ddnet/src/game/client/components/motd.cpp
Robert Müller 0c32eacbab Make text container index type-safe
Use `STextContainerIndex` wrapper instead of `int` for text container index for type-safety.

Add missing checks to ensure valid text container index before rendering FPS and finish time text containers.
2023-05-05 15:58:17 +02:00

143 lines
4.2 KiB
C++

/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
/* If you are missing that file, acquire a complete release at teeworlds.com. */
#include <engine/graphics.h>
#include <engine/keys.h>
#include <engine/shared/config.h>
#include <engine/textrender.h>
#include <game/client/gameclient.h>
#include <game/generated/protocol.h>
#include "motd.h"
CMotd::CMotd()
{
m_aServerMotd[0] = '\0';
m_ServerMotdTime = 0;
m_ServerMotdUpdateTime = 0;
}
void CMotd::Clear()
{
m_ServerMotdTime = 0;
Graphics()->DeleteQuadContainer(m_RectQuadContainer);
TextRender()->DeleteTextContainer(m_TextContainerIndex);
}
bool CMotd::IsActive() const
{
return time() < m_ServerMotdTime;
}
void CMotd::OnStateChange(int NewState, int OldState)
{
if(OldState == IClient::STATE_ONLINE || OldState == IClient::STATE_OFFLINE)
Clear();
}
void CMotd::OnWindowResize()
{
Graphics()->DeleteQuadContainer(m_RectQuadContainer);
TextRender()->DeleteTextContainer(m_TextContainerIndex);
}
void CMotd::OnRender()
{
if(!IsActive())
return;
const float FontSize = 32.0f; // also the size of the margin and rect rounding
const float ScreenHeight = 40.0f * FontSize; // multiple of the font size to get perfect alignment
const float ScreenWidth = ScreenHeight * Graphics()->ScreenAspect();
Graphics()->MapScreen(0.0f, 0.0f, ScreenWidth, ScreenHeight);
const float RectHeight = 26.0f * FontSize;
const float RectWidth = 630.0f + 2.0f * FontSize;
const float RectX = ScreenWidth / 2.0f - RectWidth / 2.0f;
const float RectY = 160.0f;
if(m_RectQuadContainer == -1)
{
Graphics()->SetColor(0.0f, 0.0f, 0.0f, 0.5f);
m_RectQuadContainer = Graphics()->CreateRectQuadContainer(RectX, RectY, RectWidth, RectHeight, FontSize, IGraphics::CORNER_ALL);
Graphics()->SetColor(1.0f, 1.0f, 1.0f, 1.0f);
}
if(m_RectQuadContainer != -1)
{
Graphics()->TextureClear();
Graphics()->RenderQuadContainer(m_RectQuadContainer, -1);
}
const float TextWidth = RectWidth - 2.0f * FontSize;
const float TextX = RectX + FontSize;
const float TextY = RectY + FontSize;
if(!m_TextContainerIndex.Valid())
{
CTextCursor Cursor;
TextRender()->SetCursor(&Cursor, TextX, TextY, FontSize, TEXTFLAG_RENDER);
Cursor.m_LineWidth = TextWidth;
TextRender()->CreateTextContainer(m_TextContainerIndex, &Cursor, ServerMotd());
}
if(m_TextContainerIndex.Valid())
TextRender()->RenderTextContainer(m_TextContainerIndex, TextRender()->DefaultTextColor(), TextRender()->DefaultTextOutlineColor());
}
void CMotd::OnMessage(int MsgType, void *pRawMsg)
{
if(Client()->State() == IClient::STATE_DEMOPLAYBACK)
return;
if(MsgType == NETMSGTYPE_SV_MOTD)
{
const CNetMsg_Sv_Motd *pMsg = static_cast<CNetMsg_Sv_Motd *>(pRawMsg);
// copy it manually to process all \n
const char *pMsgStr = pMsg->m_pMessage;
const size_t MotdLen = str_length(pMsgStr) + 1;
const char *pLast = m_aServerMotd; // for console printing
for(size_t i = 0, k = 0; i < MotdLen && k < sizeof(m_aServerMotd); i++, k++)
{
// handle incoming "\\n"
if(pMsgStr[i] == '\\' && pMsgStr[i + 1] == 'n')
{
m_aServerMotd[k] = '\n';
i++; // skip the 'n'
}
else
m_aServerMotd[k] = pMsgStr[i];
// print the line to the console when receiving the newline character
if(g_Config.m_ClPrintMotd && m_aServerMotd[k] == '\n')
{
m_aServerMotd[k] = '\0';
m_pClient->Console()->Print(IConsole::OUTPUT_LEVEL_STANDARD, "motd", pLast, color_cast<ColorRGBA>(ColorHSLA(g_Config.m_ClMessageHighlightColor)));
m_aServerMotd[k] = '\n';
pLast = m_aServerMotd + k + 1;
}
}
m_aServerMotd[sizeof(m_aServerMotd) - 1] = '\0';
if(g_Config.m_ClPrintMotd && *pLast != '\0')
m_pClient->Console()->Print(IConsole::OUTPUT_LEVEL_STANDARD, "motd", pLast, color_cast<ColorRGBA>(ColorHSLA(g_Config.m_ClMessageHighlightColor)));
m_ServerMotdUpdateTime = time();
if(m_aServerMotd[0] && g_Config.m_ClMotdTime)
m_ServerMotdTime = m_ServerMotdUpdateTime + time_freq() * g_Config.m_ClMotdTime;
else
m_ServerMotdTime = 0;
TextRender()->DeleteTextContainer(m_TextContainerIndex);
}
}
bool CMotd::OnInput(const IInput::CEvent &Event)
{
if(IsActive() && Event.m_Flags & IInput::FLAG_PRESS && Event.m_Key == KEY_ESCAPE)
{
Clear();
return true;
}
return false;
}