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4576: HTTP Serverbrowser: Quit faster (fixes #4563) r=heinrich5991 a=def- ``` [2022-01-08 09:57:03][serverbrowse_http]: found master, url='https://master1.ddnet.tw/ddnet/15/servers.json' time=54ms [2022-01-08 09:57:03][client]: disconnecting. reason='unknown' [2022-01-08 09:57:03][http]: https://master2.ddnet.tw/ddnet/15/servers.json failed. libcurl error: Callback aborted [2022-01-08 09:57:03][serverbrowse_http]: master chooser aborted ``` Not instantaneous but much faster, depends on how often curl calls the PROGRESSFUNCTION. <!-- What is the motivation for the changes of this pull request --> ## Checklist - [x] Tested the change ingame - [ ] Provided screenshots if it is a visual change - [ ] Tested in combination with possibly related configuration options - [ ] Written a unit test if it works standalone, system.c especially - [ ] Considered possible null pointers and out of bounds array indexing - [ ] Changed no physics that affect existing maps - [ ] Tested the change with [ASan+UBSan or valgrind's memcheck](https://github.com/ddnet/ddnet/#using-addresssanitizer--undefinedbehavioursanitizer-or-valgrinds-memcheck) (optional) 4670: Lib updates r=heinrich5991 a=def- curl 7.79.0 -> 7.81.0 freetype 2.11.0 -> 2.11.1 sqlite 3.36.0 -> 3.37.2 ffmpeg 4.4 -> 5.0 websockets 4.2 -> 4.3 <!-- What is the motivation for the changes of this pull request --> ## Checklist - [x] Tested the change ingame - [ ] Provided screenshots if it is a visual change - [ ] Tested in combination with possibly related configuration options - [ ] Written a unit test if it works standalone, system.c especially - [ ] Considered possible null pointers and out of bounds array indexing - [ ] Changed no physics that affect existing maps - [ ] Tested the change with [ASan+UBSan or valgrind's memcheck](https://github.com/ddnet/ddnet/#using-addresssanitizer--undefinedbehavioursanitizer-or-valgrinds-memcheck) (optional) 4671: Update Chinese translations (by cheeser0613) r=heinrich5991 a=def- <!-- What is the motivation for the changes of this pull request --> ## Checklist - [ ] Tested the change ingame - [ ] Provided screenshots if it is a visual change - [ ] Tested in combination with possibly related configuration options - [ ] Written a unit test if it works standalone, system.c especially - [ ] Considered possible null pointers and out of bounds array indexing - [ ] Changed no physics that affect existing maps - [ ] Tested the change with [ASan+UBSan or valgrind's memcheck](https://github.com/ddnet/ddnet/#using-addresssanitizer--undefinedbehavioursanitizer-or-valgrinds-memcheck) (optional) Co-authored-by: Dennis Felsing <dennis@felsin9.de> |
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android | ||
antibot | ||
base | ||
engine | ||
game | ||
macos | ||
macoslaunch | ||
mastersrv | ||
steam | ||
test | ||
tools | ||
twping |