ddnet/src/game/server/entities
2021-02-01 14:55:26 +01:00
..
character.cpp SUBSTRACT -> SUBTRACT 2021-02-01 14:55:26 +01:00
character.h DDRace GameController: Set Teams to CCharacter on Spawned 2021-01-19 22:36:22 +03:00
door.cpp Entities: Get rid of direct m_ID access 2021-01-10 14:25:12 +03:00
door.h Run clang-format 2020-09-26 21:50:15 +02:00
dragger.cpp Entities: Get rid of direct m_ID access 2021-01-10 14:25:12 +03:00
dragger.h Run clang-format 2020-09-26 21:50:15 +02:00
flag.cpp Run clang-format 2020-09-26 21:50:15 +02:00
flag.h Merge branch 'master' of git://github.com/teeworlds/teeworlds into DDRace 2012-04-12 02:09:31 +02:00
gun.cpp Handle switch number 0 2021-01-20 20:00:25 +01:00
gun.h Run clang-format 2020-09-26 21:50:15 +02:00
laser.cpp Entities: Get rid of direct m_ID access 2021-01-10 14:25:12 +03:00
laser.h add support for blue teleport gun 2018-11-03 10:26:20 +01:00
light.cpp Handle switch number 0 2021-01-20 20:00:25 +01:00
light.h Run clang-format 2020-09-26 21:50:15 +02:00
pickup.cpp Handle switch number 0 2021-01-20 20:00:25 +01:00
pickup.h Run clang-format 2020-09-26 21:50:15 +02:00
plasma.cpp Handle switch number 0 2021-01-20 20:00:25 +01:00
plasma.h Run clang-format 2020-09-26 21:50:15 +02:00
projectile.cpp Merge #3492 #3559 #3561 #3565 2021-01-31 14:37:48 +00:00
projectile.h Replace projectile hack with a new extended snapshot object 2021-01-26 20:58:42 +01:00