouseY()-s_OffsetY;
Ret = (Cur-Min)/Max;
if(Ret < 0.0f) Ret = 0.0f;
if(Ret > 1.0f) Ret = 1.0f;
}
else if(UI()->HotItem() == pID)
{
if(UI()->MouseButton(0))
{
UI()->SetActiveItem(pID);
s_OffsetY = UI()->MouseY()-Handle.y;
}
}
if(Inside)
UI()->SetHotItem(pID);
// render
CUIRect Rail;
pRect->VMargin(5.0f, &Rail);
RenderTools()->DrawUIRect(&Rail, vec4(1,1,1,0.25f), 0, 0.0f);
CUIRect Slider = Handle;
Slider.w = Rail.x-Slider.x;
RenderTools()->DrawUIRect(&Slider, vec4(1,1,1,0.25f), CUI::CORNER_L, 2.5f);
Slider.x = Rail.x+Rail.w;
RenderTools()->DrawUIRect(&Slider, vec4(1,1,1,0.25f), CUI::CORNER_R, 2.5f);
Slider = Handle;
Slider.Margin(5.0f, &Slider);
RenderTools()->DrawUIRect(&Slider, vec4(1,1,1,0.25f)*ButtonColorMul(pID), CUI::CORNER_ALL, 2.5f);
return Ret;
}
vec4 CEditor::GetButtonColor(const void *pID, int Checked)
{
if(Checked < 0)
return vec4(0,0,0,0.5f);
if(Checked > 0)
{
if(UI()->HotItem() == pID)
return vec4(1,0,0,0.75f);
return vec4(1,0,0,0.5f);
}
if(UI()->HotItem() == pID)
return vec4(1,1,1,0.75f);
return vec4(1,1,1,0.5f);
}
int CEditor::DoButton_Editor_Common(const void *pID, const char *pText, int Checked, const CUIRect *pRect, int Flags, const char *pToolTip)
{
if(UI()->MouseInside(pRect))
{
if(Flags&BUTTON_CONTEXT)
ms_pUiGotContext = pID;
if(m_pTooltip)
m_pTooltip = pToolTip;
}
if(UI()->HotItem() == pID && pToolTip)
m_pTooltip = (const char *)pToolTip;
return UI()->DoButtonLogic(pID, pText, Checked, pRect);
// Draw here
//return UI()->DoButton(id, text, checked, r, draw_func, 0);
}
int CEditor::DoButton_Editor(const void *pID, const char *pText, int Checked, const CUIRect *pRect, int Flags, const char *pToolTip)
{
RenderTools()->DrawUIRect(pRect, GetButtonColor(pID, Checked), CUI::CORNER_ALL, 3.0f);
CUIRect NewRect = *pRect;
NewRect.y += NewRect.h/2.0f-7.0f;
float tw = min(TextRender()->TextWidth(0, 10.0f, pText, -1), NewRect.w);
CTextCursor Cursor;
TextRender()->SetCursor(&Cursor, NewRect.x + NewRect.w/2-tw/2, NewRect.y - 1.0f, 10.0f, TEXTFLAG_RENDER|TEXTFLAG_STOP_AT_END);
Cursor.m_LineWidth = NewRect.w;
TextRender()->TextEx(&Cursor, pText, -1);
return DoButton_Editor_Common(pID, pText, Checked, pRect, Flags, pToolTip);
}
int CEditor::DoButton_File(const void *pID, const char *pText, int Checked, const CUIRect *pRect, int Flags, const char *pToolTip)
{
if(Checked)
RenderTools()->DrawUIRect(pRect, GetButtonColor(pID, Checked), CUI::CORNER_ALL, 3.0f);
CUIRect t = *pRect;
t.VMargin(5.0f, &t);
UI()->DoLabel(&t, pText, 10, -1, -1);
return DoButton_Editor_Common(pID, pText, Checked, pRect, Flags, pToolTip);
}
int CEditor::DoButton_Menu(const void *pID, const char *pText, int Checked, const CUIRect *pRect, int Flags, const char *pToolTip)
{
CUIRect r = *pRect;
RenderTools()->DrawUIRect(&r, vec4(0.5f, 0.5f, 0.5f, 1.0f), CUI::CORNER_T, 3.0f);
r = *pRect;
r.VMargin(5.0f, &r);
UI()->DoLabel(&r, pText, 10, -1, -1);
return DoButton_Editor_Common(pID, pText, Checked, pRect, Flags, pToolTip);
}
int CEditor::DoButton_MenuItem(const void *pID, const char *pText, int Checked, const CUIRect *pRect, int Flags, const char *pToolTip)
{
if(UI()->HotItem() == pID || Checked)
RenderTools()->DrawUIRect(pRect, GetButtonColor(pID, Checked), CUI::CORNER_ALL, 3.0f);
CUIRect t = *pRect;
t.VMargin(5.0f, &t);
CTextCursor Cursor;
TextRender()->SetCursor(&Cursor, t.x, t.y - 1.0f, 10.0f, TEXTFLAG_RENDER|TEXTFLAG_STOP_AT_END);
Cursor.m_LineWidth = t.w;
TextRender()->TextEx(&Cursor, pText, -1);
return DoButton_Editor_Common(pID, pText, Checked, pRect, Flags, pToolTip);
}
int CEditor::DoButton_Tab(const void *pID, const char *pText, int Checked, const CUIRect *pRect, int Flags, const char *pToolTip)
{
RenderTools()->DrawUIRect(pRect, GetButtonColor(pID, Checked), CUI::CORNER_T, 5.0f);
CUIRect NewRect = *pRect;
NewRect.y += NewRect.h/2.0f-7.0f;
UI()->DoLabel(&NewRect, pText, 10, 0, -1);
return DoButton_Editor_Common(pID, pText, Checked, pRect, Flags, pToolTip);
}
int CEditor::DoButton_Ex(const void *pID, const char *pText, int Checked, const CUIRect *pRect, int Flags, const char *pToolTip, int Corners, float FontSize)
{
RenderTools()->DrawUIRect(pRect, GetButtonColor(pID, Checked), Corners, 3.0f);
CUIRect NewRect = *pRect;
NewRect.HMargin(NewRect.h/2.0f-FontSize/2.0f-1.0f, &NewRect);
UI()->DoLabel(&NewRect, pText, FontSize, 0, -1);
return DoButton_Editor_Common(pID, pText, Checked, pRect, Flags, pToolTip);
}
int CEditor::DoButton_ButtonInc(const void *pID, const char *pText, int Checked, const CUIRect *pRect, int Flags, const char *pToolTip)
{
RenderTools()->DrawUIRect(pRect, GetButtonColor(pID, Checked), CUI::CORNER_R, 3.0f);
UI()->DoLabel(pRect, pText?pText:"+", 10, 0, -1);
return DoButton_Editor_Common(pID, pText, Checked, pRect, Flags, pToolTip);
}
int CEditor::DoButton_ButtonDec(const void *pID, const char *pText, int Checked, const CUIRect *pRect, int Flags, const char *pToolTip)
{
RenderTools()->DrawUIRect(pRect, GetButtonColor(pID, Checked), CUI::CORNER_L, 3.0f);
UI()->DoLabel(pRect, pText?pText:"-", 10, 0, -1);
return DoButton_Editor_Common(pID, pText, Checked, pRect, Flags, pToolTip);
}
void CEditor::RenderGrid(CLayerGroup *pGroup)
{
if(!m_GridActive)
return;
float aGroupPoints[4];
pGroup->Mapping(aGroupPoints);
float w = UI()->Screen()->w;
float h = UI()->Screen()->h;
int LineDistance = GetLineDistance();
int XOffset = aGroupPoints[0]/LineDistance;
int YOffset = aGroupPoints[1]/LineDistance;
int XGridOffset = XOffset % m_GridFactor;
int YGridOffset = YOffset % m_GridFactor;
Graphics()->TextureSet(-1);
Graphics()->LinesBegin();
for(int i = 0; i < (int)w; i++)
{
if((i+YGridOffset) % m_GridFactor == 0)
Graphics()->SetColor(1.0f, 0.3f, 0.3f, 0.3f);
else
Graphics()->SetColor(1.0f, 1.0f, 1.0f, 0.15f);
IGraphics::CLineItem Line = IGraphics::CLineItem(LineDistance*XOffset, LineDistance*i+LineDistance*YOffset, w+aGroupPoints[2], LineDistance*i+LineDistance*YOffset);
Graphics()->LinesDraw(&Line, 1);
if((i+XGridOffset) % m_GridFactor == 0)
Graphics()->SetColor(1.0f, 0.3f, 0.3f, 0.3f);
else
Graphics()->SetColor(1.0f, 1.0f, 1.0f, 0.15f);
Line = IGraphics::CLineItem(LineDistance*i+LineDistance*XOffset, LineDistance*YOffset, LineDistance*i+LineDistance*XOffset, h+aGroupPoints[3]);
Graphics()->LinesDraw(&Line, 1);
}
Graphics()->SetColor(1.0f, 1.0f, 1.0f, 1.0f);
Graphics()->LinesEnd();
}
void CEditor::RenderBackground(CUIRect View, int Texture, float Size, float Brightness)
{
Graphics()->TextureSet(Texture);
Graphics()->BlendNormal();
Graphics()->QuadsBegin();
Graphics()->SetColor(Brightness, Brightness, Brightness, 1.0f);
Graphics()->QuadsSetSubset(0,0, View.w/Size, View.h/Size);
IGraphics::CQuadItem QuadItem(View.x, View.y, View.w, View.h);
Graphics()->QuadsDrawTL(&QuadItem, 1);
Graphics()->QuadsEnd();
}
int CEditor::UiDoValueSelector(void *pID, CUIRect *pRect, const char *pLabel, int Current, int Min, int Max, int Step, float Scale, const char *pToolTip)
{
// logic
static float s_Value;
int Inside = UI()->MouseInside(pRect);
if(UI()->ActiveItem() == pID)
{
if(!UI()->MouseButton(0))
{
m_LockMouse = false;
UI()->SetActiveItem(0);
}
else
{
if(Input()->KeyPressed(KEY_LSHIFT) || Input()->KeyPressed(KEY_RSHIFT))
s_Value += m_MouseDeltaX*0.05f;
else
s_Value += m_MouseDeltaX;
if(absolute(s_Value) > Scale)
{
int Count = (int)(s_Value/Scale);
s_Value = fmod(s_Value, Scale);
Current += Step*Count;
if(Current < Min)
Current = Min;
if(Current > Max)
Current = Max;
}
}
if(pToolTip)
m_pTooltip = pToolTip;
}
else if(UI()->HotItem() == pID)
{
if(UI()->MouseButton(0))
{
m_LockMouse = true;
s_Value = 0;
UI()->SetActiveItem(pID);
}
if(pToolTip)
m_pTooltip = pToolTip;
}
if(Inside)
UI()->SetHotItem(pID);
// render
char aBuf[128];
str_format(aBuf, sizeof(aBuf),"%s %d", pLabel, Current);
RenderTools()->DrawUIRect(pRect, GetButtonColor(pID, 0), CUI::CORNER_ALL, 5.0f);
pRect->y += pRect->h/2.0f-7.0f;
UI()->DoLabel(pRect, aBuf, 10, 0, -1);
return Current;
}
CLayerGroup *CEditor::GetSelectedGroup()
{
if(m_SelectedGroup >= 0 && m_SelectedGroup < m_Map.m_lGroups.size())
return m_Map.m_lGroups[m_SelectedGroup];
return 0x0;
}
CLayer *CEditor::GetSelectedLayer(int Index)
{
CLayerGroup *pGroup = GetSelectedGroup();
if(!pGroup)
return 0x0;
if(m_SelectedLayer >= 0 && m_SelectedLayer < m_Map.m_lGroups[m_SelectedGroup]->m_lLayers.size())
return pGroup->m_lLayers[m_SelectedLayer];
return 0x0;
}
CLayer *CEditor::GetSelectedLayerType(int Index, int Type)
{
CLayer *p = GetSelectedLayer(Index);
if(p && p->m_Type == Type)
return p;
return 0x0;
}
CQuad *CEditor::GetSelectedQuad()
{
CLayerQuads *ql = (CLayerQuads *)GetSelectedLayerType(0, LAYERTYPE_QUADS);
if(!ql)
return 0;
if(m_SelectedQuad >= 0 && m_SelectedQuad < ql->m_lQuads.size())
return &ql->m_lQuads[m_SelectedQuad];
return 0;
}
void CEditor::CallbackOpenMap(const char *pFileName, int StorageType, void *pUser)
{
CEditor *pEditor = (CEditor*)pUser;
if(pEditor->Load(pFileName, StorageType))
{
str_copy(pEditor->m_aFileName, pFileName, 512);
pEditor->m_ValidSaveFilename = StorageType == IStorage::TYPE_SAVE && pEditor->m_pFileDialogPath == pEditor->m_aFileDialogCurrentFolder;
pEditor->SortImages();
pEditor->m_Dialog = DIALOG_NONE;
pEditor->m_Map.m_Modified = false;
}
}
void CEditor::CallbackAppendMap(const char *pFileName, int StorageType, void *pUser)
{
CEditor *pEditor = (CEditor*)pUser;
if(pEditor->Append(pFileName, StorageType))
pEditor->m_aFileName[0] = 0;
else
pEditor->SortImages();
pEditor->m_Dialog = DIALOG_NONE;
}
void CEditor::CallbackSaveMap(const char *pFileName, int StorageType, void *pUser)
{
CEditor *pEditor = static_cast<CEditor*>(pUser);
char aBuf[1024];
const int Length = str_length(pFileName);
// add map extension
if(Length <= 4 || pFileName[Length-4] != '.' || str_comp_nocase(pFileName+Length-3, "map"))
{
str_format(aBuf, sizeof(aBuf), "%s.map", pFileName);
pFileName = aBuf;
}
//TODO:DDRace:anyone find out why do we need to save twice for things to work!
if(pEditor->Save(pFileName))
if(pEditor->Save(pFileName))
{
str_copy(pEditor->m_aFileName, pFileName, sizeof(pEditor->m_aFileName));
pEditor->m_ValidSaveFilename = StorageType == IStorage::TYPE_SAVE && pEditor->m_pFileDialogPath == pEditor->m_aFileDialogCurrentFolder;
pEditor->m_Map.m_Modified = false;
}
pEditor->m_Dialog = DIALOG_NONE;
}
void CEditor::DoToolbar(CUIRect ToolBar)
{
CUIRect TB_Top, TB_Bottom;
CUIRect Button;
ToolBar.HSplitTop(ToolBar.h/2.0f, &TB_Top, &TB_Bottom);
TB_Top.HSplitBottom(2.5f, &TB_Top, 0);
TB_Bottom.HSplitTop(2.5f, 0, &TB_Bottom);
// ctrl+o to open
if(Input()->KeyDown('o') && (Input()->KeyPressed(KEY_LCTRL) || Input()->KeyPressed(KEY_RCTRL)) && m_Dialog == DIALOG_NONE)
{
if(HasUnsavedData())
{
if(!m_PopupEventWasActivated)
{
m_PopupEventType = POPEVENT_LOAD;
m_PopupEventActivated = true;
}
}
else
InvokeFileDialog(IStorage::TYPE_ALL, FILETYPE_MAP, "Load map", "Load", "maps", "", CallbackOpenMap, this);
}
// ctrl+s to save
if(Input()->KeyDown('s') && (Input()->KeyPressed(KEY_LCTRL) || Input()->KeyPressed(KEY_RCTRL)) && m_Dialog == DIALOG_NONE)
{
if(m_aFileName[0] && m_ValidSaveFilename)
{
if(!m_PopupEventWasActivated)
{
str_copy(m_aFileSaveName, m_aFileName, sizeof(m_aFileSaveName));
m_PopupEventType = POPEVENT_SAVE;
m_PopupEventActivated = true;
}
}
else
InvokeFileDialog(IStorage::TYPE_SAVE, FILETYPE_MAP, "Save map", "Save", "maps", "", CallbackSaveMap, this);
}
// detail button
TB_Top.VSplitLeft(30.0f, &Button, &TB_Top);
static int s_HqButton = 0;
if(DoButton_Editor(&s_HqButton, "HD", m_ShowDetail, &Button, 0, "[ctrl+h] Toggle High Detail") ||
(Input()->KeyDown('h') && (Input()->KeyPressed(KEY_LCTRL) || Input()->KeyPressed(KEY_RCTRL))))
{
m_ShowDetail = !m_ShowDetail;
}
TB_Top.VSplitLeft(5.0f, 0, &TB_Top);
// animation button
TB_Top.VSplitLeft(40.0f, &Button, &TB_Top);
static int s_AnimateButton = 0;
if(DoButton_Editor(&s_AnimateButton, "Anim", m_Animate, &Button, 0, "[ctrl+m] Toggle animation") ||
(Input()->KeyDown('m') && (Input()->KeyPressed(KEY_LCTRL) || Input()->KeyPressed(KEY_RCTRL))))
{
m_AnimateStart = time_get();
m_Animate = !m_Animate;
}
TB_Top.VSplitLeft(5.0f, 0, &TB_Top);
// proof button
TB_Top.VSplitLeft(40.0f, &Button, &TB_Top);
static int s_ProofButton = 0;
if(DoButton_Editor(&s_ProofButton, "Proof", m_ProofBorders, &Button, 0, "[ctrl+p] Toggles proof borders. These borders represent what a player maximum can see.") ||
(Input()->KeyDown('p') && (Input()->KeyPressed(KEY_LCTRL) || Input()->KeyPressed(KEY_RCTRL))))
{
m_ProofBorders = !m_ProofBorders;
}
TB_Top.VSplitLeft(5.0f, 0, &TB_Top);
// tile info button
TB_Top.VSplitLeft(40.0f, &Button, &TB_Top);
static int s_TileInfoButton = 0;
if(DoButton_Editor(&s_TileInfoButton, "Info", m_ShowTileInfo, &Button, 0, "[ctrl+i] Show tile informations") ||
(Input()->KeyDown('i') && (Input()->KeyPressed(KEY_LCTRL) || Input()->KeyPressed(KEY_RCTRL))))
{
m_ShowTileInfo = !m_ShowTileInfo;
m_ShowEnvelopePreview = 0;
}
TB_Top.VSplitLeft(15.0f, 0, &TB_Top);
// zoom group
TB_Top.VSplitLeft(30.0f, &Button, &TB_Top);
static int s_ZoomOutButton = 0;
if(DoButton_Ex(&s_ZoomOutButton, "ZO", 0, &Button, 0, "[NumPad-] Zoom out", CUI::CORNER_L))
m_ZoomLevel += 50;
TB_Top.VSplitLeft(30.0f, &Button, &TB_Top);
static int s_ZoomNormalButton = 0;
if(DoButton_Ex(&s_ZoomNormalButton, "1:1", 0, &Button, 0, "[NumPad*] Zoom to normal and remove editor offset", 0))
{
m_EditorOffsetX = 0;
m_EditorOffsetY = 0;
m_ZoomLevel = 100;
}
TB_Top.VSplitLeft(30.0f, &Button, &TB_Top);
static int s_ZoomInButton = 0;
if(DoButton_Ex(&s_ZoomInButton, "ZI", 0, &Button, 0, "[NumPad+] Zoom in", CUI::CORNER_R))
m_ZoomLevel -= 50;
TB_Top.VSplitLeft(10.0f, 0, &TB_Top);
// animation speed
TB_Top.VSplitLeft(30.0f, &Button, &TB_Top);
static int s_AnimFasterButton = 0;
if(DoButton_Ex(&s_AnimFasterButton, "A+", 0, &Button, 0, "Increase animation speed", CUI::CORNER_L))
m_AnimateSpeed += 0.5f;
TB_Top.VSplitLeft(30.0f, &Button, &TB_Top);
static int s_AnimNormalButton = 0;
if(DoButton_Ex(&s_AnimNormalButton, "1", 0, &Button, 0, "Normal animation speed", 0))
m_AnimateSpeed = 1.0f;
TB_Top.VSplitLeft(30.0f, &Button, &TB_Top);
static int s_AnimSlowerButton = 0;
if(DoButton_Ex(&s_AnimSlowerButton, "A-", 0, &Button, 0, "Decrease animation speed", CUI::CORNER_R))
{
if(m_AnimateSpeed > 0.5f)
m_AnimateSpeed -= 0.5f;
}
TB_Top.VSplitLeft(10.0f, &Button, &TB_Top);
// brush manipulation
{
int Enabled = m_Brush.IsEmpty()?-1:0;
// flip buttons
TB_Top.VSplitLeft(30.0f, &Button, &TB_Top);
static int s_FlipXButton = 0;
if(DoButton_Ex(&s_FlipXButton, "X/X", Enabled, &Button, 0, "[N] Flip brush horizontal", CUI::CORNER_L) || Input()->KeyDown('n'))
{
for(int i = 0; i < m_Brush.m_lLayers.size(); i++)
m_Brush.m_lLayers[i]->BrushFlipX();
}
TB_Top.VSplitLeft(30.0f, &Button, &TB_Top);
static int s_FlipyButton = 0;
if(DoButton_Ex(&s_FlipyButton, "Y/Y", Enabled, &Button, 0, "[M] Flip brush vertical", CUI::CORNER_R) || Input()->KeyDown('m'))
{
for(int i = 0; i < m_Brush.m_lLayers.size(); i++)
m_Brush.m_lLayers[i]->BrushFlipY();
}
// rotate buttons
TB_Top.VSplitLeft(15.0f, &Button, &TB_Top);
TB_Top.VSplitLeft(30.0f, &Button, &TB_Top);
static int s_RotationAmount = 90;
bool TileLayer = false;
// check for tile layers in brush selection
for(int i = 0; i < m_Brush.m_lLayers.size(); i++)
if(m_Brush.m_lLayers[i]->m_Type == LAYERTYPE_TILES)
{
TileLayer = true;
s_RotationAmount = max(90, (s_RotationAmount/90)*90);
break;
}
s_RotationAmount = UiDoValueSelector(&s_RotationAmount, &Button, "", s_RotationAmount, TileLayer?90:1, 359, TileLayer?90:1, TileLayer?10.0f:2.0f, "Rotation of the brush in degrees. Use left mouse button to drag and change the value. Hold shift to be more precise.");
TB_Top.VSplitLeft(5.0f, &Button, &TB_Top);
TB_Top.VSplitLeft(30.0f, &Button, &TB_Top);
static int s_CcwButton = 0;
if(DoButton_Ex(&s_CcwButton, "CCW", Enabled, &Button, 0, "[R] Rotates the brush counter clockwise", CUI::CORNER_L) || Input()->KeyDown('r'))
{
for(int i = 0; i < m_Brush.m_lLayers.size(); i++)
m_Brush.m_lLayers[i]->BrushRotate(-s_RotationAmount/360.0f*pi*2);
}
TB_Top.VSplitLeft(30.0f, &Button, &TB_Top);
static int s_CwButton = 0;
if(DoButton_Ex(&s_CwButton, "CW", Enabled, &Button, 0, "[T] Rotates the brush clockwise", CUI::CORNER_R) || Input()->KeyDown('t'))
{
for(int i = 0; i < m_Brush.m_lLayers.size(); i++)
m_Brush.m_lLayers[i]->BrushRotate(s_RotationAmount/360.0f*pi*2);
}
}
// quad manipulation
{
// do add button
TB_Top.VSplitLeft(10.0f, &Button, &TB_Top);
TB_Top.VSplitLeft(60.0f, &Button, &TB_Top);
static int s_NewButton = 0;
CLayerQuads *pQLayer = (CLayerQuads *)GetSelectedLayerType(0, LAYERTYPE_QUADS);
//CLayerTiles *tlayer = (CLayerTiles *)get_selected_layer_type(0, LAYERTYPE_TILES);
if(DoButton_Editor(&s_NewButton, "Add Quad", pQLayer?0:-1, &Button, 0, "Adds a new quad"))
{
if(pQLayer)
{
float Mapping[4];
CLayerGroup *g = GetSelectedGroup();
g->Mapping(Mapping);
int AddX = f2fx(Mapping[0] + (Mapping[2]-Mapping[0])/2);
int AddY = f2fx(Mapping[1] + (Mapping[3]-Mapping[1])/2);
CQuad *q = pQLayer->NewQuad();
for(int i = 0; i < 5; i++)
{
q->m_aPoints[i].x += AddX;
q->m_aPoints[i].y += AddY;
}
}
}
}
// tile manipulation
{
TB_Bottom.VSplitLeft(40.0f, &Button, &TB_Bottom);
static int s_BorderBut = 0;
CLayerTiles *pT = (CLayerTiles *)GetSelectedLayerType(0, LAYERTYPE_TILES);
// no border for tele layer, speedup, front and switch
if(pT && (pT->m_Tele || pT->m_Speedup || pT->m_Switch || pT->m_Front))
pT = 0;
if(DoButton_Editor(&s_BorderBut, "Border", pT?0:-1, &Button, 0, "Adds border tiles"))
{
if(pT)
DoMapBorder();
}
// do tele button
TB_Bottom.VSplitLeft(5.0f, &Button, &TB_Bottom);
TB_Bottom.VSplitLeft(60.0f, &Button, &TB_Bottom);
static int s_TeleButton = 0;
CLayerTiles *pS = (CLayerTiles *)GetSelectedLayerType(0, LAYERTYPE_TILES);
if(DoButton_Ex(&s_TeleButton, "Teleporter", (pS && pS->m_Tele)?0:-1, &Button, 0, "Teleporter", CUI::CORNER_ALL))
{
static int s_TelePopupID = 0;
UiInvokePopupMenu(&s_TelePopupID, 0, UI()->MouseX(), UI()->MouseY(), 120, 23, PopupTele);
}
// do speedup button
TB_Bottom.VSplitLeft(5.0f, &Button, &TB_Bottom);
TB_Bottom.VSplitLeft(60.0f, &Button, &TB_Bottom);
static int s_SpeedupButton = 0;
if(DoButton_Ex(&s_SpeedupButton, "Speedup", (pS && pS->m_Speedup)?0:-1, &Button, 0, "Speedup", CUI::CORNER_ALL))
{
static int s_SpeedupPopupID = 0;
UiInvokePopupMenu(&s_SpeedupPopupID, 0, UI()->MouseX(), UI()->MouseY(), 120, 53, PopupSpeedup);
}
// do switch button
TB_Bottom.VSplitLeft(5.0f, &Button, &TB_Bottom);
TB_Bottom.VSplitLeft(60.0f, &Button, &TB_Bottom);
static int s_SwitchButton = 0;
if(DoButton_Ex(&s_SwitchButton, "Switcher", (pS && pS->m_Switch)?0:-1, &Button, 0, "Switcher", CUI::CORNER_ALL))
{
static int s_SwitchPopupID = 0;
UiInvokePopupMenu(&s_SwitchPopupID, 0, UI()->MouseX(), UI()->MouseY(), 120, 36, PopupSwitch);
}
}
TB_Bottom.VSplitLeft(5.0f, 0, &TB_Bottom);
// refocus button
TB_Bottom.VSplitLeft(50.0f, &Button, &TB_Bottom);
static int s_RefocusButton = 0;
if(DoButton_Editor(&s_RefocusButton, "Refocus", m_WorldOffsetX&&m_WorldOffsetY?0:-1, &Button, 0, "[HOME] Restore map focus") || Input()->KeyDown(KEY_HOME))
{
m_WorldOffsetX = 0;
m_WorldOffsetY = 0;
}
TB_Bottom.VSplitLeft(5.0f, 0, &TB_Bottom);
// grid button
TB_Bottom.VSplitLeft(50.0f, &Button, &TB_Bottom);
static int s_GridButton = 0;
if(DoButton_Editor(&s_GridButton, "Grid", m_GridActive, &Button, 0, "Toggle Grid"))
{
m_GridActive = !m_GridActive;
}
TB_Bottom.VSplitLeft(30.0f, 0, &TB_Bottom);
// grid zoom
TB_Bottom.VSplitLeft(30.0f, &Button, &TB_Bottom);
static int s_GridIncreaseButton = 0;
if(DoButton_Ex(&s_GridIncreaseButton, "G-", 0, &Button, 0, "Decrease grid", CUI::CORNER_L))
{
if(m_GridFactor > 1)
m_GridFactor--;
}
TB_Bottom.VSplitLeft(30.0f, &Button, &TB_Bottom);
static int s_GridNormalButton = 0;
if(DoButton_Ex(&s_GridNormalButton, "1", 0, &Button, 0, "Normal grid", 0))
m_GridFactor = 1;
TB_Bottom.VSplitLeft(30.0f, &Button, &TB_Bottom);
static int s_GridDecreaseButton = 0;
if(DoButton_Ex(&s_GridDecreaseButton, "G+", 0, &Button, 0, "Increase grid", CUI::CORNER_R))
{
if(m_GridFactor < 15)
m_GridFactor++;
}
}
static void Rotate(CPoint *pCenter, CPoint *pPoint, float Rotation)
{
int x = pPoint->x - pCenter->x;
int y = pPoint->y - pCenter->y;
pPoint->x = (int)(x * cosf(Rotation) - y * sinf(Rotation) + pCenter->x);
pPoint->y = (int)(x * sinf(Rotation) + y * cosf(Rotation) + pCenter->y);
}
void CEditor::DoQuad(CQuad *q, int Index)
{
enum
{
OP_NONE=0,
OP_MOVE_ALL,
OP_MOVE_PIVOT,
OP_ROTATE,
OP_CONTEXT_MENU,
};
// some basic values
void *pID = &q->m_aPoints[4]; // use pivot addr as id
static CPoint s_RotatePoints[4];
static float s_LastWx;
static float s_LastWy;
static int s_Operation = OP_NONE;
static float s_RotateAngle = 0;
float wx = UI()->MouseWorldX();
float wy = UI()->MouseWorldY();
// get pivot
float CenterX = fx2f(q->m_aPoints[4].x);
float CenterY = fx2f(q->m_aPoints[4].y);
float dx = (CenterX - wx)/m_WorldZoom;
float dy = (CenterY - wy)/m_WorldZoom;
if(dx*dx+dy*dy < 50)
UI()->SetHotItem(pID);
// draw selection background
if(m_SelectedQuad == Index)
{
Graphics()->SetColor(0,0,0,1);
IGraphics::CQuadItem QuadItem(CenterX, CenterY, 7.0f, 7.0f);
Graphics()->QuadsDraw(&QuadItem, 1);
}
if(UI()->ActiveItem() == pID)
{
if(m_MouseDeltaWx*m_MouseDeltaWx+m_MouseDeltaWy*m_MouseDeltaWy > 0.5f)
{
// check if we only should move pivot
if(s_Operation == OP_MOVE_PIVOT)
{
if(m_GridActive)
{
int LineDistance = GetLineDistance();
float x = 0.0f;
float y = 0.0f;
if(wx >= 0)
x = (int)((wx+(LineDistance/2)*m_GridFactor)/(LineDistance*m_GridFactor)) * (LineDistance*m_GridFactor);
else
x = (int)((wx-(LineDistance/2)*m_GridFactor)/(LineDistance*m_GridFactor)) * (LineDistance*m_GridFactor);
if(wy >= 0)
y = (int)((wy+(LineDistance/2)*m_GridFactor)/(LineDistance*m_GridFactor)) * (LineDistance*m_GridFactor);
else
y = (int)((wy-(LineDistance/2)*m_GridFactor)/(LineDistance*m_GridFactor)) * (LineDistance*m_GridFactor);
q->m_aPoints[4].x = f2fx(x);
q->m_aPoints[4].y = f2fx(y);
}
else
{
q->m_aPoints[4].x += f2fx(wx-s_LastWx);
q->m_aPoints[4].y += f2fx(wy-s_LastWy);
}
}
else if(s_Operation == OP_MOVE_ALL)
{
// move all points including pivot
if(m_GridActive)
{
int LineDistance = GetLineDistance();
float x = 0.0f;
float y = 0.0f;
if(wx >= 0)
x = (int)((wx+(LineDistance/2)*m_GridFactor)/(LineDistance*m_GridFactor)) * (LineDistance*m_GridFactor);
else
x = (int)((wx-(LineDistance/2)*m_GridFactor)/(LineDistance*m_GridFactor)) * (LineDistance*m_GridFactor);
if(wy >= 0)
y = (int)((wy+(LineDistance/2)*m_GridFactor)/(LineDistance*m_GridFactor)) * (LineDistance*m_GridFactor);
else
y = (int)((wy-(LineDistance/2)*m_GridFactor)/(LineDistance*m_GridFactor)) * (LineDistance*m_GridFactor);
int OldX = q->m_aPoints[4].x;
int OldY = q->m_aPoints[4].y;
q->m_aPoints[4].x = f2fx(x);
q->m_aPoints[4].y = f2fx(y);
int DiffX = q->m_aPoints[4].x - OldX;
int DiffY = q->m_aPoints[4].y - OldY;
for(int v = 0; v < 4; v++)
{
q->m_aPoints[v].x += DiffX;
q->m_aPoints[v].y += DiffY;
}
}
else
{
for(int v = 0; v < 5; v++)
{
q->m_aPoints[v].x += f2fx(wx-s_LastWx);
q->m_aPoints[v].y += f2fx(wy-s_LastWy);
}
}
}
else if(s_Operation == OP_ROTATE)
{
for(int v = 0; v < 4; v++)
{
q->m_aPoints[v] = s_RotatePoints[v];
Rotate(&q->m_aPoints[4], &q->m_aPoints[v], s_RotateAngle);
}
}
}
s_RotateAngle += (m_MouseDeltaX) * 0.002f;
s_LastWx = wx;
s_LastWy = wy;
if(s_Operation == OP_CONTEXT_MENU)
{
if(!UI()->MouseButton(1))
{
static int s_QuadPopupID = 0;
UiInvokePopupMenu(&s_QuadPopupID, 0, UI()->MouseX(), UI()->MouseY(), 120, 180, PopupQuad);
m_LockMouse = false;
s_Operation = OP_NONE;
UI()->SetActiveItem(0);
}
}
else
{
if(!UI()->MouseButton(0))
{
m_LockMouse = false;
s_Operation = OP_NONE;
UI()->SetActiveItem(0);
}
}
Graphics()->SetColor(1,1,1,1);
}
else if(UI()->HotItem() == pID)
{
ms_pUiGotContext = pID;
Graphics()->SetColor(1,1,1,1);
m_pTooltip = "Left mouse button to move. Hold shift to move pivot. Hold ctrl to rotate.";
if(UI()->MouseButton(0))
{
if(Input()->KeyPressed(KEY_LSHIFT) || Input()->KeyPressed(KEY_RSHIFT))
s_Operation = OP_MOVE_PIVOT;
else if(Input()->KeyPressed(KEY_LCTRL) || Input()->KeyPressed(KEY_RCTRL))
{
m_LockMouse = true;
s_Operation = OP_ROTATE;
s_RotateAngle = 0;
s_RotatePoints[0] = q->m_aPoints[0];
s_RotatePoints[1] = q->m_aPoints[1];
s_RotatePoints[2] = q->m_aPoints[2];
s_RotatePoints[3] = q->m_aPoints[3];
}
else
s_Operation = OP_MOVE_ALL;
UI()->SetActiveItem(pID);
if(m_SelectedQuad != Index)
m_SelectedPoints = 0;
m_SelectedQuad = Index;
s_LastWx = wx;
s_LastWy = wy;
}
if(UI()->MouseButton(1))
{
if(m_SelectedQuad != Index)
m_SelectedPoints = 0;
m_SelectedQuad = Index;
s_Operation = OP_CONTEXT_MENU;
UI()->SetActiveItem(pID);
}
}
else
Graphics()->SetColor(0,1,0,1);
IGraphics::CQuadItem QuadItem(CenterX, CenterY, 5.0f*m_WorldZoom, 5.0f*m_WorldZoom);
Graphics()->QuadsDraw(&QuadItem, 1);
}
void CEditor::DoQuadPoint(CQuad *pQuad, int QuadIndex, int V)
{
void *pID = &pQuad->m_aPoints[V];
float wx = UI()->MouseWorldX();
float wy = UI()->MouseWorldY();
float px = fx2f(pQuad->m_aPoints[V].x);
float py = fx2f(pQuad->m_aPoints[V].y);
float dx = (px - wx)/m_WorldZoom;
float dy = (py - wy)/m_WorldZoom;
if(dx*dx+dy*dy < 50)
UI()->SetHotItem(pID);
// draw selection background
if(m_SelectedQuad == QuadIndex && m_SelectedPoints&(1<<V))
{
Graphics()->SetColor(0,0,0,1);
IGraphics::CQuadItem QuadItem(px, py, 7.0f, 7.0f);
Graphics()->QuadsDraw(&QuadItem, 1);
}
enum
{
OP_NONE=0,
OP_MOVEPOINT,
OP_MOVEUV,
OP_CONTEXT_MENU
};
static bool s_Moved;
static int s_Operation = OP_NONE;
if(UI()->ActiveItem() == pID)
{
float dx = m_MouseDeltaWx;
float dy = m_MouseDeltaWy;
if(!s_Moved)
{
if(dx*dx+dy*dy > 0.5f)
s_Moved = true;
}
if(s_Moved)
{
if(s_Operation == OP_MOVEPOINT)
{
if(m_GridActive)
{
for(int m = 0; m < 4; m++)
if(m_SelectedPoints&(1<<m))
{
int LineDistance = GetLineDistance();
float x = 0.0f;
float y = 0.0f;
if(wx >= 0)
x = (int)((wx+(LineDistance/2)*m_GridFactor)/(LineDistance*m_GridFactor)) * (LineDistance*m_GridFactor);
else
x = (int)((wx-(LineDistance/2)*m_GridFactor)/(LineDistance*m_GridFactor)) * (LineDistance*m_GridFactor);
if(wy >= 0)
y = (int)((wy+(LineDistance/2)*m_GridFactor)/(LineDistance*m_GridFactor)) * (LineDistance*m_GridFactor);
else
y = (int)((wy-(LineDistance/2)*m_GridFactor)/(LineDistance*m_GridFactor)) * (LineDistance*m_GridFactor);
pQuad->m_aPoints[m].x = f2fx(x);
pQuad->m_aPoints[m].y = f2fx(y);
}
}
else
{
for(int m = 0; m < 4; m++)
if(m_SelectedPoints&(1<<m))
{
pQuad->m_aPoints[m].x += f2fx(dx);
pQuad->m_aPoints[m].y += f2fx(dy);
}
}
}
else if(s_Operation == OP_MOVEUV)
{
for(int m = 0; m < 4; m++)
if(m_SelectedPoints&(1<<m))
{
// 0,2;1,3 - line x
// 0,1;2,3 - line y
pQuad->m_aTexcoords[m].x += f2fx(dx*0.001f);
pQuad->m_aTexcoords[(m+2)%4].x += f2fx(dx*0.001f);
pQuad->m_aTexcoords[m].y += f2fx(dy*0.001f);
pQuad->m_aTexcoords[m^1].y += f2fx(dy*0.001f);
}
}
}
if(s_Operation == OP_CONTEXT_MENU)
{
if(!UI()->MouseButton(1))
{
static int s_PointPopupID = 0;
UiInvokePopupMenu(&s_PointPopupID, 0, UI()->MouseX(), UI()->MouseY(), 120, 150, PopupPoint);
UI()->SetActiveItem(0);
}
}
else
{
if(!UI()->MouseButton(0))
{
if(!s_Moved)
{
if(Input()->KeyPressed(KEY_LSHIFT) || Input()->KeyPressed(KEY_RSHIFT))
m_SelectedPoints ^= 1<<V;
else
m_SelectedPoints = 1<<V;
}
m_LockMouse = false;
UI()->SetActiveItem(0);
}
}
Graphics()->SetColor(1,1,1,1);
}
else if(UI()->HotItem() == pID)
{
ms_pUiGotContext = pID;
Graphics()->SetColor(1,1,1,1);
m_pTooltip = "Left mouse button to move. Hold shift to move the texture.";
if(UI()->MouseButton(0))
{
UI()->SetActiveItem(pID);
s_Moved = false;
if(Input()->KeyPressed(KEY_LSHIFT) || Input()->KeyPressed(KEY_RSHIFT))
{
s_Operation = OP_MOVEUV;
m_LockMouse = true;
}
else
s_Operation = OP_MOVEPOINT;
if(!(m_SelectedPoints&(1<<V)))
{
if(Input()->KeyPressed(KEY_LSHIFT) || Input()->KeyPressed(KEY_RSHIFT))
m_SelectedPoints |= 1<<V;
else
m_SelectedPoints = 1<<V;
}
m_SelectedQuad = QuadIndex;
}
else if(UI()->MouseButton(1))
{
s_Operation = OP_CONTEXT_MENU;
m_SelectedQuad = QuadIndex;
UI()->SetActiveItem(pID);
if(!(m_SelectedPoints&(1<<V)))
{
if(Input()->KeyPressed(KEY_LSHIFT) || Input()->KeyPressed(KEY_RSHIFT))
m_SelectedPoints |= 1<<V;
else
m_SelectedPoints = 1<<V;
s_Moved = true;
}
}
}
else
Graphics()->SetColor(1,0,0,1);
IGraphics::CQuadItem QuadItem(px, py, 5.0f*m_WorldZoom, 5.0f*m_WorldZoom);
Graphics()->QuadsDraw(&QuadItem, 1);
}
void CEditor::DoQuadEnvelopes(CQuad *pQuad, int Index, int TexID)
{
CEnvelope *pEnvelope = 0x0;
if(pQuad->m_PosEnv >= 0 && pQuad->m_PosEnv < m_Map.m_lEnvelopes.size())
pEnvelope = m_Map.m_lEnvelopes[pQuad->m_PosEnv];
if (!pEnvelope)
return;
//QuadParams
CPoint *pPoints = pQuad->m_aPoints;
//Draw Lines
Graphics()->TextureSet(-1);
Graphics()->LinesBegin();
Graphics()->SetColor(80.0f/255, 150.0f/255, 230.f/255, 0.5f);
for(int i = 0; i < pEnvelope->m_lPoints.size()-1; i++)
{
float OffsetX = fx2f(pEnvelope->m_lPoints[i].m_aValues[0]);
float OffsetY = fx2f(pEnvelope->m_lPoints[i].m_aValues[1]);
vec2 Pos0 = vec2(fx2f(pPoints[4].x)+OffsetX, fx2f(pPoints[4].y)+OffsetY);
OffsetX = fx2f(pEnvelope->m_lPoints[i+1].m_aValues[0]);
OffsetY = fx2f(pEnvelope->m_lPoints[i+1].m_aValues[1]);
vec2 Pos1 = vec2(fx2f(pPoints[4].x)+OffsetX, fx2f(pPoints[4].y)+OffsetY);
IGraphics::CLineItem Line = IGraphics::CLineItem(Pos0.x, Pos0.y, Pos1.x, Pos1.y);
Graphics()->LinesDraw(&Line, 1);
}
Graphics()->SetColor(1.0f, 1.0f, 1.0f, 1.0f);
Graphics()->LinesEnd();
//Draw Quads
for(int i = 0; i < pEnvelope->m_lPoints.size(); i++)
{
Graphics()->TextureSet(TexID);
Graphics()->QuadsBegin();
//Calc Env Position
float OffsetX = fx2f(pEnvelope->m_lPoints[i].m_aValues[0]);
float OffsetY = fx2f(pEnvelope->m_lPoints[i].m_aValues[1]);
float Rot = fx2f(pEnvelope->m_lPoints[i].m_aValues[2])/360.0f*pi*2;
//Set Colours
float Alpha = (m_SelectedQuadEnvelope == pQuad->m_PosEnv && m_SelectedEnvelopePoint == i) ? 0.65f : 0.35f;
IGraphics::CColorVertex aArray[4] = {
IGraphics::CColorVertex(0, pQuad->m_aColors[0].r, pQuad->m_aColors[0].g, pQuad->m_aColors[0].b, Alpha),
IGraphics::CColorVertex(1, pQuad->m_aColors[1].r, pQuad->m_aColors[1].g, pQuad->m_aColors[1].b, Alpha),
IGraphics::CColorVertex(2, pQuad->m_aColors[2].r, pQuad->m_aColors[2].g, pQuad->m_aColors[2].b, Alpha),
IGraphics::CColorVertex(3, pQuad->m_aColors[3].r, pQuad->m_aColors[3].g, pQuad->m_aColors[3].b, Alpha)};
Graphics()->SetColorVertex(aArray, 4);
//Rotation
if(Rot != 0)
{
static CPoint aRotated[4];
aRotated[0] = pQuad->m_aPoints[0];
aRotated[1] = pQuad->m_aPoints[1];
aRotated[2] = pQuad->m_aPoints[2];
aRotated[3] = pQuad->m_aPoints[3];
pPoints = aRotated;
Rotate(&pQuad->m_aPoints[4], &aRotated[0], Rot);
Rotate(&pQuad->m_aPoints[4], &aRotated[1], Rot);
Rotate(&pQuad->m_aPoints[4], &aRotated[2], Rot);
Rotate(&pQuad->m_aPoints[4], &aRotated[3], Rot);
}
//Set Texture Coords
Graphics()->QuadsSetSubsetFree(
fx2f(pQuad->m_aTexcoords[0].x), fx2f(pQuad->m_aTexcoords[0].y),
fx2f(pQuad->m_aTexcoords[1].x), fx2f(pQuad->m_aTexcoords[1].y),
fx2f(pQuad->m_aTexcoords[2].x), fx2f(pQuad->m_aTexcoords[2].y),
fx2f(pQuad->m_aTexcoords[3].x), fx2f(pQuad->m_aTexcoords[3].y)
);
//Set Quad Coords & Draw
IGraphics::CFreeformItem Freeform(
fx2f(pPoints[0].x)+OffsetX, fx2f(pPoints[0].y)+OffsetY,
fx2f(pPoints[1].x)+OffsetX, fx2f(pPoints[1].y)+OffsetY,
fx2f(pPoints[2].x)+OffsetX, fx2f(pPoints[2].y)+OffsetY,
fx2f(pPoints[3].x)+OffsetX, fx2f(pPoints[3].y)+OffsetY);
Graphics()->QuadsDrawFreeform(&Freeform, 1);
Graphics()->QuadsEnd();
Graphics()->TextureSet(-1);
Graphics()->QuadsBegin();
DoQuadEnvPoint(pQuad, Index, i);
Graphics()->QuadsEnd();
}
}
void CEditor::DoQuadEnvPoint(CQuad *pQuad, int QIndex, int PIndex)
{
enum
{
OP_NONE=0,
OP_MOVE,
OP_ROTATE,
};
// some basic values
static float s_LastWx;
static float s_LastWy;
static int s_Operation = OP_NONE;
float wx = UI()->MouseWorldX();
float wy = UI()->MouseWorldY();
CEnvelope *pEnvelope = m_Map.m_lEnvelopes[pQuad->m_PosEnv];
void *pID = &pEnvelope->m_lPoints[PIndex];
static int s_ActQIndex = -1;
// get pivot
float CenterX = fx2f(pQuad->m_aPoints[4].x)+fx2f(pEnvelope->m_lPoints[PIndex].m_aValues[0]);
float CenterY = fx2f(pQuad->m_aPoints[4].y)+fx2f(pEnvelope->m_lPoints[PIndex].m_aValues[1]);
float dx = (CenterX - wx)/m_WorldZoom;
float dy = (CenterY - wy)/m_WorldZoom;
if(dx*dx+dy*dy < 50.0f && UI()->ActiveItem() == 0)
{
UI()->SetHotItem(pID);
s_ActQIndex = QIndex;
}
if(UI()->ActiveItem() == pID && s_ActQIndex == QIndex)
{
if(s_Operation == OP_MOVE)
{
if(m_GridActive)
{
int LineDistance = GetLineDistance();
float x = 0.0f;
float y = 0.0f;
if(wx >= 0)
x = (int)((wx+(LineDistance/2)*m_GridFactor)/(LineDistance*m_GridFactor)) * (LineDistance*m_GridFactor);
else
x = (int)((wx-(LineDistance/2)*m_GridFactor)/(LineDistance*m_GridFactor)) * (LineDistance*m_GridFactor);
if(wy >= 0)
y = (int)((wy+(LineDistance/2)*m_GridFactor)/(LineDistance*m_GridFactor)) * (LineDistance*m_GridFactor);
else
y = (int)((wy-(LineDistance/2)*m_GridFactor)/(LineDistance*m_GridFactor)) * (LineDistance*m_GridFactor);
pEnvelope->m_lPoints[PIndex].m_aValues[0] = f2fx(x);
pEnvelope->m_lPoints[PIndex].m_aValues[1] = f2fx(y);
}
else
{
pEnvelope->m_lPoints[PIndex].m_aValues[0] += f2fx(wx-s_LastWx);
pEnvelope->m_lPoints[PIndex].m_aValues[1] += f2fx(wy-s_LastWy);
}
}
else if(s_Operation == OP_ROTATE)
pEnvelope->m_lPoints[PIndex].m_aValues[2] += 10*m_MouseDeltaX;
s_LastWx = wx;
s_LastWy = wy;
if(!UI()->MouseButton(0))
{
m_LockMouse = false;
s_Operation = OP_NONE;
UI()->SetActiveItem(0);
}
Graphics()->SetColor(1.0f, 1.0f, 1.0f, 1.0f);
}
else if(UI()->HotItem() == pID && s_ActQIndex == QIndex)
{
ms_pUiGotContext = pID;
Graphics()->SetColor(1.0f, 1.0f, 1.0f, 1.0f);
m_pTooltip = "Left mouse button to move. Hold ctrl to rotate.";
if(UI()->MouseButton(0))
{
if(Input()->KeyPressed(KEY_LCTRL) || Input()->KeyPressed(KEY_RCTRL))
{
m_LockMouse = true;
s_Operation = OP_ROTATE;
}
else
s_Operation = OP_MOVE;
m_SelectedEnvelopePoint = PIndex;
m_SelectedQuadEnvelope = pQuad->m_PosEnv;
UI()->SetActiveItem(pID);
if(m_SelectedQuad != QIndex)
m_SelectedPoints = 0;
m_SelectedQuad = QIndex;
s_LastWx = wx;
s_LastWy = wy;
}
else
{
m_SelectedEnvelopePoint = -1;
m_SelectedQuadEnvelope = -1;
}
}
else
Graphics()->SetColor(0.0f, 1.0f, 0.0f, 1.0f);
IGraphics::CQuadItem QuadItem(CenterX, CenterY, 5.0f*m_WorldZoom, 5.0f*m_WorldZoom);
Graphics()->QuadsDraw(&QuadItem, 1);
}
void CEditor::DoMapEditor(CUIRect View, CUIRect ToolBar)
{
// render all good stuff
if(!m_ShowPicker)
{
for(int g = 0; g < m_Map.m_lGroups.size(); g++)
{// don't render the front, tele, speedup and switch layer now we will do it later to make them on top of others
if(
m_Map.m_lGroups[g] == (CLayerGroup *)m_Map.m_pFrontLayer ||
m_Map.m_lGroups[g] == (CLayerGroup *)m_Map.m_pTeleLayer ||
m_Map.m_lGroups[g] == (CLayerGroup *)m_Map.m_pSpeedupLayer ||
m_Map.m_lGroups[g] == (CLayerGroup *)m_Map.m_pSwitchLayer
)
continue;
if(m_Map.m_lGroups[g]->m_Visible)
m_Map.m_lGroups[g]->Render();
//UI()->ClipEnable(&view);
}
// render the game, tele, speedup, front and switch above everything else
if(m_Map.m_pGameGroup->m_Visible)
{
m_Map.m_pGameGroup->MapScreen();
for(int i = 0; i < m_Map.m_pGameGroup->m_lLayers.size(); i++)
{
if
(
m_Map.m_pGameGroup->m_lLayers[i]->m_Visible &&
(
m_Map.m_pGameGroup->m_lLayers[i] == m_Map.m_pGameLayer ||
m_Map.m_pGameGroup->m_lLayers[i] == m_Map.m_pFrontLayer ||
m_Map.m_pGameGroup->m_lLayers[i] == m_Map.m_pTeleLayer ||
m_Map.m_pGameGroup->m_lLayers[i] == m_Map.m_pSpeedupLayer ||
m_Map.m_pGameGroup->m_lLayers[i] == m_Map.m_pSwitchLayer
)
)
m_Map.m_pGameGroup->m_lLayers[i]->Render();
}
}
CLayerTiles *pT = static_cast<CLayerTiles *>(GetSelectedLayerType(0, LAYERTYPE_TILES));
if(m_ShowTileInfo && pT && pT->m_Visible && m_ZoomLevel <= 300)
{
GetSelectedGroup()->MapScreen();
pT->ShowInfo();
}
}
static void *s_pEditorID = (void *)&s_pEditorID;
int Inside = UI()->MouseInside(&View);
// fetch mouse position
float wx = UI()->MouseWorldX();
float wy = UI()->MouseWorldY();
float mx = UI()->MouseX();
float my = UI()->MouseY();
static float s_StartWx = 0;
static float s_StartWy = 0;
enum
{
OP_NONE=0,
OP_BRUSH_GRAB,
OP_BRUSH_DRAW,
OP_BRUSH_PAINT,
OP_PAN_WORLD,
OP_PAN_EDITOR,
};
// remap the screen so it can display the whole tileset
if(m_ShowPicker)
{
CUIRect Screen = *UI()->Screen();
float Size = 32.0*16.0f;
float w = Size*(Screen.w/View.w);
float h = Size*(Screen.h/View.h);
float x = -(View.x/Screen.w)*w;
float y = -(View.y/Screen.h)*h;
wx = x+w*mx/Screen.w;
wy = y+h*my/Screen.h;
Graphics()->MapScreen(x, y, x+w, y+h);
CLayerTiles *t = (CLayerTiles *)GetSelectedLayerType(0, LAYERTYPE_TILES);
if(t)
{
m_TilesetPicker.m_Image = t->m_Image;
m_TilesetPicker.m_TexID = t->m_TexID;
m_TilesetPicker.Render();
if(m_ShowTileInfo)
m_TilesetPicker.ShowInfo();
}
CLayerTele *pTelet = (CLayerTele *)GetSelectedLayerType(0, LAYERTYPE_TELE);
if(pTelet)
{
m_TilesetPicker.m_Image = pTelet->m_Image;
m_TilesetPicker.m_TexID = pTelet->m_TexID;
m_TilesetPicker.Render();
if(m_ShowTileInfo)
m_TilesetPicker.ShowInfo();
}
CLayerSpeedup *pSpeedupt = (CLayerSpeedup *)GetSelectedLayerType(0, LAYERTYPE_SPEEDUP);
if(pSpeedupt)
{
m_TilesetPicker.m_Image = pSpeedupt->m_Image;
m_TilesetPicker.m_TexID = pSpeedupt->m_TexID;
m_TilesetPicker.Render();
if(m_ShowTileInfo)
m_TilesetPicker.ShowInfo();
}
CLayerFront *pFrontt = (CLayerFront *)GetSelectedLayerType(0, LAYERTYPE_FRONT);
if(pFrontt)
{
m_TilesetPicker.m_Image = pFrontt->m_Image;
m_TilesetPicker.m_TexID = pFrontt->m_TexID;
m_TilesetPicker.Render();
if(m_ShowTileInfo)
m_TilesetPicker.ShowInfo();
}
CLayerSwitch *pSwitcht = (CLayerSwitch *)GetSelectedLayerType(0, LAYERTYPE_SWITCH);
if(pSwitcht)
{
m_TilesetPicker.m_Image = pSwitcht->m_Image;
m_TilesetPicker.m_TexID = pSwitcht->m_TexID;
m_TilesetPicker.Render();
if(m_ShowTileInfo)
m_TilesetPicker.ShowInfo();
}
}
static int s_Operation = OP_NONE;
// draw layer borders
CLayer *pEditLayers[16];
int NumEditLayers = 0;
NumEditLayers = 0;
if(m_ShowPicker)
{
pEditLayers[0] = &m_TilesetPicker;
NumEditLayers++;
}
else
{
pEditLayers[0] = GetSelectedLayer(0);
if(pEditLayers[0])
NumEditLayers++;
CLayerGroup *g = GetSelectedGroup();
if(g)
{
g->MapScreen();
RenderGrid(g);
for(int i = 0; i < NumEditLayers; i++)
{
if(pEditLayers[i]->m_Type != LAYERTYPE_TILES)
continue;
float w, h;
pEditLayers[i]->GetSize(&w, &h);
IGraphics::CLineItem Array[4] = {
IGraphics::CLineItem(0, 0, w, 0),
IGraphics::CLineItem(w, 0, w, h),
IGraphics::CLineItem(w, h, 0, h),
IGraphics::CLineItem(0, h, 0, 0)};
Graphics()->TextureSet(-1);
Graphics()->LinesBegin();
Graphics()->LinesDraw(Array, 4);
Graphics()->LinesEnd();
}
}
}
if(Inside)
{
UI()->SetHotItem(s_pEditorID);
// do global operations like pan and zoom
if(UI()->ActiveItem() == 0 && (UI()->MouseButton(0) || UI()->MouseButton(2)))
{
s_StartWx = wx;
s_StartWy = wy;
if(Input()->KeyPressed(KEY_LCTRL) || Input()->KeyPressed(KEY_RCTRL) || UI()->MouseButton(2))
{
if(Input()->KeyPressed(KEY_LSHIFT))
s_Operation = OP_PAN_EDITOR;
else
s_Operation = OP_PAN_WORLD;
UI()->SetActiveItem(s_pEditorID);
}
}
// brush editing
if(UI()->HotItem() == s_pEditorID)
{
if(m_Brush.IsEmpty())
m_pTooltip = "Use left mouse button to drag and create a brush.";
else
m_pTooltip = "Use left mouse button to paint with the brush. Right button clears the brush.";
if(UI()->ActiveItem() == s_pEditorID)
{
CUIRect r;
r.x = s_StartWx;
r.y = s_StartWy;
r.w = wx-s_StartWx;
r.h = wy-s_StartWy;
if(r.w < 0)
{
r.x += r.w;
r.w = -r.w;
}
if(r.h < 0)
{
r.y += r.h;
r.h = -r.h;
}
if(s_Operation == OP_BRUSH_DRAW)
{
if(!m_Brush.IsEmpty())
{
// draw with brush
for(int k = 0; k < NumEditLayers; k++)
{
if(pEditLayers[k]->m_Type == m_Brush.m_lLayers[0]->m_Type)
pEditLayers[k]->BrushDraw(m_Brush.m_lLayers[0], wx, wy);
}
}
}
else if(s_Operation == OP_BRUSH_GRAB)
{
if(!UI()->MouseButton(0))
{
// grab brush
char aBuf[256];
str_format(aBuf, sizeof(aBuf),"grabbing %f %f %f %f", r.x, r.y, r.w, r.h);
Console()->Print(IConsole::OUTPUT_LEVEL_DEBUG, "editor", aBuf);
// TODO: do all layers
int Grabs = 0;
for(int k = 0; k < NumEditLayers; k++)
Grabs += pEditLayers[k]->BrushGrab(&m_Brush, r);
if(Grabs == 0)
m_Brush.Clear();
}
else
{
//editor.map.groups[selected_group]->mapscreen();
for(int k = 0; k < NumEditLayers; k++)
pEditLayers[k]->BrushSelecting(r);
Graphics()->MapScreen(UI()->Screen()->x, UI()->Screen()->y, UI()->Screen()->w, UI()->Screen()->h);
}
}
else if(s_Operation == OP_BRUSH_PAINT)
{
if(!UI()->MouseButton(0))
{
for(int k = 0; k < NumEditLayers; k++)
pEditLayers[k]->FillSelection(m_Brush.IsEmpty(), m_Brush.m_lLayers[0], r);
}
else
{
//editor.map.groups[selected_group]->mapscreen();
for(int k = 0; k < NumEditLayers; k++)
pEditLayers[k]->BrushSelecting(r);
Graphics()->MapScreen(UI()->Screen()->x, UI()->Screen()->y, UI()->Screen()->w, UI()->Screen()->h);
}
}
}
else
{
if(UI()->MouseButton(1))
m_Brush.Clear();
if(UI()->MouseButton(0) && s_Operation == OP_NONE)
{
UI()->SetActiveItem(s_pEditorID);
if(m_Brush.IsEmpty())
s_Operation = OP_BRUSH_GRAB;
else
{
s_Operation = OP_BRUSH_DRAW;
for(int k = 0; k < NumEditLayers; k++)
{
if(pEditLayers[k]->m_Type == m_Brush.m_lLayers[0]->m_Type)
pEditLayers[k]->BrushPlace(m_Brush.m_lLayers[0], wx, wy);
}
}
CLayerTiles *pLayer = (CLayerTiles*)GetSelectedLayerType(0, LAYERTYPE_TILES);
if((Input()->KeyPressed(KEY_LSHIFT) || Input()->KeyPressed(KEY_RSHIFT)) && pLayer)
s_Operation = OP_BRUSH_PAINT;
}
if(!m_Brush.IsEmpty())
{
m_Brush.m_OffsetX = -(int)wx;
m_Brush.m_OffsetY = -(int)wy;
for(int i = 0; i < m_Brush.m_lLayers.size(); i++)
{
if(m_Brush.m_lLayers[i]->m_Type == LAYERTYPE_TILES)
{
m_Brush.m_OffsetX = -(int)(wx/32.0f)*32;
m_Brush.m_OffsetY = -(int)(wy/32.0f)*32;
break;
}
}
CLayerGroup *g = GetSelectedGroup();
if(g)
{
m_Brush.m_OffsetX += g->m_OffsetX;
m_Brush.m_OffsetY += g->m_OffsetY;
m_Brush.m_ParallaxX = g->m_ParallaxX;
m_Brush.m_ParallaxY = g->m_ParallaxY;
m_Brush.Render();
float w, h;
m_Brush.GetSize(&w, &h);
IGraphics::CLineItem Array[4] = {
IGraphics::CLineItem(0, 0, w, 0),
IGraphics::CLineItem(w, 0, w, h),
IGraphics::CLineItem(w, h, 0, h),
IGraphics::CLineItem(0, h, 0, 0)};
Graphics()->TextureSet(-1);
Graphics()->LinesBegin();
Graphics()->LinesDraw(Array, 4);
Graphics()->LinesEnd();
}
}
}
}
// quad editing
{
if(!m_ShowPicker && m_Brush.IsEmpty())
{
// fetch layers
CLayerGroup *g = GetSelectedGroup();
if(g)
g->MapScreen();
for(int k = 0; k < NumEditLayers; k++)
{
if(pEditLayers[k]->m_Type == LAYERTYPE_QUADS)
{
CLayerQuads *pLayer = (CLayerQuads *)pEditLayers[k];
if(!m_ShowEnvelopePreview)
m_ShowEnvelopePreview = 2;
Graphics()->TextureSet(-1);
Graphics()->QuadsBegin();
for(int i = 0; i < pLayer->m_lQuads.size(); i++)
{
for(int v = 0; v < 4; v++)
DoQuadPoint(&pLayer->m_lQuads[i], i, v);
DoQuad(&pLayer->m_lQuads[i], i);
}
Graphics()->QuadsEnd();
}
}
Graphics()->MapScreen(UI()->Screen()->x, UI()->Screen()->y, UI()->Screen()->w, UI()->Screen()->h);
}
// do panning
if(UI()->ActiveItem() == s_pEditorID)
{
if(s_Operation == OP_PAN_WORLD)
{
m_WorldOffsetX -= m_MouseDeltaX*m_WorldZoom;
m_WorldOffsetY -= m_MouseDeltaY*m_WorldZoom;
}
else if(s_Operation == OP_PAN_EDITOR)
{
m_EditorOffsetX -= m_MouseDeltaX*m_WorldZoom;
m_EditorOffsetY -= m_MouseDeltaY*m_WorldZoom;
}
// release mouse
if(!UI()->MouseButton(0))
{
s_Operation = OP_NONE;
UI()->SetActiveItem(0);
}
}
}
}
else if(UI()->ActiveItem() == s_pEditorID)
{
// release mouse
if(!UI()->MouseButton(0))
{
s_Operation = OP_NONE;
UI()->SetActiveItem(0);
}
}
if(GetSelectedGroup() && GetSelectedGroup()->m_UseClipping)
{
CLayerGroup *g = m_Map.m_pGameGroup;
g->MapScreen();
Graphics()->TextureSet(-1);
Graphics()->LinesBegin();
CUIRect r;
r.x = GetSelectedGroup()->m_ClipX;
r.y = GetSelectedGroup()->m_ClipY;
r.w = GetSelectedGroup()->m_ClipW;
r.h = GetSelectedGroup()->m_ClipH;
IGraphics::CLineItem Array[4] = {
IGraphics::CLineItem(r.x, r.y, r.x+r.w, r.y),
IGraphics::CLineItem(r.x+r.w, r.y, r.x+r.w, r.y+r.h),
IGraphics::CLineItem(r.x+r.w, r.y+r.h, r.x, r.y+r.h),
IGraphics::CLineItem(r.x, r.y+r.h, r.x, r.y)};
Graphics()->SetColor(1,0,0,1);
Graphics()->LinesDraw(Array, 4);
Graphics()->LinesEnd();
}
// render screen sizes
if(m_ProofBorders)
{
CLayerGroup *g = m_Map.m_pGameGroup;
g->MapScreen();
Graphics()->TextureSet(-1);
Graphics()->LinesBegin();
float aLastPoints[4];
float Start = 1.0f; //9.0f/16.0f;
float End = 16.0f/9.0f;
const int NumSteps = 20;
for(int i = 0; i <= NumSteps; i++)
{
float aPoints[4];
float Aspect = Start + (End-Start)*(i/(float)NumSteps);
RenderTools()->MapscreenToWorld(
m_WorldOffsetX, m_WorldOffsetY,
1.0f, 1.0f, 0.0f, 0.0f, Aspect, 1.0f, aPoints);
if(i == 0)
{
IGraphics::CLineItem Array[2] = {
IGraphics::CLineItem(aPoints[0], aPoints[1], aPoints[2], aPoints[1]),
IGraphics::CLineItem(aPoints[0], aPoints[3], aPoints[2], aPoints[3])};
Graphics()->LinesDraw(Array, 2);
}
if(i != 0)
{
IGraphics::CLineItem Array[4] = {
IGraphics::CLineItem(aPoints[0], aPoints[1], aLastPoints[0], aLastPoints[1]),
IGraphics::CLineItem(aPoints[2], aPoints[1], aLastPoints[2], aLastPoints[1]),
IGraphics::CLineItem(aPoints[0], aPoints[3], aLastPoints[0], aLastPoints[3]),
IGraphics::CLineItem(aPoints[2], aPoints[3], aLastPoints[2], aLastPoints[3])};
Graphics()->LinesDraw(Array, 4);
}
if(i == NumSteps)
{
IGraphics::CLineItem Array[2] = {
IGraphics::CLineItem(aPoints[0], aPoints[1], aPoints[0], aPoints[3]),
IGraphics::CLineItem(aPoints[2], aPoints[1], aPoints[2], aPoints[3])};
Graphics()->LinesDraw(Array, 2);
}
mem_copy(aLastPoints, aPoints, sizeof(aPoints));
}
if(1)
{
Graphics()->SetColor(1,0,0,1);
for(int i = 0; i < 2; i++)
{
float aPoints[4];
float aAspects[] = {4.0f/3.0f, 16.0f/10.0f, 5.0f/4.0f, 16.0f/9.0f};
float Aspect = aAspects[i];
RenderTools()->MapscreenToWorld(
m_WorldOffsetX, m_WorldOffsetY,
1.0f, 1.0f, 0.0f, 0.0f, Aspect, 1.0f, aPoints);
CUIRect r;
r.x = aPoints[0];
r.y = aPoints[1];
r.w = aPoints[2]-aPoints[0];
r.h = aPoints[3]-aPoints[1];
IGraphics::CLineItem Array[4] = {
IGraphics::CLineItem(r.x, r.y, r.x+r.w, r.y),
IGraphics::CLineItem(r.x+r.w, r.y, r.x+r.w, r.y+r.h),
IGraphics::CLineItem(r.x+r.w, r.y+r.h, r.x, r.y+r.h),
IGraphics::CLineItem(r.x, r.y+r.h, r.x, r.y)};
Graphics()->LinesDraw(Array, 4);
Graphics()->SetColor(0,1,0,1);
}
}
Graphics()->LinesEnd();
}
if (!m_ShowPicker && m_ShowTileInfo && m_ShowEnvelopePreview != 0 && GetSelectedLayer(0) && GetSelectedLayer(0)->m_Type == LAYERTYPE_QUADS)
{
GetSelectedGroup()->MapScreen();
CLayerQuads *pLayer = (CLayerQuads*)GetSelectedLayer(0);
int TexID = -1;
if(pLayer->m_Image >= 0 && pLayer->m_Image < m_Map.m_lImages.size())
TexID = m_Map.m_lImages[pLayer->m_Image]->m_TexID;
for(int i = 0; i < pLayer->m_lQuads.size(); i++)
{
if((m_ShowEnvelopePreview == 1 && pLayer->m_lQuads[i].m_PosEnv == m_SelectedEnvelope) || m_ShowEnvelopePreview == 2)
DoQuadEnvelopes(&pLayer->m_lQuads[i], i, TexID);
}
m_ShowEnvelopePreview = 0;
}
Graphics()->MapScreen(UI()->Screen()->x, UI()->Screen()->y, UI()->Screen()->w, UI()->Screen()->h);
//UI()->ClipDisable();
}
int CEditor::DoProperties(CUIRect *pToolBox, CProperty *pProps, int *pIDs, int *pNewVal)
{
int Change = -1;
for(int i = 0; pProps[i].m_pName; i++)
{
CUIRect Slot;
pToolBox->HSplitTop(13.0f, &Slot, pToolBox);
CUIRect Label, Shifter;
Slot.VSplitMid(&Label, &Shifter);
Shifter.HMargin(1.0f, &Shifter);
UI()->DoLabel(&Label, pProps[i].m_pName, 10.0f, -1, -1);
if(pProps[i].m_Type == PROPTYPE_INT_STEP)
{
CUIRect Inc, Dec;
char aBuf[64];
Shifter.VSplitRight(10.0f, &Shifter, &Inc);
Shifter.VSplitLeft(10.0f, &Dec, &Shifter);
str_format(aBuf, sizeof(aBuf),"%d", pProps[i].m_Value);
RenderTools()->DrawUIRect(&Shifter, vec4(1,1,1,0.5f), 0, 0.0f);
UI()->DoLabel(&Shifter, aBuf, 10.0f, 0, -1);
if(DoButton_ButtonDec(&pIDs[i], 0, 0, &Dec, 0, "Decrease"))
{
*pNewVal = pProps[i].m_Value-1;
Change = i;
}
if(DoButton_ButtonInc(((char *)&pIDs[i])+1, 0, 0, &Inc, 0, "Increase"))
{
*pNewVal = pProps[i].m_Value+1;
Change = i;
}
}
else if(pProps[i].m_Type == PROPTYPE_BOOL)
{
CUIRect No, Yes;
Shifter.VSplitMid(&No, &Yes);
if(DoButton_ButtonDec(&pIDs[i], "No", !pProps[i].m_Value, &No, 0, ""))
{
*pNewVal = 0;
Change = i;
}
if(DoButton_ButtonInc(((char *)&pIDs[i])+1, "Yes", pProps[i].m_Value, &Yes, 0, ""))
{
*pNewVal = 1;
Change = i;
}
}
else if(pProps[i].m_Type == PROPTYPE_INT_SCROLL)
{
int NewValue = UiDoValueSelector(&pIDs[i], &Shifter, "", pProps[i].m_Value, pProps[i].m_Min, pProps[i].m_Max, 1, 1.0f, "Use left mouse button to drag and change the value. Hold shift to be more precise.");
if(NewValue != pProps[i].m_Value)
{
*pNewVal = NewValue;
Change = i;
}
}
else if(pProps[i].m_Type == PROPTYPE_COLOR)
{
static const char *s_paTexts[4] = {"R", "G", "B", "A"};
static int s_aShift[] = {24, 16, 8, 0};
int NewColor = 0;
for(int c = 0; c < 4; c++)
{
int v = (pProps[i].m_Value >> s_aShift[c])&0xff;
NewColor |= UiDoValueSelector(((char *)&pIDs[i])+c, &Shifter, s_paTexts[c], v, 0, 255, 1, 1.0f, "Use left mouse button to drag and change the color value. Hold shift to be more precise.")<<s_aShift[c];
if(c != 3)
{
pToolBox->HSplitTop(13.0f, &Slot, pToolBox);
Slot.VSplitMid(0, &Shifter);
Shifter.HMargin(1.0f, &Shifter);
}
}
if(NewColor != pProps[i].m_Value)
{
*pNewVal = NewColor;
Change = i;
}
}
else if(pProps[i].m_Type == PROPTYPE_IMAGE)
{
char aBuf[64];
if(pProps[i].m_Value < 0)
str_copy(aBuf, "None", sizeof(aBuf));
else
str_format(aBuf, sizeof(aBuf),"%s", m_Map.m_lImages[pProps[i].m_Value]->m_aName);
if(DoButton_Editor(&pIDs[i], aBuf, 0, &Shifter, 0, 0))
PopupSelectImageInvoke(pProps[i].m_Value, UI()->MouseX(), UI()->MouseY());
int r = PopupSelectImageResult();
if(r >= -1)
{
*pNewVal = r;
Change = i;
}
}
else if(pProps[i].m_Type == PROPTYPE_SHIFT)
{
CUIRect Left, Right, Up, Down;
Shifter.VSplitMid(&Left, &Up);
Left.VSplitRight(1.0f, &Left, 0);
Up.VSplitLeft(1.0f, 0, &Up);
Left.VSplitLeft(10.0f, &Left, &Shifter);
Shifter.VSplitRight(10.0f, &Shifter, &Right);
RenderTools()->DrawUIRect(&Shifter, vec4(1,1,1,0.5f), 0, 0.0f);
UI()->DoLabel(&Shifter, "X", 10.0f, 0, -1);
Up.VSplitLeft(10.0f, &Up, &Shifter);
Shifter.VSplitRight(10.0f, &Shifter, &Down);
RenderTools()->DrawUIRect(&Shifter, vec4(1,1,1,0.5f), 0, 0.0f);
UI()->DoLabel(&Shifter, "Y", 10.0f, 0, -1);
if(DoButton_ButtonDec(&pIDs[i], "-", 0, &Left, 0, "Left"))
{
*pNewVal = 1;
Change = i;
}
if(DoButton_ButtonInc(((char *)&pIDs[i])+3, "+", 0, &Right, 0, "Right"))
{
*pNewVal = 2;
Change = i;
}
if(DoButton_ButtonDec(((char *)&pIDs[i])+1, "-", 0, &Up, 0, "Up"))
{
*pNewVal = 4;
Change = i;
}
if(DoButton_ButtonInc(((char *)&pIDs[i])+2, "+", 0, &Down, 0, "Down"))
{
*pNewVal = 8;
Change = i;
}
}
}
return Change;
}
void CEditor::RenderLayers(CUIRect ToolBox, CUIRect ToolBar, CUIRect View)
{
CUIRect LayersBox = ToolBox;
if(!m_GuiActive)
return;
CUIRect Slot, Button;
char aBuf[64];
float LayersHeight = 12.0f; // Height of AddGroup button
static int s_ScrollBar = 0;
static float s_ScrollValue = 0;
for(int g = 0; g < m_Map.m_lGroups.size(); g++)
{
// Each group is 19.0f
// Each layer is 14.0f
LayersHeight += 19.0f;
if(!m_Map.m_lGroups[g]->m_Collapse)
LayersHeight += m_Map.m_lGroups[g]->m_lLayers.size() * 14.0f;
}
float ScrollDifference = LayersHeight - LayersBox.h;
if(LayersHeight > LayersBox.h) // Do we even need a scrollbar?
{
CUIRect Scroll;
LayersBox.VSplitRight(15.0f, &LayersBox, &Scroll);
LayersBox.VSplitRight(3.0f, &LayersBox, 0); // extra spacing
Scroll.HMargin(5.0f, &Scroll);
s_ScrollValue = UiDoScrollbarV(&s_ScrollBar, &Scroll, s_ScrollValue);
if(UI()->MouseInside(&Scroll) || UI()->MouseInside(&LayersBox))
{
int ScrollNum = (int)((LayersHeight-LayersBox.h)/15.0f)+1;
if(ScrollNum > 0)
{
if(Input()->KeyPresses(KEY_MOUSE_WHEEL_UP))
s_ScrollValue = clamp(s_ScrollValue - 1.0f/ScrollNum, 0.0f, 1.0f);
if(Input()->KeyPresses(KEY_MOUSE_WHEEL_DOWN))
s_ScrollValue = clamp(s_ScrollValue + 1.0f/ScrollNum, 0.0f, 1.0f);
}
else
ScrollNum = 0;
}
}
float LayerStartAt = ScrollDifference * s_ScrollValue;
if(LayerStartAt < 0.0f)
LayerStartAt = 0.0f;
float LayerStopAt = LayersHeight - ScrollDifference * (1 - s_ScrollValue);
float LayerCur = 0;
// render layers
{
for(int g = 0; g < m_Map.m_lGroups.size(); g++)
{
if(LayerCur > LayerStopAt)
break;
else if(LayerCur + m_Map.m_lGroups[g]->m_lLayers.size() * 14.0f + 19.0f < LayerStartAt)
{
LayerCur += m_Map.m_lGroups[g]->m_lLayers.size() * 14.0f + 19.0f;
continue;
}
CUIRect VisibleToggle, SaveCheck;
if(LayerCur >= LayerStartAt)
{
LayersBox.HSplitTop(12.0f, &Slot, &LayersBox);
Slot.VSplitLeft(12, &VisibleToggle, &Slot);
if(DoButton_Ex(&m_Map.m_lGroups[g]->m_Visible, m_Map.m_lGroups[g]->m_Visible?"V":"H", m_Map.m_lGroups[g]->m_Collapse ? 1 : 0, &VisibleToggle, 0, "Toggle group visibility", CUI::CORNER_L))
m_Map.m_lGroups[g]->m_Visible = !m_Map.m_lGroups[g]->m_Visible;
Slot.VSplitRight(12.0f, &Slot, &SaveCheck);
if(DoButton_Ex(&m_Map.m_lGroups[g]->m_SaveToMap, "S", m_Map.m_lGroups[g]->m_SaveToMap, &SaveCheck, 0, "Enable/disable group for saving", CUI::CORNER_R))
if(!m_Map.m_lGroups[g]->m_GameGroup)
m_Map.m_lGroups[g]->m_SaveToMap = !m_Map.m_lGroups[g]->m_SaveToMap;
str_format(aBuf, sizeof(aBuf),"#%d %s", g, m_Map.m_lGroups[g]->m_aName);
float FontSize = 10.0f;
while(TextRender()->TextWidth(0, FontSize, aBuf, -1) > Slot.w)
FontSize--;
if(int Result = DoButton_Ex(&m_Map.m_lGroups[g], aBuf, g==m_SelectedGroup, &Slot,
BUTTON_CONTEXT, m_Map.m_lGroups[g]->m_Collapse ? "Select group. Double click to expand." : "Select group. Double click to collapse.", 0, FontSize))
{
m_SelectedGroup = g;
m_SelectedLayer = 0;
static int s_GroupPopupId = 0;
if(Result == 2)
UiInvokePopupMenu(&s_GroupPopupId, 0, UI()->MouseX(), UI()->MouseY(), 145, 220, PopupGroup);
if(m_Map.m_lGroups[g]->m_lLayers.size() && Input()->MouseDoubleClick())
m_Map.m_lGroups[g]->m_Collapse ^= 1;
}
LayersBox.HSplitTop(2.0f, &Slot, &LayersBox);
}
LayerCur += 14.0f;
for(int i = 0; i < m_Map.m_lGroups[g]->m_lLayers.size(); i++)
{
if(LayerCur > LayerStopAt)
break;
else if(LayerCur < LayerStartAt)
{
LayerCur += 14.0f;
continue;
}
if(m_Map.m_lGroups[g]->m_Collapse)
continue;
//visible
LayersBox.HSplitTop(12.0f, &Slot, &LayersBox);
Slot.VSplitLeft(12.0f, 0, &Button);
Button.VSplitLeft(15, &VisibleToggle, &Button);
if(DoButton_Ex(&m_Map.m_lGroups[g]->m_lLayers[i]->m_Visible, m_Map.m_lGroups[g]->m_lLayers[i]->m_Visible?"V":"H", 0, &VisibleToggle, 0, "Toggle layer visibility", CUI::CORNER_L))
m_Map.m_lGroups[g]->m_lLayers[i]->m_Visible = !m_Map.m_lGroups[g]->m_lLayers[i]->m_Visible;
Button.VSplitRight(12.0f, &Button, &SaveCheck);
if(DoButton_Ex(&m_Map.m_lGroups[g]->m_lLayers[i]->m_SaveToMap, "S", m_Map.m_lGroups[g]->m_lLayers[i]->m_SaveToMap, &SaveCheck, 0, "Enable/disable layer for saving", CUI::CORNER_R))
if(m_Map.m_lGroups[g]->m_lLayers[i] != m_Map.m_pGameLayer)
m_Map.m_lGroups[g]->m_lLayers[i]->m_SaveToMap = !m_Map.m_lGroups[g]->m_lLayers[i]->m_SaveToMap;
if(m_Map.m_lGroups[g]->m_lLayers[i]->m_aName[0])
str_format(aBuf, sizeof(aBuf), "%s", m_Map.m_lGroups[g]->m_lLayers[i]->m_aName);
else if(m_Map.m_lGroups[g]->m_lLayers[i]->m_Type == LAYERTYPE_TILES)
str_copy(aBuf, "Tiles", sizeof(aBuf));
else
str_copy(aBuf, "Quads", sizeof(aBuf));
float FontSize = 10.0f;
while(TextRender()->TextWidth(0, FontSize, aBuf, -1) > Button.w)
FontSize--;
if(int Result = DoButton_Ex(m_Map.m_lGroups[g]->m_lLayers[i], aBuf, g==m_SelectedGroup&&i==m_SelectedLayer, &Button,
BUTTON_CONTEXT, "Select layer.", 0, FontSize))
{
m_SelectedLayer = i;
m_SelectedGroup = g;
static int s_LayerPopupID = 0;
if(Result == 2)
UiInvokePopupMenu(&s_LayerPopupID, 0, UI()->MouseX(), UI()->MouseY(), 120, 245, PopupLayer);
}
LayerCur += 14.0f;
LayersBox.HSplitTop(2.0f, &Slot, &LayersBox);
}
if(LayerCur > LayerStartAt && LayerCur < LayerStopAt)
LayersBox.HSplitTop(5.0f, &Slot, &LayersBox);
LayerCur += 5.0f;
}
}
if(LayerCur <= LayerStopAt)
{
LayersBox.HSplitTop(12.0f, &Slot, &LayersBox);
static int s_NewGroupButton = 0;
if(DoButton_Editor(&s_NewGroupButton, "Add group", 0, &Slot, 0, "Adds a new group"))
{
m_Map.NewGroup();
m_SelectedGroup = m_Map.m_lGroups.size()-1;
}
}
}
void CEditor::ReplaceImage(const char *pFileName, int StorageType, void *pUser)
{
CEditor *pEditor = (CEditor *)pUser;
CEditorImage ImgInfo(pEditor);
if(!pEditor->Graphics()->LoadPNG(&ImgInfo, pFileName, StorageType))
return;
CEditorImage *pImg = pEditor->m_Map.m_lImages[pEditor->m_SelectedImage];
int External = pImg->m_External;
pEditor->Graphics()->UnloadTexture(pImg->m_TexID);
*pImg = ImgInfo;
pImg->m_External = External;
pEditor->ExtractName(pFileName, pImg->m_aName, sizeof(pImg->m_aName));
pImg->m_AutoMapper.Load(pImg->m_aName);
pImg->m_TexID = pEditor->Graphics()->LoadTextureRaw(ImgInfo.m_Width, ImgInfo.m_Height, ImgInfo.m_Format, ImgInfo.m_pData, CImageInfo::FORMAT_AUTO, 0);
pEditor->SortImages();
for(int i = 0; i < pEditor->m_Map.m_lImages.size(); ++i)
{
if(!str_comp(pEditor->m_Map.m_lImages[i]->m_aName, pImg->m_aName))
pEditor->m_SelectedImage = i;
}
pEditor->m_Dialog = DIALOG_NONE;
}
void CEditor::AddImage(const char *pFileName, int StorageType, void *pUser)
{
CEditor *pEditor = (CEditor *)pUser;
CEditorImage ImgInfo(pEditor);
if(!pEditor->Graphics()->LoadPNG(&ImgInfo, pFileName, StorageType))
return;
// check if we have that image already
char aBuf[128];
ExtractName(pFileName, aBuf, sizeof(aBuf));
for(int i = 0; i < pEditor->m_Map.m_lImages.size(); ++i)
{
if(!str_comp(pEditor->m_Map.m_lImages[i]->m_aName, aBuf))
return;
}
CEditorImage *pImg = new CEditorImage(pEditor);
*pImg = ImgInfo;
pImg->m_TexID = pEditor->Graphics()->LoadTextureRaw(ImgInfo.m_Width, ImgInfo.m_Height, ImgInfo.m_Format, ImgInfo.m_pData, CImageInfo::FORMAT_AUTO, 0);
pImg->m_External = 1; // external by default
str_copy(pImg->m_aName, aBuf, sizeof(pImg->m_aName));
pImg->m_AutoMapper.Load(pImg->m_aName);
pEditor->m_Map.m_lImages.add(pImg);
pEditor->SortImages();
if(pEditor->m_SelectedImage > -1 && pEditor->m_SelectedImage < pEditor->m_Map.m_lImages.size())
{
for(int i = 0; i <= pEditor->m_SelectedImage; ++i)
if(!str_comp(pEditor->m_Map.m_lImages[i]->m_aName, aBuf))
{
pEditor->m_SelectedImage++;
break;
}
}
pEditor->m_Dialog = DIALOG_NONE;
}
static int gs_ModifyIndexDeletedIndex;
static void ModifyIndexDeleted(int *pIndex)
{
if(*pIndex == gs_ModifyIndexDeletedIndex)
*pIndex = -1;
else if(*pIndex > gs_ModifyIndexDeletedIndex)
*pIndex = *pIndex - 1;
}
int CEditor::PopupImage(CEditor *pEditor, CUIRect View)
{
static int s_ReplaceButton = 0;
static int s_RemoveButton = 0;
CUIRect Slot;
View.HSplitTop(2.0f, &Slot, &View);
View.HSplitTop(12.0f, &Slot, &View);
CEditorImage *pImg = pEditor->m_Map.m_lImages[pEditor->m_SelectedImage];
static int s_ExternalButton = 0;
if(pImg->m_External)
{
if(pEditor->DoButton_MenuItem(&s_ExternalButton, "Embed", 0, &Slot, 0, "Embeds the image into the map file."))
{
pImg->m_External = 0;
return 1;
}
}
else
{
if(pEditor->DoButton_MenuItem(&s_ExternalButton, "Make external", 0, &Slot, 0, "Removes the image from the map file."))
{
pImg->m_External = 1;
return 1;
}
}
View.HSplitTop(10.0f, &Slot, &View);
View.HSplitTop(12.0f, &Slot, &View);
if(pEditor->DoButton_MenuItem(&s_ReplaceButton, "Replace", 0, &Slot, 0, "Replaces the image with a new one"))
{
pEditor->InvokeFileDialog(IStorage::TYPE_ALL, FILETYPE_IMG, "Replace Image", "Replace", "mapres", "", ReplaceImage, pEditor);
return 1;
}
View.HSplitTop(10.0f, &Slot, &View);
View.HSplitTop(12.0f, &Slot, &View);
if(pEditor->DoButton_MenuItem(&s_RemoveButton, "Remove", 0, &Slot, 0, "Removes the image from the map"))
{
delete pImg;
pEditor->m_Map.m_lImages.remove_index(pEditor->m_SelectedImage);
gs_ModifyIndexDeletedIndex = pEditor->m_SelectedImage;
pEditor->m_Map.ModifyImageIndex(ModifyIndexDeleted);
return 1;
}
return 0;
}
static int CompareImageName(const void *pObject1, const void *pObject2)
{
CEditorImage *pImage1 = *(CEditorImage**)pObject1;
CEditorImage *pImage2 = *(CEditorImage**)pObject2;
return str_comp(pImage1->m_aName, pImage2->m_aName);
}
static int *gs_pSortedIndex = 0;
static void ModifySortedIndex(int *pIndex)
{
if(*pIndex > -1)
*pIndex = gs_pSortedIndex[*pIndex];
}
void CEditor::SortImages()
{
bool Sorted = true;
for(int i = 1; i < m_Map.m_lImages.size(); i++)
if( str_comp(m_Map.m_lImages[i]->m_aName, m_Map.m_lImages[i-1]->m_aName) < 0 )
{
Sorted = false;
break;
}
if(!Sorted)
{
array<CEditorImage*> lTemp = array<CEditorImage*>(m_Map.m_lImages);
gs_pSortedIndex = new int[lTemp.size()];
qsort(m_Map.m_lImages.base_ptr(), m_Map.m_lImages.size(), sizeof(CEditorImage*), CompareImageName);
for(int OldIndex = 0; OldIndex < lTemp.size(); OldIndex++)
for(int NewIndex = 0; NewIndex < m_Map.m_lImages.size(); NewIndex++)
if(lTemp[OldIndex] == m_Map.m_lImages[NewIndex])
gs_pSortedIndex[OldIndex] = NewIndex;
m_Map.ModifyImageIndex(ModifySortedIndex);
delete [] gs_pSortedIndex;
gs_pSortedIndex = 0;
}
}
void CEditor::RenderImages(CUIRect ToolBox, CUIRect ToolBar, CUIRect View)
{
static int s_ScrollBar = 0;
static float s_ScrollValue = 0;
float ImagesHeight = 30.0f + 14.0f * m_Map.m_lImages.size() + 27.0f;
float ScrollDifference = ImagesHeight - ToolBox.h;
if(ImagesHeight > ToolBox.h) // Do we even need a scrollbar?
{
CUIRect Scroll;
ToolBox.VSplitRight(15.0f, &ToolBox, &Scroll);
ToolBox.VSplitRight(3.0f, &ToolBox, 0); // extra spacing
Scroll.HMargin(5.0f, &Scroll);
s_ScrollValue = UiDoScrollbarV(&s_ScrollBar, &Scroll, s_ScrollValue);
if(UI()->MouseInside(&Scroll) || UI()->MouseInside(&ToolBox))
{
int ScrollNum = (int)((ImagesHeight-ToolBox.h)/14.0f)+1;
if(ScrollNum > 0)
{
if(Input()->KeyPresses(KEY_MOUSE_WHEEL_UP))
s_ScrollValue = clamp(s_ScrollValue - 1.0f/ScrollNum, 0.0f, 1.0f);
if(Input()->KeyPresses(KEY_MOUSE_WHEEL_DOWN))
s_ScrollValue = clamp(s_ScrollValue + 1.0f/ScrollNum, 0.0f, 1.0f);
}
else
ScrollNum = 0;
}
}
float ImageStartAt = ScrollDifference * s_ScrollValue;
if(ImageStartAt < 0.0f)
ImageStartAt = 0.0f;
float ImageStopAt = ImagesHeight - ScrollDifference * (1 - s_ScrollValue);
float ImageCur = 0.0f;
for(int e = 0; e < 2; e++) // two passes, first embedded, then external
{
CUIRect Slot;
if(ImageCur > ImageStopAt)
break;
else if(ImageCur >= ImageStartAt)
{
ToolBox.HSplitTop(15.0f, &Slot, &ToolBox);
if(e == 0)
UI()->DoLabel(&Slot, "Embedded", 12.0f, 0);
else
UI()->DoLabel(&Slot, "External", 12.0f, 0);
}
ImageCur += 15.0f;
for(int i = 0; i < m_Map.m_lImages.size(); i++)
{
if((e && !m_Map.m_lImages[i]->m_External) ||
(!e && m_Map.m_lImages[i]->m_External))
{
continue;
}
if(ImageCur > ImageStopAt)
break;
else if(ImageCur < ImageStartAt)
{
ImageCur += 14.0f;
continue;
}
ImageCur += 14.0f;
char aBuf[128];
str_copy(aBuf, m_Map.m_lImages[i]->m_aName, sizeof(aBuf));
ToolBox.HSplitTop(12.0f, &Slot, &ToolBox);
if(int Result = DoButton_Editor(&m_Map.m_lImages[i], aBuf, m_SelectedImage == i, &Slot,
BUTTON_CONTEXT, "Select image"))
{
m_SelectedImage = i;
static int s_PopupImageID = 0;
if(Result == 2)
UiInvokePopupMenu(&s_PopupImageID, 0, UI()->MouseX(), UI()->MouseY(), 120, 80, PopupImage);
}
ToolBox.HSplitTop(2.0f, 0, &ToolBox);
// render image
if(m_SelectedImage == i)
{
CUIRect r;
View.Margin(10.0f, &r);
if(r.h < r.w)
r.w = r.h;
else
r.h = r.w;
float Max = (float)(max(m_Map.m_lImages[i]->m_Width, m_Map.m_lImages[i]->m_Height));
r.w *= m_Map.m_lImages[i]->m_Width/Max;
r.h *= m_Map.m_lImages[i]->m_Height/Max;
Graphics()->TextureSet(m_Map.m_lImages[i]->m_TexID);
Graphics()->BlendNormal();
Graphics()->QuadsBegin();
IGraphics::CQuadItem QuadItem(r.x, r.y, r.w, r.h);
Graphics()->QuadsDrawTL(&QuadItem, 1);
Graphics()->QuadsEnd();
}
}
// separator
ToolBox.HSplitTop(5.0f, &Slot, &ToolBox);
ImageCur += 5.0f;
IGraphics::CLineItem LineItem(Slot.x, Slot.y+Slot.h/2, Slot.x+Slot.w, Slot.y+Slot.h/2);
Graphics()->TextureSet(-1);
Graphics()->LinesBegin();
Graphics()->LinesDraw(&LineItem, 1);
Graphics()->LinesEnd();
}
if(ImageCur + 27.0f > ImageStopAt)
return;
CUIRect Slot;
ToolBox.HSplitTop(5.0f, &Slot, &ToolBox);
// new image
static int s_NewImageButton = 0;
ToolBox.HSplitTop(12.0f, &Slot, &ToolBox);
if(DoButton_Editor(&s_NewImageButton, "Add", 0, &Slot, 0, "Load a new image to use in the map"))
InvokeFileDialog(IStorage::TYPE_ALL, FILETYPE_IMG, "Add Image", "Add", "mapres", "", AddImage, this);
}
static int EditorListdirCallback(const char *pName, int IsDir, int StorageType, void *pUser)
{
CEditor *pEditor = (CEditor*)pUser;
int Length = str_length(pName);
if((pName[0] == '.' && (pName[1] == 0 ||
(pName[1] == '.' && pName[2] == 0 && (!str_comp(pEditor->m_pFileDialogPath, "maps") || !str_comp(pEditor->m_pFileDialogPath, "mapres"))))) ||
(!IsDir && ((pEditor->m_FileDialogFileType == CEditor::FILETYPE_MAP && (Length < 4 || str_comp(pName+Length-4, ".map"))) ||
(pEditor->m_FileDialogFileType == CEditor::FILETYPE_IMG && (Length < 4 || str_comp(pName+Length-4, ".png"))))))
return 0;
CEditor::CFilelistItem Item;
str_copy(Item.m_aFilename, pName, sizeof(Item.m_aFilename));
if(IsDir)
str_format(Item.m_aName, sizeof(Item.m_aName), "%s/", pName);
else
str_copy(Item.m_aName, pName, min(static_cast<int>(sizeof(Item.m_aName)), Length-3));
Item.m_IsDir = IsDir != 0;
Item.m_IsLink = false;
Item.m_StorageType = StorageType;
pEditor->m_FileList.add(Item);
return 0;
}
void CEditor::AddFileDialogEntry(int Index, CUIRect *pView)
{
m_FilesCur++;
if(m_FilesCur-1 < m_FilesStartAt || m_FilesCur >= m_FilesStopAt)
return;
CUIRect Button, FileIcon;
pView->HSplitTop(15.0f, &Button, pView);
pView->HSplitTop(2.0f, 0, pView);
Button.VSplitLeft(Button.h, &FileIcon, &Button);
Button.VSplitLeft(5.0f, 0, &Button);
Graphics()->TextureSet(g_pData->m_aImages[IMAGE_FILEICONS].m_Id);
Graphics()->QuadsBegin();
RenderTools()->SelectSprite(m_FileList[Index].m_IsDir?SPRITE_FILE_FOLDER:SPRITE_FILE_MAP2);
IGraphics::CQuadItem QuadItem(FileIcon.x, FileIcon.y, FileIcon.w, FileIcon.h);
Graphics()->QuadsDrawTL(&QuadItem, 1);
Graphics()->QuadsEnd();
if(DoButton_File(&m_FileList[Index], m_FileList[Index].m_aName, m_FilesSelectedIndex == Index, &Button, 0, 0))
{
if(!m_FileList[Index].m_IsDir)
str_copy(m_aFileDialogFileName, m_FileList[Index].m_aFilename, sizeof(m_aFileDialogFileName));
else
m_aFileDialogFileName[0] = 0;
m_FilesSelectedIndex = Index;
if(Input()->MouseDoubleClick())
m_aFileDialogActivate = true;
}
}
void CEditor::RenderFileDialog()
{
// GUI coordsys
Graphics()->MapScreen(UI()->Screen()->x, UI()->Screen()->y, UI()->Screen()->w, UI()->Screen()->h);
CUIRect View = *UI()->Screen();
float Width = View.w, Height = View.h;
RenderTools()->DrawUIRect(&View, vec4(0,0,0,0.25f), 0, 0);
View.VMargin(150.0f, &View);
View.HMargin(50.0f, &View);
RenderTools()->DrawUIRect(&View, vec4(0,0,0,0.75f), CUI::CORNER_ALL, 5.0f);
View.Margin(10.0f, &View);
CUIRect Title, FileBox, FileBoxLabel, ButtonBar, Scroll;
View.HSplitTop(18.0f, &Title, &View);
View.HSplitTop(5.0f, 0, &View); // some spacing
View.HSplitBottom(14.0f, &View, &ButtonBar);
View.HSplitBottom(10.0f, &View, 0); // some spacing
View.HSplitBottom(14.0f, &View, &FileBox);
FileBox.VSplitLeft(55.0f, &FileBoxLabel, &FileBox);
View.HSplitBottom(10.0f, &View, 0); // some spacing
View.VSplitRight(15.0f, &View, &Scroll);
// title
RenderTools()->DrawUIRect(&Title, vec4(1, 1, 1, 0.25f), CUI::CORNER_ALL, 4.0f);
Title.VMargin(10.0f, &Title);
UI()->DoLabel(&Title, m_pFileDialogTitle, 12.0f, -1, -1);
// filebox
if(m_FileDialogStorageType == IStorage::TYPE_SAVE)
{
static float s_FileBoxID = 0;
UI()->DoLabel(&FileBoxLabel, "Filename:", 10.0f, -1, -1);
if(DoEditBox(&s_FileBoxID, &FileBox, m_aFileDialogFileName, sizeof(m_aFileDialogFileName), 10.0f, &s_FileBoxID))
{
// remove '/' and '\'
for(int i = 0; m_aFileDialogFileName[i]; ++i)
if(m_aFileDialogFileName[i] == '/' || m_aFileDialogFileName[i] == '\\')
str_copy(&m_aFileDialogFileName[i], &m_aFileDialogFileName[i+1], (int)(sizeof(m_aFileDialogFileName))-i);
m_FilesSelectedIndex = -1;
}
}
int Num = (int)(View.h/17.0f)+1;
static int ScrollBar = 0;
Scroll.HMargin(5.0f, &Scroll);
m_FileDialogScrollValue = UiDoScrollbarV(&ScrollBar, &Scroll, m_FileDialogScrollValue);
int ScrollNum = m_FileList.size()-Num+1;
if(ScrollNum > 0)
{
if(Input()->KeyPresses(KEY_MOUSE_WHEEL_UP))
m_FileDialogScrollValue -= 3.0f/ScrollNum;
if(Input()->KeyPresses(KEY_MOUSE_WHEEL_DOWN))
m_FileDialogScrollValue += 3.0f/ScrollNum;
}
else
ScrollNum = 0;
if(m_FilesSelectedIndex > -1)
{
for(int i = 0; i < Input()->NumEvents(); i++)
{
int NewIndex = -1;
if(Input()->GetEvent(i).m_Flags&IInput::FLAG_PRESS)
{
if(Input()->GetEvent(i).m_Key == KEY_DOWN) NewIndex = m_FilesSelectedIndex + 1;
if(Input()->GetEvent(i).m_Key == KEY_UP) NewIndex = m_FilesSelectedIndex - 1;
}
if(NewIndex > -1 && NewIndex < m_FileList.size())
{
//scroll
float IndexY = View.y - m_FileDialogScrollValue*ScrollNum*17.0f + NewIndex*17.0f;
int Scroll = View.y > IndexY ? -1 : View.y+View.h < IndexY+17.0f ? 1 : 0;
if(Scroll)
{
if(Scroll < 0)
m_FileDialogScrollValue = ((float)(NewIndex)+0.5f)/ScrollNum;
else
m_FileDialogScrollValue = ((float)(NewIndex-Num)+2.5f)/ScrollNum;
}
if(!m_FileList[NewIndex].m_IsDir)
str_copy(m_aFileDialogFileName, m_FileList[NewIndex].m_aFilename, sizeof(m_aFileDialogFileName));
else
m_aFileDialogFileName[0] = 0;
m_FilesSelectedIndex = NewIndex;
}
}
}
for(int i = 0; i < Input()->NumEvents(); i++)
{
if(Input()->GetEvent(i).m_Flags&IInput::FLAG_PRESS)
{
if(Input()->GetEvent(i).m_Key == KEY_RETURN || Input()->GetEvent(i).m_Key == KEY_KP_ENTER)
m_aFileDialogActivate = true;
}
}
if(m_FileDialogScrollValue < 0) m_FileDialogScrollValue = 0;
if(m_FileDialogScrollValue > 1) m_FileDialogScrollValue = 1;
m_FilesStartAt = (int)(ScrollNum*m_FileDialogScrollValue);
if(m_FilesStartAt < 0)
m_FilesStartAt = 0;
m_FilesStopAt = m_FilesStartAt+Num;
m_FilesCur = 0;
// set clipping
UI()->ClipEnable(&View);
for(int i = 0; i < m_FileList.size(); i++)
AddFileDialogEntry(i, &View);
// disable clipping again
UI()->ClipDisable();
// the buttons
static int s_OkButton = 0;
static int s_CancelButton = 0;
static int s_NewFolderButton = 0;
CUIRect Button;
ButtonBar.VSplitRight(50.0f, &ButtonBar, &Button);
bool IsDir = m_FilesSelectedIndex >= 0 && m_FileList[m_FilesSelectedIndex].m_IsDir;
if(DoButton_Editor(&s_OkButton, IsDir ? "Open" : m_pFileDialogButtonText, 0, &Button, 0, 0) || m_aFileDialogActivate)
{
m_aFileDialogActivate = false;
if(IsDir) // folder
{
if(str_comp(m_FileList[m_FilesSelectedIndex].m_aFilename, "..") == 0) // parent folder
{
if(fs_parent_dir(m_pFileDialogPath))
m_pFileDialogPath = m_aFileDialogCurrentFolder; // leave the link
}
else // sub folder
{
if(m_FileList[m_FilesSelectedIndex].m_IsLink)
{
m_pFileDialogPath = m_aFileDialogCurrentLink; // follow the link
str_copy(m_aFileDialogCurrentLink, m_FileList[m_FilesSelectedIndex].m_aFilename, sizeof(m_aFileDialogCurrentLink));
}
else
{
char aTemp[MAX_PATH_LENGTH];
str_copy(aTemp, m_pFileDialogPath, sizeof(aTemp));
str_format(m_pFileDialogPath, MAX_PATH_LENGTH, "%s/%s", aTemp, m_FileList[m_FilesSelectedIndex].m_aFilename);
}
}
FilelistPopulate(!str_comp(m_pFileDialogPath, "maps") || !str_comp(m_pFileDialogPath, "mapres") ? m_FileDialogStorageType :
m_FileList[m_FilesSelectedIndex].m_StorageType);
if(m_FilesSelectedIndex >= 0 && !m_FileList[m_FilesSelectedIndex].m_IsDir)
str_copy(m_aFileDialogFileName, m_FileList[m_FilesSelectedIndex].m_aFilename, sizeof(m_aFileDialogFileName));
else
m_aFileDialogFileName[0] = 0;
}
else // file
{
str_format(m_aFileSaveName, sizeof(m_aFileSaveName), "%s/%s", m_pFileDialogPath, m_aFileDialogFileName);
if(!str_comp(m_pFileDialogButtonText, "Save"))
{
IOHANDLE File = Storage()->OpenFile(m_aFileSaveName, IOFLAG_READ, IStorage::TYPE_SAVE);
if(File)
{
io_close(File);
m_PopupEventType = POPEVENT_SAVE;
m_PopupEventActivated = true;
}
else
if(m_pfnFileDialogFunc)
m_pfnFileDialogFunc(m_aFileSaveName, m_FilesSelectedIndex >= 0 ? m_FileList[m_FilesSelectedIndex].m_StorageType : m_FileDialogStorageType, m_pFileDialogUser);
}
else
if(m_pfnFileDialogFunc)
m_pfnFileDialogFunc(m_aFileSaveName, m_FilesSelectedIndex >= 0 ? m_FileList[m_FilesSelectedIndex].m_StorageType : m_FileDialogStorageType, m_pFileDialogUser);
}
}
ButtonBar.VSplitRight(40.0f, &ButtonBar, &Button);
ButtonBar.VSplitRight(50.0f, &ButtonBar, &Button);
if(DoButton_Editor(&s_CancelButton, "Cancel", 0, &Button, 0, 0) || Input()->KeyPressed(KEY_ESCAPE))
m_Dialog = DIALOG_NONE;
if(m_FileDialogStorageType == IStorage::TYPE_SAVE)
{
ButtonBar.VSplitLeft(40.0f, 0, &ButtonBar);
ButtonBar.VSplitLeft(70.0f, &Button, &ButtonBar);
if(DoButton_Editor(&s_NewFolderButton, "New folder", 0, &Button, 0, 0))
{
m_FileDialogNewFolderName[0] = 0;
m_FileDialogErrString[0] = 0;
static int s_NewFolderPopupID = 0;
UiInvokePopupMenu(&s_NewFolderPopupID, 0, Width/2.0f-200.0f, Height/2.0f-100.0f, 400.0f, 200.0f, PopupNewFolder);
UI()->SetActiveItem(0);
}
}
}
void CEditor::FilelistPopulate(int StorageType)
{
m_FileList.clear();
if(m_FileDialogStorageType != IStorage::TYPE_SAVE && !str_comp(m_pFileDialogPath, "maps"))
{
CFilelistItem Item;
str_copy(Item.m_aFilename, "downloadedmaps", sizeof(Item.m_aFilename));
str_copy(Item.m_aName, "downloadedmaps/", sizeof(Item.m_aName));
Item.m_IsDir = true;
Item.m_IsLink = true;
Item.m_StorageType = IStorage::TYPE_SAVE;
m_FileList.add(Item);
}
Storage()->ListDirectory(StorageType, m_pFileDialogPath, EditorListdirCallback, this);
m_FilesSelectedIndex = m_FileList.size() ? 0 : -1;
m_aFileDialogActivate = false;
}
void CEditor::InvokeFileDialog(int StorageType, int FileType, const char *pTitle, const char *pButtonText,
const char *pBasePath, const char *pDefaultName,
void (*pfnFunc)(const char *pFileName, int StorageType, void *pUser), void *pUser)
{
m_FileDialogStorageType = StorageType;
m_pFileDialogTitle = pTitle;
m_pFileDialogButtonText = pButtonText;
m_pfnFileDialogFunc = pfnFunc;
m_pFileDialogUser = pUser;
m_aFileDialogFileName[0] = 0;
m_aFileDialogCurrentFolder[0] = 0;
m_aFileDialogCurrentLink[0] = 0;
m_pFileDialogPath = m_aFileDialogCurrentFolder;
m_FileDialogFileType = FileType;
m_FileDialogScrollValue = 0.0f;
if(pDefaultName)
str_copy(m_aFileDialogFileName, pDefaultName, sizeof(m_aFileDialogFileName));
if(pBasePath)
str_copy(m_aFileDialogCurrentFolder, pBasePath, sizeof(m_aFileDialogCurrentFolder));
FilelistPopulate(m_FileDialogStorageType);
m_Dialog = DIALOG_FILE;
}
void CEditor::RenderModebar(CUIRect View)
{
CUIRect Button;
// mode buttons
{
View.VSplitLeft(65.0f, &Button, &View);
Button.HSplitTop(30.0f, 0, &Button);
static int s_Button = 0;
const char *pButName = m_Mode == MODE_LAYERS ? "Layers" : "Images";
if(DoButton_Tab(&s_Button, pButName, 0, &Button, 0, "Switch between images and layers managment."))
{
if(m_Mode == MODE_LAYERS)
m_Mode = MODE_IMAGES;
else
m_Mode = MODE_LAYERS;
}
}
View.VSplitLeft(5.0f, 0, &View);
}
void CEditor::RenderStatusbar(CUIRect View)
{
CUIRect Button;
View.VSplitRight(60.0f, &View, &Button);
static int s_EnvelopeButton = 0;
if(DoButton_Editor(&s_EnvelopeButton, "Envelopes", m_ShowEnvelopeEditor, &Button, 0, "Toggles the envelope editor."))
m_ShowEnvelopeEditor = (m_ShowEnvelopeEditor+1)%4;
if(m_pTooltip)
{
if(ms_pUiGotContext && ms_pUiGotContext == UI()->HotItem())
{
char aBuf[512];
str_format(aBuf, sizeof(aBuf), "%s Right click for context menu.", m_pTooltip);
UI()->DoLabel(&View, aBuf, 10.0f, -1, -1);
}
else
UI()->DoLabel(&View, m_pTooltip, 10.0f, -1, -1);
}
}
void CEditor::RenderEnvelopeEditor(CUIRect View)
{
if(m_SelectedEnvelope < 0) m_SelectedEnvelope = 0;
if(m_SelectedEnvelope >= m_Map.m_lEnvelopes.size()) m_SelectedEnvelope = m_Map.m_lEnvelopes.size()-1;
CEnvelope *pEnvelope = 0;
if(m_SelectedEnvelope >= 0 && m_SelectedEnvelope < m_Map.m_lEnvelopes.size())
pEnvelope = m_Map.m_lEnvelopes[m_SelectedEnvelope];
CUIRect ToolBar, CurveBar, ColorBar;
View.HSplitTop(15.0f, &ToolBar, &View);
View.HSplitTop(15.0f, &CurveBar, &View);
ToolBar.Margin(2.0f, &ToolBar);
CurveBar.Margin(2.0f, &CurveBar);
// do the toolbar
{
CUIRect Button;
CEnvelope *pNewEnv = 0;
// Delete button
if(m_Map.m_lEnvelopes.size())
{
ToolBar.VSplitRight(5.0f, &ToolBar, &Button);
ToolBar.VSplitRight(50.0f, &ToolBar, &Button);
static int s_DelButton = 0;
if(DoButton_Editor(&s_DelButton, Localize("Delete"), 0, &Button, 0, Localize("Delete this envelope")))
m_Map.DeleteEnvelope(m_SelectedEnvelope);
// little space
ToolBar.VSplitRight(10.0f, &ToolBar, &Button);
}
ToolBar.VSplitRight(50.0f, &ToolBar, &Button);
static int s_New4dButton = 0;
if(DoButton_Editor(&s_New4dButton, "Color+", 0, &Button, 0, "Creates a new color envelope"))
{
m_Map.m_Modified = true;
pNewEnv = m_Map.NewEnvelope(4);
}
ToolBar.VSplitRight(5.0f, &ToolBar, &Button);
ToolBar.VSplitRight(50.0f, &ToolBar, &Button);
static int s_New2dButton = 0;
if(DoButton_Editor(&s_New2dButton, "Pos.+", 0, &Button, 0, "Creates a new pos envelope"))
{
m_Map.m_Modified = true;
pNewEnv = m_Map.NewEnvelope(3);
}
// Delete button
if(m_SelectedEnvelope >= 0)
{
ToolBar.VSplitRight(10.0f, &ToolBar, &Button);
ToolBar.VSplitRight(50.0f, &ToolBar, &Button);
static int s_DelButton = 0;
if(DoButton_Editor(&s_DelButton, "Delete", 0, &Button, 0, "Delete this envelope"))
{
m_Map.m_Modified = true;
m_Map.DeleteEnvelope(m_SelectedEnvelope);
if(m_SelectedEnvelope >= m_Map.m_lEnvelopes.size())
m_SelectedEnvelope = m_Map.m_lEnvelopes.size()-1;
pEnvelope = m_SelectedEnvelope >= 0 ? m_Map.m_lEnvelopes[m_SelectedEnvelope] : 0;
}
}
if(pNewEnv) // add the default points
{
if(pNewEnv->m_Channels == 4)
{
pNewEnv->AddPoint(0, 1,1,1,1);
pNewEnv->AddPoint(1000, 1,1,1,1);
}
else
{
pNewEnv->AddPoint(0, 0);
pNewEnv->AddPoint(1000, 0);
}
}
CUIRect Shifter, Inc, Dec;
ToolBar.VSplitLeft(60.0f, &Shifter, &ToolBar);
Shifter.VSplitRight(15.0f, &Shifter, &Inc);
Shifter.VSplitLeft(15.0f, &Dec, &Shifter);
char aBuf[512];
str_format(aBuf, sizeof(aBuf),"%d/%d", m_SelectedEnvelope+1, m_Map.m_lEnvelopes.size());
RenderTools()->DrawUIRect(&Shifter, vec4(1,1,1,0.5f), 0, 0.0f);
UI()->DoLabel(&Shifter, aBuf, 10.0f, 0, -1);
static int s_PrevButton = 0;
if(DoButton_ButtonDec(&s_PrevButton, 0, 0, &Dec, 0, "Previous Envelope"))
m_SelectedEnvelope--;
static int s_NextButton = 0;
if(DoButton_ButtonInc(&s_NextButton, 0, 0, &Inc, 0, "Next Envelope"))
m_SelectedEnvelope++;
if(pEnvelope)
{
ToolBar.VSplitLeft(15.0f, &Button, &ToolBar);
ToolBar.VSplitLeft(35.0f, &Button, &ToolBar);
UI()->DoLabel(&Button, "Name:", 10.0f, -1, -1);
ToolBar.VSplitLeft(80.0f, &Button, &ToolBar);
static float s_NameBox = 0;
if(DoEditBox(&s_NameBox, &Button, pEnvelope->m_aName, sizeof(pEnvelope->m_aName), 10.0f, &s_NameBox))
m_Map.m_Modified = true;
}
}
bool ShowColorBar = false;
if(pEnvelope && pEnvelope->m_Channels == 4)
{
ShowColorBar = true;
View.HSplitTop(20.0f, &ColorBar, &View);
ColorBar.Margin(2.0f, &ColorBar);
RenderBackground(ColorBar, ms_CheckerTexture, 16.0f, 1.0f);
}
RenderBackground(View, ms_CheckerTexture, 32.0f, 0.1f);
if(pEnvelope)
{
static array<int> Selection;
static int sEnvelopeEditorID = 0;
static int s_ActiveChannels = 0xf;
if(pEnvelope)
{
CUIRect Button;
ToolBar.VSplitLeft(15.0f, &Button, &ToolBar);
static const char *s_paNames[2][4] = {
{"X", "Y", "R", ""},
{"R", "G", "B", "A"},
};
const char *paDescriptions[2][4] = {
{"X-axis of the envelope", "Y-axis of the envelope", "Rotation of the envelope", ""},
{"Red value of the envelope", "Green value of the envelope", "Blue value of the envelope", "Alpha value of the envelope"},
};
static int s_aChannelButtons[4] = {0};
int Bit = 1;
//ui_draw_button_func draw_func;
for(int i = 0; i < pEnvelope->m_Channels; i++, Bit<<=1)
{
ToolBar.VSplitLeft(15.0f, &Button, &ToolBar);
/*if(i == 0) draw_func = draw_editor_button_l;
else if(i == envelope->channels-1) draw_func = draw_editor_button_r;
else draw_func = draw_editor_button_m;*/
if(DoButton_Editor(&s_aChannelButtons[i], s_paNames[pEnvelope->m_Channels-3][i], s_ActiveChannels&Bit, &Button, 0, paDescriptions[pEnvelope->m_Channels-3][i]))
s_ActiveChannels ^= Bit;
}
}
float EndTime = pEnvelope->EndTime();
if(EndTime < 1)
EndTime = 1;
pEnvelope->FindTopBottom(s_ActiveChannels);
float Top = pEnvelope->m_Top;
float Bottom = pEnvelope->m_Bottom;
if(Top < 1)
Top = 1;
if(Bottom >= 0)
Bottom = 0;
float TimeScale = EndTime/View.w;
float ValueScale = (Top-Bottom)/View.h;
if(UI()->MouseInside(&View))
UI()->SetHotItem(&sEnvelopeEditorID);
if(UI()->HotItem() == &sEnvelopeEditorID)
{
// do stuff
if(pEnvelope)
{
if(UI()->MouseButtonClicked(1))
{
// add point
int Time = (int)(((UI()->MouseX()-View.x)*TimeScale)*1000.0f);
//float env_y = (UI()->MouseY()-view.y)/TimeScale;
float aChannels[4];
pEnvelope->Eval(Time, aChannels);
pEnvelope->AddPoint(Time,
f2fx(aChannels[0]), f2fx(aChannels[1]),
f2fx(aChannels[2]), f2fx(aChannels[3]));
m_Map.m_Modified = true;
}
m_ShowEnvelopePreview = 1;
m_pTooltip = "Press right mouse button to create a new point";
}
}
vec3 aColors[] = {vec3(1,0.2f,0.2f), vec3(0.2f,1,0.2f), vec3(0.2f,0.2f,1), vec3(1,1,0.2f)};
// render lines
{
UI()->ClipEnable(&View);
Graphics()->TextureSet(-1);
Graphics()->LinesBegin();
for(int c = 0; c < pEnvelope->m_Channels; c++)
{
if(s_ActiveChannels&(1<<c))
Graphics()->SetColor(aColors[c].r,aColors[c].g,aColors[c].b,1);
else
Graphics()->SetColor(aColors[c].r*0.5f,aColors[c].g*0.5f,aColors[c].b*0.5f,1);
float PrevX = 0;
float aResults[4];
pEnvelope->Eval(0.000001f, aResults);
float PrevValue = aResults[c];
int Steps = (int)((View.w/UI()->Screen()->w) * Graphics()->ScreenWidth());
for(int i = 1; i <= Steps; i++)
{
float a = i/(float)Steps;
pEnvelope->Eval(a*EndTime, aResults);
float v = aResults[c];
v = (v-Bottom)/(Top-Bottom);
IGraphics::CLineItem LineItem(View.x + PrevX*View.w, View.y+View.h - PrevValue*View.h, View.x + a*View.w, View.y+View.h - v*View.h);
Graphics()->LinesDraw(&LineItem, 1);
PrevX = a;
PrevValue = v;
}
}
Graphics()->LinesEnd();
UI()->ClipDisable();
}
// render curve options
{
for(int i = 0; i < pEnvelope->m_lPoints.size()-1; i++)
{
float t0 = pEnvelope->m_lPoints[i].m_Time/1000.0f/EndTime;
float t1 = pEnvelope->m_lPoints[i+1].m_Time/1000.0f/EndTime;
//dbg_msg("", "%f", end_time);
CUIRect v;
v.x = CurveBar.x + (t0+(t1-t0)*0.5f) * CurveBar.w;
v.y = CurveBar.y;
v.h = CurveBar.h;
v.w = CurveBar.h;
v.x -= v.w/2;
void *pID = &pEnvelope->m_lPoints[i].m_Curvetype;
const char *paTypeName[] = {
"N", "L", "S", "F", "M"
};
if(DoButton_Editor(pID, paTypeName[pEnvelope->m_lPoints[i].m_Curvetype], 0, &v, 0, "Switch curve type"))
pEnvelope->m_lPoints[i].m_Curvetype = (pEnvelope->m_lPoints[i].m_Curvetype+1)%NUM_CURVETYPES;
}
}
// render colorbar
if(ShowColorBar)
{
Graphics()->TextureSet(-1);
Graphics()->QuadsBegin();
for(int i = 0; i < pEnvelope->m_lPoints.size()-1; i++)
{
float r0 = fx2f(pEnvelope->m_lPoints[i].m_aValues[0]);
float g0 = fx2f(pEnvelope->m_lPoints[i].m_aValues[1]);
float b0 = fx2f(pEnvelope->m_lPoints[i].m_aValues[2]);
float a0 = fx2f(pEnvelope->m_lPoints[i].m_aValues[3]);
float r1 = fx2f(pEnvelope->m_lPoints[i+1].m_aValues[0]);
float g1 = fx2f(pEnvelope->m_lPoints[i+1].m_aValues[1]);
float b1 = fx2f(pEnvelope->m_lPoints[i+1].m_aValues[2]);
float a1 = fx2f(pEnvelope->m_lPoints[i+1].m_aValues[3]);
IGraphics::CColorVertex Array[4] = {IGraphics::CColorVertex(0, r0, g0, b0, a0),
IGraphics::CColorVertex(1, r1, g1, b1, a1),
IGraphics::CColorVertex(2, r1, g1, b1, a1),
IGraphics::CColorVertex(3, r0, g0, b0, a0)};
Graphics()->SetColorVertex(Array, 4);
float x0 = pEnvelope->m_lPoints[i].m_Time/1000.0f/EndTime;
// float y0 = (fx2f(envelope->points[i].values[c])-bottom)/(top-bottom);
float x1 = pEnvelope->m_lPoints[i+1].m_Time/1000.0f/EndTime;
//float y1 = (fx2f(envelope->points[i+1].values[c])-bottom)/(top-bottom);
CUIRect v;
v.x = ColorBar.x + x0*ColorBar.w;
v.y = ColorBar.y;
v.w = (x1-x0)*ColorBar.w;
v.h = ColorBar.h;
IGraphics::CQuadItem QuadItem(v.x, v.y, v.w, v.h);
Graphics()->QuadsDrawTL(&QuadItem, 1);
}
Graphics()->QuadsEnd();
}
// render handles
{
int CurrentValue = 0, CurrentTime = 0;
Graphics()->TextureSet(-1);
Graphics()->QuadsBegin();
for(int c = 0; c < pEnvelope->m_Channels; c++)
{
if(!(s_ActiveChannels&(1<<c)))
continue;
for(int i = 0; i < pEnvelope->m_lPoints.size(); i++)
{
float x0 = pEnvelope->m_lPoints[i].m_Time/1000.0f/EndTime;
float y0 = (fx2f(pEnvelope->m_lPoints[i].m_aValues[c])-Bottom)/(Top-Bottom);
CUIRect Final;
Final.x = View.x + x0*View.w;
Final.y = View.y+View.h - y0*View.h;
Final.x -= 2.0f;
Final.y -= 2.0f;
Final.w = 4.0f;
Final.h = 4.0f;
void *pID = &pEnvelope->m_lPoints[i].m_aValues[c];
if(UI()->MouseInside(&Final))
UI()->SetHotItem(pID);
float ColorMod = 1.0f;
if(UI()->ActiveItem() == pID)
{
if(!UI()->MouseButton(0))
{
m_SelectedQuadEnvelope = -1;
m_SelectedEnvelopePoint = -1;
UI()->SetActiveItem(0);
}
else
{
if(Input()->KeyPressed(KEY_LSHIFT) || Input()->KeyPressed(KEY_RSHIFT))
{
if(i != 0)
{
if((Input()->KeyPressed(KEY_LCTRL) || Input()->KeyPressed(KEY_RCTRL)))
pEnvelope->m_lPoints[i].m_Time += (int)((m_MouseDeltaX));
else
pEnvelope->m_lPoints[i].m_Time += (int)((m_MouseDeltaX*TimeScale)*1000.0f);
if(pEnvelope->m_lPoints[i].m_Time < pEnvelope->m_lPoints[i-1].m_Time)
pEnvelope->m_lPoints[i].m_Time = pEnvelope->m_lPoints[i-1].m_Time + 1;
if(i+1 != pEnvelope->m_lPoints.size() && pEnvelope->m_lPoints[i].m_Time > pEnvelope->m_lPoints[i+1].m_Time)
pEnvelope->m_lPoints[i].m_Time = pEnvelope->m_lPoints[i+1].m_Time - 1;
}
}
else
{
if((Input()->KeyPressed(KEY_LCTRL) || Input()->KeyPressed(KEY_RCTRL)))
pEnvelope->m_lPoints[i].m_aValues[c] -= f2fx(m_MouseDeltaY*0.001f);
else
pEnvelope->m_lPoints[i].m_aValues[c] -= f2fx(m_MouseDeltaY*ValueScale);
}
m_SelectedQuadEnvelope = m_SelectedEnvelope;
m_ShowEnvelopePreview = 1;
m_SelectedEnvelopePoint = i;
m_Map.m_Modified = true;
}
ColorMod = 100.0f;
Graphics()->SetColor(1,1,1,1);
}
else if(UI()->HotItem() == pID)
{
if(UI()->MouseButton(0))
{
Selection.clear();
Selection.add(i);
UI()->SetActiveItem(pID);
}
// remove point
if(UI()->MouseButtonClicked(1))
{
pEnvelope->m_lPoints.remove_index(i);
m_Map.m_Modified = true;
}
m_ShowEnvelopePreview = 1;
ColorMod = 100.0f;
Graphics()->SetColor(1,0.75f,0.75f,1);
m_pTooltip = "Left mouse to drag. Hold ctrl to be more precise. Hold shift to alter time point aswell. Right click to delete.";
}
if(UI()->ActiveItem() == pID || UI()->HotItem() == pID)
{
CurrentTime = pEnvelope->m_lPoints[i].m_Time;
CurrentValue = pEnvelope->m_lPoints[i].m_aValues[c];
}
if (m_SelectedQuadEnvelope == m_SelectedEnvelope && m_SelectedEnvelopePoint == i)
Graphics()->SetColor(1.0f, 1.0f, 1.0f, 1.0f);
else
Graphics()->SetColor(aColors[c].r*ColorMod, aColors[c].g*ColorMod, aColors[c].b*ColorMod, 1.0f);
IGraphics::CQuadItem QuadItem(Final.x, Final.y, Final.w, Final.h);
Graphics()->QuadsDrawTL(&QuadItem, 1);
}
}
Graphics()->QuadsEnd();
char aBuf[512];
str_format(aBuf, sizeof(aBuf),"%.3f %.3f", CurrentTime/1000.0f, fx2f(CurrentValue));
UI()->DoLabel(&ToolBar, aBuf, 10.0f, 0, -1);
}
}
}
int CEditor::PopupMenuFile(CEditor *pEditor, CUIRect View)
{
static int s_NewMapButton = 0;
static int s_SaveButton = 0;
static int s_SaveAsButton = 0;
static int s_OpenButton = 0;
static int s_AppendButton = 0;
static int s_ExitButton = 0;
CUIRect Slot;
View.HSplitTop(2.0f, &Slot, &View);
View.HSplitTop(12.0f, &Slot, &View);
if(pEditor->DoButton_MenuItem(&s_NewMapButton, "New", 0, &Slot, 0, "Creates a new map"))
{
if(pEditor->HasUnsavedData())
{
pEditor->m_PopupEventType = POPEVENT_NEW;
pEditor->m_PopupEventActivated = true;
}
else
{
pEditor->Reset();
pEditor->m_aFileName[0] = 0;
}
return 1;
}
View.HSplitTop(10.0f, &Slot, &View);
View.HSplitTop(12.0f, &Slot, &View);
if(pEditor->DoButton_MenuItem(&s_OpenButton, "Load", 0, &Slot, 0, "Opens a map for editing"))
{
if(pEditor->HasUnsavedData())
{
pEditor->m_PopupEventType = POPEVENT_LOAD;
pEditor->m_PopupEventActivated = true;
}
else
pEditor->InvokeFileDialog(IStorage::TYPE_ALL, FILETYPE_MAP, "Load map", "Load", "maps", "", pEditor->CallbackOpenMap, pEditor);
return 1;
}
View.HSplitTop(10.0f, &Slot, &View);
View.HSplitTop(12.0f, &Slot, &View);
if(pEditor->DoButton_MenuItem(&s_AppendButton, "Append", 0, &Slot, 0, "Opens a map and adds everything from that map to the current one"))
{
pEditor->InvokeFileDialog(IStorage::TYPE_ALL, FILETYPE_MAP, "Append map", "Append", "maps", "", pEditor->CallbackAppendMap, pEditor);
return 1;
}
View.HSplitTop(10.0f, &Slot, &View);
View.HSplitTop(12.0f, &Slot, &View);
if(pEditor->DoButton_MenuItem(&s_SaveButton, "Save", 0, &Slot, 0, "Saves the current map"))
{
if(pEditor->m_aFileName[0] && pEditor->m_ValidSaveFilename)
{
str_copy(pEditor->m_aFileSaveName, pEditor->m_aFileName, sizeof(pEditor->m_aFileSaveName));
pEditor->m_PopupEventType = POPEVENT_SAVE;
pEditor->m_PopupEventActivated = true;
}
else
pEditor->InvokeFileDialog(IStorage::TYPE_SAVE, FILETYPE_MAP, "Save map", "Save", "maps", "", pEditor->CallbackSaveMap, pEditor);
return 1;
}
View.HSplitTop(2.0f, &Slot, &View);
View.HSplitTop(12.0f, &Slot, &View);
if(pEditor->DoButton_MenuItem(&s_SaveAsButton, "Save As", 0, &Slot, 0, "Saves the current map under a new name"))
{
pEditor->InvokeFileDialog(IStorage::TYPE_SAVE, FILETYPE_MAP, "Save map", "Save", "maps", "", pEditor->CallbackSaveMap, pEditor);
return 1;
}
View.HSplitTop(10.0f, &Slot, &View);
View.HSplitTop(12.0f, &Slot, &View);
if(pEditor->DoButton_MenuItem(&s_ExitButton, "Exit", 0, &Slot, 0, "Exits from the editor"))
{
if(pEditor->HasUnsavedData())
{
pEditor->m_PopupEventType = POPEVENT_EXIT;
pEditor->m_PopupEventActivated = true;
}
else
g_Config.m_ClEditor = 0;
return 1;
}
return 0;
}
void CEditor::RenderMenubar(CUIRect MenuBar)
{
static CUIRect s_File /*, view, help*/;
MenuBar.VSplitLeft(60.0f, &s_File, &MenuBar);
if(DoButton_Menu(&s_File, "File", 0, &s_File, 0, 0))
UiInvokePopupMenu(&s_File, 1, s_File.x, s_File.y+s_File.h-1.0f, 120, 150, PopupMenuFile, this);
/*
menubar.VSplitLeft(5.0f, 0, &menubar);
menubar.VSplitLeft(60.0f, &view, &menubar);
if(do_editor_button(&view, "View", 0, &view, draw_editor_button_menu, 0, 0))
(void)0;
menubar.VSplitLeft(5.0f, 0, &menubar);
menubar.VSplitLeft(60.0f, &help, &menubar);
if(do_editor_button(&help, "Help", 0, &help, draw_editor_button_menu, 0, 0))
(void)0;
*/
MenuBar.VSplitLeft(40.0f, 0, &MenuBar);
char aBuf[128];
str_format(aBuf, sizeof(aBuf), "File: %s", m_aFileName);
UI()->DoLabel(&MenuBar, aBuf, 10.0f, -1, -1);
}
void CEditor::Render()
{
// basic start
Graphics()->Clear(1.0f, 0.0f, 1.0f);
CUIRect View = *UI()->Screen();
Graphics()->MapScreen(UI()->Screen()->x, UI()->Screen()->y, UI()->Screen()->w, UI()->Screen()->h);
float Width = View.w;
float Height = View.h;
// reset tip
m_pTooltip = 0;
// render checker
RenderBackground(View, ms_CheckerTexture, 32.0f, 1.0f);
CUIRect MenuBar, CModeBar, ToolBar, StatusBar, EnvelopeEditor, ToolBox;
m_ShowPicker = Input()->KeyPressed(KEY_SPACE) != 0 && m_Dialog == DIALOG_NONE;
if(m_GuiActive)
{
View.HSplitTop(16.0f, &MenuBar, &View);
View.HSplitTop(53.0f, &ToolBar, &View);
View.VSplitLeft(100.0f, &ToolBox, &View);
View.HSplitBottom(16.0f, &View, &StatusBar);
if(m_ShowEnvelopeEditor && !m_ShowPicker)
{
float size = 125.0f;
if(m_ShowEnvelopeEditor == 2)
size *= 2.0f;
else if(m_ShowEnvelopeEditor == 3)
size *= 3.0f;
View.HSplitBottom(size, &View, &EnvelopeEditor);
}
}
// a little hack for now
if(m_Mode == MODE_LAYERS)
DoMapEditor(View, ToolBar);
// do zooming
if(Input()->KeyDown(KEY_KP_MINUS))
m_ZoomLevel += 50;
if(Input()->KeyDown(KEY_KP_PLUS))
m_ZoomLevel -= 50;
if(Input()->KeyDown(KEY_KP_MULTIPLY))
{
m_EditorOffsetX = 0;
m_EditorOffsetY = 0;
m_ZoomLevel = 100;
}
if(m_Dialog == DIALOG_NONE && UI()->MouseInside(&View))
{
if(Input()->KeyPresses(KEY_MOUSE_WHEEL_UP))
m_ZoomLevel -= 20;
if(Input()->KeyPresses(KEY_MOUSE_WHEEL_DOWN))
m_ZoomLevel += 20;
}
m_ZoomLevel = clamp(m_ZoomLevel, 50, 2000);
m_WorldZoom = m_ZoomLevel/100.0f;
if(m_GuiActive)
{
float Brightness = 0.25f;
RenderBackground(MenuBar, ms_BackgroundTexture, 128.0f, Brightness*0);
MenuBar.Margin(2.0f, &MenuBar);
RenderBackground(ToolBox, ms_BackgroundTexture, 128.0f, Brightness);
ToolBox.Margin(2.0f, &ToolBox);
RenderBackground(ToolBar, ms_BackgroundTexture, 128.0f, Brightness);
ToolBar.Margin(2.0f, &ToolBar);
ToolBar.VSplitLeft(100.0f, &CModeBar, &ToolBar);
RenderBackground(StatusBar, ms_BackgroundTexture, 128.0f, Brightness);
StatusBar.Margin(2.0f, &StatusBar);
// do the toolbar
if(m_Mode == MODE_LAYERS)
DoToolbar(ToolBar);
if(m_ShowEnvelopeEditor)
{
RenderBackground(EnvelopeEditor, ms_BackgroundTexture, 128.0f, Brightness);
EnvelopeEditor.Margin(2.0f, &EnvelopeEditor);
}
}
if(m_Mode == MODE_LAYERS)
RenderLayers(ToolBox, ToolBar, View);
else if(m_Mode == MODE_IMAGES)
RenderImages(ToolBox, ToolBar, View);
Graphics()->MapScreen(UI()->Screen()->x, UI()->Screen()->y, UI()->Screen()->w, UI()->Screen()->h);
if(m_GuiActive)
{
RenderMenubar(MenuBar);
RenderModebar(CModeBar);
if(m_ShowEnvelopeEditor)
RenderEnvelopeEditor(EnvelopeEditor);
}
if(m_Dialog == DIALOG_FILE)
{
static int s_NullUiTarget = 0;
UI()->SetHotItem(&s_NullUiTarget);
RenderFileDialog();
}
if(m_PopupEventActivated)
{
static int s_PopupID = 0;
UiInvokePopupMenu(&s_PopupID, 0, Width/2.0f-200.0f, Height/2.0f-100.0f, 400.0f, 200.0f, PopupEvent);
m_PopupEventActivated = false;
m_PopupEventWasActivated = true;
}
UiDoPopupMenu();
if(m_GuiActive)
RenderStatusbar(StatusBar);
//
if(g_Config.m_EdShowkeys)
{
Graphics()->MapScreen(UI()->Screen()->x, UI()->Screen()->y, UI()->Screen()->w, UI()->Screen()->h);
CTextCursor Cursor;
TextRender()->SetCursor(&Cursor, View.x+10, View.y+View.h-24-10, 24.0f, TEXTFLAG_RENDER);
int NKeys = 0;
for(int i = 0; i < KEY_LAST; i++)
{
if(Input()->KeyPressed(i))
{
if(NKeys)
TextRender()->TextEx(&Cursor, " + ", -1);
TextRender()->TextEx(&Cursor, Input()->KeyName(i), -1);
NKeys++;
}
}
}
if(m_ShowMousePointer)
{
// render butt ugly mouse cursor
float mx = UI()->MouseX();
float my = UI()->MouseY();
Graphics()->TextureSet(ms_CursorTexture);
Graphics()->QuadsBegin();
if(ms_pUiGotContext == UI()->HotItem())
Graphics()->SetColor(1,0,0,1);
IGraphics::CQuadItem QuadItem(mx,my, 16.0f, 16.0f);
Graphics()->QuadsDrawTL(&QuadItem, 1);
Graphics()->QuadsEnd();
}
}
void CEditor::Reset(bool CreateDefault)
{
m_Map.Clean();
// create default layers
if(CreateDefault)
m_Map.CreateDefault(ms_EntitiesTexture);
/*
{
}*/
m_SelectedLayer = 0;
m_SelectedGroup = 0;
m_SelectedQuad = -1;
m_SelectedPoints = 0;
m_SelectedEnvelope = 0;
m_SelectedImage = 0;
m_WorldOffsetX = 0;
m_WorldOffsetY = 0;
m_EditorOffsetX = 0.0f;
m_EditorOffsetY = 0.0f;
m_WorldZoom = 1.0f;
m_ZoomLevel = 200;
m_MouseDeltaX = 0;
m_MouseDeltaY = 0;
m_MouseDeltaWx = 0;
m_MouseDeltaWy = 0;
m_Map.m_Modified = false;
m_ShowEnvelopePreview = 0;
}
int CEditor::GetLineDistance()
{
int LineDistance = 512;
if(m_ZoomLevel <= 100)
LineDistance = 16;
else if(m_ZoomLevel <= 250)
LineDistance = 32;
else if(m_ZoomLevel <= 450)
LineDistance = 64;
else if(m_ZoomLevel <= 850)
LineDistance = 128;
else if(m_ZoomLevel <= 1550)
LineDistance = 256;
return LineDistance;
}
void CEditorMap::DeleteEnvelope(int Index)
{
if(Index < 0 || Index >= m_lEnvelopes.size())
return;
m_Modified = true;
// fix links between envelopes and quads
for(int i = 0; i < m_lGroups.size(); ++i)
for(int j = 0; j < m_lGroups[i]->m_lLayers.size(); ++j)
if(m_lGroups[i]->m_lLayers[j]->m_Type == LAYERTYPE_QUADS)
{
CLayerQuads *Layer = static_cast<CLayerQuads *>(m_lGroups[i]->m_lLayers[j]);
for(int k = 0; k < Layer->m_lQuads.size(); ++k)
{
if(Layer->m_lQuads[k].m_PosEnv == Index)
Layer->m_lQuads[k].m_PosEnv = -1;
else if(Layer->m_lQuads[k].m_PosEnv > Index)
Layer->m_lQuads[k].m_PosEnv--;
if(Layer->m_lQuads[k].m_ColorEnv == Index)
Layer->m_lQuads[k].m_ColorEnv = -1;
else if(Layer->m_lQuads[k].m_ColorEnv > Index)
Layer->m_lQuads[k].m_ColorEnv--;
}
}
m_lEnvelopes.remove_index(Index);
}
void CEditorMap::MakeGameLayer(CLayer *pLayer)
{
m_pGameLayer = (CLayerGame *)pLayer;
m_pGameLayer->m_pEditor = m_pEditor;
m_pGameLayer->m_TexID = m_pEditor->ms_EntitiesTexture;
}
void CEditorMap::MakeGameGroup(CLayerGroup *pGroup)
{
m_pGameGroup = pGroup;
m_pGameGroup->m_GameGroup = true;
str_copy(m_pGameGroup->m_aName, "Game", sizeof(m_pGameGroup->m_aName));
}
void CEditorMap::Clean()
{
m_lGroups.delete_all();
m_lEnvelopes.delete_all();
m_lImages.delete_all();
m_pGameLayer = 0x0;
m_pGameGroup = 0x0;
m_Modified = false;
m_pTeleLayer = 0x0;
m_pSpeedupLayer = 0x0;
m_pFrontLayer = 0x0;
m_pSwitchLayer = 0x0;
}
void CEditorMap::CreateDefault(int EntitiesTexture)
{
// add background
CLayerGroup *pGroup = NewGroup();
pGroup->m_ParallaxX = 0;
pGroup->m_ParallaxY = 0;
CLayerQuads *pLayer = new CLayerQuads;
pLayer->m_pEditor = m_pEditor;
CQuad *pQuad = pLayer->NewQuad();
const int Width = 800000;
const int Height = 600000;
pQuad->m_aPoints[0].x = pQuad->m_aPoints[2].x = -Width;
pQuad->m_aPoints[1].x = pQuad->m_aPoints[3].x = Width;
pQuad->m_aPoints[0].y = pQuad->m_aPoints[1].y = -Height;
pQuad->m_aPoints[2].y = pQuad->m_aPoints[3].y = Height;
pQuad->m_aColors[0].r = pQuad->m_aColors[1].r = 94;
pQuad->m_aColors[0].g = pQuad->m_aColors[1].g = 132;
pQuad->m_aColors[0].b = pQuad->m_aColors[1].b = 174;
pQuad->m_aColors[2].r = pQuad->m_aColors[3].r = 204;
pQuad->m_aColors[2].g = pQuad->m_aColors[3].g = 232;
pQuad->m_aColors[2].b = pQuad->m_aColors[3].b = 255;
pGroup->AddLayer(pLayer);
// add game layer and reset front, tele, speedup and switch layer pointers
MakeGameGroup(NewGroup());
MakeGameLayer(new CLayerGame(50, 50));
m_pGameGroup->AddLayer(m_pGameLayer);
m_pFrontLayer = 0x0;
m_pTeleLayer = 0x0;
m_pSpeedupLayer = 0x0;
m_pSwitchLayer = 0x0;
}
void CEditor::Init()
{
m_pInput = Kernel()->RequestInterface<IInput>();
m_pClient = Kernel()->RequestInterface<IClient>();
m_pConsole = Kernel()->RequestInterface<IConsole>();
m_pGraphics = Kernel()->RequestInterface<IGraphics>();
m_pTextRender = Kernel()->RequestInterface<ITextRender>();
m_pStorage = Kernel()->RequestInterface<IStorage>();
m_RenderTools.m_pGraphics = m_pGraphics;
m_RenderTools.m_pUI = &m_UI;
m_UI.SetGraphics(m_pGraphics, m_pTextRender);
m_Map.m_pEditor = this;
ms_CheckerTexture = Graphics()->LoadTexture("editor/checker.png", IStorage::TYPE_ALL, CImageInfo::FORMAT_AUTO, 0);
ms_BackgroundTexture = Graphics()->LoadTexture("editor/background.png", IStorage::TYPE_ALL, CImageInfo::FORMAT_AUTO, 0);
ms_CursorTexture = Graphics()->LoadTexture("editor/cursor.png", IStorage::TYPE_ALL, CImageInfo::FORMAT_AUTO, 0);
ms_EntitiesTexture = Graphics()->LoadTexture("editor/entities.png", IStorage::TYPE_ALL, CImageInfo::FORMAT_AUTO, 0);
ms_FrontTexture = Graphics()->LoadTexture("editor/front.png", IStorage::TYPE_ALL, CImageInfo::FORMAT_AUTO, 0);
ms_TeleTexture = Graphics()->LoadTexture("editor/tele.png", IStorage::TYPE_ALL, CImageInfo::FORMAT_AUTO, 0);
ms_SpeedupTexture = Graphics()->LoadTexture("editor/speedup.png", IStorage::TYPE_ALL, CImageInfo::FORMAT_AUTO, 0);
ms_SwitchTexture = Graphics()->LoadTexture("editor/switch.png", IStorage::TYPE_ALL, CImageInfo::FORMAT_AUTO, 0);
m_TilesetPicker.m_pEditor = this;
m_TilesetPicker.MakePalette();
m_TilesetPicker.m_Readonly = true;
m_Brush.m_pMap = &m_Map;
Reset();
m_Map.m_Modified = false;
}
void CEditor::DoMapBorder()
{
CLayerTiles *pT = (CLayerTiles *)GetSelectedLayerType(0, LAYERTYPE_TILES);
for(int i = 0; i < pT->m_Width*2; ++i)
pT->m_pTiles[i].m_Index = 1;
for(int i = 0; i < pT->m_Width*pT->m_Height; ++i)
{
if(i%pT->m_Width < 2 || i%pT->m_Width > pT->m_Width-3)
pT->m_pTiles[i].m_Index = 1;
}
for(int i = (pT->m_Width*(pT->m_Height-2)); i < pT->m_Width*pT->m_Height; ++i)
pT->m_pTiles[i].m_Index = 1;
}
void CEditor::UpdateAndRender()
{
static float s_MouseX = 0.0f;
static float s_MouseY = 0.0f;
if(m_Animate)
m_AnimateTime = (time_get()-m_AnimateStart)/(float)time_freq();
else
m_AnimateTime = 0;
ms_pUiGotContext = 0;
// handle mouse movement
float mx, my, Mwx, Mwy;
float rx, ry;
{
Input()->MouseRelative(&rx, &ry);
UI()->ConvertMouseMove(&rx, &ry);
m_MouseDeltaX = rx;
m_MouseDeltaY = ry;
if(!m_LockMouse)
{
s_MouseX += rx;
s_MouseY += ry;
}
s_MouseX = clamp(s_MouseX, 0.0f, UI()->Screen()->w);
s_MouseY = clamp(s_MouseY, 0.0f, UI()->Screen()->h);
// update the ui
mx = s_MouseX;
my = s_MouseY;
Mwx = 0;
Mwy = 0;
// fix correct world x and y
CLayerGroup *g = GetSelectedGroup();
if(g)
{
float aPoints[4];
g->Mapping(aPoints);
float WorldWidth = aPoints[2]-aPoints[0];
float WorldHeight = aPoints[3]-aPoints[1];
Mwx = aPoints[0] + WorldWidth * (s_MouseX/UI()->Screen()->w);
Mwy = aPoints[1] + WorldHeight * (s_MouseY/UI()->Screen()->h);
m_MouseDeltaWx = m_MouseDeltaX*(WorldWidth / UI()->Screen()->w);
m_MouseDeltaWy = m_MouseDeltaY*(WorldHeight / UI()->Screen()->h);
}
int Buttons = 0;
if(Input()->KeyPressed(KEY_MOUSE_1)) Buttons |= 1;
if(Input()->KeyPressed(KEY_MOUSE_2)) Buttons |= 2;
if(Input()->KeyPressed(KEY_MOUSE_3)) Buttons |= 4;
UI()->Update(mx,my,Mwx,Mwy,Buttons);
}
// toggle gui
if(Input()->KeyDown(KEY_TAB))
m_GuiActive = !m_GuiActive;
if(Input()->KeyDown(KEY_F10))
m_ShowMousePointer = false;
Render();
if(Input()->KeyDown(KEY_F10))
{
Graphics()->TakeScreenshot(0);
m_ShowMousePointer = true;
}
Input()->ClearEvents();
}
IEditor *CreateEditor() { return new CEditor; }
// DDRace
void CEditorMap::MakeTeleLayer(CLayer *pLayer)
{
m_pTeleLayer = (CLayerTele *)pLayer;
m_pTeleLayer->m_pEditor = m_pEditor;
m_pTeleLayer->m_TexID = m_pEditor->ms_TeleTexture;
}
void CEditorMap::MakeSpeedupLayer(CLayer *pLayer)
{
m_pSpeedupLayer = (CLayerSpeedup *)pLayer;
m_pSpeedupLayer->m_pEditor = m_pEditor;
m_pSpeedupLayer->m_TexID = m_pEditor->ms_SpeedupTexture;
}
void CEditorMap::MakeFrontLayer(CLayer *pLayer)
{
m_pFrontLayer = (CLayerFront *)pLayer;
m_pFrontLayer->m_pEditor = m_pEditor;
m_pFrontLayer->m_TexID = m_pEditor->ms_FrontTexture;
}
void CEditorMap::MakeSwitchLayer(CLayer *pLayer)
{
m_pSwitchLayer = (CLayerSwitch *)pLayer;
m_pSwitchLayer->m_pEditor = m_pEditor;
m_pSwitchLayer->m_TexID = m_pEditor->ms_SwitchTexture;
}