ddnet/src/game/server/entities
GreYFoXGTi ddb4c2e370 Merge branch 'master' of github.com:GreYFoXGTi/DDRace into teams2
Conflicts:
	src/game/server/entities/character.cpp
	src/game/server/entities/projectile.cpp
	src/game/server/gamecontext.cpp
	src/game/server/gamemodes/DDRace.h
	src/engine/shared/config_variables.h

Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-09-08 22:22:08 +02:00
..
character.cpp Merge branch 'master' of github.com:GreYFoXGTi/DDRace into teams2 2010-09-08 22:22:08 +02:00
character.h Merge branch 'master' of github.com:GreYFoXGTi/DDRace into teams2 2010-09-08 22:22:08 +02:00
door.cpp Fix linux compilation. Revert last changes. Add /show_other option (in menu now working) 2010-09-08 20:22:11 +04:00
door.h Revert "Doors can no longer close on Tees" 2010-09-07 07:36:48 +02:00
dragger.cpp Fix linux compilation. Revert last changes. Add /show_other option (in menu now working) 2010-09-08 20:22:11 +04:00
dragger.h Fixed doors and lasers not affect more than 1 player, but there is something wrong, i need sleep, this sometimes compiles and runs perfectly and some times it compiles but runs buggy, need to correct CLight::HitCharacter and CDoor::HitCharacter 2010-08-31 08:25:21 +02:00
flag.cpp Merging the client manually into the server 2010-08-25 17:31:49 +02:00
flag.h Merging the client manually into the server 2010-08-25 17:31:49 +02:00
gun.cpp Fix linux compilation. Revert last changes. Add /show_other option (in menu now working) 2010-09-08 20:22:11 +04:00
gun.h Separated Freezing Plasma gun from Explosive Plasma gun and added one with both 2010-08-28 22:32:16 +02:00
laser.cpp Fix linux compilation. Revert last changes. Add /show_other option (in menu now working) 2010-09-08 20:22:11 +04:00
laser.h Fixed doors and lasers not affect more than 1 player, but there is something wrong, i need sleep, this sometimes compiles and runs perfectly and some times it compiles but runs buggy, need to correct CLight::HitCharacter and CDoor::HitCharacter 2010-08-31 08:25:21 +02:00
light.cpp Finish doors. Door hits all characters, check on activating team and send in snapshot only needed information 2010-09-01 12:52:59 +04:00
light.h Fixed doors and lasers not affect more than 1 player, but there is something wrong, i need sleep, this sometimes compiles and runs perfectly and some times it compiles but runs buggy, need to correct CLight::HitCharacter and CDoor::HitCharacter 2010-08-31 08:25:21 +02:00
pickup.cpp Fix linux compilation. Revert last changes. Add /show_other option (in menu now working) 2010-09-08 20:22:11 +04:00
pickup.h The Porting of DDRace-Beta to trunk by [BlackTee] den Maps with one and two layer works properly. Laser works. Fix second game layer Re-added logs Readded the rcon commands addvote and scoring system and time Fixed Weapons 2010-07-29 08:59:32 +03:00
plasma.cpp Fix linux compilation. Revert last changes. Add /show_other option (in menu now working) 2010-09-08 20:22:11 +04:00
plasma.h Fix linux compilation. Revert last changes. Add /show_other option (in menu now working) 2010-09-08 20:22:11 +04:00
projectile.cpp Merge branch 'master' of github.com:GreYFoXGTi/DDRace into teams2 2010-09-08 22:22:08 +02:00
projectile.h Reworked the Crazy Shotgun, and fixed a bug ( still needs testing ) 2010-09-07 07:47:10 +02:00
trigger.cpp Finish doors. Door hits all characters, check on activating team and send in snapshot only needed information 2010-09-01 12:52:59 +04:00
trigger.h Finish doors. Door hits all characters, check on activating team and send in snapshot only needed information 2010-09-01 12:52:59 +04:00